Register | Login
Views: 19364387
Main | Memberlist | Active users | ACS | Commons | Calendar | Online users
Ranks | FAQ | Color Chart | Photo album | IRC Chat
11-02-05 12:59 PM
0 user currently in Lost Section.
Acmlm's Board - I2 Archive - Lost Section - how do you want it to be..? | |
Add to favorites | "RSS" Feed | Next newer thread | Next older thread
User Post
paradox

Spike
Level: 41

Posts: 2/703
EXP: 455239
For next: 24906

Since: 03-16-04
From: usa

Since last post: 40 days
Last activity: 25 days
Posted on 03-16-04 12:56 AM Link | Quote
the newest final fantasy, what would you suggest to make it the best?
neotransotaku

Baby Mario
戻れたら、
誰も気が付く
Level: 87

Posts: 92/4016
EXP: 6220548
For next: 172226

Since: 03-15-04
From: Outside of Time/Space

Since last post: 11 hours
Last activity: 1 hour
Posted on 03-16-04 01:09 AM Link | Quote
if this was the last one...make more dynamic battle scenes in which the background depends on where the characters are, and more of an action RPG where pressing a button is not enough...you actually have to connect and manually move to get out of the way...but that second one might no longer make it an RPG?
Sofie

Level: 52

Posts: 38/1210
EXP: 1028812
For next: 55028

Since: 03-15-04

Since last post: 187 days
Last activity: 279 days
Posted on 03-16-04 01:24 AM Link | Quote
Giving the female lead as much action time as the male one, such as letting her control/lead the party inparts of the story.
Combine all the good elements of their previous experiences into one, hopefully making the game somewhat of a challenge.
Not include useless characters. I rather have less characters to choose from, but with a deeper background in the storyline, than the oposite.
I do like the fact that the female
Kasumi-Astra
Administrator
Level: 62

Posts: 35/1867
EXP: 1971846
For next: 12840

Since: 03-15-04
From: Reading, UK
Uni: Sheffield, UK

Since last post: 1 day
Last activity: 12 hours
Posted on 03-16-04 01:37 AM Link | Quote
I want in=depth characterisation, a side quest for every character involving their story, a straight foward battle system, and no more freakin' beaches

FFX seemed to have far to much beach in it. It looked far too happy and optimistic, too


(edited by Kasumi-Astra on 03-15-04 04:38 PM)
Izlude

Octoballoon
Level: 22

Posts: 37/171
EXP: 54655
For next: 3695

Since: 03-15-04
From: Canada

Since last post: 421 days
Last activity: 14 days
Posted on 03-16-04 01:42 AM Link | Quote
Make it harder. Final Fantasy VII and up and have been getting easier and easier. I'd like a challenge put back into the game, like in FFVI and below.

Other then that, nothing really.
Sofie

Level: 52

Posts: 43/1210
EXP: 1028812
For next: 55028

Since: 03-15-04

Since last post: 187 days
Last activity: 279 days
Posted on 03-16-04 01:45 AM Link | Quote
Originally posted by Kasumi-Astra

FFX seemed to have far to much beach in it. It looked far too happy and optimistic, too


Well, spira was supposed to be a watery world
and I thought FFX was rather pessimistic, kinda like FFVII. oh well.
Kwan
Doesn't have a valid sized userpic. ||bass will be pissed :((((((((
Level: 50

Posts: 68/1137
EXP: 937111
For next: 10206

Since: 03-15-04
From: Durkadurkastan!

Since last post: 22 days
Last activity: 2 days
Posted on 03-16-04 01:49 AM Link | Quote
The latest screens on FF12 have kickass Battle GUI. Hopefully more on the game will be concentrated on, I thought FFX's story was top notch, but it felt too easy since you were guided. I want FULL world map roaming, FF9 was good for that.
Xeolord

- B l u e s -
Power Metal > All
Level: 81

Posts: 109/3418
EXP: 4884196
For next: 108653

Since: 03-15-04
From: Yeah

Since last post: 15 hours
Last activity: 15 hours
Posted on 03-16-04 02:00 AM Link | Quote
Originally posted by Izlude
Make it harder. Final Fantasy VII and up and have been getting easier and easier. I'd like a challenge put back into the game, like in FFVI and below.

Other then that, nothing really.


Totally agreed. Unlike in FFVI, FFVII, FFIX, FFX, I'd actually like to die sometimes.

And I also agree to Kwan, I want an open ended adventure, not linear. Like FFVI when you reach the world of Ruin, your basically on your own after that. FFIX had good exploration too.


(edited by Xeogred on 03-15-04 05:00 PM)
KATW

King Yoshi
"If you stare at something long enough, it can be funny."
Level: 86

Posts: 55/3959
EXP: 6087979
For next: 54128

Since: 03-15-04

Since last post: 7 hours
Last activity: 5 hours
Posted on 03-16-04 02:07 AM Link | Quote
Id like Realtime battle... I mean REAL TIME. You are walking along and a monster pops out, you battle RIGHT THERE! Not some... pre-determined background.

Oh, and MORE CHARACTER DEPTH, and the return of summons
Xeolord

- B l u e s -
Power Metal > All
Level: 81

Posts: 112/3418
EXP: 4884196
For next: 108653

Since: 03-15-04
From: Yeah

Since last post: 15 hours
Last activity: 15 hours
Posted on 03-16-04 02:09 AM Link | Quote
Originally posted by Kirby all the way
Id like Realtime battle... I mean REAL TIME. You are walking along and a monster pops out, you battle RIGHT THERE! Not some... pre-determined background.

Oh, and MORE CHARACTER DEPTH, and the return of summons


That would kind of ruin the feel of a "Final Fantasy" game though, since all of the FF games titled with numbers aren't real time battling.
Anya

The Exile
Ultima Mezcla de Yin Yan

Level: 98

Posts: 25/5337
EXP: 9530313
For next: 124040

Since: 03-15-04
From: South Florida

Since last post: 2 days
Last activity: 2 days
Posted on 03-16-04 03:18 AM Link | Quote
Less playable chars, so you can get to know them more and understand why they are on the said quest and a deep storyline.
Xeolord

- B l u e s -
Power Metal > All
Level: 81

Posts: 132/3418
EXP: 4884196
For next: 108653

Since: 03-15-04
From: Yeah

Since last post: 15 hours
Last activity: 15 hours
Posted on 03-16-04 03:22 AM Link | Quote
Originally posted by Anya
Less playable chars, so you can get to know them more and understand why they are on the said quest and a deep storyline.


I actually like more characters. Like in FFVI, it almost felt like you controlled an army. And it's up to you who to decide to play as.
paradox

Spike
Level: 41

Posts: 13/703
EXP: 455239
For next: 24906

Since: 03-16-04
From: usa

Since last post: 40 days
Last activity: 25 days
Posted on 03-16-04 05:29 AM Link | Quote
all you guys pretty much have the same idea, and i agree with you completly, the final fantasy series has been getting les and less exciting, what we need is a kinda mixed version of all final fantasys put together, i think that would be a pretty neat idea...but then again it might get boring as well, o well just a thought
Chronosphere-X

Flurry
Level: 27

Posts: 2/268
EXP: 106782
For next: 9377

Since: 03-20-04

Since last post: 10 hours
Last activity: 10 hours
Posted on 03-20-04 04:09 AM Link | Quote
I'd use more worldmaps like in ff5 and make the game last for over 300 hours. Also with loads of sidequests and different stuff to do, snowboard,blitzball etc..
Chickenlump

Level: 41

Posts: 41/722
EXP: 474192
For next: 5953

Since: 03-15-04
From: Columbia City Indiana

Since last post: 3 hours
Last activity: 4 min.
Posted on 03-20-04 04:16 AM Link | Quote
No online connectivity, or that silly (silly as in terrible) playOnline crap. I want to play a role playing game at home, on my home console, without worrying about downloading anything, or chatting with other players, or getting the latest hints, only available online. Gah.
Less concentration on love interests. Must every plot involve the love between the characters? I'd like to see a really good buddy game, great friends, no long drawn out romances or love triangles. OVERUSED.




(edited by Chickenlump on 03-19-04 08:55 PM)
Apophis

Red Super Koopa
Level: 45

Posts: 94/882
EXP: 640255
For next: 19909

Since: 03-15-04

Since last post: 15 hours
Last activity: 15 hours
Posted on 03-20-04 05:42 AM Link | Quote
WORLD MAP! I mean, come on, it allows for a much bigger world. Also, NOT SO FRICKING LINEAR! The main problem with FFX is that it seems to linear ad forces you to do things in a certain order with virtually no hidden side quests. It was like playing FFMQ again. SIDE QUESTS! Give me fricking side quests!
Chronosphere-X

Flurry
Level: 27

Posts: 6/268
EXP: 106782
For next: 9377

Since: 03-20-04

Since last post: 10 hours
Last activity: 10 hours
Posted on 03-20-04 03:59 PM Link | Quote
Originally posted by Chickenlump
No online connectivity, or that silly (silly as in terrible) playOnline crap. I want to play a role playing game at home, on my home console, without worrying about downloading anything, or chatting with other players, or getting the latest hints, only available online. Gah.
Less concentration on love interests. Must every plot involve the love between the characters? I'd like to see a really good buddy game, great friends, no long drawn out romances or love triangles. OVERUSED.




I agrree. I forgot about that. Its getting to girly now with all the love. FF6 didn't contain much love. Mostly friendship. Thats what made it better. The love factor is over used.
Apophis

Red Super Koopa
Level: 45

Posts: 106/882
EXP: 640255
For next: 19909

Since: 03-15-04

Since last post: 15 hours
Last activity: 15 hours
Posted on 03-20-04 04:13 PM Link | Quote
They add in the love factor as a sort of cheat in terms of character development. Give them a love interest, you've instantly made them multi-dimensional.
Add to favorites | "RSS" Feed | Next newer thread | Next older thread
Acmlm's Board - I2 Archive - Lost Section - how do you want it to be..? | |


ABII


AcmlmBoard vl.ol (11-01-05)
© 2000-2005 Acmlm, Emuz, et al



Page rendered in 0.038 seconds.