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11-02-05 12:59 PM
Acmlm's Board - I2 Archive - - Posts by asdf
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asdf

Cukeman
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Posted on 06-12-04 06:14 AM, in Luigi's Adventure Complete! Link
Originally posted by Kyouji "Kagami" Craw
I haven't finished it yet, but I have one complaint. The fireball animation is really creepy


It's the SMAS+SMW graphic.
asdf

Cukeman
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Posted on 06-13-04 04:53 AM, in Super FuSoYa World! (Screens) Link
I was thought it'd have something having to do with a whorehouse. But this works.
asdf

Cukeman
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Posted on 06-15-04 07:51 AM, in JAMH: Graphical Overhaul 2 Link
This "Background is zoomed out pic of foreground" bit is catching on WAAAY too fast. Still, excellent job.
asdf

Cukeman
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Posted on 06-18-04 07:36 AM, in Pal Changes between LM and ROM?? Link
For the former, state which sprite you replaced. For the latter, make sure you're not using Palletes 0~3 for the overworld pallettes.
asdf

Cukeman
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Posted on 06-20-04 06:30 AM, in Is the creation of Lunar Magic a good thing? Link
Originally posted by knuck
A good thing.
It's easy, fast and powerful.
What make SMW hacking bad are the LM users, not the program.

And guys! Remember!




Actually, no. Most just use them directly from the workshop, and nothing else. The real problem seems to lie within the fact that they don't know how to use them to their fullest extent. You need to plug and pull everything around to get it to work properly.
asdf

Cukeman
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Posted on 06-20-04 09:16 AM, in Custom Blocks: How many? Link
Really, it depends on the situation. And use your head when it comes to using them as well. Not very much fun if a hack shows off more than it shows you what the hacker can REALLY do.
asdf

Cukeman
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Posted on 06-20-04 09:20 AM, in Luigi's Adventure Complete! Link
Beating the game results in you going to the first tower, with all the sprites GLITCHED! Fix that bug!
asdf

Cukeman
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Posted on 06-20-04 09:27 AM, in ExGFX: How much? Link
Don't forget palette swaps! Even if ExGFX is unoriginal or overused, you can change it's palette to make it stand out better than the normal "supplied" palettes. That's why I supplied five different palettes for the 3D forest set.
asdf

Cukeman
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Posted on 06-27-04 03:38 AM, in SMAS song or not SMAS song, thats the question Link
But almost all of the basic SMW level music are remixes of the same song.
asdf

Cukeman
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Posted on 06-28-04 01:07 AM, in Maintaining Playing of the Music Link
However, the effect doesn't happen after Castle 3, 5, 6 and 7...
asdf

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Posted on 06-29-04 03:39 AM, in SMW: The Lost Islands (chris's new hack again) Link
Holy crap! Now THIS is how you use ExGFX!
asdf

Cukeman
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Posted on 06-29-04 04:26 AM, in Alright, what the hell am I doing wrong? Link
That's entirely normal for your situation.
asdf

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Posted on 06-29-04 04:28 AM, in Alright, what the hell am I doing wrong? Link
Simply put, use another slot. Most people use FG3, that's usually what you should stick with.
asdf

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Posted on 06-29-04 04:33 AM, in The ExGFX Workshop: Your #1 place for freebie ExGFX! Link
You might want to consider making the edges of the quicksand a little less rough, JJ.
asdf

Cukeman
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Posted on 06-29-04 04:56 AM, in Alright, what the hell am I doing wrong? Link
For the former, insert and re-insert the normal GFX. For the latter, make a copy of the GFX file with the ground you'll be using. Now all you need to do is to edit it, slip in the block in place of some of the GFX already in there (you'll have to sacrifice something), and insert it as ExGFX.
asdf

Cukeman
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Posted on 06-29-04 10:51 PM, in SMW: The Lost Islands (chris's new hack again) Link
Originally posted by Kyouji Craw
Ugh. 5 people have asked for a demo. 5. He'll release a demo when he's ready T_T


Agreed. Is SIXTY screenshots not enough to keep your demo-hunger satisfied? Yes, I counted. The later a demo is released, the better.
asdf

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Posted on 06-29-04 10:52 PM, in *Sighs* (YY-CHR Problem) Link
You need to switch the type of graphics to "SNES 4pp"
asdf

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Posted on 06-29-04 11:56 PM, in List of which GFX files contain what by default Link
IIRC, the cloud tileset is used in levels such as 1E0.
asdf

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Posted on 06-29-04 11:58 PM, in SMW: The Lost Islands (chris's new hack again) Link
Originally posted by Juggling Joker
So wait, I can just post 10 screenshots every time I would make a demo and not worry about that at all? Sweet!


We can wait. Quality AND Quantity > Quality > Quantity > Crappy Hacks >>>>>>>>> Mockups
asdf

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Posted on 06-30-04 12:08 AM, in Surprise: Red Coin Quest: Public demo release! Link
BUG: One time, I was on the Coin-Collecting level, and I had one coin left to collect (back near the start of the level), and when I went to collect it, the coin counter reset!
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