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11-02-05 12:59 PM
Acmlm's Board - I2 Archive - - Posts by Knever
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Knever

Micro-Goomba
Level: 7

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EXP: 934
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Since: 06-14-04
From: Pompano Beach, FL

Since last post: 502 days
Last activity: 339 days
Posted on 06-14-04 08:04 PM, in Help with Lunar Magic Please. Link
I hope this hasn't been answered somewhere else, because if it has, I'm sure it must be buried God-knows-where. When I try to load the ROM (Super Mario World) with Lunar Magic (I believe it's the most recent one, I got about 3 or 4 days ago), it gives me a "The ROM does not have a 0x200 byte header" error message. First of all, can you help me with this? And second, what in the heck is a byte header? I'm extremely new to ROM hacking but it seems interesting and I think I may want to get into it.
Knever

Micro-Goomba
Level: 7

Posts: 2/12
EXP: 934
For next: 514

Since: 06-14-04
From: Pompano Beach, FL

Since last post: 502 days
Last activity: 339 days
Posted on 06-14-04 08:24 PM, in Help with Lunar Magic Please. Link
Ok, I got another ROM, but the same error message came up...
Knever

Micro-Goomba
Level: 7

Posts: 3/12
EXP: 934
For next: 514

Since: 06-14-04
From: Pompano Beach, FL

Since last post: 502 days
Last activity: 339 days
Posted on 06-15-04 04:38 AM, in Help with Lunar Magic Please. Link
Ok, thanks for the help. But, since I guess I wasn't that clear in my very first post, I'll restate that I'm new at ROM hacking, so I know of no hex editors of which to use, and know pretty much zilch about hex editors themselves, so if you could help with that also, it'd be greatly appreciated.
Knever

Micro-Goomba
Level: 7

Posts: 4/12
EXP: 934
For next: 514

Since: 06-14-04
From: Pompano Beach, FL

Since last post: 502 days
Last activity: 339 days
Posted on 06-15-04 07:11 PM, in Help with Lunar Magic Please. Link
Right, so I didn't exactly unzip it, I just clicked "extract all" from the right-click menu, which I suppose has the same effect (though I'm not sure if this comp has winzip, I remember it being displayed a long time ago, but meh). The first level appeared on the Lunar Magic screen, which is hopefully what's supposed to happen. Thanks for the help, and I'll be back if I need any more
Knever

Micro-Goomba
Level: 7

Posts: 5/12
EXP: 934
For next: 514

Since: 06-14-04
From: Pompano Beach, FL

Since last post: 502 days
Last activity: 339 days
Posted on 06-15-04 08:31 PM, in Help with Lunar Magic Please. Link
Ok, I got into into, but I have another question. How do you import music into the program? I know there must be a way but I can't find out how... any help please?
Knever

Micro-Goomba
Level: 7

Posts: 6/12
EXP: 934
For next: 514

Since: 06-14-04
From: Pompano Beach, FL

Since last post: 502 days
Last activity: 339 days
Posted on 06-15-04 09:07 PM, in Help with Lunar Magic Please. Link
Darn, guess I'll have to wait, then
Knever

Micro-Goomba
Level: 7

Posts: 7/12
EXP: 934
For next: 514

Since: 06-14-04
From: Pompano Beach, FL

Since last post: 502 days
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Posted on 06-17-04 01:35 AM, in Um... SNES9XW can link to others? Link
Can an SNES9X emulator really connect via the internet to another emulator? If so, how?
Knever

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Level: 7

Posts: 8/12
EXP: 934
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Since: 06-14-04
From: Pompano Beach, FL

Since last post: 502 days
Last activity: 339 days
Posted on 06-17-04 07:43 PM, in Um... SNES9XW can link to others? Link
Ok, so how does it work exactly? I mean, what are the steps? Do I just get another comp's IP address into the "Server hostname or IP address", but what about in "Socket port number"? The default in there is 1996... help please?
Also, does the ROM need to be loaded by both comps before the link is made?


(edited by Knever on 06-17-04 10:44 AM)
Knever

Micro-Goomba
Level: 7

Posts: 10/12
EXP: 934
For next: 514

Since: 06-14-04
From: Pompano Beach, FL

Since last post: 502 days
Last activity: 339 days
Posted on 06-18-04 02:21 AM, in Um... SNES9XW can link to others? Link
Right, I guess that is the smartest thing to do when in i a situation like this I never was too keen on reading readmes, I guess I should break that habit. Anyway, I learned how to do it and stuff, but I'd like to know if there's any universal website where people meet up for the sole purpose of playing a game together on snes9x. Any help with that please?
Knever

Micro-Goomba
Level: 7

Posts: 11/12
EXP: 934
For next: 514

Since: 06-14-04
From: Pompano Beach, FL

Since last post: 502 days
Last activity: 339 days
Posted on 06-18-04 06:19 PM, in Um... SNES9XW can link to others? Link
So zbattle.net only works for ZSNES then?
Knever

Micro-Goomba
Level: 7

Posts: 12/12
EXP: 934
For next: 514

Since: 06-14-04
From: Pompano Beach, FL

Since last post: 502 days
Last activity: 339 days
Posted on 06-18-04 06:37 PM, in Um... SNES9XW can link to others? Link
I'm not very used to ZSNES, but I'll give it a try and see if it's worth this aspect. Anyone mind testing this out with me?
Acmlm's Board - I2 Archive - - Posts by Knever


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