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Main - SMW Hacking - JAMH: New Board, Old Content [Screenshots] | New thread | New reply |
Juggling Joker |
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Paragoomba Level: 21 Posts: 1/72 EXP: 48404 Next: 1539 Since: 02-22-07 Last post: 5920 days Last view: 5161 days |
JAMH is the off touted, never completed hack I've been working on for quite some time now (a couple of years at least). Eventually it will be finished, probably sooner if someone good at designing levels ever joins the team. In the interest of preserving my old work without having to retype everything, here are some old posts I made on the old board. Old old old. I hope I don't get shot for contributing absolutely nothing new.
Posted by JJ Posted by JJ Posted by JJ ____________________ Not The Only Starfish |
Kles |
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Level: 75 Posts: 142/1301 EXP: 3718642 Next: 108262 Since: 02-19-07 From: Canada |
OH GOD IT'S ALL SO BRIGHT.
I love it. Looks really different - which is what SMW needs. |
OoBurns |
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Boo Level: 68 Posts: 100/1036 EXP: 2642427 Next: 86373 Since: 02-19-07 From: It is a mystery. Last post: 5726 days Last view: 5726 days |
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roxahris |
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Level: 52 Posts: 36/568 EXP: 1072778 Next: 11062 Since: 02-19-07 From: Here? Last post: 3927 days Last view: 3890 days |
Whoa! Amazing! That looks great! So good, that I feel like eating it... maybe not.
But I gotta admit, those graphics/exgfx looks tasty. I cant wait to see more! ____________________ Love your lawn. |
Omega |
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Red Goomba Level: 16 Posts: 8/35 EXP: 16408 Next: 3848 Since: 02-19-07 Last post: 6216 days Last view: 6169 days |
Say J.J, you wouldn't happen to have a copy of you're last demo of JAMH, would ya? I started playing it, but I somehow erased it ..... |
Raccoon Sam |
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Cobrat Level: 56 Posts: 25/672 EXP: 1380475 Next: 17701 Since: 02-19-07 From: Hi Last post: 3472 days Last view: 2703 days |
Durrr for the love of god turn EPX/2xSal mode off.
But otherwise, excellent. I love your candy/food implementations. ____________________ |
Ailure |
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Hats Steam Board2 group Level: 121 Posts: 185/3965 EXP: 19785547 Next: 271149 Since: 02-19-07 From: Sweden, Skåne Last post: 3305 days Last view: 2056 days |
Can you retake some screenshots? They're using that ugly filter.
I like the new enemies alot though. Hehe. ____________________ AIM: gamefreak1337, MSN: Emil_sim@spray.se, XMPP: ailure@xmpp.kafuka.org
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Kyargu |
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between a rock and a hard place Level: 26 Posts: 39/115 EXP: 97732 Next: 4543 Since: 02-19-07 Last post: 4451 days Last view: 2329 days |
Funny how I just kind of noticed the old forum about this hack on the reallllllly old Zcf archives from years ago.
Anyway, this looks awesome. Lots of candy and wee happiness I want to play it ;___; Posted by Juggling Joker ...The funny thing is, I've always likened the original SMW's ground tiles to cake in my head. I honestly don't know if that was intentional or what |
Ailure |
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Hats Steam Board2 group Level: 121 Posts: 187/3965 EXP: 19785547 Next: 271149 Since: 02-19-07 From: Sweden, Skåne Last post: 3305 days Last view: 2056 days |
Well, apart from the obvious chocolate island, there were parts that actually reminded me about cake too. Such as the various underground areas. ____________________ AIM: gamefreak1337, MSN: Emil_sim@spray.se, XMPP: ailure@xmpp.kafuka.org
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Raccoon Sam |
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Cobrat Level: 56 Posts: 26/672 EXP: 1380475 Next: 17701 Since: 02-19-07 From: Hi Last post: 3472 days Last view: 2703 days |
I used to think that the Brown lava was chocolate porridge. ____________________ |
Juggling Joker |
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Paragoomba Level: 21 Posts: 3/72 EXP: 48404 Next: 1539 Since: 02-22-07 Last post: 5920 days Last view: 5161 days |
I promise that I will not use filters in my screenshots anymore, but you have to realize that these were taken a very long time ago. Also, notice the enemy screenshots actually are completely unfiltered (though they are expanded to make the detail easier to see).
On the note of level design, is anyone seriously interested in joining the project? I haven't had much interest in making levels, I have more fun designing and implementing my graphics (even if they don't hold a candle to the more serious graphic designers). Maybe I'll make a new thread, but historically that's proven itself useless. Woe is me! Demo, demo. Where did I put that demo? I've been considering just rereleasing the demo anyway with the improved graphics, but it wouldn't have any more levels than the last demo. I don't want to release anything without adding anything more than graphics, but the old demo is hardly even a good indication of where the hack is at anymore. Thoughts? ____________________ Not The Only Starfish |
Sukasa |
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Red Birdo Level: 92 Posts: 40/2112 EXP: 7691867 Next: 65070 Since: 02-19-07 Last post: 4452 days Last view: 3223 days |
I'd be willing to make some levels for you JJ. I'm fairly good at them. |
Nicole |
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Mole Level: 43 Posts: 129/363 EXP: 548066 Next: 16980 Since: 02-19-07 From: Massachusetts/Virginia Last post: 4354 days Last view: 3332 days |
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Luigi-San |
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Melon Bug Level: 58 Posts: 23/732 EXP: 1569368 Next: 8178 Since: 02-20-07 Last post: 4257 days Last view: 3516 days |
Best custom graphics artist I've seen. <3 |
Xenesis |
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Level: 46 Posts: 11/416 EXP: 672334 Next: 39440 Since: 02-20-07 Last post: 4389 days Last view: 3097 days |
This thread is making me hungry.
I have to say, they're very pretty though. One way to turn kids off veggies forever! |
Higsby |
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Pokey Level: 57 Posts: 42/681 EXP: 1408275 Next: 77653 Since: 02-19-07 From: Canada Last post: 6123 days Last view: 5918 days |
This is something I haven't seen before. I am really really impressed and amazed. All of the graphics look very nice and the outlines on the sprites make them look a lot better.
Good job! |
BounderTower |
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Red Koopa Level: 28 Posts: 64/131 EXP: 118819 Next: 12519 Since: 02-19-07 From: Texxshuss Last post: 6058 days Last view: 6043 days |
Lookin good!
My only suggestion is to change the lava/podoboo to match the candy theme you've got. Like maybe to liquid chocolate or taffy, with the fireballs being.. hmm.. bubbles of that stuff popping out, but somehow obviously not something the player would want to attempt stomping. Or perhaps the lava could stay red, but be interpreted as candy-apple coating and have apples-on-sticks in it Now I'm hungry |
icegoom |
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Cheep-cheep Level: 33 Posts: 4/195 EXP: 215694 Next: 13485 Since: 02-25-07 From: United States Last post: 6051 days Last view: 6052 days |
You made transition tiles between the walls and lava/fences. Nice attention to detail! I remember seeing this hack way back. Good luck finding help with your levels and finally getting something released. |
Sparx |
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Cheep-cheep Level: 33 Posts: 27/198 EXP: 220701 Next: 8478 Since: 02-24-07 From: San Diego, CA Last post: 6102 days Last view: 666 days |
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xineohPK |
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Paragoomba Level: 21 Posts: 2/67 EXP: 43457 Next: 6486 Since: 02-20-07 From: Wisconsin, U.S. Last post: 5760 days Last view: 5563 days |
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Main - SMW Hacking - JAMH: New Board, Old Content [Screenshots] | New thread | New reply |
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