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1 user currently in Super Mario World hacking: |
Acmlm's Board - I2 Archive - Super Mario World hacking - How do you hack the game by ASM? Is there an ASM SMW related program? | | | |
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infidelity Red Paratroopa Level: 21 Posts: 57/164 EXP: 42804 For next: 7139 Since: 09-13-04 From: U.S.A. Since last post: 2 days Last activity: 6 hours |
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Is there a specific program that you need in order to ASM hack this game? Also, I'd like it if someone would tell me how to do a simple ASM hack. Like an example of some sort. I'd like to know, when you hit a quesiton block with a mushroom coming out, how can you make the mushroom bounce across the level, instead of the traditional glide motion? Please don't tell me to go some place to read up on asm, or send me some place that I can't find, or understand. If I'm given a straight example, I can learn from that. I'd really like to try this. I beg you, please don't flame me. I want to hack just like all of you. I know how to graphicly hack the game now because of you guys, and I can't thank you enough. I hope someone will tell me how to ASM hack. With what program, and how to make my mushroom bounce, instead of gliding across the level. Thank You very much!! | |||
Kefka Indefinitely Unbanned Level: 81 Posts: 2342/3392 EXP: 4826208 For next: 166641 Since: 03-15-04 From: Pomona, CALIFORNIA BABY! Since last post: 4 hours Last activity: 4 hours |
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Originally posted by infidelity Have you looked at the forum you just posted this in? |
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infidelity Red Paratroopa Level: 21 Posts: 58/164 EXP: 42804 For next: 7139 Since: 09-13-04 From: U.S.A. Since last post: 2 days Last activity: 6 hours |
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What the hell are you talking about? Yes I Have. They say read up on it. That doesn't help me. And that post is a flame, I asked not to flame. Please, actuall posts please. | |||
DisruptiveIdiot Paratroopa Level: 21 Posts: 46/147 EXP: 42614 For next: 7329 Since: 04-09-04 Since last post: 4 days Last activity: 5 hours |
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That wasn't a flame man. A flame would be insulting you. Anyways... you can't hack with ASM if you don't understand ASM now do you? If you don't understand Lunar Magic you can't effectively use it right? You don't have to know why ASM works just as you don't have to know how Lunar Magic works. However you have to understand the actions you can take with each thing and the effects of your actions. |
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Alastor the Stylish Hey! I made a cool game! It's called "I poisoned half the food, so if you eat you might die!" Have a taco. Level: 114 Posts: 2557/7620 EXP: 16258468 For next: 51099 Since: 03-15-04 From: Oregon, US Since last post: 2 hours Last activity: 2 hours |
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Uh... Do you know what flaming is? Anyway, you have to read up on it... There aren't any tools that let you "do" ASM*. ASM is programming language. ASM hacks reprogram the game. *Yeah, I know you need ASM compilers. I mean tools that are like , etc. (edited by Kratos Aurion on 11-04-04 09:13 PM) |
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infidelity Red Paratroopa Level: 21 Posts: 59/164 EXP: 42804 For next: 7139 Since: 09-13-04 From: U.S.A. Since last post: 2 days Last activity: 6 hours |
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I wish someone would just tell me where to go and what to type. How hard is that? That's all I ask. What program to use, what address to find, what to type. For christ's sakes, I have multiple rom copies. If I fuck up, I fuck up. Just tell me what to do. PLEASE Why do you people make this situation so taboo. Just tell me what to PLEASE (edited by infidelity on 11-04-04 09:18 PM) |
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Juggling Joker Boomerang Brother SMW Hacking Moderator Yeah, JAMH is still being worked on. Level: 48 Posts: 327/1033 EXP: 811447 For next: 12096 Since: 03-15-04 From: Wyoming Since last post: 2 days Last activity: 3 hours |
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You don't *need* an ASM compiler to change the ASM of a game, it just makes it a ton easier. | |||
infidelity Red Paratroopa Level: 21 Posts: 60/164 EXP: 42804 For next: 7139 Since: 09-13-04 From: U.S.A. Since last post: 2 days Last activity: 6 hours |
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I wish someone would just tell me where to go and what to type. How hard is that? That's all I ask. What program to use, what address to find, what to type. For christ's sakes, I have multiple rom copies. If I fuck up, I fuck up. Just tell me what to do. PLEASE | |||
DisruptiveIdiot Paratroopa Level: 21 Posts: 47/147 EXP: 42614 For next: 7329 Since: 04-09-04 Since last post: 4 days Last activity: 5 hours |
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Wait... you want someone to work hard and figure out the exact code for you and spoon feed it to you? Uh... |
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Karadur Fire Snake Level: 48 Posts: 5/1192 EXP: 786444 For next: 37099 Since: 11-02-04 From: Chatham, Ontario, Canada Since last post: 1 day Last activity: 15 hours |
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The only place I know to look into SNES ASM is here. I'm just starting to look into it myself as well, so sorry if that's not the stuff you're looking for. As far as (dis)assemblers go, I can only suggest using google. The only relevant thing I found in a quick search is TRaCER at this site. An SMW ASM-specific program would be nice, but I don't see it happening any time soon. I hope those help somehow. (edited by Karadur on 11-04-04 09:32 PM) (edited by Karadur on 11-04-04 10:01 PM) |
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infidelity Red Paratroopa Level: 21 Posts: 62/164 EXP: 42804 For next: 7139 Since: 09-13-04 From: U.S.A. Since last post: 2 days Last activity: 6 hours |
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Karadur. 2 words. Thank You. I'll start researching this right away. Thank You for showing me this, in the most respectful, and polite way. Thank You. :-) This is extremely appreciated!! |
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cpubasic13 17 years old now. Time to buy some M rated games by myself! Level: 54 Posts: 710/1346 EXP: 1206934 For next: 26936 Since: 03-15-04 From: Blame my parents, Eddy Since last post: 2 days Last activity: 1 day |
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First off, those references are the closest things to a tutorial. Why? Simple. Each game has different data, thus would be impossible to make a tutorial to help you with general ASM. Second, start slow. Learn what does what. I would also suggest taking a tracer (Evil Peer's is one of the best) and playing around with the data seeing what does what. As for a program, simple. It is called SPASM... or something similar to that. I know you can get it at where the open source thing for SMW is, so I would suggest looking through old threads for something about SMW Open Source Project". It might be on Zophar, but I am not sure. This program helps a deal when dealing with jumps... well, it does to me. |
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Karadur Fire Snake Level: 48 Posts: 6/1192 EXP: 786444 For next: 37099 Since: 11-02-04 From: Chatham, Ontario, Canada Since last post: 1 day Last activity: 15 hours |
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infidelity: you're quite welcome cpubasic13: I found that site you were talking about, and I hope it's alright if I put it in here. If not, I'll take it out http://arock.redirectme.net/news.jsp |
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cds113089 Red Goomba Level: 12 Posts: 23/46 EXP: 6260 For next: 1661 Since: 09-25-04 From: Chicago Since last post: 2 days Last activity: 1 day |
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Have you tried the Mario World Reconfigurator? It can do a lot of things like that and you don't need ANY asm! I don't know any programming languages at all and I can use the MWR just fine. | |||
infidelity Red Paratroopa Level: 21 Posts: 63/164 EXP: 42804 For next: 7139 Since: 09-13-04 From: U.S.A. Since last post: 2 days Last activity: 6 hours |
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I've tinkered with Mario World Configurator a little bit, I'll be using this application in my hack. Does anybody know if this program can make you do those awesome pipe tricks like in Demo World? I've also noticed SMB3 style backrounds where you walk behind backround images? Is that ASM based as well? (edited by infidelity on 11-05-04 08:10 PM) |
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Karadur Fire Snake Level: 48 Posts: 7/1192 EXP: 786444 For next: 37099 Since: 11-02-04 From: Chatham, Ontario, Canada Since last post: 1 day Last activity: 15 hours |
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I'm pretty sure those pipes in demo world were custom made by FuSoYa. I don't see anywhere in the program that'd allow you to make the pipes act like that. As far as walking behind the background, I think blocks 221 and 222 (and possibly 223 - 226) in Blktool are what you want | |||
infidelity Red Paratroopa Level: 21 Posts: 64/164 EXP: 42804 For next: 7139 Since: 09-13-04 From: U.S.A. Since last post: 2 days Last activity: 6 hours |
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Awesome! The BlockTool thing worked! I've gotten some great ideas from that trick. Thank You!! Also, does block tool have the feature where you shoot a fireball at a coin, it will turn into ice? That was an awesome feature in Demo World!! Is that in BlockTool? :-) Thanks for all the helpful info!! :-) | |||
Karadur Fire Snake Level: 48 Posts: 8/1192 EXP: 786444 For next: 37099 Since: 11-02-04 From: Chatham, Ontario, Canada Since last post: 1 day Last activity: 15 hours |
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It doesn't look like those blocks are there. The exact opposites are, so unless you can figure our some way to reverse the effect, you'll basically have to make the whole block yourself. | |||
HyperLamer <||bass> and this was the soloution i thought of that was guarinteed to piss off the greatest amount of people Sesshomaru Tamaranian Level: 118 Posts: 1989/8210 EXP: 18171887 For next: 211027 Since: 03-15-04 From: Canada, w00t! LOL FAD Since last post: 2 hours Last activity: 2 hours |
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Are there blocks that change to the next Map16 when you shoot them? You could make one that acts like a coin, but when shot, turns into one that acts like a solid block. | |||
Karadur Fire Snake Level: 48 Posts: 11/1192 EXP: 786444 For next: 37099 Since: 11-02-04 From: Chatham, Ontario, Canada Since last post: 1 day Last activity: 15 hours |
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The closest I found are blocks 69 and 70, but they change into the next map16 block when mario hits them. Not when they're hit by mario's fire. I'm not sure, but I wonder if changing the fireball offset for those blocks will make them do what you want. Even if that was the case, I wouldn't know what value to put in there anyways Edit: taking a wild guess here, but I notice the above / below / sides offsets are all the same. Maybe put that in the fireball offset box. Alright. I just tried it and it works, except I could go right through the block after it changed Edit 2: Found out I could go through them 'cause I had the 'Make block act like' setting at 151 or something (edited by Karadur on 11-05-04 11:55 PM) (edited by Karadur on 11-06-04 12:22 AM) (edited by Karadur on 11-06-04 12:46 AM) |
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Acmlm's Board - I2 Archive - Super Mario World hacking - How do you hack the game by ASM? Is there an ASM SMW related program? | | | |