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Acmlm's Board - I2 Archive - - Posts by Dark Ludwig |
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Dark Ludwig Red Paratroopa Level: 21 Posts: 1/172 EXP: 45740 For next: 4203 Since: 09-17-04 From: Georgia Since last post: 9 days Last activity: 2 days |
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how do i edit a boss' hp? (please forgive my name, you might find it a bit n00bish well, i have a hex editor, and i can't figure out how to use it. it is called hex workshop. how can i give ludwig 5hp, instead of three? could anyone tell me how? thanx o, btw, this is my first post, so sorry it doesn't sound casual well thanx if someone helps me! |
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Dark Ludwig Red Paratroopa Level: 21 Posts: 2/172 EXP: 45740 For next: 4203 Since: 09-17-04 From: Georgia Since last post: 9 days Last activity: 2 days |
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hey, vgp, i found a few visual glitches. i noticed the gfx for some 8x8 tiles in the treetops for your forest levels are the pictures of x's. you might want to look into that. see forest of illusion and lemmy's land 2 and look at the corner- edge 8x8 tiles of the treetops in those levels. also, there are a few other visual glitches, such as two frames when rob is flying, and if rob smiles while on chogobi. in these instances, his head is slid off to the side a bit. you could fix them with a hex editor, at least by what i heard. (i don't have a clue on how to use one) hope you like my little survey, i don't think i have found any other glitches |
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Dark Ludwig Red Paratroopa Level: 21 Posts: 3/172 EXP: 45740 For next: 4203 Since: 09-17-04 From: Georgia Since last post: 9 days Last activity: 2 days |
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me neither. somebody please get them working i wanna hear them! | |||
Dark Ludwig Red Paratroopa Level: 21 Posts: 4/172 EXP: 45740 For next: 4203 Since: 09-17-04 From: Georgia Since last post: 9 days Last activity: 2 days |
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actually, i check the stickies daily, and i asked a question there earlier this morning... i don't see a point in this thread | |||
Dark Ludwig Red Paratroopa Level: 21 Posts: 5/172 EXP: 45740 For next: 4203 Since: 09-17-04 From: Georgia Since last post: 9 days Last activity: 2 days |
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Originally posted by Hidden Mario yes, i did that, and made morton have 255hp well i decicded to change some nearby '03's to 'ff's to see if i could get ludwig and roy to have 255 hp, i believe i changed xD1F5 and xD157. i fought ludwig, and he had 255 hp, but every time he bounced to the right, he did this freaky ninja- spinning thing! you really need to try this! i really know almost nothing about hex editing, so you might not wanna ask me any questions about it. hope you like it (edited by dark ludwig on 09-18-04 12:45 AM) |
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Dark Ludwig Red Paratroopa Level: 21 Posts: 6/172 EXP: 45740 For next: 4203 Since: 09-17-04 From: Georgia Since last post: 9 days Last activity: 2 days |
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Originally posted by AioriaOriginally posted by dark ludwig thanx! i figured that out, but thanx anyway. hey, you really gotta try this funny thing i did to ludwig in the hex editor. go check out my reply in the "memory addresses has returned" sticky, it is soooo funny! you can do it too, it requires changing a few bytes that are easy to find. |
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Dark Ludwig Red Paratroopa Level: 21 Posts: 7/172 EXP: 45740 For next: 4203 Since: 09-17-04 From: Georgia Since last post: 9 days Last activity: 2 days |
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well, i have another question. i am trying as hard as i can to jack up this one SMW ROM (to make my friends go haywire) and i want to make a blue p-switch last for 2 frames. umm, which adress do i look up to find the number of frames a blue p-switch stays on? thanks |
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Dark Ludwig Red Paratroopa Level: 21 Posts: 8/172 EXP: 45740 For next: 4203 Since: 09-17-04 From: Georgia Since last post: 9 days Last activity: 2 days |
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Originally posted by DarkPrinceOriginally posted by Mr. F-Zero yes, it is very possible with ASM, although finding the value that must be altered is not easy. Atma X found the rex's hp value at 197B8, and someone else found morton/roy/ludwig's hp at D1CD. you need a hex editor to change these values. hope this helps... |
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Dark Ludwig Red Paratroopa Level: 21 Posts: 9/172 EXP: 45740 For next: 4203 Since: 09-17-04 From: Georgia Since last post: 9 days Last activity: 2 days |
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I love this topic. If I could remake any game, I would definitely redo Kirby's Dream Course! It is for the SNES. Has anyone played it before? It's a minigolf game starring your favorite little pink hero! If not that, I'd hire programmers to make it possible for hundreds of sprites at once in SMW. ... |
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Dark Ludwig Red Paratroopa Level: 21 Posts: 10/172 EXP: 45740 For next: 4203 Since: 09-17-04 From: Georgia Since last post: 9 days Last activity: 2 days |
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How is it possible to make a help file? You know, like the one with Lunar Magic, with a .hlp extension? I mean, none of my friends know how to do it, so I looked here to see if anyone can tell me. Thanks. Oh, and please forgive me mods, if I put this in the wrong forum, I don't know exactly which forum to post it in, so I went here. Thanks again, -Dark Ludwig |
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Dark Ludwig Red Paratroopa Level: 21 Posts: 11/172 EXP: 45740 For next: 4203 Since: 09-17-04 From: Georgia Since last post: 9 days Last activity: 2 days |
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Don't cry! Because if it is a scrolling problem, such as you go upwards so far, you see garbled animations in the BG, try changing the layer 2 scrolling rate. Use the 'change other properties' thingy, and set the vertical scrolling to slow or none. Hope that helps! Well, if it is not a scrolling problem, I have no way to help because I have no idea of any way how to make garbled graphics unless it is by scrolling. Please forgive the long post (that is, if it seems long), I am not very good at making short ones! -Dark Ludwig |
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Dark Ludwig Red Paratroopa Level: 21 Posts: 12/172 EXP: 45740 For next: 4203 Since: 09-17-04 From: Georgia Since last post: 9 days Last activity: 2 days |
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Originally posted by Escherialhe said it was for editing the SPC tracks, not instruments. but the picture does show you can do that, too. If you can edit the tracks, he means the notes, too, ya know. Now Blacky, I am really eager and looking forward to a realease! About how much longer until it is released? I seriously can't wait any longer! -Dark Ludwig |
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Dark Ludwig Red Paratroopa Level: 21 Posts: 13/172 EXP: 45740 For next: 4203 Since: 09-17-04 From: Georgia Since last post: 9 days Last activity: 2 days |
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Originally posted by HyperHackerwow! this is really a neat tool! thanks, hyperhacker! I would really appereciate it if you could figure out what those unknown thingys in the top-right of the window would do. maybe a key that doesn't interact with a keyhole or other sprites, and can be stcked, like the SMB2 mushrooms! that would rock! -Dark Ludwig |
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Dark Ludwig Red Paratroopa Level: 21 Posts: 14/172 EXP: 45740 For next: 4203 Since: 09-17-04 From: Georgia Since last post: 9 days Last activity: 2 days |
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Originally posted by Tailsixsyou can't yet. but blackhole89 is woring on a program to edit the music, but i hear it is fairlt hard to use. check that thread 'Solar Soundtrack Unfrozen' for details. if you can't wait for it to come out, use the hack with the music changes by bouche. it has SMB3 music in it. hope it helps, -Dark Ludwig |
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Dark Ludwig Red Paratroopa Level: 21 Posts: 15/172 EXP: 45740 For next: 4203 Since: 09-17-04 From: Georgia Since last post: 9 days Last activity: 2 days |
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Originally posted by rubixcuberthe picture it shows when it bounces is a sprite. sprites and foreground tiles use different tilesets. the GFX for this sprite is in GFX00.bin, or the very beginning of ALLGFX.bin. that is, after you have extracted the graphics. hope this helps, Dark Ludwig |
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Dark Ludwig Red Paratroopa Level: 21 Posts: 16/172 EXP: 45740 For next: 4203 Since: 09-17-04 From: Georgia Since last post: 9 days Last activity: 2 days |
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Originally posted by Alonguythe truth is, with lunar magic, you can't. but many other programs, such as tile layer pro and yy-chr can edit it. you need to extract the GFX from the rom with the red mushroom button, and the internal GFX is in the last two files. hope this helps, dark ludwig |
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Dark Ludwig Red Paratroopa Level: 21 Posts: 17/172 EXP: 45740 For next: 4203 Since: 09-17-04 From: Georgia Since last post: 9 days Last activity: 2 days |
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Originally posted by rubixcuberwell, are you saying that you want the turn block and the bounce-sprite of the turnblock to have different pallettes? well, they do (tiles use the first 8 palettes and sprites use the last 8.). so just change the palette that it uses, custom palette for a single level, and if you want it to actually use a different palette, you can wait for sprite paint, or just use custom palettes on every level that has a turn block, but yes, waiting for sprite paint sounds better. -Dark Ludwig |
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Dark Ludwig Red Paratroopa Level: 21 Posts: 18/172 EXP: 45740 For next: 4203 Since: 09-17-04 From: Georgia Since last post: 9 days Last activity: 2 days |
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Originally posted by Kratos Aurionya know, in the last thread, i really thought it was dferr, also. i'm not the only one who tihnks like that, i guess. |
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Dark Ludwig Red Paratroopa Level: 21 Posts: 19/172 EXP: 45740 For next: 4203 Since: 09-17-04 From: Georgia Since last post: 9 days Last activity: 2 days |
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well this looks great, i like the idea of a huge last world. if you fix the few things keikonium pointed out, it'll be next to perfect (nothing is perfect). BTW, keikonium, look what number your last post in this tread was! can't wait to try this game!!! -Dark ludwig |
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Dark Ludwig Red Paratroopa Level: 21 Posts: 20/172 EXP: 45740 For next: 4203 Since: 09-17-04 From: Georgia Since last post: 9 days Last activity: 2 days |
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Now I might have longer descriptions than everyone else, but it's all for the better if you take heed, now. Ahem.Originally posted by Link2004And I know this was a lengthy review, but I wanted the hack to be improved. If you would like, you could e-mail the unlocked versoin of the hack to me (IPS, of course.) if you want me to touch up the levels and fix graphics and all, and I could sent it back for your evaluation. I assure you now, that I wouldn't steal graphics from your hack for use in my hack, steal levels, or overworld, or anything for that matter if you want me to touch up your hack. My e-mail is swilder@mchsi.com. So, that's about it. Hope this all helps! DarkLudwig. |
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Acmlm's Board - I2 Archive - - Posts by Dark Ludwig |