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11-02-05 12:59 PM
Acmlm's Board - I2 Archive - - Posts by hamtaro126
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User Post
hamtaro126

Shyguy
Level: 16

Posts: 41/83
EXP: 17272
For next: 2984

Since: 05-29-04
From: hacktown, USA

Since last post: 3 hours
Last activity: 1 hour
Posted on 08-12-05 08:53 AM, in a vast request - dahrkdaiz's docs Link
Oops.. Wrong place, This ment to be in Rom hacking! not SMW hacking
Can someone move it for me?
hamtaro126

Shyguy
Level: 16

Posts: 42/83
EXP: 17272
For next: 2984

Since: 05-29-04
From: hacktown, USA

Since last post: 3 hours
Last activity: 1 hour
Posted on 08-13-05 09:09 PM, in How I changed SMB1's Music Engine to that of another game. (lengthy post, ips included) Link
THAT WAS AWSOME!!! this is the greatest work i
have ever seen! of course, if i have the ducktales 2
nsf which dosen't exist! without it,
i can't change the music asm in the source
code to hebereke\ufouria music!!
hamtaro126

Shyguy
Level: 16

Posts: 43/83
EXP: 17272
For next: 2984

Since: 05-29-04
From: hacktown, USA

Since last post: 3 hours
Last activity: 1 hour
Posted on 08-14-05 12:20 AM, in I need Help animating SMB1 tiles Link
I don't know how to do it! i tried to switch the smb1 rom to a mmc3 driver,
But it killed my hack! Help is needed for me right now,

P.S. i only need a 4 frame animation engine, like in the original SMB3
hamtaro126

Shyguy
Level: 16

Posts: 44/83
EXP: 17272
For next: 2984

Since: 05-29-04
From: hacktown, USA

Since last post: 3 hours
Last activity: 1 hour
Posted on 08-16-05 10:52 PM, in Coin sprite(not background) modification Link
Hi, I was wondering where the coin sprite is, and
How to change it so it can flip the sprite like the
Super Mario 1 and 3 coins!
hamtaro126

Shyguy
Level: 16

Posts: 45/83
EXP: 17272
For next: 2984

Since: 05-29-04
From: hacktown, USA

Since last post: 3 hours
Last activity: 1 hour
Posted on 08-17-05 03:13 AM, in Coin sprite(not background) modification Link
(1) Smb1's coins flip horizontal, you will understand that:

Pretend a coin is a sm1 coin:

O 0 | *0

*This is flipped horizontally

(2) But a smw coin does not:

O **0 | **0

**: These are in the same position!

if you understand, then tell me!
hamtaro126

Shyguy
Level: 16

Posts: 46/83
EXP: 17272
For next: 2984

Since: 05-29-04
From: hacktown, USA

Since last post: 3 hours
Last activity: 1 hour
Posted on 08-19-05 08:56 PM, in sunsoft drum sample (dpcm) ripping Link
I was wondering to convert nsf music to midi,
to a mod file that sounds like the ORIGINAL
nes music, i was going to convert sunsoft music,
but i could not find a way to rip pcm sampes to
wav files! can anyone find a way to do that job?

- hamtaro126
hamtaro126

Shyguy
Level: 16

Posts: 47/83
EXP: 17272
For next: 2984

Since: 05-29-04
From: hacktown, USA

Since last post: 3 hours
Last activity: 1 hour
Posted on 08-20-05 10:36 PM, in sunsoft drum sample (dpcm) ripping Link
i ment the bassline, not drums
(which i accidentally thought the bassline is!)
and i ment Impulse tracker, not the mod files before that.
Of course, i always use Impulse tracker for everything
mod-related!
hamtaro126

Shyguy
Level: 16

Posts: 48/83
EXP: 17272
For next: 2984

Since: 05-29-04
From: hacktown, USA

Since last post: 3 hours
Last activity: 1 hour
Posted on 08-22-05 01:59 AM, in How do I disable the spin attack? Link
Hello. I need help how to disable Cape Mario's spin attack.
So i can make my own bunny ear\raccoon mario!
hamtaro126

Shyguy
Level: 16

Posts: 49/83
EXP: 17272
For next: 2984

Since: 05-29-04
From: hacktown, USA

Since last post: 3 hours
Last activity: 1 hour
Posted on 08-23-05 01:33 AM, in Help using SMw Dev Enviroment! Link
I am now using the SmwDev enviroment for asm
(get it from http://prdownloads.sourceforge.net/smwdev/SMWDevEnv0.2Binary.zip?download)
in music right now. But one problem: I could not
find out how to use the export\import source code
function! (number 5 and 6 in the list after you put
the rom in there!) i need either the music code
or the whole source code from the program!
PS: i need help on how to insert either of them!

- hamtaro126
hamtaro126

Shyguy
Level: 16

Posts: 50/83
EXP: 17272
For next: 2984

Since: 05-29-04
From: hacktown, USA

Since last post: 3 hours
Last activity: 1 hour
Posted on 08-23-05 07:24 PM, in hack request Link
i am (re)making both smb3 and smw to make it use
smb1 sprites! along with my graphic hack to convert
peter_ac's smw hack (smb1 snes [super mario allstars]
for smw) to the ORIGINAL smb1 nes. i am calling these
the: MARIO 26th ANNIVERSARY HACKS series!
(sorry macbee for stealing your ideas, but it is reality
you know ;} )
________________________________________
and yes, i think the retro mario series sucks too
hamtaro126

Shyguy
Level: 16

Posts: 51/83
EXP: 17272
For next: 2984

Since: 05-29-04
From: hacktown, USA

Since last post: 3 hours
Last activity: 1 hour
Posted on 08-23-05 08:13 PM, in Help using SMw Dev Enviroment! Link
I ment to get the whole SMW rom source
code, not the program itself!
hamtaro126

Shyguy
Level: 16

Posts: 52/83
EXP: 17272
For next: 2984

Since: 05-29-04
From: hacktown, USA

Since last post: 3 hours
Last activity: 1 hour
Posted on 08-25-05 07:37 PM, in Beta Stuff in SMB & SMB2j? Link
1: Is this supposed to be in genral emulaton?
2: That ad is not from smb2j! It is from the original!
hamtaro126

Shyguy
Level: 16

Posts: 53/83
EXP: 17272
For next: 2984

Since: 05-29-04
From: hacktown, USA

Since last post: 3 hours
Last activity: 1 hour
Posted on 08-26-05 06:13 AM, in 16x16 tsa data for both coins and wings Link
i need locations (all 16x16 sized) for the following:
(1.) coin
(2.) smiley face coin
and
(3.) the wings!

can anyone find where in the rom it is?
hamtaro126

Shyguy
Level: 16

Posts: 54/83
EXP: 17272
For next: 2984

Since: 05-29-04
From: hacktown, USA

Since last post: 3 hours
Last activity: 1 hour
Posted on 08-27-05 06:52 AM, in Need a SMB1 document - read here! Link
I need someone to find the ''SMB1 music hacking doc''
from the ''rom hacking repository''. i need it for hex editing!
If you know where it is. then i shall continue my hacking!

Remember! it used to be in the ''rom hacking repository''
at www.romhacking.org which is now dead!

-hamtaro126
hamtaro126

Shyguy
Level: 16

Posts: 55/83
EXP: 17272
For next: 2984

Since: 05-29-04
From: hacktown, USA

Since last post: 3 hours
Last activity: 1 hour
Posted on 08-28-05 09:17 AM, in Need help converting racoon to cape mario! Link
Due to the release of Solar soundtrack being late AGAIN.
i need a new favor for somone who knows ASM:
I need help turning racoon mario into cape mario!
yes. i am also making the graphics for it in my SMB3 hack!
it is just a favor!
hamtaro126

Shyguy
Level: 16

Posts: 56/83
EXP: 17272
For next: 2984

Since: 05-29-04
From: hacktown, USA

Since last post: 3 hours
Last activity: 1 hour
Posted on 08-28-05 07:49 PM, in Need help converting racoon to cape mario! Link
Next time, guys, In my last thread, i did not
say i need a patch, I need asm[/blue]
code and a inserting\assembler[/yellow]
utility for smb3 only! Just like Someone else's
SMB1 capcom music project!
hamtaro126

Shyguy
Level: 16

Posts: 57/83
EXP: 17272
For next: 2984

Since: 05-29-04
From: hacktown, USA

Since last post: 3 hours
Last activity: 1 hour
Posted on 08-29-05 01:39 AM, in can i use dahrkdaiz's Item box for smb3? Link
i apologize for another thread like this, but
i am stiil in development! I need Another
thing, Can anyone give me Dahrkdaiz SMB3 item
box thing please?

NOTE, i tried to be nice, so do not flame me please
hamtaro126

Shyguy
Level: 16

Posts: 58/83
EXP: 17272
For next: 2984

Since: 05-29-04
From: hacktown, USA

Since last post: 3 hours
Last activity: 1 hour
Posted on 08-29-05 02:18 AM, in can i use dahrkdaiz's Item box for smb3? Link
I ment the SMW style Block in one of Dahrkdaiz's hacks!
I think It is called Luigi's red coin quest!
hamtaro126

Shyguy
Level: 16

Posts: 59/83
EXP: 17272
For next: 2984

Since: 05-29-04
From: hacktown, USA

Since last post: 3 hours
Last activity: 1 hour
Posted on 09-16-05 06:04 PM, in Help Milon no dokidoki daibouken! Link
I need compression help with
hamtaro126

Shyguy
Level: 16

Posts: 60/83
EXP: 17272
For next: 2984

Since: 05-29-04
From: hacktown, USA

Since last post: 3 hours
Last activity: 1 hour
Posted on 09-16-05 06:08 PM, in Help: Milon no dokidoki daibouken! Link
I need compression help with Milon no dokidoki daibouken.
The compression format is unknown for now, but
i need lunar compress code to do this!

NOTE: The duplicate thread next to it is a bad accident\error,
Close that, not this too, thanks.
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Acmlm's Board - I2 Archive - - Posts by hamtaro126


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