Register | Login | |||||
Main
| Memberlist
| Active users
| ACS
| Commons
| Calendar
| Online users Ranks | FAQ | Color Chart | Photo album | IRC Chat |
| |
1 user currently in General Gaming: |
Acmlm's Board - I2 Archive - General Gaming - Longest, Shortest, Easiest and Hardest Games You've Played | | | |
Pages: 1 2 3 | Add to favorites | "RSS" Feed | Next newer thread | Next older thread |
User | Post | ||
Ran-chan Moldorm eek, when are they going to stop growing... Level: 143 Posts: 6812/12781 EXP: 35293588 For next: 538220 Since: 03-15-04 From: Nerima District, Tokyo - Japan Since last post: 12 hours Last activity: 12 hours |
| ||
Originally posted by Rydain How the hell did he manage to beat it? I only got to the 8th level. I should try Deadly Towers. |
|||
alte Hexe Star Mario I dreamed I saw Joe Hill last night Alive as you and me "But Joe you're ten years dead!" "I never died" said he "I never died!" said he Level: 99 Posts: 2580/5458 EXP: 9854489 For next: 145511 Since: 03-15-04 From: ... Since last post: 2 hours Last activity: 2 hours |
| ||
Pitfall for the 2600. "Man, this game is...Wait...I beat it?" |
|||
Rydain Ropa Blaze Phoenix Runs With the Dragon Within Level: 42 Posts: 407/738 EXP: 490056 For next: 31306 Since: 03-15-04 From: State College, PA Since last post: 6 days Last activity: 8 hours |
| ||
Originally posted by Trapster He just has w00t sk1llz...and he practiced at it a LOT. He also uses the warps whenever possible. Be warned...if you play Deadly Towers the way it was intended (without using the password trick to get uber-Myer right at the very beginning), you'll be working on it for quite a while. You'll probably want to make heavy use of save states as well. One of the reasons the game can be so difficult is that it's easy to die and when you die, you lose all your money and expendable items (like potions) and have to start over at the beginning. Save states help with that. However, they won't help you navigate the nutty wraparound dungeons and locate (and survive) the parallel zones where the good items are. If you get too frustrated, there is a walkthrough on GameFAQs. |
|||
Kitten Yiffer Purple wand Furry moderator Vivent l'exp����¯�¿�½������©rience de signalisation d'amusement, ou bien ! Level: 135 Posts: 7329/11162 EXP: 28824106 For next: 510899 Since: 03-15-04 From: Sweden Since last post: 3 hours Last activity: 4 min. |
| ||
I just got my hands on Battletoads, so I give it a try. I probably try to play it through with a few savestates here and there, and then I play it through as intended. Knowing how I can grasp games quite quickly most of the time... >.> |
|||
Ran-chan Moldorm eek, when are they going to stop growing... Level: 143 Posts: 6826/12781 EXP: 35293588 For next: 538220 Since: 03-15-04 From: Nerima District, Tokyo - Japan Since last post: 12 hours Last activity: 12 hours |
| ||
Originally posted by Rydain I |
|||
HyperLamer <||bass> and this was the soloution i thought of that was guarinteed to piss off the greatest amount of people Sesshomaru Tamaranian Level: 118 Posts: 3009/8210 EXP: 18171887 For next: 211027 Since: 03-15-04 From: Canada, w00t! LOL FAD Since last post: 2 hours Last activity: 2 hours |
| ||
Originally posted by Trapster |
|||
Ran-chan Moldorm eek, when are they going to stop growing... Level: 143 Posts: 6833/12781 EXP: 35293588 For next: 538220 Since: 03-15-04 From: Nerima District, Tokyo - Japan Since last post: 12 hours Last activity: 12 hours |
| ||
I think I | |||
Emptyeye Real American Level: 67 Posts: 1276/2273 EXP: 2488421 For next: 104451 Since: 05-24-04 From: I DUNNOOOOOOOO!! Since last post: 9 hours Last activity: 4 hours |
| ||
Originally posted by Rydain Re: Battletoads: Warps are for pansies. Or speedrunners. Re: Deadly Towers: Yeah, the dungeons wrap around horizontally. I got VERY lucky when playing through it that the graph paper was EXACTLY wide enough to accomodate the dungeons...how I used logic to figure out that the dungeons were, in fact, wrapping around is still beyond me. O.o |
|||
Rydain Ropa Blaze Phoenix Runs With the Dragon Within Level: 42 Posts: 408/738 EXP: 490056 For next: 31306 Since: 03-15-04 From: State College, PA Since last post: 6 days Last activity: 8 hours |
| ||
Before I found out definitively that the dungeons wrap, I guessed that they did because I was able to walk horizontally for a very long time (I remember trying to count the width of the dungeon and getting up to at least 30 rooms) and I didn't think they'd be quite that wide. Years before that, I had seen a random strategy guide with dungeon maps, and none of them had a long, skinny shape. Even without this information, you might realize that the area wraps if you work your way horizontally for a while and run into rooms that seem awfully familiar. There's a walkthrough on GameFAQs with maps of all the dungeons. Some of them have holes, and the game's manual mentions that the scroll that warps you within a dungeon might put you in a closed room (i.e. a room unreachable by just walking around normally). It makes me wonder if those holes in the map actually contain rooms and if there's anything good inside. Have you ever tried looking for the closed rooms? I ought to because I have an emulator and the ROM on here, but I don't really feel like it because I'm a lazy bum. |
|||
Xeolord - B l u e s - Power Metal > All Level: 81 Posts: 1071/3418 EXP: 4884196 For next: 108653 Since: 03-15-04 From: Yeah Since last post: 15 hours Last activity: 15 hours |
| ||
Another hard and lengthly game was Jurassic Park, for the SNES. (The overhead one that switched to an FPS view when you went inside bulidings.) All it was, was that you couldn't simply save your game. And the buildings (FPS parts) were like riddles, same room after same room, since it was for the SNES, it was easy to get lost. I have never beaten that game. |
|||
Darth Roflbbq Buzz Blob Level: 26 Posts: 70/299 EXP: 98407 For next: 3868 Since: 11-05-04 Since last post: 163 days Last activity: 163 days |
| ||
HH: What I do is run around him after he uses one of his flame thingies, no matter where he is. Then, if he's close, I huck him at the mine, but if he's far... I huck him half power towards the mine, then run after him. Before he can get back up, I grab him again, and then, repeat. Once he's close, I just toss him in. | |||
Ran-chan Moldorm eek, when are they going to stop growing... Level: 143 Posts: 6864/12781 EXP: 35293588 For next: 538220 Since: 03-15-04 From: Nerima District, Tokyo - Japan Since last post: 12 hours Last activity: 12 hours |
| ||
I tossed him all the way to the mines and the battle ended pretty fast. |
|||
Alastor the Stylish Hey! I made a cool game! It's called "I poisoned half the food, so if you eat you might die!" Have a taco. Level: 114 Posts: 4673/7620 EXP: 16258468 For next: 51099 Since: 03-15-04 From: Oregon, US Since last post: 2 hours Last activity: 2 hours |
| ||
I've never had ANY trouble with that fight except the first time I played it. Once you get the timing down after getting him relatively close to a mine, it's really easy. | |||
Kitten Yiffer Purple wand Furry moderator Vivent l'exp����¯�¿�½������©rience de signalisation d'amusement, ou bien ! Level: 135 Posts: 7357/11162 EXP: 28824106 For next: 510899 Since: 03-15-04 From: Sweden Since last post: 3 hours Last activity: 4 min. |
| ||
I just got my hands on battletoads, and well. The bike thing in level three is annoyingly hard, but the rest of the game dosen't seem to be that hard... yet. | |||
Ran-chan Moldorm eek, when are they going to stop growing... Level: 143 Posts: 6890/12781 EXP: 35293588 For next: 538220 Since: 03-15-04 From: Nerima District, Tokyo - Japan Since last post: 12 hours Last activity: 12 hours |
| ||
It (edited by Trapster on 01-24-05 07:37 AM) |
Pages: 1 2 3 | Add to favorites | "RSS" Feed | Next newer thread | Next older thread |
Acmlm's Board - I2 Archive - General Gaming - Longest, Shortest, Easiest and Hardest Games You've Played | | | |