Register | Login | |||||
Main
| Memberlist
| Active users
| ACS
| Commons
| Calendar
| Online users Ranks | FAQ | Color Chart | Photo album | IRC Chat |
| |
0 user currently in Lost Section. |
Acmlm's Board - I2 Archive - Lost Section - What should the next Super Mario Advance be? | | | |
Pages: 1 2 | Add to favorites | "RSS" Feed | Next newer thread | Next older thread |
User | Post | ||
XWAMAN Red Goomba Permaban - Re-registered while banned. Level: 11 Posts: 29/39 EXP: 5530 For next: 455 Since: 06-05-04 From: Long Island, NY Since last post: 483 days Last activity: 339 days |
| ||
i think it should be SMB2j but id rather that as a nes classic gba game instead but an enhanced super mario land 1 or 2 would be sweet | |||
Alastor the Stylish Hey! I made a cool game! It's called "I poisoned half the food, so if you eat you might die!" Have a taco. Level: 114 Posts: 1471/7620 EXP: 16258468 For next: 51099 Since: 03-15-04 From: Oregon, US Since last post: 2 hours Last activity: 2 hours |
| ||
SMB2J was in SMDX (SMBDX?) for GBC. Anyway, Advance games are on the way out, what with the DS coming out later this year. If anything they'll remake Super Mario 64 on the DS. |
|||
JJ64 Boo Level: 45 Posts: 645/919 EXP: 640956 For next: 19208 Since: 05-22-04 From: Green Bay, WI Since last post: 441 days Last activity: 269 days |
| ||
Super Mario Advance 5... What haven't they done yet? They've done all the Super Mario Brothers series and both Super Mario Worlds... |
|||
Alastor the Stylish Hey! I made a cool game! It's called "I poisoned half the food, so if you eat you might die!" Have a taco. Level: 114 Posts: 1474/7620 EXP: 16258468 For next: 51099 Since: 03-15-04 From: Oregon, US Since last post: 2 hours Last activity: 2 hours |
| ||
Nothing, that's what. which is why I think they'll make a Super Mario 64 DX. Or maybe Super Mario Advance 5: Super Smash Brothers. Heheheh. | |||
Clockworkz Birdo "Hoargh! Take your shoes off!" Level: 64 Posts: 1104/2002 EXP: 2188320 For next: 25777 Since: 03-15-04 From: Undisclosed Since last post: 12 hours Last activity: 12 hours |
| ||
Speaking of which, I'd like to see a GBA version SSB. That would be quite interesting, IMO. Craw: Stop being so serious. He's saying, IF there is going to be a SMA5, what would be a good candidate? Just play along. Playcate, or something. |
|||
Alastor the Stylish Hey! I made a cool game! It's called "I poisoned half the food, so if you eat you might die!" Have a taco. Level: 114 Posts: 1490/7620 EXP: 16258468 For next: 51099 Since: 03-15-04 From: Oregon, US Since last post: 2 hours Last activity: 2 hours |
| ||
But I just told you there's nothing to use... | |||
Ed Lantern Ghost Level: 42 Posts: 602/761 EXP: 512715 For next: 8647 Since: 03-16-04 From: Dublin, Ireland Since last post: 215 days Last activity: 25 days |
| ||
SMA5 OMG SMA5 SHOULD BE LIEK A NEW GAME LOLOLOLOL Heed the all-caps message, peeps: A new Mario game for Ed. Superstar Saga was a refreshing vreak though |
|||
XWAMAN Red Goomba Permaban - Re-registered while banned. Level: 11 Posts: 37/39 EXP: 5530 For next: 455 Since: 06-05-04 From: Long Island, NY Since last post: 483 days Last activity: 339 days |
| ||
ssb on gba would be cool...wait so ds handles 64bit stuff? | |||
Alastor the Stylish Hey! I made a cool game! It's called "I poisoned half the food, so if you eat you might die!" Have a taco. Level: 114 Posts: 1503/7620 EXP: 16258468 For next: 51099 Since: 03-15-04 From: Oregon, US Since last post: 2 hours Last activity: 2 hours |
| ||
DS is above 64 bits. We know it's graphical capabilities are above the N64s. That's about it, though. As for SSB, it wouldn't need to use everything from the N64 version, and it could use sprites instead of models. Wouldn't exactly hurt gameplay. |
|||
Grey the Stampede Don't mess with powers you don't understand. And yes. That means donuts. Level: 82 Posts: 90/3770 EXP: 5192909 For next: 16318 Since: 06-17-04 From: Kingston, RI, USA, Earth Since last post: 2 hours Last activity: 1 hour |
| ||
So it'd be like the old Capcom fighters? To be really honest, I think the game would lose a lot of its charm if they switched it to sprites from models. The characters wouldn't be able to have as many animations, when the camera zoomed out or in the sprites would look disastrous, and I just think there'd definitely be an overall loss in the craziness of the game. Models are more fluid and more versatile than sprites, and a game like Smash Brother calls for some extreme versatility. | |||
Alastor the Stylish Hey! I made a cool game! It's called "I poisoned half the food, so if you eat you might die!" Have a taco. Level: 114 Posts: 1583/7620 EXP: 16258468 For next: 51099 Since: 03-15-04 From: Oregon, US Since last post: 2 hours Last activity: 2 hours |
| ||
Well who says it has to zoom in too much? You can still see them just fine from a close distance without it being TOO close. And really, models take up a lot more space than a spritesheet, you could mimic the fluidity fairly easy if you took enough time making the sprites. | |||
Kirbynite Vire Holy Cucco! Level: 55 Posts: 323/1366 EXP: 1233975 For next: 80214 Since: 03-15-04 From: On some floating island, Earth Since last post: 14 hours Last activity: 4 hours |
| ||
He's talking about having the sprites zoomed out too much. Not in And actually, if done right, the sprites wouldn't look disasterous. I've played the GBA game, DBZ: Supersonic Warriors, and their zooming engine still makes the sprites look decent.. One shouldn't exactly expect to see every little detail from a model in such a zoomed out distance. And I've also played Four Swords Adventure, and having the screen zoomed away from all the Links still look good. (A lot better than the DBZ game) Personally, I'd love to see a sprite based Smash Bros. game. Fluidity shouldn't be a problem if Hal's making it. I mean, them sprite based fighters look beautiful, and everything seems to move fluidily. *wishes for a sprite based Smash Bros. game* |
|||
Alastor the Stylish Hey! I made a cool game! It's called "I poisoned half the food, so if you eat you might die!" Have a taco. Level: 114 Posts: 1618/7620 EXP: 16258468 For next: 51099 Since: 03-15-04 From: Oregon, US Since last post: 2 hours Last activity: 2 hours |
| ||
Judging by your name I'm surprised you didn't mention the fact that HAL did the Kirby games. | |||
Aioria Boss Bass Yes I will!! ;D Middle Ages Warrior Level: 58 Posts: 465/1567 EXP: 1516086 For next: 61460 Since: 03-15-04 From: near the pneumon ultramicroscop icsilicovolcanoconiosis land Since last post: 19 days Last activity: 19 days |
| ||
It'd be nice if Nintendo make a new mario game in the old style, insted of only making those remakes. They should try it. | |||
JR11 Rex Level: 35 Posts: 33/533 EXP: 278666 For next: 1270 Since: 06-07-04 From: Po-Town, ON Since last post: 1 day Last activity: 1 day |
| ||
Originally posted by Aioria Well, Nintendo does add extra SFX to the games (whopee!). I think that it's SMRPG's turn to be reborn. |
|||
Alastor the Stylish Hey! I made a cool game! It's called "I poisoned half the food, so if you eat you might die!" Have a taco. Level: 114 Posts: 1782/7620 EXP: 16258468 For next: 51099 Since: 03-15-04 From: Oregon, US Since last post: 2 hours Last activity: 2 hours |
| ||
Originally posted by Masterofmario11Not if SQUARE-ENIX has anything to say about it. |
|||
JR11 Rex Level: 35 Posts: 34/533 EXP: 278666 For next: 1270 Since: 06-07-04 From: Po-Town, ON Since last post: 1 day Last activity: 1 day |
| ||
Yeah. Good Point. I forgot about them. | |||
Dylan Devil Trumpets and Angel Trombones ~ Level: 54 Posts: 249/1407 EXP: 1181697 For next: 52173 Since: 06-19-04 From: Ottawa, Canada. Since last post: 1 day Last activity: 6 hours |
| ||
SML in 32bit full color and 16 channel sound, and maybe add some secret levels for high-scores. | |||
KP9000 Flurry Level: 27 Posts: 110/261 EXP: 102741 For next: 13418 Since: 03-18-04 From: Wherever you saw me last... Since last post: 22 days Last activity: 2 days |
| ||
Originally posted by Kyouji Craw The Nintendo 64 was never 64 bits. It had 32 bit video and 32 bit sound. Nintendo dubbed it the Nintendo 64 because it just seemed like a good white lie. Anyways, i also think SMA5 should be a remake of SMRPG... The DS is making an all new original for mario brothers.... Its at gamespot. |
|||
HyperLamer <||bass> and this was the soloution i thought of that was guarinteed to piss off the greatest amount of people Sesshomaru Tamaranian Level: 118 Posts: 1293/8210 EXP: 18171887 For next: 211027 Since: 03-15-04 From: Canada, w00t! LOL FAD Since last post: 2 hours Last activity: 2 hours |
| ||
AFAIK, it's 64 because (with the expansion) it has 8MB = 64Mb of RAM.Originally posted by Kyouji Craw Go play Mario Kart 64. See the awesome 3D models? All 2D sprites. Enough said. I say Mario RPG, but I wouldn't expect it. Maybe Super Mario Land. (As for a whole new game, that'd be nice, but the SMA series should stick to ports.) |
Pages: 1 2 | Add to favorites | "RSS" Feed | Next newer thread | Next older thread |
Acmlm's Board - I2 Archive - Lost Section - What should the next Super Mario Advance be? | | | |