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Acmlm's Board - I2 Archive - - Posts by HyperLamer |
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HyperLamer <||bass> and this was the soloution i thought of that was guarinteed to piss off the greatest amount of people Sesshomaru Tamaranian Level: 118 Posts: 5063/8210 EXP: 18171887 For next: 211027 Since: 03-15-04 From: Canada, w00t! LOL FAD Since last post: 2 hours Last activity: 2 hours |
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Niiiice. What algorithm are you using to get the right colours? I couldn't get them to work. | |||||||||||||||||||
HyperLamer <||bass> and this was the soloution i thought of that was guarinteed to piss off the greatest amount of people Sesshomaru Tamaranian Level: 118 Posts: 5064/8210 EXP: 18171887 For next: 211027 Since: 03-15-04 From: Canada, w00t! LOL FAD Since last post: 2 hours Last activity: 2 hours |
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Right, well... 1) You're allowed to say ROM. Just don't ask for one. 2) Sappy is for GBA games. 3) I haven't seen Bouche around here in ages. |
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HyperLamer <||bass> and this was the soloution i thought of that was guarinteed to piss off the greatest amount of people Sesshomaru Tamaranian Level: 118 Posts: 5065/8210 EXP: 18171887 For next: 211027 Since: 03-15-04 From: Canada, w00t! LOL FAD Since last post: 2 hours Last activity: 2 hours |
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I can't imagine it being a useless header byte that makes RLM abort. If you changed something there I'd expect the game to not work, unless it's checking things like expansion chips and SRAM size, which would be rather pointless. | |||||||||||||||||||
HyperLamer <||bass> and this was the soloution i thought of that was guarinteed to piss off the greatest amount of people Sesshomaru Tamaranian Level: 118 Posts: 5066/8210 EXP: 18171887 For next: 211027 Since: 03-15-04 From: Canada, w00t! LOL FAD Since last post: 2 hours Last activity: 2 hours |
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Millions of times. | |||||||||||||||||||
HyperLamer <||bass> and this was the soloution i thought of that was guarinteed to piss off the greatest amount of people Sesshomaru Tamaranian Level: 118 Posts: 5067/8210 EXP: 18171887 For next: 211027 Since: 03-15-04 From: Canada, w00t! LOL FAD Since last post: 2 hours Last activity: 2 hours |
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Originally posted by SmallhackerYou should. Once you're that far the rest isn't too hard, and is teh fun. |
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HyperLamer <||bass> and this was the soloution i thought of that was guarinteed to piss off the greatest amount of people Sesshomaru Tamaranian Level: 118 Posts: 5068/8210 EXP: 18171887 For next: 211027 Since: 03-15-04 From: Canada, w00t! LOL FAD Since last post: 2 hours Last activity: 2 hours |
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I can't see how the ROM would run with that being changed. Plus, you just told everyone how to undo it anyway. | |||||||||||||||||||
HyperLamer <||bass> and this was the soloution i thought of that was guarinteed to piss off the greatest amount of people Sesshomaru Tamaranian Level: 118 Posts: 5069/8210 EXP: 18171887 For next: 211027 Since: 03-15-04 From: Canada, w00t! LOL FAD Since last post: 2 hours Last activity: 2 hours |
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I know I've posted my theory on this a few times. | |||||||||||||||||||
HyperLamer <||bass> and this was the soloution i thought of that was guarinteed to piss off the greatest amount of people Sesshomaru Tamaranian Level: 118 Posts: 5070/8210 EXP: 18171887 For next: 211027 Since: 03-15-04 From: Canada, w00t! LOL FAD Since last post: 2 hours Last activity: 2 hours |
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1) From my notes: 7E009E Sprite Type Table 7E00AA Sprite Y Speed Table 7E00B6 Sprite X Speed Table 7E00C2 Sprite Misc Table 7E00D8 Sprite Yloc Low Byte Table 7E00E4 Sprite Xloc Low Byte Table 7E14C8 Sprite Status Table 7E14D4 Sprite Yloc High Byte Table 7E14E0 Sprite Xpos High Byte Table 7E14EC Unknown Sprite Table 7E14F8 Unknown Sprite Table 7E1504 Unknown Sprite Table 7E151C Unknown Sprite Table 7E1534 Unknown Sprite Table 7E1540 Sprite Spin Jump Death Frame Counter 7E154C Unknown Sprite Table 7E1558 Unknown Sprite Table 7E1564 Unknown Sprite Table 7E1570 Unknown Sprite Table 7E157C Sprite Direction Table (0=Right, 1=Left) 7E1588 Sprite Position Status Table (Same as $77) 7E1594 Unknown Sprite Table 7E15C4 Unknown Sprite Table 7E15D0 Sprite Being Eaten Flag Table 7E15DC Unknown Sprite Table 7E15F6 Sprite Palette/GFX High Byte Table - (Tile#Hi - 2) + 2 * (Palette# - 8) 7E1602 Sprite Image Table 7E1626 Unknown Sprite Table 7E1632 Sprite Interaction Disable Flag 7E163E Unknown Sprite Table 7E164A Sprite Follower Table (0=None, 1-7F=Clouds, 80-FF=Fire) 7E1656 Unknown Sprite Table 7E1662 Unknown Sprite Table 7E166E Unknown Sprite Table 7E167A Unknown Sprite Table 7E1686 Unknown Sprite Table 7E187B Sprite Stomp Immunity Flag Table 7E1FD6 Unknown Sprite Table 7E1FE2 Unknown Sprite Table Enjoy. 2) It should be automatic as long as layer 1/2 interaction is enabled. Tables are easy: ldx $TableIndex ;Get the table index 65816 was designed with this in mind. Doesn't it kick ass? |
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HyperLamer <||bass> and this was the soloution i thought of that was guarinteed to piss off the greatest amount of people Sesshomaru Tamaranian Level: 118 Posts: 5071/8210 EXP: 18171887 For next: 211027 Since: 03-15-04 From: Canada, w00t! LOL FAD Since last post: 2 hours Last activity: 2 hours |
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How are you not able to? Error messages? Crashes? Nothing happens? | |||||||||||||||||||
HyperLamer <||bass> and this was the soloution i thought of that was guarinteed to piss off the greatest amount of people Sesshomaru Tamaranian Level: 118 Posts: 5072/8210 EXP: 18171887 For next: 211027 Since: 03-15-04 From: Canada, w00t! LOL FAD Since last post: 2 hours Last activity: 2 hours |
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If it involves bibles or pornography I think it's earned itself a . Now what would really be weird is one that involves both. | |||||||||||||||||||
HyperLamer <||bass> and this was the soloution i thought of that was guarinteed to piss off the greatest amount of people Sesshomaru Tamaranian Level: 118 Posts: 5073/8210 EXP: 18171887 For next: 211027 Since: 03-15-04 From: Canada, w00t! LOL FAD Since last post: 2 hours Last activity: 2 hours |
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That would be so cool though. As for downloading I imagine it works similar to Video On Demand with digital cable/satellite systems. You buy the movie and it gets 'streamed' to your box. Their system keeps track of it all, and every time you want to watch it within the designated time period, you download it again. (Though Revolution would probably have some form of storage so you needn't re-download every game every time you play them; cable/satellite systems don't because it would make piracy too easy.) That also raises the question of whether we'll be able to rent games through that system too? And what's that Kanji say on the devkit? Fire-power-something-electricity? |
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HyperLamer <||bass> and this was the soloution i thought of that was guarinteed to piss off the greatest amount of people Sesshomaru Tamaranian Level: 118 Posts: 5074/8210 EXP: 18171887 For next: 211027 Since: 03-15-04 From: Canada, w00t! LOL FAD Since last post: 2 hours Last activity: 2 hours |
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Feckin' awesome. Actually pretending to shoot a bow in order to do so in the game would kick ass (and get you a bit of excersize, if you have to move your entire arm/upper body to play). Neat idea with the A/B buttons too, it would let you use them as one big button or two small ones. The glowing parts are also way cool. I'd make them out of that glow-in-the-dark stuff so they don't take up any battery power, but with LEDs in them to warn you of low batteries by flashing orange. The charger could even be just a cord (or maybe you can connect them right to the console) so you can charge and play at the same time. Also the two-separate-pieces idea is pretty cool. It gives me an idea of my own - put all the buttons on removable modules. Say you want to play F-Zero, you rip off the parts with the joystick and buttons and stick on a d-pad and SNES buttons. (The parts you show are something like what I imagine the modules would look like, and you'd stick them onto some central piece with Start/Select and the guts.) Although dividing the controller into two separate pieces could be pretty neat... Especially if you had a microphone in one, you could hold it up to your mouth and not have to move your other arm into an akward position. And if third-party multi-platform games are a problem you could easily just use it like a normal controller, or even just release a different controller for those types of games. As for not having enough buttons for a fighting game... Name one that has. You get controllers with 6 face buttons, 4 shoulder buttons and 2 joysticks, and you still have to press 12 different buttons to attack. |
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HyperLamer <||bass> and this was the soloution i thought of that was guarinteed to piss off the greatest amount of people Sesshomaru Tamaranian Level: 118 Posts: 5075/8210 EXP: 18171887 For next: 211027 Since: 03-15-04 From: Canada, w00t! LOL FAD Since last post: 2 hours Last activity: 2 hours |
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Kitten Yiffer might be on to something. If the programmers just designed it to play the powerup sound every time it hits Mario, and coded the 1up to just play another overtop of that, they could easily mix together a bit. And Kyouji, I was pointing out that I've never noticed anything unsual with the music. Seems useful to me. |
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(restricted) (restricted) | (restricted) |
HyperLamer |
<||bass> and this was the soloution i thought of that was guarinteed to piss off the greatest amount of people Sesshomaru Tamaranian Level: 118 Posts: 5079/8210 EXP: 18171887 For next: 211027 Since: 03-15-04 From: Canada, w00t! LOL FAD Since last post: 2 hours Last activity: 2 hours
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I've set up my website with a PHP-base automated news system which is quite nice. The code basically just opens up a text file and does this: |
while (!feof($file)) I'm looking for a way that I could embed PHP code in the file. That is if I stuck something like in the text file it would execute the code and just output 'test' rather than outputting the PHP code itself. [edit] Forgot to escape a < I'm gonna murder that < (edited by HyperHacker on 06-19-05 03:44 PM) (edited by HyperHacker on 06-20-05 12:15 AM) (restricted) | (restricted) |
HyperLamer |
<||bass> and this was the soloution i thought of that was guarinteed to piss off the greatest amount of people Sesshomaru Tamaranian Level: 118 Posts: 5082/8210 EXP: 18171887 For next: 211027 Since: 03-15-04 From: Canada, w00t! LOL FAD Since last post: 2 hours Last activity: 2 hours
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Yech, those are gross. |
One thing I've pondered though is an alternate layout. Instead of the username and such being to the left it'd be above the post, thus giving the post 100% width. I've seen some really ugly implementations of this in VB, I bet it could look pretty cool if done right. |
Acmlm's Board - I2 Archive - - Posts by HyperLamer |