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| Acmlm's Board - I3 Archive - - Posts by Deflaktor |
| Pages: 1 2 3 |
| User | Post | ||
Deflaktor![]() Tektite Since: 12-10-05 From: Germany Last post: 5943 days Last view: 5908 days |
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| Download:
http://www.freewebs.com/deflaktor/MarioKart-UltimateChallenge.ips Screenshots: i hope you like it Ive changed Mushroom, Flower and Special Cup its only a beta version i got a question,too: how can i change the names of the maps? like in impala battles (edited by Deflaktor on 12-10-05 07:17 PM) (edited by Deflaktor on 12-10-05 07:21 PM) |
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Deflaktor![]() Tektite Since: 12-10-05 From: Germany Last post: 5943 days Last view: 5908 days |
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| sry, ive changed it | |||
Deflaktor![]() Tektite Since: 12-10-05 From: Germany Last post: 5943 days Last view: 5908 days |
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| thx,
but i dont know how to remove this bugs cuz im new at this stuff (edited by Deflaktor on 12-10-05 08:17 PM) |
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Deflaktor![]() Tektite Since: 12-10-05 From: Germany Last post: 5943 days Last view: 5908 days |
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| thx you all!
i'll try to remove these bugs. and hope to release the complete version soon |
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Deflaktor![]() Tektite Since: 12-10-05 From: Germany Last post: 5943 days Last view: 5908 days |
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Originally posted by HyperHacker go try ^^ |
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Deflaktor![]() Tektite Since: 12-10-05 From: Germany Last post: 5943 days Last view: 5908 days |
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| does anybody know the offset, which music plays, when mario hits a pow?
EDIT: ok, doesn't matter. ive found it out. ill post it at the smw memory list (edited by Deflaktor on 02-28-06 06:11 PM) |
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Deflaktor![]() Tektite Since: 12-10-05 From: Germany Last post: 5943 days Last view: 5908 days |
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| I think, you should test the uploaded things first or something like "asdfsadfsad" happens (see in tools section) | |||
Deflaktor![]() Tektite Since: 12-10-05 From: Germany Last post: 5943 days Last view: 5908 days |
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i was bored, so ive made one ![]() |
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Deflaktor![]() Tektite Since: 12-10-05 From: Germany Last post: 5943 days Last view: 5908 days |
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| I found a little (helpful) bug. See it in the attached Zsnes Movie. |
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Deflaktor![]() Tektite Since: 12-10-05 From: Germany Last post: 5943 days Last view: 5908 days |
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Originally posted by Drewseph ok here it is |
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Deflaktor![]() Tektite Since: 12-10-05 From: Germany Last post: 5943 days Last view: 5908 days |
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| Drewseph, could you please make a second version of your hack? one, where the hell run and other challengeing quests are much easier.
pleeeezee |
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Deflaktor![]() Tektite Since: 12-10-05 From: Germany Last post: 5943 days Last view: 5908 days |
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Originally posted by blackhole89 right, but its cool Originally posted by blackhole89 Originally posted by theroy The SMB3 Classic Pipe Levels are inside and are cool The "Fog of War" you can only see, if you give your fancy full scope
Originally posted by blackhole89 he said that already. so give him a chance ![]() |
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Deflaktor![]() Tektite Since: 12-10-05 From: Germany Last post: 5943 days Last view: 5908 days |
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| ok, i need 2 custom blocks:
one that changes mario's x-position and one that changes mario's y-position quite simple, huh? could someone plz make them for me?? |
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Deflaktor![]() Tektite Since: 12-10-05 From: Germany Last post: 5943 days Last view: 5908 days |
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| The slicing wont help much, because noobs dont know what advanced and what basic is. So they think title screen editing is advanced and post it there. (edited by Deflaktor on 06-25-06 07:49 AM) |
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Deflaktor![]() Tektite Since: 12-10-05 From: Germany Last post: 5943 days Last view: 5908 days |
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| man, i dont care if it hasnt any ASM hacks or any new GFX
I just want a completly new zelda adventure! and i dont really care about the story. Just make pleeeeeze a zelda hack..... |
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Deflaktor![]() Tektite Since: 12-10-05 From: Germany Last post: 5943 days Last view: 5908 days |
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| why dont you just try it?
the thwomps will still be there, but they will have wrong GFX ( in this case the girder under the valley ) |
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Deflaktor![]() Tektite Since: 12-10-05 From: Germany Last post: 5943 days Last view: 5908 days |
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| well, im visting this forum already about 3-4 years, but I made only a small amount of posts
(and tried to follow the rules). im living in germany and am originally from russia so my english is not the best. currently im working on a zelda hack, well I got about 3 hacks but all are incomplete and canceled. for now i try to learn a little bit asm so i can change a few things in zelda. many of you maybe think im a noob, well this is right, but i learn very fast
so this was it, i dont know what else to write |
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Deflaktor![]() Tektite Since: 12-10-05 From: Germany Last post: 5943 days Last view: 5908 days |
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| whats the deal with that overlays? how to use them? | |||
Deflaktor![]() Tektite Since: 12-10-05 From: Germany Last post: 5943 days Last view: 5908 days |
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| well, i think they are used in combination of events. for example when a rock is lifted and below is a staircase, the game saves this and tells the overlay to overlay this rock everytime it is shown. but how to call this "events"?? | |||
Deflaktor![]() Tektite Since: 12-10-05 From: Germany Last post: 5943 days Last view: 5908 days |
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| yeah, but how to set this bits?? and which adress are they? |
| Pages: 1 2 3 |
| Acmlm's Board - I3 Archive - - Posts by Deflaktor |