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11-02-05 12:59 PM
Acmlm's Board - I2 Archive - - Posts by FloBo
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FloBo

Koopa
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Posted on 07-08-05 06:11 AM, in Toad's Adventure - SMB1 Hack - Finished! Complete! Hooray! Link
Those graphics look really great! Are you sure this is the NES-version and not mario allstars, you modified there?!

Just kidding! Really one of the best looking Mario-bros hacks I have seen up to now!! Great work!
FloBo

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Posted on 07-08-05 01:24 PM, in SMW: Bowser's Return [New Demo] Link
@Ice Man: der is ja auch deutsch^^ warum wei
FloBo

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Posted on 07-16-05 03:10 PM, in RELEASE: F-Zero X Expansion Kit Patch Link
All I have to say: NICE JOB DUDE!!!

Can't wait for the level-editor to be released^^

Keep up the good work!
FloBo

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Posted on 07-16-05 10:32 PM, in NES-emulation... on SNES?! Link
Hey there^^

Might sound stupid, but wouldn't it be possible to create an "NES-emulator" running on the SNES?!

As far as I know, the 65816 has an emulation-mode integrated that makes it act just like the 6502... so switching it to emu-mode and perhaps creating some framework for the NES-roms, and everyone could easily port every NES-rom onto a SNES-copier or Flash-cartridge... For now, there are no NES-flashcarts, so this would be quite an alternative, wouldn't it?

Just an idea, though. Now you may screw me for talking about things without having the proper technical background to really know if it "COULD" work or not^^

Anyway, this would be a challenge for any hacker out there, wouldn't it?!





btw: I know there are things like the Tri-Star allowing you to play NES/Famicom-games on the SNES (cause I own one of them myself)... so don't advice me to get this one^^
FloBo

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Posted on 07-16-05 11:18 PM, in NES-emulation... on SNES?! Link
Then why not write some kind of converter that changes just THAT stuff for SNES-compatiblity and wraps up all that in a smc-container?! Or is this even more impossible?
FloBo

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Posted on 07-17-05 12:27 AM, in NES-emulation... on SNES?! Link
No. I didn't mean an emulation in the ordinary way... I mean some program on the computer to modify the NES rom and change it into an ordinary SNES-rom that can be executed like any other SNES-rom...

So the major work would have to be done by the computer and the SNES could run the game as every other commercial game...
FloBo

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Posted on 07-17-05 10:22 PM, in NES-emulation... on SNES?! Link
I actually do know that the NES2SNES-converters like the Tri-Star are standalone NES-consoles that just use the In and Outputs from the SNES...

Anyway: which games do you mean that were converted in some way? I'd really love to play around with them a bit...

I'm sorry for the misunderstanding at the beginning... I'm not a native speaker so shame on me
Also, could anyone put this thread into general emulation, pls? Just put it into the wrong forum... shame on me again (makin mistakes like a noob... *hitsHisHeadOntoTheDesk*)
FloBo

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Posted on 07-23-05 02:27 PM, in Another question about a hacking program Link
I prefer having two OSs installed at once. My good old Win98SE (which runs soooooooo fast^^) and the new WinXP...

For old DOSgames and stuff unsupported by XP (like my Scanner and an old Sony MDH-10 or Roller Coaster Tycoon 1^^, ...blablabla) I use 98... for the whole new shit, there's XP. No DOS-emulation needed... and if my XP can't run the newest games, I simply switch to 98 and in most cases it works perfectly fine!!
FloBo

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Posted on 07-26-05 12:13 AM, in What's up with zophars?! Link
Hi there...

I wondered what's been up with zophars domain during the last months... I posted news several times and the queue just grew... but no news were displayed for ages...


So what's up there?! None of the twelve staff-members seems to be doing anything at all... or has the site been closed and left as is?!
FloBo

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Posted on 07-26-05 11:08 PM, in SNES palettes Link
I wrote some tools for palette-finding and editing recently.... You can extract them directly from your rom with them.

Go to http://www.Digisalt.de -> tools to get them... they'll help you^^


(edited by FloBo on 07-26-05 04:23 PM)
FloBo

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Posted on 07-27-05 01:24 AM, in SNES palettes Link
Ugh... stupid me. Anyway, thanks for the hint, chickenlump^^

Fixed it.
FloBo

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Posted on 07-28-05 01:37 AM, in What's up with zophars?! Link
I guess an easier structure would be nice for zophars but they've got a lot of staff and they're all too lazy to do anything for the site? Just can't believe it...

It's really sad... many nice sites went down or are simply inactive lately... such as cherryroms, tototek, zophars, romhack.de (for the germans^^)... will this be the beginning of the end of romhacking? hopefully not
FloBo

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Posted on 07-29-05 01:12 AM, in What's up with zophars?! Link
Yes. I agree on this. The fact that there are hundets of news in the queue at zophars doesn't make me happier either...
FloBo

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Posted on 08-08-05 08:53 PM, in to our japanese regulars (breath of fire 2 retranslation) Link
Nice progress there^^

I'll play through the game next week or so to report some more bugs (have been playing a part on the real thing right now... and found some litte ones already^^). Anyway, what about the music-streaming?! Is it just my super-flash or is it nomal that music is slipping and skipping from time to time?
FloBo

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Posted on 08-09-05 02:11 AM, in to our japanese regulars (breath of fire 2 retranslation) Link
Originally posted by d4s
Originally posted by FloBo
Nice progress there^^

I'll play through the game next week or so to report some more bugs (have been playing a part on the real thing right now... and found some litte ones already^^). Anyway, what about the music-streaming?! Is it just my super-flash or is it nomal that music is slipping and skipping from time to time?


talk about private betas should -surprise, surprise- remain private.
catch ya later on icq.



Sorry master *bows in humble adoration*
FloBo

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Posted on 08-16-05 03:15 PM, in Tales of Phantasia... Link
where to get this patch, you're talking about?!
FloBo

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Posted on 08-19-05 02:43 PM, in Sprite changing for GBA roms Link
use google. I did so as well and found it with ease^^
FloBo

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Posted on 08-20-05 01:19 PM, in Sprite changing for GBA roms Link
It's a windows-tool. Meaning it has a GUI. You can just open ANY rom and cycle through it. The tool has a sniffer included which automatically common LZ77 patterns and then decompresses them and displys the result immediately. So you can just cycle through the rom and export the matching areas as raw-image or with an own palette as a png-graphic. You can then use a tile-editor or an ordinary graphics-editor to edit the graphic, reimport using the tool and save the changes^^

That's basically it
FloBo

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Posted on 08-20-05 01:44 PM, in another ASM-question... Link
Hey there. I think there's been a thread like this some time ago but I actually can't seem to find it anymore...

Anyway here's my question: I have some space left within my SNES-rom and want to fill it with some hex-characters (for I don't want to rewrite all pointers coming afterwards...). The problem is, that they're all read as asm-instructions by the snes.... So is there any asm-instuction (and the according hex-value) that simply doesn't do ANYTHING???

Thanx in advance, FloBo...
FloBo

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Posted on 08-20-05 02:56 PM, in another ASM-question... Link
I'll try this... thnx.

btw, it was you who posed this question already, wasn't it?
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