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11-02-05 12:59 PM
1 user currently in Super Mario World hacking: labmaster | 3 guests
Acmlm's Board - I2 Archive - Super Mario World hacking - probably last pictures of COTMK 1 'til release | |
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Sukasa

Boomboom
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Since: 02-06-05
From: *Shrug*

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Posted on 10-22-05 07:56 AM Link | Quote
Well, I've got 14 images for you to look at and rate. Please give me any feedback on them, I'd appreciate it. NOTE: I received some suggestions from board members for the status bar, and am working on it right now. The leevels will have their names in the upper-left corner (most of them)













Chris

Boo
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Posted on 10-22-05 08:14 AM Link | Quote
The hack looks... okay... Danger Pass 3 looks pretty weird. I guess it's because of the wavy water. Pipe Land 4: are those suppose to be berries in the background? If so, maybe you shoulden't have so many...

The hack, overall, looks decent. No major problems. Nice work.


(edited by Chris on 10-21-05 11:53 PM)
HyperLamer
<||bass> and this was the soloution i thought of that was guarinteed to piss off the greatest amount of people

Sesshomaru
Tamaranian

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From: Canada, w00t!
LOL FAD

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Posted on 10-22-05 08:44 AM Link | Quote
Not bad, BGs are kinda plain though. What's with the red spots in the forest BG?
Xkeeper 2.0

Hammer Brother
Local ModeratorAdministratorLocal Moderator
Again... :P
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Posted on 10-22-05 08:57 AM Link | Quote
Not too bad.

Though... are you adding HDMA effects to this?
Dark Ludwig

Red Paratroopa
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Posted on 10-22-05 09:26 AM Link | Quote

So this is the top of a snow-capped mountain? Well it's not OMG-awesome, but certainly not in the range of bad. No flaws, at least I can't see any. I don't feel that ExGFX is in need here, since it already looks nice. I don't rate according to creativity unless it's bland, but rather on flaws, so 10/10.

Pretty good, but background could use a little more detail and some clouds. Foreground looks real nice, at least the landscape. 9/10.

^^^Ditto. 9/10.

^^^Ditto. 9/10.

^^^Ditto, but with ugly FG palette! And the FG takes up half the screen! 7/10.

^^^Ditto, but this time less of the ugly ground and better landscape. Nice idea with the lava. 9/10.

I never was fond of water levels. But I can still tell that the backdrop color is way too light IMO, and that it could use a little more graphics than underwater hills for the BG. Bland, too, as are 90% of water levels. 7/10.

I like the concept of berries in the BG! And the foreground isn't too shabby, wither. 10/10.

^^^Ditto. 10/10

Very creative! I like the log maze. 10/10

This gives me such a great sense of realness that I want to jump in and be a part of it. 10/10.

This is simply THE BEST overworld I have ever seen. Flawless, ExGFX, this gets a 10/10.

Koopa submersibles? This is a nice picture, and nice concept. 10/10.

Could a flawless and creative overworld get anything less than a 10/10? 'Cause that's what this gets. I also like the lakitu with the camera!

OVERALL:

-½ for the *slight* lack of possible graphics in the BG.

-¼ for the green in the "M" indicator in the status bar. Please make the letter thicker, and with a different color.

-¼ for your water level having a bland foreground.

Combined, I give you a 9/10 for your hack. Well done! I can't wait for the release.
asdf

Cukeman
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Posted on 10-22-05 01:21 PM Link | Quote
Camera? I thought it was a sniper rifle.

01 - Great, no problems here.
02 - The tides make it look weird with the background.
03 - Same.
04 - Background is plain, but good otherwise.
05 - Odd lava.
06 - This has great potential, but for some reason (probably the brightness) I just don't like it.
07 - If I didn't know any better I'd say the background caught STDs
08 - See above.
09 - See above. The linked logs look great.
10 - Nothing much to say here.
11 - The "invisible paths" look strange, as does the world. Cool, though.
12 - Very nice! The top right reveals minor blandness, but it doesn't matter much.
13 - Great design.


(edited by asdf on 10-22-05 04:22 AM)
BMF98567
BLACK HAS BUILT A SILLY DICE-MAZE!
GO!

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Since: 03-15-04
From: Blobaria
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Posted on 10-22-05 01:52 PM Link | Quote
Not bad, but get rid of that ugly ((M)) thing in the status bar. It looks like either a deflated football or something I wouldn't dare smoke.
Sukasa

Boomboom
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From: *Shrug*

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Posted on 10-23-05 02:06 AM Link | Quote
Noted, I'm, working on your suggestions.

In the meantime, one other shot...
HyperLamer
<||bass> and this was the soloution i thought of that was guarinteed to piss off the greatest amount of people

Sesshomaru
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Posted on 10-23-05 10:36 AM Link | Quote
Cool. Shouldn't there be mud below those arches though?
elixirnova

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Posted on 10-23-05 06:43 PM Link | Quote
On that last pic, very much need to add some of that gray bubbly stuff under the bridges. Or make it more convincing that the gray bubbly isn't out of place like it looks there.
Sukasa

Boomboom
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Posted on 10-23-05 11:56 PM Link | Quote
Oh, right... I'll make some animated tiles for that. I also redid that status bar's Mario/Luigi counter, and finished the GFX for the item box, and it looks muuuuuch better. No screenies of it though, my other computer's off.
XxShaynee2xX

Koopa
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Posted on 10-24-05 06:05 AM Link | Quote
i downloaded the patch, but when i patched and tried to play, it wont load right. Do i have to expand the rom or something?
Glyph Phoenix

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Posted on 10-24-05 07:39 AM Link | Quote
Ugly red vivid dots in the background and one changed log intersection net a picture 10/10? An ugly BMF ripoff earns a "Cool"?

What the hell is wrong with you people?
Shyguy
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Posted on 10-24-05 11:58 AM Link | Quote
Here's whats wrong:

We're not deliberatly trying to be assholes!

Actually, I know where your coming from with the misplaced red dots in the forestry levels.

But everything else is fine!


(edited by yugyhS on 10-24-05 03:00 AM)
HyperLamer
<||bass> and this was the soloution i thought of that was guarinteed to piss off the greatest amount of people

Sesshomaru
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Posted on 10-24-05 06:26 PM Link | Quote
You can't have a space station without it being a ripoff of BMF's?

Those red dots do need to go, though.
Sukasa

Boomboom
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Posted on 10-25-05 02:05 AM Link | Quote
eh? Try redownloading the file, cuz freewebs sucks ballsfor downloads.

I'm going to reduce thenumber of red dots and spread them out, though.
SoNotNormal

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Posted on 10-25-05 02:32 AM Link | Quote
That was an interesting idea with the space station - but it WAS in that first part of SMO - wonder what kinda of GFX I'll need for TTYD's Palace of Shadow . . .

Doesn't look like your space buttom is working Sukasa


(edited by SoNotNormal on 10-24-05 05:33 PM)
Sukasa

Boomboom
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Posted on 10-25-05 03:59 AM Link | Quote
Space buttom? What do you mean by that? I suppose the 'fuel' indicators were ripoffs... but I had the OXY and H2O indicators first! Oh, and GP isn't an asshole, he's just being honest, and is one critic I really appreciate, because he almost always finds something that I can work on to make better. People like him really do help a lot.
Glyph Phoenix

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Posted on 10-25-05 07:23 AM Link | Quote
HH, don't be stupid. If you can't tell the difference between the general title of "Space Station" and a fuel tank tileset with extremely similar tiles, then I pity you.

Shyguy, I pity you too but for far more obvious reasons so I won't even list them.

And Sukasa, most people would say something stupid in this situation, but you didn't. Way to be.
Sukasa

Boomboom
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Posted on 10-25-05 10:19 PM Link | Quote
Thanks, GP. I know that tileset a lot like BMF's, but I kinda wanted to add in that tileset, to complement the power generation, H2O storage, and air storage parts of the station. Completion, I guess.
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