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1 user currently in Super Mario World hacking: |
Acmlm's Board - I2 Archive - Super Mario World hacking - Lunar Magic annotation idea | | | |
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Sukasa Boomboom Error 349857348734534: The system experienced an error. Level: 57 Posts: 57/1981 EXP: 1446921 For next: 39007 Since: 02-06-05 From: *Shrug* Since last post: 6 days Last activity: 1 day |
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Hey! I was thinking... In Lunar Magic, Why isn't there some sort of annotation tool? It would be neat if you could set some tiles to display themselves as being transparent in LM, and adding little icons to Map 16 tiles? That would help when you are making conveyor tiles. |
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Juggling Joker Boomerang Brother SMW Hacking Moderator Yeah, JAMH is still being worked on. Level: 48 Posts: 495/1033 EXP: 811447 For next: 12096 Since: 03-15-04 From: Wyoming Since last post: 2 days Last activity: 3 hours |
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I doubt enough people would make use of that feature to make it worth it. | |||
HyperLamer <||bass> and this was the soloution i thought of that was guarinteed to piss off the greatest amount of people Sesshomaru Tamaranian Level: 118 Posts: 3320/8210 EXP: 18171887 For next: 211027 Since: 03-15-04 From: Canada, w00t! LOL FAD Since last post: 2 hours Last activity: 2 hours |
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I always thought this would be nice; a way to have different graphics show up in LM than in the ROM. What I do is just make crappy simple graphics for each block so I can tell what they are, then change them into something decent before releasing it. Could be difficult for people who use a lot of Map16 tiles though, since you'd probably need a few duplicates of other blocks. | |||
Sukasa Boomboom Error 349857348734534: The system experienced an error. Level: 57 Posts: 58/1981 EXP: 1446921 For next: 39007 Since: 02-06-05 From: *Shrug* Since last post: 6 days Last activity: 1 day |
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Hey! JJ, you never know. if something like screen-scrolling pipes make it into mainstream hacks, not just DWTLC, then the feature might come in handy, or having the ability to make hidden custom blocks with block inserter, then annotating tham to look like they are actually there, but transparent. Also, adding arrows to the pipe corner tiles would let a person know at-a-glance what direction the pipt moves in. Hyperhacker, that is kinda what I was thinking. |
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FuSoYa Defender of Relm Level: 26 Posts: 155/255 EXP: 99529 For next: 2746 Since: 03-15-04 From: Moon Since last post: 7 days Last activity: 7 hours |
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Or you could just use custom tool tips. Not as visual, but it works. Keep in mind that LM is no longer being actively developed, so changes are mostly restricted to bug fixes only. |
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HyperLamer <||bass> and this was the soloution i thought of that was guarinteed to piss off the greatest amount of people Sesshomaru Tamaranian Level: 118 Posts: 3337/8210 EXP: 18171887 For next: 211027 Since: 03-15-04 From: Canada, w00t! LOL FAD Since last post: 2 hours Last activity: 2 hours |
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Hmm, come to think of it, LM must keep a list of blocks to draw transparent, such as the ones that are revealed by a POW switch. It probably wouldn't be too hard to allow such a list to be read from a file instead, like with the custom tooltips... | |||
Smallhacker Green Birdo SMW Hacking Moderator Level: 68 Posts: 1317/2273 EXP: 2647223 For next: 81577 Since: 03-15-04 From: Söderhamn, Sweden Since last post: 10 hours Last activity: 9 hours |
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Originally posted by FuSoYa I've got a suggestion. (You won't care about it, but I'll say it anyway.) How about giving away the source to someone who's interested in developing it futher? I'm not saying that you should give the source to everyone. Just to one person. |
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dan Snap Dragon Level: 43 Posts: 432/782 EXP: 534516 For next: 30530 Since: 03-15-04 Since last post: 20 hours Last activity: 14 hours |
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The main problem with giving the source code to someone to work on would be finding the right person to give the source code to. The person would have to: 1) Know C (or C++, whatever Lunar Magic is written in) 2) Know 65816 (or whatever) assembler 3) Have enough time to devote to Lunar Magic Can you think of anyone from this forum (hell, even in the whole ROM hacking community) who would meet that criteria? I sure as hell can't. (Cue random people jumping in with "I can do it!") |
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Sokarhacd Ball and Chain Trooper Resistance is Futile You Will Be Assimilated Hab SoSlI' Quch Level: 61 Posts: 1047/1757 EXP: 1799888 For next: 76708 Since: 03-15-04 Since last post: 6 days Last activity: 4 hours |
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lmao, I meet number 3 in that criteria, lol, I got way to much time, but I dont know hell all C/C++ and the smallest amount of 65816, so I say he just keeps it, and then he can make bug fixes when he needs to. | |||
HyperLamer <||bass> and this was the soloution i thought of that was guarinteed to piss off the greatest amount of people Sesshomaru Tamaranian Level: 118 Posts: 3355/8210 EXP: 18171887 For next: 211027 Since: 03-15-04 From: Canada, w00t! LOL FAD Since last post: 2 hours Last activity: 2 hours |
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Originally posted by dan You mean like me? I'm not exactly an expert at C or 65816, but I know enough to get by. Though this has been brought up often and he doesn't seem to be interested... |
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