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Acmlm's Board - I2 Archive - - Posts by asdf |
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asdf Cukeman Level: 28 Posts: 61/303 EXP: 128796 For next: 2542 Since: 03-16-04 Since last post: 5 hours Last activity: 54 min. |
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Originally posted by Kyouji "Kagami" Craw It's the SMAS+SMW graphic. |
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asdf Cukeman Level: 28 Posts: 62/303 EXP: 128796 For next: 2542 Since: 03-16-04 Since last post: 5 hours Last activity: 54 min. |
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I was thought it'd have something having to do with a whorehouse. But this works. | |||
asdf Cukeman Level: 28 Posts: 63/303 EXP: 128796 For next: 2542 Since: 03-16-04 Since last post: 5 hours Last activity: 54 min. |
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This "Background is zoomed out pic of foreground" bit is catching on WAAAY too fast. Still, excellent job. | |||
asdf Cukeman Level: 28 Posts: 64/303 EXP: 128796 For next: 2542 Since: 03-16-04 Since last post: 5 hours Last activity: 54 min. |
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For the former, state which sprite you replaced. For the latter, make sure you're not using Palletes 0~3 for the overworld pallettes. | |||
asdf Cukeman Level: 28 Posts: 65/303 EXP: 128796 For next: 2542 Since: 03-16-04 Since last post: 5 hours Last activity: 54 min. |
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Originally posted by knuck Actually, no. Most just use them directly from the workshop, and nothing else. The real problem seems to lie within the fact that they don't know how to use them to their fullest extent. You need to plug and pull everything around to get it to work properly. |
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asdf Cukeman Level: 28 Posts: 66/303 EXP: 128796 For next: 2542 Since: 03-16-04 Since last post: 5 hours Last activity: 54 min. |
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Really, it depends on the situation. And use your head when it comes to using them as well. Not very much fun if a hack shows off more than it shows you what the hacker can REALLY do. | |||
asdf Cukeman Level: 28 Posts: 67/303 EXP: 128796 For next: 2542 Since: 03-16-04 Since last post: 5 hours Last activity: 54 min. |
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Beating the game results in you going to the first tower, with all the sprites GLITCHED! Fix that bug! | |||
asdf Cukeman Level: 28 Posts: 68/303 EXP: 128796 For next: 2542 Since: 03-16-04 Since last post: 5 hours Last activity: 54 min. |
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Don't forget palette swaps! Even if ExGFX is unoriginal or overused, you can change it's palette to make it stand out better than the normal "supplied" palettes. That's why I supplied five different palettes for the 3D forest set. | |||
asdf Cukeman Level: 28 Posts: 69/303 EXP: 128796 For next: 2542 Since: 03-16-04 Since last post: 5 hours Last activity: 54 min. |
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But almost all of the basic SMW level music are remixes of the same song. | |||
asdf Cukeman Level: 28 Posts: 70/303 EXP: 128796 For next: 2542 Since: 03-16-04 Since last post: 5 hours Last activity: 54 min. |
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However, the effect doesn't happen after Castle 3, 5, 6 and 7... | |||
asdf Cukeman Level: 28 Posts: 71/303 EXP: 128796 For next: 2542 Since: 03-16-04 Since last post: 5 hours Last activity: 54 min. |
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Holy crap! Now THIS is how you use ExGFX! | |||
asdf Cukeman Level: 28 Posts: 72/303 EXP: 128796 For next: 2542 Since: 03-16-04 Since last post: 5 hours Last activity: 54 min. |
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That's entirely normal for your situation. | |||
asdf Cukeman Level: 28 Posts: 73/303 EXP: 128796 For next: 2542 Since: 03-16-04 Since last post: 5 hours Last activity: 54 min. |
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Simply put, use another slot. Most people use FG3, that's usually what you should stick with. | |||
asdf Cukeman Level: 28 Posts: 74/303 EXP: 128796 For next: 2542 Since: 03-16-04 Since last post: 5 hours Last activity: 54 min. |
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You might want to consider making the edges of the quicksand a little less rough, JJ. | |||
asdf Cukeman Level: 28 Posts: 75/303 EXP: 128796 For next: 2542 Since: 03-16-04 Since last post: 5 hours Last activity: 54 min. |
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For the former, insert and re-insert the normal GFX. For the latter, make a copy of the GFX file with the ground you'll be using. Now all you need to do is to edit it, slip in the block in place of some of the GFX already in there (you'll have to sacrifice something), and insert it as ExGFX. | |||
asdf Cukeman Level: 28 Posts: 76/303 EXP: 128796 For next: 2542 Since: 03-16-04 Since last post: 5 hours Last activity: 54 min. |
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Originally posted by Kyouji Craw Agreed. Is SIXTY screenshots not enough to keep your demo-hunger satisfied? Yes, I counted. The later a demo is released, the better. |
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asdf Cukeman Level: 28 Posts: 77/303 EXP: 128796 For next: 2542 Since: 03-16-04 Since last post: 5 hours Last activity: 54 min. |
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You need to switch the type of graphics to "SNES 4pp" | |||
asdf Cukeman Level: 28 Posts: 78/303 EXP: 128796 For next: 2542 Since: 03-16-04 Since last post: 5 hours Last activity: 54 min. |
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IIRC, the cloud tileset is used in levels such as 1E0. | |||
asdf Cukeman Level: 28 Posts: 79/303 EXP: 128796 For next: 2542 Since: 03-16-04 Since last post: 5 hours Last activity: 54 min. |
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Originally posted by Juggling Joker We can wait. Quality AND Quantity > Quality > Quantity > Crappy Hacks >>>>>>>>> Mockups |
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asdf Cukeman Level: 28 Posts: 80/303 EXP: 128796 For next: 2542 Since: 03-16-04 Since last post: 5 hours Last activity: 54 min. |
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BUG: One time, I was on the Coin-Collecting level, and I had one coin left to collect (back near the start of the level), and when I went to collect it, the coin counter reset! |
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Acmlm's Board - I2 Archive - - Posts by asdf |