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11-02-05 12:59 PM
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Acmlm's Board - I2 Archive - General Gaming - Longest, Shortest, Easiest and Hardest Games You've Played | |
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Ran-chan

Moldorm
eek, when are they going to stop growing...
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Posted on 01-23-05 12:43 AM Link | Quote
Originally posted by Rydain
Longest
Hardest - Deadly Towers...

I suck at Battletoads. I would either die in the end of the third level or wind up crashing into the warp to level five, and I could never get past that one either. Rando can beat it without save states or cheats. Damn his w00t sk1llz.


How the hell did he manage to beat it? I only got to the 8th level.

I should try Deadly Towers.
alte Hexe

Star Mario
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Posted on 01-23-05 01:35 AM Link | Quote
Pitfall for the 2600.

"Man, this game is...Wait...I beat it?"
Rydain

Ropa
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Posted on 01-23-05 02:18 AM Link | Quote
Originally posted by Trapster

How the hell did he manage to beat it? I only got to the 8th level.

I should try Deadly Towers.


He just has w00t sk1llz...and he practiced at it a LOT. He also uses the warps whenever possible.

Be warned...if you play Deadly Towers the way it was intended (without using the password trick to get uber-Myer right at the very beginning), you'll be working on it for quite a while. You'll probably want to make heavy use of save states as well. One of the reasons the game can be so difficult is that it's easy to die and when you die, you lose all your money and expendable items (like potions) and have to start over at the beginning. Save states help with that. However, they won't help you navigate the nutty wraparound dungeons and locate (and survive) the parallel zones where the good items are. If you get too frustrated, there is a walkthrough on GameFAQs.
Kitten Yiffer

Purple wand
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Posted on 01-23-05 02:29 AM Link | Quote
I just got my hands on Battletoads, so I give it a try. I probably try to play it through with a few savestates here and there, and then I play it through as intended.

Knowing how I can grasp games quite quickly most of the time... >.>
Ran-chan

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Posted on 01-23-05 04:08 AM Link | Quote
Originally posted by Rydain


He just has w00t sk1llz...and he practiced at it a LOT. He also uses the warps whenever possible.




I
HyperLamer
<||bass> and this was the soloution i thought of that was guarinteed to piss off the greatest amount of people

Sesshomaru
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LOL FAD

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Posted on 01-23-05 05:59 AM Link | Quote
Originally posted by Trapster
You thought that the last abttle with Bowser in Mario 64 was hard, HH?

I thought it was too easy. I didn
Ran-chan

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Posted on 01-23-05 06:10 AM Link | Quote
I think I
Emptyeye
I am a real American!
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Posted on 01-23-05 06:47 AM Link | Quote
Originally posted by Rydain


He just has w00t sk1llz...and he practiced at it a LOT. He also uses the warps whenever possible.

Be warned...if you play Deadly Towers the way it was intended (without using the password trick to get uber-Myer right at the very beginning), you'll be working on it for quite a while. You'll probably want to make heavy use of save states as well. One of the reasons the game can be so difficult is that it's easy to die and when you die, you lose all your money and expendable items (like potions) and have to start over at the beginning. Save states help with that. However, they won't help you navigate the nutty wraparound dungeons and locate (and survive) the parallel zones where the good items are. If you get too frustrated, there is a walkthrough on GameFAQs.


Re: Battletoads: Warps are for pansies. Or speedrunners.

Re: Deadly Towers: Yeah, the dungeons wrap around horizontally. I got VERY lucky when playing through it that the graph paper was EXACTLY wide enough to accomodate the dungeons...how I used logic to figure out that the dungeons were, in fact, wrapping around is still beyond me. O.o
Rydain

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Posted on 01-23-05 09:49 AM Link | Quote
Before I found out definitively that the dungeons wrap, I guessed that they did because I was able to walk horizontally for a very long time (I remember trying to count the width of the dungeon and getting up to at least 30 rooms) and I didn't think they'd be quite that wide. Years before that, I had seen a random strategy guide with dungeon maps, and none of them had a long, skinny shape. Even without this information, you might realize that the area wraps if you work your way horizontally for a while and run into rooms that seem awfully familiar.

There's a walkthrough on GameFAQs with maps of all the dungeons. Some of them have holes, and the game's manual mentions that the scroll that warps you within a dungeon might put you in a closed room (i.e. a room unreachable by just walking around normally). It makes me wonder if those holes in the map actually contain rooms and if there's anything good inside. Have you ever tried looking for the closed rooms? I ought to because I have an emulator and the ROM on here, but I don't really feel like it because I'm a lazy bum.
Xeolord

- B l u e s -
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Posted on 01-23-05 09:15 PM Link | Quote
Another hard and lengthly game was Jurassic Park, for the SNES. (The overhead one that switched to an FPS view when you went inside bulidings.)

All it was, was that you couldn't simply save your game. And the buildings (FPS parts) were like riddles, same room after same room, since it was for the SNES, it was easy to get lost.

I have never beaten that game.
Darth Roflbbq

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Posted on 01-24-05 01:01 AM Link | Quote
HH: What I do is run around him after he uses one of his flame thingies, no matter where he is. Then, if he's close, I huck him at the mine, but if he's far... I huck him half power towards the mine, then run after him. Before he can get back up, I grab him again, and then, repeat. Once he's close, I just toss him in.
Ran-chan

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Posted on 01-24-05 03:09 AM Link | Quote
I tossed him all the way to the mines and the battle ended pretty fast.

Alastor the Stylish
Hey! I made a cool game! It's called "I poisoned half the food, so if you eat you might die!" Have a taco.


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Posted on 01-24-05 03:24 AM Link | Quote
I've never had ANY trouble with that fight except the first time I played it. Once you get the timing down after getting him relatively close to a mine, it's really easy.
Kitten Yiffer

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Posted on 01-24-05 04:22 AM Link | Quote
I just got my hands on battletoads, and well. The bike thing in level three is annoyingly hard, but the rest of the game dosen't seem to be that hard... yet.
Ran-chan

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Posted on 01-24-05 04:37 PM Link | Quote
It


(edited by Trapster on 01-24-05 07:37 AM)
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