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1 user currently in Super Mario World hacking: |
Acmlm's Board - I2 Archive - Super Mario World hacking - Early Christmas Present | | | |
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Juggling Joker Boomerang Brother SMW Hacking Moderator Yeah, JAMH is still being worked on. Level: 48 Posts: 368/1033 EXP: 811447 For next: 12096 Since: 03-15-04 From: Wyoming Since last post: 2 days Last activity: 3 hours |
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Yeah, so it's a complete rehash of what I did last year (or was it the year before? I can't remember now). In fact, it's just an update to that exact same set I released then. It's much more user friendly now, and most of the main objects can be used on the same screen as the goal. What I mean is, things like the generic platform, the trees, and whatnot will fade out properly when you beat the level. Also, new things have been added like the trees with lights (pictured), the improved chimney (also pictured), and the jumbo christmas lights that go with the jumbo presents as a good bonus stage set (not pictured). The palette has also been streamlined and very improved. EDIT: It isn't quite ready for release, so point out any problems you may have with it now. I'll also release a small hack (about 6 or 7 levels) that makes use of it so you can see how it's meant to be used. (edited by Juggling Joker on 11-28-04 06:26 PM) |
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Cruel Justice XD Level: 55 Posts: 429/1384 EXP: 1253266 For next: 60923 Since: 03-20-04 From: Darkwoods Penetentiary Since last post: 11 hours Last activity: 7 hours |
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The background kinda blends into an eye-teasing illusion. Maybe if you made it less repetitive or moved the trees apart a bit more. I like the bricks, snow, and cabin graphics. Reminds me of this cabin building toy I used to play with. This is some extra stuff to give some ideas... Maybe later you can make silhouetted trees, a dark fading background, and some twinkling stars and lights. I think that would be awesome. Or maybe you could consider snowmen, some used as bushes and some breakable by Mario. (edited by The_Raven on 11-28-04 06:36 PM) |
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Vortex Paragoomba Level: 15 Posts: 60/75 EXP: 15864 For next: 520 Since: 03-15-04 Since last post: 280 days Last activity: 268 days |
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really cool. Only complaint is would you really see the trees through that window? unless the house is just a flat wall like in a play.... :p | |||
Kario In Possession of a Stolen Shovel Level: 65 Posts: 833/2082 EXP: 2321379 For next: 14249 Since: 03-15-04 From: Texas... Yeehaw! Since last post: 2 days Last activity: 17 hours |
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Looks really cool JJ. Can't think of anything wrong with it. The only thing I would change is the snow. It looks cool like it is, but i would make the waves longer. Instead of each 16x16 frame being a hump, make it a half hump to make for longer humps, and less like a sound wave. | |||
Cruel Justice XD Level: 55 Posts: 431/1384 EXP: 1253266 For next: 60923 Since: 03-20-04 From: Darkwoods Penetentiary Since last post: 11 hours Last activity: 7 hours |
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The ground and the snow look a bit like gingerbread. The curvey snow and reddish soil make it seem that way. I am so-so with the longer curves idea. | |||
Alastor the Stylish Hey! I made a cool game! It's called "I poisoned half the food, so if you eat you might die!" Have a taco. Level: 114 Posts: 2745/7620 EXP: 16258468 For next: 51099 Since: 03-15-04 From: Oregon, US Since last post: 2 hours Last activity: 2 hours |
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What Vortex said. Also. The trees in the background look like cardboard cutouts... EDIT: And it seems to me like you shouldn't be able to stand on the front of the house like that There's nothing to indicate there's a balcony there. (edited by Kratos Aurion on 11-28-04 09:14 PM) |
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HyperLamer <||bass> and this was the soloution i thought of that was guarinteed to piss off the greatest amount of people Sesshomaru Tamaranian Level: 118 Posts: 2190/8210 EXP: 18171887 For next: 211027 Since: 03-15-04 From: Canada, w00t! LOL FAD Since last post: 2 hours Last activity: 2 hours |
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Looks awesome, except the BG looks really weird, window should be solid blue or something, and Mario shouldn't be up there. | |||
DarkSlaya POOOOOOOOOOOORN! Level: 88 Posts: 2662/4249 EXP: 6409254 For next: 241410 Since: 05-16-04 From: Montreal, Quebec, Canada Since last post: 8 hours Last activity: 5 hours |
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Looks nice and special. And what other said, by the way. | |||
Juggling Joker Boomerang Brother SMW Hacking Moderator Yeah, JAMH is still being worked on. Level: 48 Posts: 369/1033 EXP: 811447 For next: 12096 Since: 03-15-04 From: Wyoming Since last post: 2 days Last activity: 3 hours |
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Let me address your concerns as best I can. The_Raven: The background could be tweeked. I'll experiment with seperating the trees a little and will post my results if I think it looks better. Vortex: Yeah, I knew someone was going to call me on that window. I always wanted a window in the original set, but was worried that being able to see through the window was going to put a damper on things. This time around I added it. I see now that instead of having it open, I could just slap a shutter on it and see what happens. As always, expect a screenshot if I like the result. Kario: I actually did try varying lengths of the snow drifts, but the one the looked the best is the one you see now. And as The_Raven says, it is reminscent of gingerbread (sorta, the shade of the ground isn't right for gingerbread), and I think it looks fine as it is. Blisseh: I could, perhaps, try giving the tress more depth. It wouldn't be impossible. And I seem to remember you saying something about the house along those lines when I posted the original set whenever I did. I'll take what you said in consideration, there's no real gameplay value for allowing the player to walk there, and I could take out that annoying cross bar. |
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cpubasic13 17 years old now. Time to buy some M rated games by myself! Level: 54 Posts: 741/1346 EXP: 1206934 For next: 26936 Since: 03-15-04 From: Blame my parents, Eddy Since last post: 2 days Last activity: 1 day |
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It is nice. You could keep the crossbar. Just make some new tiles for where the crossbar would be and everyone could choose whether or not to put in the crossbar. It could be useful in some cases. It is very Christmasy (I know it isn't a real word) and would suit a very good snow themed area. Good work. Oh, and the style of shading you use is one of the more... simpler ways of shading, but you are the only person who can do it real well. Good work with that. |
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Alastor the Stylish Hey! I made a cool game! It's called "I poisoned half the food, so if you eat you might die!" Have a taco. Level: 114 Posts: 2758/7620 EXP: 16258468 For next: 51099 Since: 03-15-04 From: Oregon, US Since last post: 2 hours Last activity: 2 hours |
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The cross thing is fine provided you were to draw a back to it so as it looks in to the cabin instead of... Going... Through it. So it'd be like a window. | |||
Juggling Joker Boomerang Brother SMW Hacking Moderator Yeah, JAMH is still being worked on. Level: 48 Posts: 370/1033 EXP: 811447 For next: 12096 Since: 03-15-04 From: Wyoming Since last post: 2 days Last activity: 3 hours |
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The background now has more contrast, and I think that helps make it look less flat. Instead of the window being transparent, it's darkish blue. It would be too much work to try to make it seem like you can make out actual objects inside the cabin, but I think what I have works fine. I also made a recessed and shuttered window, but I didn't include it in the picture. I gave the door a frame, which makes it look tons better. The present is a replacement for the goal sphere (as if the sparkle didn't give it away). |
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cpubasic13 17 years old now. Time to buy some M rated games by myself! Level: 54 Posts: 744/1346 EXP: 1206934 For next: 26936 Since: 03-15-04 From: Blame my parents, Eddy Since last post: 2 days Last activity: 1 day |
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Nice work with the background. It now looks... out of focus, which is a really nice effect. Maybe you should add some snow to the rooftops... if possible. That way, it looks as though it did snow there... just a thought... |
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Alastor the Stylish Hey! I made a cool game! It's called "I poisoned half the food, so if you eat you might die!" Have a taco. Level: 114 Posts: 2760/7620 EXP: 16258468 For next: 51099 Since: 03-15-04 From: Oregon, US Since last post: 2 hours Last activity: 2 hours |
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The trees still look too cylindrical. They should be more conical, with the leaves at the top ending closer to the trunk than those at the bottom. I realize it'll take a lot of tiles to make it work right, but if you can do it I think it'll definitely be worth it. | |||
Cruel Justice XD Level: 55 Posts: 432/1384 EXP: 1253266 For next: 60923 Since: 03-20-04 From: Darkwoods Penetentiary Since last post: 11 hours Last activity: 7 hours |
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Ah yes! Much better! Lighter colour = more contrast = better visability = better background Nice present idea! "Hey Mario! What's that on the cabin? Go check it out!" |
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HyperLamer <||bass> and this was the soloution i thought of that was guarinteed to piss off the greatest amount of people Sesshomaru Tamaranian Level: 118 Posts: 2198/8210 EXP: 18171887 For next: 211027 Since: 03-15-04 From: Canada, w00t! LOL FAD Since last post: 2 hours Last activity: 2 hours |
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Looks much better. Though it'd be better still if the window was a lighter shade of blue and moved up/right a bit. | |||
elixirnova Red Paratroopa Level: 22 Posts: 125/177 EXP: 56507 For next: 1843 Since: 04-05-04 From: Midgar Since last post: 1 day Last activity: 1 day |
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I like the idea of having a nighttime palette but other than that i like the tileset could always add a ver of the door with a wreath (SP) and shouldn't there be a bow on the present . Also the tree should it really be black outline if you cant stand on them... dark/light green maybe? EDIT: Also could be a version of the chimney that acts as a pipe plus the chimney could be able to be stood on and one version you can walk through and one is a solid pipe for a sm64 effect (edited by elixirnova on 11-30-04 12:04 AM) |
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Alastor the Stylish Hey! I made a cool game! It's called "I poisoned half the food, so if you eat you might die!" Have a taco. Level: 114 Posts: 2794/7620 EXP: 16258468 For next: 51099 Since: 03-15-04 From: Oregon, US Since last post: 2 hours Last activity: 2 hours |
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But the chimney has those two things sticking out of it. Doesn't look like something you can fit through. | |||
elixirnova Red Paratroopa Level: 22 Posts: 127/177 EXP: 56507 For next: 1843 Since: 04-05-04 From: Midgar Since last post: 1 day Last activity: 1 day |
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as i said!!! *A DIFFERENT VERSION* in which the chimney is a pipe could always not put those 2 pipes coming outa it for the pipe'd version. Though the normal version should still have those nifty pipettes :-P | |||
Juggling Joker Boomerang Brother SMW Hacking Moderator Yeah, JAMH is still being worked on. Level: 48 Posts: 372/1033 EXP: 811447 For next: 12096 Since: 03-15-04 From: Wyoming Since last post: 2 days Last activity: 3 hours |
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cpubasic: I will look into it, but adding an overlay to already existing slope is quite the headache. It would look freaking cool if I pulled it off, though. Blisseh: You're right, it would take a hella lot more tiles to make the trees look a little more natural. It wouldn't be worth it if you ask me. The_Raven: Telling Mario would be useless, seeing as how you can't even get there anymore. The present is there only because I had nowhere else to stick it for the screenshot. elixirnova: A night palette is not a bad idea. The feedback for the different palettes in my Happy Set was good, plus using the same palette over and over again can get quite boring. I also considered the pipe idea, but... the chimney is not solid so it wouldn't work out too well. It acts as a platform you can jump through the bottom of. EDIT: I also improved the shading quite a bit on the cabin, I'll post a screenshot when I get home from work. It looks a lot less flat now. (edited by Juggling Joker on 11-30-04 11:33 AM) |
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