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1 user currently in Super Mario World hacking: |
Acmlm's Board - I2 Archive - Super Mario World hacking - Magical quest-related Custom block. | | | |
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hamtaro126 Shyguy Level: 16 Posts: 78/83 EXP: 17272 For next: 2984 Since: 05-29-04 From: hacktown, USA Since last post: 3 hours Last activity: 1 hour |
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I need a custom block which imitates the one on: The Magical Quest starring Mickey Mouse The Block I need that imitates the Blue Turn block (A Throw block) In SMW, Except That it does Reappear! My level also needs that block for certain things too! like my new Ghost house! With boo in it! Can anyone make it for me? |
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Kailieann Koopa Level: 11 Posts: 81/106 EXP: 5320 For next: 665 Since: 10-09-05 Since last post: 2 hours Last activity: 2 hours |
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I don't think you could actually do that with Blocktool. Shouldn't be too difficult with LevelASM though. Just make it so that the block reappears when you grab it. And, next time don't drag Mickey into the equation. Just say you want a reappearing throw block. |
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BMF98567 BLACK HAS BUILT A SILLY DICE-MAZE! GO! Current list of BURNING FURY >8( recipients: - Yiffy Kitten (x2) - Xkeeper Level: 53 Posts: 1238/1261 EXP: 1094149 For next: 62970 Since: 03-15-04 From: Blobaria Special Move: Rising Meatloaf Backhand Combo Since last post: 21 hours Last activity: 1 hour |
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hamtaro126, you've been told time and time again that you need to learn how to do some of this stuff for yourself. Constantly asking for these things isn't going to get you anywhere, not just because most of us don't know how to do it (yet), but also because you haven't really shown any signs of progress on, well, anything. Why should we bother making a custom block or ASM hack if the project it's being used in probably won't see the light of day? You've asked for a wide variety of blocks and hacks for both SMB3 and SMW (and probably others, I forget), yet you've never released so much as a screenshot or story line or anything, AFAIK. Before we can help you, you need to help yourself... |
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Bio Buster Beetle Level: 27 Posts: 444/458 EXP: 107144 For next: 9015 Since: 07-06-05 From: a laboratory somewhere... Waiting to be completed Since last post: 8 hours Last activity: 5 hours |
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why poeple keep thinking that Sprite and Block can be ported from one game to another like graphic | |||
Spel werdz rite Koopa Level: 14 Posts: 101/108 EXP: 11151 For next: 1920 Since: 07-26-05 From: Murrieta CA Since last post: 8 hours Last activity: 8 hours |
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I remember a rom address that determined what the throw block would be after you hit it. I will re-look for it and post it here and in the SMW Rom Addresses thread. | |||
Sukasa Boomboom Error 349857348734534: The system experienced an error. Level: 57 Posts: 1979/1981 EXP: 1446921 For next: 39007 Since: 02-06-05 From: *Shrug* Since last post: 6 days Last activity: 1 day |
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Y'know, if the block location were hardcoded, then it would be interesting to see whether you could reset the block by changing the RAM address for that particular 16x16 tile in the level. |
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Acmlm's Board - I2 Archive - Super Mario World hacking - Magical quest-related Custom block. | | | |