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11-02-05 12:59 PM
1 user currently in Super Mario World hacking: labmaster | 3 guests
Acmlm's Board - I2 Archive - Super Mario World hacking - New Screens of SMBDX | |
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asdf

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Posted on 10-20-05 01:06 PM Link | Quote
Looks very good. Keep in mind that there were other problems with such "minus worlds" as well. I'd also like to see the "Game Genie" worlds that can be "unlocked" with game genie codes, in particular, the 12 or so string of levels given from ZIGPSK. There's a page on it on GameFAQs.

Oh, and the original 0-1, although only accessable via Game Genie, was an underwater castle level with many dead ends.


(edited by asdf on 10-20-05 04:35 AM)
XPeter

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Posted on 10-20-05 04:05 PM Link | Quote
Originally posted by asdf
Keep in mind that there were other problems with such "minus worlds" as well. I'd also like to see the "Game Genie" worlds that can be "unlocked" with game genie codes, in particular, the 12 or so string of levels given from ZIGPSK. There's a page on it on GameFAQs.


Well, no. If it's not accessible by without a game genie, and if it's not well known, i won't be adding it.
Shane -26-

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Posted on 10-20-05 05:30 PM Link | Quote
WOW!!! Your minus worlds look good! REALLY good! This thread should get stickied. If my SMB GFX hack got stickied then this definatly should!
Luigi-San

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Posted on 10-20-05 07:11 PM Link | Quote
Once again, you never cease to amaze me, Pete.
Link2004

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Posted on 10-20-05 08:20 PM Link | Quote
Originally posted by Nebetsu
Originally posted by peter_ac
So how do they look?

Holy! They look AMAZING! And implimenting the glitch from the nes game is a great idea! ^^


What glitch are you talking about?
Golden Yoshi

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Posted on 10-20-05 08:33 PM Link | Quote
Originally posted by Link2004
Originally posted by Nebetsu
Originally posted by peter_ac
So how do they look?

Holy! They look AMAZING! And implimenting the glitch from the nes game is a great idea! ^^


What glitch are you talking about?


He's referring to the glitched worlds 0 and 36 from the NES. He's allowing access to these worlds in his remake as well. They look cool anyway...nice job.
insectduel

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Posted on 10-20-05 09:48 PM Link | Quote
WTF is that. I believe the Minus Worlds changes the attributes of the header in SMB1 series. There are many duplicate rooms I see but attributes changed plus some betalized enemies. The minus world is a no such thing. Over 128 rooms were used.

I really like the designs of this hack but kinda reminds me of the SMB3 Lost levels I designed for SMW.
Cruel Justice

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Posted on 10-20-05 10:16 PM Link | Quote
That level design is wicked f*cking sick! I see no flaws in it. Peter's a madman!!!
Chris

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Posted on 10-21-05 02:48 AM Link | Quote
Seems like you're getting better, and better, peter_ac. The recent screens you've posted really looks well! You've been working seriously hard with this hack. Great work, again!
Xkeeper 2.0

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Again... :P
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Posted on 10-21-05 06:22 AM Link | Quote


DEMO NOW

Nice way to add some extra levels, peter_ac.
Shadic

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Posted on 10-21-05 07:54 AM Link | Quote
I cannot describe how awesome it is to see these Mushroom Nightmare levels in SMW... And in such a great hack, at that.

I really like the artwork you're putting in the levels, too. It really expresses the levels well.
zeck
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Posted on 10-21-05 02:22 PM Link | Quote
Wow!!

I'm surprised very much!
World -1, -2 and -3, are REALLY, implemented.

I'm lookin' forward to demo.
Stifu

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Posted on 10-21-05 02:28 PM Link | Quote


Raccoon ear shouldn't be placed like this when Mario looks up... But you may not have the possibility to move it around, as the raccoon sprite is most likely independant from Mario's.
insectduel

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Posted on 10-21-05 09:12 PM Link | Quote
The Minus Wolrd is the coolest project you made Pete. I rather have more fun looking at beta levels using YY's SMB1 level editor to see it.
Shane -26-

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Posted on 10-21-05 10:49 PM Link | Quote
Stifu is probably the only person to notice a flaw in these hacks and complain about it. I don't think three or four pixels out of place are going to make the game less fun. SMBDX and TLLDX are two of the best hacks I have ever seen.
asdf

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Posted on 10-21-05 11:18 PM Link | Quote
Originally posted by Shane -26-
Stifu is probably the only person to notice a flaw in these hacks and complain about it. I don't think three or four pixels out of place are going to make the game less fun. SMBDX and TLLDX are two of the best hacks I have ever seen.


You should've seen me when I was playtesting the original release. Hell, I can even spot some errors in these screenshots.


Like here, for example. The far right pipe is floating.


Or here, where there is a small error on the far right.
Shane -26-

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Posted on 10-21-05 11:57 PM Link | Quote
I played the latest release of both of them and they were almost flawless. No hack is perfect.
XPeter

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Posted on 10-22-05 12:14 AM Link | Quote
Shane, I thought I told you to keep quiet me giving those to you.

@ asdf: Wait until i ASK you to beta test it eh? And even then I want you to keep it in PMs.
kristopher_pearman

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Posted on 10-22-05 02:20 AM Link | Quote
remember people hes trying to make it as similar to the nes as possible and most of the nes pipes floated and on tll some of them cut the ground apart! ill try to get a screenie of the original so you can see what i mean
Jacob264

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Posted on 10-22-05 10:57 PM Link | Quote
Very Good Job.



Keep On Working


And Remember


Work Hard
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