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Acmlm's Board - I2 Archive - Lost Section - Most annoying course in Super Mario 64? (possible spoilers) | | | |
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What course in Super Mario 64 did you find to be the most annoying?Big Boo's Haunt |
7.1%, 3 votes | Bob-omb Battlefield |
2.4%, 1 vote | Bowser in the Dark World |
2.4%, 1 vote | Bowser in the Fire Sea |
2.4%, 1 vote | Bowser in the Sky |
7.1%, 3 votes | Cool Cool Mountain |
7.1%, 3 votes | Dire Dire Docks |
7.1%, 3 votes | Hazy Maze Cave |
2.4%, 1 vote | Jolly Roger Bay |
2.4%, 1 vote | Lethal Lava Land |
2.4%, 1 vote | Metal Cap Switch Course |
2.4%, 1 vote | Princess' Secret Slide |
2.4%, 1 vote | Rainbow Ride |
2.4%, 1 vote | Secret Aquarium |
2.4%, 1 vote | Shifting Sand Land |
7.1%, 3 votes | Snowman's Land |
2.4%, 1 vote | Tall Tall Mountain |
2.4%, 1 vote | Tick Tock Clock |
9.5%, 4 votes | Tiny-Huge Island |
2.4%, 1 vote | Tower in the Sky |
2.4%, 1 vote | Vanish Cap Switch Course |
4.8%, 2 votes | Wet-Dry World |
7.1%, 3 votes | Wing Cap Heaven |
2.4%, 1 vote | [other] |
7.1%, 3 votes | Multi-voting is enabled.
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User | Post | ||
Mutation Buzzy Beetle Level: 30 Posts: 140/389 EXP: 154861 For next: 11008 Since: 09-21-04 Since last post: 22 days Last activity: 5 min. |
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Originally posted by Kratos AurionOriginally posted by Mutation |
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HyperLamer <||bass> and this was the soloution i thought of that was guarinteed to piss off the greatest amount of people Sesshomaru Tamaranian Level: 118 Posts: 1628/8210 EXP: 18171887 For next: 211027 Since: 03-15-04 From: Canada, w00t! LOL FAD Since last post: 2 hours Last activity: 2 hours |
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Originally posted by Kario That's definetely the worst star (in fact I'm still not sure how to do it, I got lucky), but the worst course is that red coin level in the clouds. Ugh. The last Bowser was also pretty annoying. There was just no way to get anywhere near the bombs close enough to hit them after he destroyed most of the platform. The level itself wasn't bad though. (I was hoping for something that would require you to use every move, but whatever.) |
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Mutation Buzzy Beetle Level: 30 Posts: 144/389 EXP: 154861 For next: 11008 Since: 09-21-04 Since last post: 22 days Last activity: 5 min. |
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Originally posted by HyperHackerOriginally posted by Kario Well...yes. That whole deal with the outdoor slide in Cool Cool Mountain was annoying. And the last Bowser...well...getting him near the bombs isn't really the main problem there. The problem is that it's very hard to throw him accurately enough to hit those bombs. (edited by Mutation on 09-28-04 02:40 AM) |
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Alastor the Stylish Hey! I made a cool game! It's called "I poisoned half the food, so if you eat you might die!" Have a taco. Level: 114 Posts: 2294/7620 EXP: 16258468 For next: 51099 Since: 03-15-04 From: Oregon, US Since last post: 2 hours Last activity: 2 hours |
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I like using timing when throwing him to boost accuracy, you should try it v_v | |||
Mutation Buzzy Beetle Level: 30 Posts: 151/389 EXP: 154861 For next: 11008 Since: 09-21-04 Since last post: 22 days Last activity: 5 min. |
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Originally posted by Kratos Aurion Well...I do use timing when throwing him, but it's still very hard because of the precision required... (edited by Mutation on 09-29-04 04:17 AM) |
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HyperLamer <||bass> and this was the soloution i thought of that was guarinteed to piss off the greatest amount of people Sesshomaru Tamaranian Level: 118 Posts: 1649/8210 EXP: 18171887 For next: 211027 Since: 03-15-04 From: Canada, w00t! LOL FAD Since last post: 2 hours Last activity: 2 hours |
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Exactly, and it's mainly because you have to throw him from so far away. | |||
Mutation Buzzy Beetle Level: 30 Posts: 163/389 EXP: 154861 For next: 11008 Since: 09-21-04 Since last post: 22 days Last activity: 5 min. |
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Originally posted by HyperHacker Speaking of "far away"...I've noticed that there's a blockier version of Mario that is used to render him if he is far enough away from the camera. |
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Xeolord - B l u e s - Power Metal > All Level: 81 Posts: 498/3418 EXP: 4884196 For next: 108653 Since: 03-15-04 From: Yeah Since last post: 15 hours Last activity: 15 hours |
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Basically most of the levels on the 3rd Floor of the castle were pretty annoying, all of the ones that took place in the sky. | |||
DurfarC Beezo Level: 33 Posts: 38/483 EXP: 218551 For next: 10628 Since: 09-04-04 From: Norway Since last post: 20 days Last activity: 12 hours |
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There are no exceptions here; I ALWAYS hated Dire Dire docks, and I still hate it. Everytime I tried to get the stupid 100 coins, I always went sucked by the d**n black hole I still got all the 120 stars at the end though... | |||
Timmy Turner Octorok Level: 9 Posts: 12/24 EXP: 2496 For next: 666 Since: 08-08-04 From: UK Since last post: 380 days Last activity: 339 days |
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How can anyone not find wet-dry world hard!?!?! I didn't realize until about three weeks on getting to the level that where ever you landed in the painting, the water level goes up and down! | |||
Mutation Buzzy Beetle Level: 30 Posts: 168/389 EXP: 154861 For next: 11008 Since: 09-21-04 Since last post: 22 days Last activity: 5 min. |
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Originally posted by Timmy Turner Yes, that course is a bit awkward...and sometimes I could've sworn it looked like the whole course was moving up and down while the water stays still. I don't know why the camera makes it look that way. |
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Acmlm's Board - I2 Archive - Lost Section - Most annoying course in Super Mario 64? (possible spoilers) | | | |