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Acmlm's Board - I3 Archive - - Posts by HyperHacker |
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HyperHacker |
Star Mario Finally being paid to code in VB! If only I still enjoyed that. <_< Wii #7182 6487 4198 1828 Since: 11-18-05 From: Canada, w00t! My computer's specs, if anyone gives a damn. STOP TRUNCATING THIS >8^( Last post: 6305 days Last view: 6305 days
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I want one, but there's practically none here. |
HyperHacker |
Star Mario Finally being paid to code in VB! If only I still enjoyed that. <_< Wii #7182 6487 4198 1828 Since: 11-18-05 From: Canada, w00t! My computer's specs, if anyone gives a damn. STOP TRUNCATING THIS >8^( Last post: 6305 days Last view: 6305 days
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I tend to be nervous when I drive, since I have little experience. I find it quite difficult to find just the right amount of pressure to push on the gas, and keep my foot there, so if I'm supposed to be doing 50 I'll keep going back and forth between 40 and 60. And the constant need to look around everywhere takes some getting used to. It's a lot harder than it looks.
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Didn't help much when my dad tried to teach me with his truck either. The steering wheel's stiff, the tires are too big (so if you turn too sharp they grind against the frame ), the gas pedal is really stiff (I have to like stand on it ) and it's not exactly what I'd call reliable. He's not much of a teacher either, always telling me how I would do things if I were driving an 18-wheeler, and I just want to say "STFU, this is a fucking pickup", but that wouldn't be such a good idea. I can do some wicked donuts though.
HyperHacker |
Star Mario Finally being paid to code in VB! If only I still enjoyed that. <_< Wii #7182 6487 4198 1828 Since: 11-18-05 From: Canada, w00t! My computer's specs, if anyone gives a damn. STOP TRUNCATING THIS >8^( Last post: 6305 days Last view: 6305 days
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Going tubing was particularly wild for me, but it was freakin' fun too. Until I fell in. Also the time I called up some satellite company (don't recall which) and tricked them into giving me various private phone numbers. I'd planned to call them the following Monday (it was Friday afternoon, so I figured nobody would answer) but I lost the sheet I wrote them on. Dammit!
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Another fun one was at some campsite in Alberta, late at night. My dad had brought home an old laptop his company was throwing out, and I found I could use it as a phone. I decided to go down to a nearby phone booth and splice into the line. Didn't have the proper tools to get into the wire box though. (And it was practically wide open... I could see the wires, but I'd have to remove some funny screws to get at them.) Probably the craziest thing I did was actually try to kill my mom's old boyfriend. (I doubt many of you could imagine the hell it was living with him. ) I was right up behind him with a knife when he turned around and grabbed it.
HyperHacker |
Star Mario Finally being paid to code in VB! If only I still enjoyed that. <_< Wii #7182 6487 4198 1828 Since: 11-18-05 From: Canada, w00t! My computer's specs, if anyone gives a damn. STOP TRUNCATING THIS >8^( Last post: 6305 days Last view: 6305 days
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no, not rly |
HyperHacker |
Star Mario Finally being paid to code in VB! If only I still enjoyed that. <_< Wii #7182 6487 4198 1828 Since: 11-18-05 From: Canada, w00t! My computer's specs, if anyone gives a damn. STOP TRUNCATING THIS >8^( Last post: 6305 days Last view: 6305 days
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I think the best way to see if you have it right is to hack up a quick SMK track viewer (or is TrackDes's source available?) and add code to plot the points/path. Just keep tweaking that code until it looks right. |
HyperHacker |
Star Mario Finally being paid to code in VB! If only I still enjoyed that. <_< Wii #7182 6487 4198 1828 Since: 11-18-05 From: Canada, w00t! My computer's specs, if anyone gives a damn. STOP TRUNCATING THIS >8^( Last post: 6305 days Last view: 6305 days
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Wait, let me get this straight... in place of a ROM, your editor can import and export passwords used by the in-game track editor? So really, it's the same idea as any other ROM editor that can import/export levels, except for two key differences: One, it doesn't need the ROM to edit imported levels, and two, it imports/exports them as a code rather than to a file. You still do need a ROM to get tracks from and test with, but the ROM may be stored on a real N64 cartridge instead of dumped to your PC.
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Actually I guess my Mario World Reconfigurator does the same, with the sprite editor. It does require a ROM, but it could potentially work without one given just the sprite codes. Except it'd be kind of pointless, since you can't input the codes into SMW itself, and you could just write down your ideas and input them later. (Not so with a big 3D track, unless you're pretty damn good at drawing in 3D. ) BTW, unless me and a lot of other people here are wrong, ROMs are legal if you dump them from your own cartridge; it's only illegal to transfer them to or from someone else. An N64 Gameshark is capable of dumping ROMs using nothing more than itself and a parallel cable, and it's ridiculously easy (open the communication program, go to RAM Editor, click Dump ROM, wait a long time). I've done it various times. (Why spend 2 hours scouring the web for an illegal copy when I can have my own legal one in 20 minutes? ) Just thought you might like to know. (There are other conditions, though. You have to destroy the ROM if you get rid of the cartridge, and can't use both at the same time. It's a backup and only a backup.) (edited by HyperHacker on 01-22-06 01:08 AM)
HyperHacker |
Star Mario Finally being paid to code in VB! If only I still enjoyed that. <_< Wii #7182 6487 4198 1828 Since: 11-18-05 From: Canada, w00t! My computer's specs, if anyone gives a damn. STOP TRUNCATING THIS >8^( Last post: 6305 days Last view: 6305 days
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It's a matter of context. If you say "game modding" it should be fairly obvious.
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Apofisu: Make frequent backups and buy better hard drives.
HyperHacker |
Star Mario Finally being paid to code in VB! If only I still enjoyed that. <_< Wii #7182 6487 4198 1828 Since: 11-18-05 From: Canada, w00t! My computer's specs, if anyone gives a damn. STOP TRUNCATING THIS >8^( Last post: 6305 days Last view: 6305 days
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img2pcx or something like that. I know you're supposed to use PCX files with some specific format. Also I think Paint Shop Pro (and probably Photoshop) can convert them.
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Originally posted by Ice Man Too many animations maybe?
HyperHacker |
Star Mario Finally being paid to code in VB! If only I still enjoyed that. <_< Wii #7182 6487 4198 1828 Since: 11-18-05 From: Canada, w00t! My computer's specs, if anyone gives a damn. STOP TRUNCATING THIS >8^( Last post: 6305 days Last view: 6305 days
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Lost levels? Fucking awesome. You plan to reveal your improved method? |
HyperHacker |
Star Mario Finally being paid to code in VB! If only I still enjoyed that. <_< Wii #7182 6487 4198 1828 Since: 11-18-05 From: Canada, w00t! My computer's specs, if anyone gives a damn. STOP TRUNCATING THIS >8^( Last post: 6305 days Last view: 6305 days
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Possible, but I imagine you'd have to change a lot of pointers. And by patching I was referring to a feature various emus have, where any IPS patch with the same name as the ROM will be applied in memory. |
HyperHacker |
Star Mario Finally being paid to code in VB! If only I still enjoyed that. <_< Wii #7182 6487 4198 1828 Since: 11-18-05 From: Canada, w00t! My computer's specs, if anyone gives a damn. STOP TRUNCATING THIS >8^( Last post: 6305 days Last view: 6305 days
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Last I heard DS made up 55% of all console sales in Japan.
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Anyway how about none of the above? Sony makes shitty hardware and simply can't be trusted, and Microsoft... hell, you've all used Windows. I don't mean to come off sounding like a fanboy, but just look at their history. PSX, PS2 and PSP all had/have major hardware problems, with early versions just plain not working and later ones having a 1-to-2-year life span. Then there's the fact that they don't give 2 shits about their customers (deliberately making their products incompatible with everything else, virus-infected CDs, and ridiculous markup). Xbox/360 wasn't all that great in the hardware quality department either, and seriously, they really need to learn how to check buffer lengths. Nintendo's hardware, save for maybe the NES, can survive just about anything and generally lasts between 5-10 years or even longer depending how well you take care of it. (The only real problems I've seen is the cartridge connectors coming loose, which can be solved by jamming folded-up paper in with the cartridge, or in the NES's case another cartridge and the Gamecube's sticky eject button which can be solved with any random book.) Besides, any teaming up of two of the three would pretty much mean death to the third, meaning no competition. Without competition, prices skyrocket and quality plummets. (edited by HyperHacker on 01-22-06 01:44 AM) (edited by HyperHacker on 01-22-06 01:45 AM)
HyperHacker |
Star Mario Finally being paid to code in VB! If only I still enjoyed that. <_< Wii #7182 6487 4198 1828 Since: 11-18-05 From: Canada, w00t! My computer's specs, if anyone gives a damn. STOP TRUNCATING THIS >8^( Last post: 6305 days Last view: 6305 days
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I fought a wild Blaine once. (Did I already mentiont his? ) One of the Pokémon used this move called TM44, which never hit. I was curious to see what it did, so I kept fighting until it did hit. There was an explosion (like Selfdestruct), then the game crashed. I started it up again and spent about 20 minutes staring at the message telling me the save file was ruined.
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Originally posted by Alastor the StylishWay to make assumptions based on absolutely no facts whatsoever. I played the crap out of VS mode back in the day, and only lost once out of maybe 100 matches.Originally posted by HyperHackerAnd you've never played the game competitively. Originally posted by 182077607309.34 I LOVED playing with that. As I remember it you had to stand next to a wall only one block wide, facing parallel to it, and use the item. Once you leave the menu you would be invisible, with your Pokémon sprites still there, and you could walk through the wall. Also, using it on a Pokémon healed some HP. BTW, I did some quick math... if you buy 29 of them, the price should drop to about $50000-60000. Speaking of going through walls... anyone else find it odd that you could surf and fish in the statues? Oh, and there were other cool glitch items. One was called '?????' and was a real working surfboard! If you used it near water it would say "[name] got on the ?????" and you could surf just as if you were on a Pokémon, without one. (I even played a hack where someone renamed it to BOARD. It was cool.) I used this to leave Palette Town without any Pokémon a few times, and got into battles to see what happened. Usually it would just end the battle instantly or say I had no Pokémon and fainted, but one time it sent me out instead of a Pokémon... it was weird as hell. Both HP bars went way off the screen, the graphics went looney, and the music just slowed down and stopped. Even lowered pitch. Sounded just like a tape player running out of batteries. Then it crashed. This reminds me of some experimenting I did. I found the game crashes often if a Pokémon's max HP is zero.
This happened to my Blue version. Turned out some bastard actually cut the connector so it wouldn't write to the save file. I never did get a chance to get back at him. I could have fixed it easily enough, but by the time I realized what the problem was, I didn't care anymore.
Just a side effect of the programming. The trainers are stored as Pokémon.
I think this was explained before. When the old guy shows you a demo battle, it changes your name to "Old Man" so it'll show up as that in battle. (This is also why you can encounter Missingno in the first place.) I guess you did something to stop it from changing back. Hm, I just thought of something. What'd happen if you saved the game in some town, shut it off, turned it back on, and surfed on the side of the island? (Might help if you played a different game on the same GB for a bit before you start again.) Since the game never initializes that part of memory until you enter a route with grass on it, and uninitialzed memory contains random data, I bet you could find all sorts of weird stuff.
HyperHacker |
Star Mario Finally being paid to code in VB! If only I still enjoyed that. <_< Wii #7182 6487 4198 1828 Since: 11-18-05 From: Canada, w00t! My computer's specs, if anyone gives a damn. STOP TRUNCATING THIS >8^( Last post: 6305 days Last view: 6305 days
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Oh, in that case, WTF? I guess if they were humans, Sony would be a con man and Microsoft would be guy who can easily be tricked into doing anything.
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Come to think of it, if Sony were just one person they'd probably be in jail by now.
HyperHacker |
Star Mario Finally being paid to code in VB! If only I still enjoyed that. <_< Wii #7182 6487 4198 1828 Since: 11-18-05 From: Canada, w00t! My computer's specs, if anyone gives a damn. STOP TRUNCATING THIS >8^( Last post: 6305 days Last view: 6305 days
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I rarely use that menu button, Scroll Lock, Pause, or a few of the F keys. |
HyperHacker |
Star Mario Finally being paid to code in VB! If only I still enjoyed that. <_< Wii #7182 6487 4198 1828 Since: 11-18-05 From: Canada, w00t! My computer's specs, if anyone gives a damn. STOP TRUNCATING THIS >8^( Last post: 6305 days Last view: 6305 days
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Originally posted by fzeromanThe editor is only illegal if you've copied data from the ROM into the program itself as opposed to just reading it from whatever ROM you've opened. This actually makes ROM-less editors harder to make, since you have to supply non-copyright-infringing replacements for all resources that you need from the ROM (graphics, rendering information, etc). Heck if it's generic enough you could even say it's not designed to be compatible with the game but just happens to be, given the right offsets. Hell you could edit maps in Pokémon or Super Mario RPG by copying a certain chunk out of the ROM, appending a bitmap header specifying 8-bit colour and a specific width, and editing it in MSPaint. (And then of course dumping them back into the ROM.) It'd just be a pain in the ass. I know what you mean about the backups though. Despite all my efforts I always end up being a popular target for theieves. I have actually opted for a "copy the game, stash the original and play the backup" method, but that means aquiring mod chips for my Gamecube and PS2, which is difficult for me.
HyperHacker |
Star Mario Finally being paid to code in VB! If only I still enjoyed that. <_< Wii #7182 6487 4198 1828 Since: 11-18-05 From: Canada, w00t! My computer's specs, if anyone gives a damn. STOP TRUNCATING THIS >8^( Last post: 6305 days Last view: 6305 days
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But then how do we know ROM refers to a game ROM dump and not some other nonvolatile storage? Or maybe the Royal Ontario Museum?
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Originally posted by QBRADQThat's it. We'll call it ROM-Fucking-With.
HyperHacker |
Star Mario Finally being paid to code in VB! If only I still enjoyed that. <_< Wii #7182 6487 4198 1828 Since: 11-18-05 From: Canada, w00t! My computer's specs, if anyone gives a damn. STOP TRUNCATING THIS >8^( Last post: 6305 days Last view: 6305 days
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You can buy USB numpads. Unfortunately the only place I've seen one (Radio Shack ) wants FIFTY DOLLARS for them. |
HyperHacker |
Star Mario Finally being paid to code in VB! If only I still enjoyed that. <_< Wii #7182 6487 4198 1828 Since: 11-18-05 From: Canada, w00t! My computer's specs, if anyone gives a damn. STOP TRUNCATING THIS >8^( Last post: 6305 days Last view: 6305 days
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Hey, I never knew about that Win+Pause. But the only time I really need to go there is to go to Device Manager. I have a registry hack which adds that to the My Computer icon's context menu, and I have a large portion at the top of the screen reserved for status displays, in which the top row of icons shows up. So I can just right-click it at any time and go to Properties or Device Manager.
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Lemme think about those F keys though. F1 - Opens Help in various things. I rarely need this because I read the manuals first. I actually wrote a program a while back to disable it because it was annoying when I accidentally hit it while renaming a while, but it caused some problems. F2 - Rename files. F3 - Find Next. F4 - Alt+F4. F5 - Refresh in most browsers, and save state in most emulators (my personal preference). F6 - Select save slot in emulators. F7 - Load state in emulators. F8-F12 - Can't think of anything. My keyboard also has those play/pause/volume control keys, which is sweet. Most don't actually do anything (Windows doesn't recognize them) but if I ever get around to it, I could write my own keyboard driver easily enough to make them useable. |
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Acmlm's Board - I3 Archive - - Posts by HyperHacker |