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05-16-24 02:30 PM
Acmlm's Board - I3 Archive - - Posts by Chickenlump
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Chickenlump

Paratroopa








Since: 11-18-05
From: Columbia City Indiana

Last post: 6352 days
Last view: 6333 days
Posted on 05-07-06 01:37 PM, in Uniracers Link
I don't recall any Uniracer hacking threads myself, which is a pity, since I too love that game.

The course named Dragster starts at about 7F700F in RAM, so it shouldn't be too hard to find in ROM.

-edit-
File Address
C00B4 - unheadered ROM



(edited by Chickenlump on 05-07-06 12:48 PM)
(edited by Chickenlump on 05-07-06 12:49 PM)
Chickenlump

Paratroopa








Since: 11-18-05
From: Columbia City Indiana

Last post: 6352 days
Last view: 6333 days
Posted on 05-10-06 01:55 PM, in Press the button Link
Heh... 3 people almost in a row clicked it...

Is the idea of deleting this board just THAT appealing?

Chickenlump

Paratroopa








Since: 11-18-05
From: Columbia City Indiana

Last post: 6352 days
Last view: 6333 days
Posted on 05-10-06 02:42 PM, in Press the button Link
Originally posted by insectduel


If everyone's falling to their doom. That means my best female Snow Tomato will do it as well. I can't let her burn in hell as the others do.


Heh... that post reminds me of the old Harem I used to run...

I'm really surprised at some of the names I see who have fallen for this. Has anyone been un-banned yet, out of the 17 current?


(edited by Chickenlump on 05-10-06 01:44 PM)
Chickenlump

Paratroopa








Since: 11-18-05
From: Columbia City Indiana

Last post: 6352 days
Last view: 6333 days
Posted on 05-10-06 03:24 PM, in Press the button Link
Is that the pod from The Fly?



Sweet.
Chickenlump

Paratroopa








Since: 11-18-05
From: Columbia City Indiana

Last post: 6352 days
Last view: 6333 days
Posted on 05-13-06 06:32 AM, in General Project Screenshot Thread Link
Originally posted by purplebridge001
EDIT: Ouch. Sludge's Enemy List is 404 now.


Do you need it?
I just happen to have a copy of it.

-----------------------------------------------------------------------------------------------------
Code: 030046C4:XXXX
Super mario advance 4 enemy listing:

00: -
01: -
02: UO (fountain)
03: UO (fly half circle down left-right)
04: UO (stationary + jumpkill)
05: UO (turning + jumpkill)
06: Noteblock (forces mario up-down)
07: -
08: -
09: Doomship anchor
0A: 3-up moon
0B: 1-up mushroom
0C: Invincibility star
0D: Power mushroom
0E: UO (falling + boomerang sound)
0F: UO (crashes game)
10: Magikoopa
11: Magikoopa's magic
12: Big boo
13: Wiggler
14: UO
15: UO
16: UO
17: UO (jump paralyze, grab)
18: -
19: Fireflower
1A: SMW key
1B: Noteblock
1C: UO
1D: SMB1 rising platform
1E: Raccoon leaf
1F: Growing beanstalk
20: SMB1 falling platform
21: UO (powerup?)
22: UO (powerup?)
23: UO (powerup?)
24: UO
25: -
26: Wooden platform (jump -> left)
27: Wooden platform left-right
28: Wooden platform up-down
29: Spike
2A: Walking spikeball piranha
2B: Kuribo goomba
2C: UO
2D: Big fish (world 3-3)
2E: Rising platform (bowser's castle)
2F: Boo
30: Walking candle flame
31: UO
32: UO
33: Nipper
34: UO (changes level background)
35: UO (game gets stuck)
36: Wooden platform (jump -> fall)
37: Wooden platform left-right
38: Wooden platform up-down
39: Nipper
3A: UO
3B: Cheep cheep (world 3-2)
3C: UO
3D: Fire spitting nipper
3E: Wooden platform drifting
3F: Dry bones
40: White block thrower
41: Card slotmachine
42: Cheep cheep pond leap right
43: Cheep cheep pond leap left
44: UO (looks like wooden platform)
45: UO (walks random)
46: Spikeball piranha stationary
47: -
48: UO (floats right + jumpkill)
49: -
4A: Fortress ? ball
4B: Boom boom
4C: Flying boom boom
4D: UO (follows wall + jumpkill)
4E: UO (big + follows wall + jumpkill)
4F: UO (jumps away from mario)
50: Bob-omb
51: UO (moves diagonal)
52: Small item chest
53: Ceiling fireball
54: UO (changes to unwalkable object)
55: Bob-omb
56: UO (jump = shell)
57: UO (jump = shell)
58: Flying orb
59: UO (jumps)
5A: UO (moves diagonal)
5B: UO (moves diagonal)
5C: Breaking brick
5D: -
5E: UO (moves diagonal)
5F: UO (moves diagonal)
60: UO (moves diagonal)
61: Blooper
62: Blooper + kids release
63: Big fish spits kid
64: Red cheep cheep
65: Bubbles up
66: Bubbles down
67: Lotus flower
68: Upside down buzy beetle
69: Upside down spiney
6A: Blooper + kids
6B: Jumping brick
6C: Green koopa troopa
6D: Red koopa troopa
6E: Green koopa paratroopa
6F: Red koopa paratroopa up-down
70: Buzy beetle
71: Spiney
72: Goomba
73: Paragoomba
74: Paragoomba + kids
75: Lemmy koopa's ball
76: Red cheep cheep
77: Green cheep cheep
78: Bullet bill
79: Flashing bullet bill
7A: UO (big + walks)
7B: UO (big + walks)
7C: UO (big + walks)
7D: UO (rises + jumpkill)
7E: UO (jumps)
7F: UO (rises + jumpkill)

80: Red koopa paratroopa left-right
81: Hammer bros
82: Boomerang bros
83: Lakitu
84: UO
85: UO
86: Fat hammer bros
87: Fire bros
88: -
89: UO (hangs on cord)
8A: Thwomp
8B: Thwomp left
8C: Thwomp right
8D: Thwomp ?
8E: Thwomp ?
8F: Thwomp ?
90: Turn platform balance
91: Turn platform spin
92: Turn platform stop-spin
93: Turn platform stop-spin
94: UO (stationary)
95: UO (stationary)
96: UO (stationary)
97: UO (stationary)
98: UO (stationary)
99: UO (stationary)
9A: UO (stationary)
9B: Charging duck
9C: UO (grab + kick diagonal)
9D: Fire up
9E: UO (falls)
9F: UO (jump on rises object)
A0: Piranha plant red
A1: Piranha plant green
A2: Piranha plant red upside down
A3: Piranha plant green upside down
A4: Fire piranha plant red
A5: Fire piranha plant green
A6: Fire piranha plant red upside down
A7: Fire piranha plant green upside down
A8: Arrow platform up
A9: Arrow platform interactive
AA: UO (invincible)
AB: -
AC: Fire left
AD: Wrench thrower
AE: UO
AF: UO (background)
B0: UO
B1: Fire right
B2: Fire down
B3: Turning interactive platform
B4: UO (flies around)
B5: Coin
B6: Bomb
B7: Translucent block + slotmachine
B8: Bouncing star
B9: Double fire wheel clockwise
BA: UO (looks like SMW block)
BB: Mobile trampoline
BC: Shuffle blocks variable
BD: Shuffle blocks vertical
BE: Shuffle blocks horizontal
BF: Clock (doesn't work)
C0: UO (grab + kick diagonal)
C1: Silver p-switch
C2: -
C3: Pow block
C4: UO (weird block)
C5: SMW goal
C6: !-switch
C7: -
C8: -
C9: -
CA: -
CB: -
CC: -
CD: Coin status toadhouse block
CE: -
CF: Boomerang
D0: Thwimp
D1: Torpedo
D2: Boney beetle
D3: Falling spike
D4: UO (falls)
D5: UO (floats left-right + falling down)
D6: UO (follows wall)
D7: UO (stationary)
D8: Jumping pipe piranha plant
D9: SMW hammer bros
DA: Cape feather
DB: 1-up bubble
DC: Interactive coin duplicater
DD: Big checker block
DE: Small checker block
DF: SMB1 balance platform
E0: -
E1: -
E2: SMB1 fall platform
E3: UO (water sound)
E4: Big root
E5: Flippers left to right
E6: Flippers up to down
E7: Big spike
E8: UO
E9: UO
EA: -
EB: UO
EC: UO
ED: UO (follows mario)
EE: UO
EF: UO
F0: Monty mole
F1: Poison mushroom
F2: UO (bounce mario)
F3: UO (bounce mario)
F4: -
F5: -
F6: -
F7: -
F8: -
F9: E-coin
FA: A-coin
FB: Spin platform counter clockwise
FC: UO (falls)
FD: Coin status 1-up block
FE: -
FF: UO (moves left-right + spits fireballs)
-----------------------------------------------------------------------------------------------------
Chickenlump

Paratroopa








Since: 11-18-05
From: Columbia City Indiana

Last post: 6352 days
Last view: 6333 days
Posted on 05-13-06 12:53 PM, in General Project Screenshot Thread Link
Originally posted by JaSp
Hey Chickenlump,
I was wondering if you had updated your ROM offsets archive since your homepage seems to no longer exist. The version I have is from 2004.
It would be very kind to share it again, it has been very useful for me over the past few years.


I forgot I even had a copy (some numbnuts hacked my page, and some good stuff was lost ;_. The one I have on my compy is probably the same one you have on yours. It was a fun project, then it got hard to keep up (more people hacking, new tools and debuggers released)...

With sites like datacrystal floating around, and bmf's data repository, updating it would probably be futile. I may go through and clean up what I have, and make it available for download here soon, I would like to have my own page again.

I'm glad someone got some use out of it. Wow...that was back when Tek was up and running...

Chickenlump

Paratroopa








Since: 11-18-05
From: Columbia City Indiana

Last post: 6352 days
Last view: 6333 days
Posted on 05-13-06 12:58 PM, in Us idiots get red-ized? Link
The red names are cool, though I don't want one personally. I log on this morning and notice MANY people with red names, and a small sprinkling of blue names.


I would love to see Neon Orange in effect. Mmmmm.... Pastels.....
Chickenlump

Paratroopa








Since: 11-18-05
From: Columbia City Indiana

Last post: 6352 days
Last view: 6333 days
Posted on 05-13-06 01:21 PM, in What did you have for dinner last night? Link
Originally posted by Black Lord +
Oh. and I had the best Ice Cream ever, Blue Bunny - Bunny Tracks, with extra caramel, hot fudge, Reese's smashed up, and lots of whip cream, on it. Talk about a sugar rush.


....

*chickenlump runs to the store to buy himself a sugar rush*

All the talk of chicken in this thread (and I LOVE chicken) made me hungry last night. My roomate's girlfriend's 18 year old son made chicken for dinner.




It was so horrid. I cried. Alot.
He might have cooked it for all of 3 minutes, jiggly fat corpuscles, big juicy translucent blue blood squirting veins flopping about... felt like boogers and snot running down my throat as I took my first and final bite. Any less done and it could have walked off of my plate.


It's going to be a long time before I eat chicken again.

Chickenlump

Paratroopa








Since: 11-18-05
From: Columbia City Indiana

Last post: 6352 days
Last view: 6333 days
Posted on 05-13-06 02:48 PM, in Google Page Creator (Beta) Link
It is a bit on the easy side, not enough power options, etc...
At least it's easy to create simple little pages that aren't too awful looking.

Here's hoping that it will improve quite a bit.

http://chickenlump.googlepages.com/home
Chickenlump

Paratroopa








Since: 11-18-05
From: Columbia City Indiana

Last post: 6352 days
Last view: 6333 days
Posted on 05-13-06 10:18 PM, in What did you have for dinner last night? Link
Originally posted by Danielle
I'm getting the hottest, spiciest plate of curry they can throw at me.



I hope it's a paper plate...


...



I haven't seen a single Indian resteraunt here in Indiana in my 27 years.

The town I live in does however, have 4 Subways.
Chickenlump

Paratroopa








Since: 11-18-05
From: Columbia City Indiana

Last post: 6352 days
Last view: 6333 days
Posted on 05-13-06 11:14 PM, in If I remember correctly (PS1) Link
My GOODNESS I loved that game. I still love it, it had charm, graphics, music, cool moves...

So underrated...

I do remember that though, I'll see if I can score a copy (shouldn't be more than 5 dollars tops used) and grab a screenshot. You aren't crazy fosho, I always thought the same thing.
Chickenlump

Paratroopa








Since: 11-18-05
From: Columbia City Indiana

Last post: 6352 days
Last view: 6333 days
Posted on 05-13-06 11:38 PM, in Axe or Tag? Link
Axe, because of that "Nalga Happy" commercial. Skinny man is afraid of bigger stronger woman. Peh. Nalga.... come to Chickenlump!

Nalga... you will be mine!

*chickenlump looks around for muscle-bound blond woman*

none....

Chickenlump

Paratroopa








Since: 11-18-05
From: Columbia City Indiana

Last post: 6352 days
Last view: 6333 days
Posted on 05-15-06 02:28 AM, in Travelling to alternate dimensions Link
Dimension 27

Spicy chicken wings grow on trees, there are no insects, I am the only male, this place is populated with 9 foot tall blonde dumb girls with massive back-breaking chesticles, dressed in tight red leather outfits, too much makeup, and they all wear combat boots.

Needless to say, I see no reason to leave.
Chickenlump

Paratroopa








Since: 11-18-05
From: Columbia City Indiana

Last post: 6352 days
Last view: 6333 days
Posted on 05-17-06 02:14 AM, in Metroid Zero Mission hacking Link
Originally posted by Skreename
I'm going to sound like a complete idiot by asking this, but what exactly does that mean? Is it the part that compresses levels, graphics, what?

Perhaps I missed it somewhere else...

Jigglysaint: Wouldn't it be possible to just flip the memory address that stores the current suit status to the other mode? Or is there other stuff, also?


He was able to decompress the data before, now he can recompress it and save it to file (or at least recompress it ). (amirightorwhat?!?!?!? *wink wink, nudge nudge*)

Decompress, show and edit, recompress, write to file.



Awesome work by the way, interdpth.


(edited by Chickenlump on 05-17-06 01:27 AM)
Chickenlump

Paratroopa








Since: 11-18-05
From: Columbia City Indiana

Last post: 6352 days
Last view: 6333 days
Posted on 05-17-06 02:23 AM, in Travelling to alternate dimensions Link
Originally posted by Hoxuthelgsst
Originally posted by SoNotNormal
You guys should check out dimension 99...it's full of red balloons



It is?

I thought dimension 99 was this...

Originally posted by Xtesmyr maigkopao
Dimension 99 is weird. Everyone's a girl! However, all the girls are guys. Must be a trans-gender dimension.



So, we have red ballons and gender swapping?

Talk about the best reason to get drunk.


Your'e supposed to be drunk for that sort of thing?




Crap!
Chickenlump

Paratroopa








Since: 11-18-05
From: Columbia City Indiana

Last post: 6352 days
Last view: 6333 days
Posted on 05-17-06 11:06 AM, in Case closed Link
I enjoy the show, though a few scenes here and there are surprisingly grim.
I don't see it on TV too often these days though.
Chickenlump

Paratroopa








Since: 11-18-05
From: Columbia City Indiana

Last post: 6352 days
Last view: 6333 days
Posted on 05-18-06 12:42 AM, in what are you getting:Wii, 360, or PS3? Link
Wii for me, tee hee! ( )

It's cheap, has the virtual console (and the awesome looking retro controller), and all of the Nintendo franchises I love so much.

I was planning on getting PS3, but... I like being able to pay my rent.


(edited by Chickenlump on 05-17-06 11:42 PM)
Chickenlump

Paratroopa








Since: 11-18-05
From: Columbia City Indiana

Last post: 6352 days
Last view: 6333 days
Posted on 05-19-06 01:07 AM, in Looking for opinions on some ExGFX (4 screens) Link
I thought the leaves looked great, myself.
All that dirt in between and below the walking area of the fg graphics is all the standard brown dirt. Perhaps some more flowers (maybe another color) could be placed throughout, and some leaf patches. If that's at all possible anyway.

Overall very impressive, especially since it's hand-drawn.
Chickenlump

Paratroopa








Since: 11-18-05
From: Columbia City Indiana

Last post: 6352 days
Last view: 6333 days
Posted on 05-19-06 02:11 AM, in Zelda 3 ROM map? Link
A few things here as well...

http://www14.brinkster.com/assassin17/zelda3_guides.htm
Chickenlump

Paratroopa








Since: 11-18-05
From: Columbia City Indiana

Last post: 6352 days
Last view: 6333 days
Posted on 05-20-06 01:24 AM, in 0x200 byte header?! Link
Go to http://www.romhacking.net and under the 'Utilities' section, search for "snestool" and download it. It can add a header to any unheadered SNES rom.
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Acmlm's Board - I3 Archive - - Posts by Chickenlump


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