Register | Login | |||||
Main
| Memberlist
| Active users
| ACS
| Commons
| Calendar
| Online users Ranks | FAQ | Color Chart | Photo album | IRC Chat |
| |
0 user currently in Lost Section. |
Acmlm's Board - I2 Archive - Lost Section - Whats up with the SMB1 "crown" when you get a lot of lives? | | | |
Add to favorites | "RSS" Feed | Next newer thread |
User | Post | ||
frantik Paragoomba Level: 15 Posts: 6/66 EXP: 13104 For next: 3280 Since: 03-15-04 Since last post: 400 days Last activity: 339 days |
| ||
what is that graphic when you get a bunch of lives? is it a crown or what? the sprite isnt used anywhere else in the game.. you'd think they'd just make it a 1 or something | |||
Kitten Yiffer Purple wand Furry moderator Vivent l'exp����¯�¿�½������©rience de signalisation d'amusement, ou bien ! Level: 135 Posts: 220/11162 EXP: 28824106 For next: 510899 Since: 03-15-04 From: Sweden Since last post: 3 hours Last activity: 4 min. |
| ||
Yeah it's only used for the lives. when you get ten or more life it appears... And if you get more than twenty. It glitches. I have only seen that in hacks thought... (like Acmlm's ) |
|||
frantik Paragoomba Level: 15 Posts: 8/66 EXP: 13104 For next: 3280 Since: 03-15-04 Since last post: 400 days Last activity: 339 days |
| ||
when you say it glitches, do you mean it starts displaying weird sprites? ive seen that happen when people get a bunch of lives in 3-1 with the koopa shells on the steps in the original | |||
Banedon Giant Red Paratroopa Level: 55 Posts: 177/1408 EXP: 1291380 For next: 22809 Since: 03-15-04 From: Michigan Since last post: 101 days Last activity: 90 days |
| ||
Because they were too lazy to make the number of lives two digits? Yeah, after (crown)9, you get into letters of the alphabet, then weird symbols which are actually parts of the graphics used in the game... And if you get 128 or more lives, the game interprets it as a negative number. You lose. (edited by Banedon on 03-16-04 07:38 AM) |
|||
Joachim Mole Level: 30 Posts: 88/358 EXP: 165561 For next: 308 Since: 03-15-04 From: Neo Kobe Since last post: 3 hours Last activity: 3 hours |
| ||
Just guess the creators didn't expect you to get over 20 lives in a run. | |||
gnkkwinrrul Dry Bones Level: 39 Posts: 17/647 EXP: 402054 For next: 2717 Since: 03-15-04 From: LYKEOMGIMFROMSOMEPLACE???? Since last post: 81 days Last activity: 40 days |
| ||
I guess the game uses the 1-9th graphic in the game, and when it gets to nine and goes up one more it uses the next graphic up from that and it is the crown. After the crown, it will start to use pieces of the title screen and when you get to 128, I guess it goes back to the beginning of the graphics and it interprets it as you having no lives. | |||
Banedon Giant Red Paratroopa Level: 55 Posts: 193/1408 EXP: 1291380 For next: 22809 Since: 03-15-04 From: Michigan Since last post: 101 days Last activity: 90 days |
| ||
Originally posted by Ralphy Boy Just guess the creators didn't expect you to get over 20 lives in a run. Actually, you have a point there...it's not like SMB3 or SMW where it's possible to rack up zillions of lives easily...in SMB1 there were only four (I believe): - 1-UP mushroom. - Getting 100 coins. - Kicking a koopa at enough enemies. - Stomping enough enemies without hitting the ground (staircase trick in 3-1). In SMB3 there was also the cards, spade houses, 3-UP blocks, etc. and of course more coins and 1-UP's. Originally posted by gnkkwinrrul I guess the game uses the 1-9th graphic in the game, and when it gets to nine and goes up one more it uses the next graphic up from that and it is the crown. After the crown, it will start to use pieces of the title screen and when you get to 128, I guess it goes back to the beginning of the graphics and it interprets it as you having no lives. Actually, I believe there were 256 graphic tiles...the reason you die at 128 is because that is binary 10000000, and the leftmost bit was considered a negative sign (this is known as "signed" numbering; "unsigned" numbering would just treat it as another bit). Therefore, instead of 128 lives, the game sees -128, and the next time you lose a life, the game tests if the number of lives <= 0 to see if there is a game over. Since the lives counter is interpreted as a negative number, you lose. |
|||
Acmlm Torosu heh Level: 51 Posts: 177/1173 EXP: 981994 For next: 31944 Since: 03-15-04 From: Somewhere that isn't outside of Sherbrooke, Québec, Canada Since last post: 39 days Last activity: 3 hours |
| ||
I remember messing around with the ASM for that before If the life count is below 10, it'll use a blank tile followed by tile number [amount of lives] ... otherwise it'll display a crown, followed by tile number [lives - 10] ... and since the tile order goes like this: 0123456789ABCDEF GHIJKLMNOPQRSTUV WXYZ various symbols and other graphics from the game go here Now, why didn't they just implement a 2 digit life count (very well possible, it'd only take a few more bytes of code, I was able to ASM hack that by only removing part of the world display above it)? I don't really know ... but the highest I got without any trick (like in 3-1) was only 14 lives, so I'm sure they never expected to see [crown]A and such But they could still have made it 1 so that 10-19 at least look right ... I guess they just wanted to make it look special |
|||
Banedon Giant Red Paratroopa Level: 55 Posts: 220/1408 EXP: 1291380 For next: 22809 Since: 03-15-04 From: Michigan Since last post: 101 days Last activity: 90 days |
| ||
Yeah, actually "crown zero" does look weird...when I first saw it I thought I had zero lives but was allowed to play anyway for some weird reaason... | |||
Kitten Yiffer Purple wand Furry moderator Vivent l'exp����¯�¿�½������©rience de signalisation d'amusement, ou bien ! Level: 135 Posts: 404/11162 EXP: 28824106 For next: 510899 Since: 03-15-04 From: Sweden Since last post: 3 hours Last activity: 4 min. |
| ||
Maybe it was planned that the crown was used for something else first... Usually there is alot of ideas which get abonden during development. (edited by Kitten Yiffer on 03-18-04 08:08 AM) |
|||
gnkkwinrrul Dry Bones Level: 39 Posts: 106/647 EXP: 402054 For next: 2717 Since: 03-15-04 From: LYKEOMGIMFROMSOMEPLACE???? Since last post: 81 days Last activity: 40 days |
| ||
I think that the crown is from princess peach's head | |||
frantik Paragoomba Level: 15 Posts: 26/66 EXP: 13104 For next: 3280 Since: 03-15-04 Since last post: 400 days Last activity: 339 days |
| ||
Originally posted by Acmlm i guess that koopa trick in 3-1 was a fluke then [edit: oops sorry if this was too old too bump :eek:] (edited by frantik on 03-28-04 07:34 AM) |
Add to favorites | "RSS" Feed | Next newer thread |
Acmlm's Board - I2 Archive - Lost Section - Whats up with the SMB1 "crown" when you get a lot of lives? | | | |