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06-16-24 11:26 AM
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Acmlm's Board - I3 Archive - General Gaming - Circular d-pads: Suck or not suck? New poll | |
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Do circular d-pads suck?
Do you dislike circular d-pads?
Yes; They suck
 
75.6%, 34 votes
No; They don't suck
 
24.4%, 11 votes
Multi-voting is disabled. 45 users have voted.

User Post
Zerodius

Snifit








Since: 11-19-05

Last post: 6343 days
Last view: 6339 days
Posted on 10-17-06 08:48 PM Link | Quote
In my humble opinion, the circular pad is inferior to the cross one for cases of precision.

Actually, no...

It's more about the controller.

It is a fact: as a general rule, console controllers that use the circular pad are BAD. The controls are shaky and unprecise, leading to mess-ups in hard/precision-heavy games.

If you want any fun with the circular pad, PC controllers do it much better. But then, as a general rule, PC games come in a different style (keyboard and mouse are the most used control devices in PC games) so it really doesn't apply as a general rule.

In terms of potential, the circular one is better. In terms of how it's used as a general rule, cross pad is better.

That was my opinion on the subject.
darkwitch

Red Cheep-cheep


 





Since: 10-16-06
From: Puerto Rico

Last post: 6327 days
Last view: 6327 days
Posted on 10-17-06 09:57 PM Link | Quote
I vote for yes;
I curently have an arcade thing and the controller
has a circular D-pad and that crap makes games
harder to play in my opinion, but at the same time make moving
diagonally easier so I cant deciede my self.

But meh I posted as yes.
||bass
Administrator








Since: 11-17-05
From: Salem, Connecticut

Last post: 6329 days
Last view: 6327 days
Posted on 10-17-06 10:19 PM Link | Quote
Originally posted by Kasumi-Astra
Meh, since the SNES at least, d-pads have been eight point, not four-point, even if they're not circular. I can't think of any application of the non-circular d-pad that doesn't better the circular d-pad in any way, so it's circular d-pad for the win.
Ok..... nevermind that this is not even factually correct. I can even show you wiring diagrams for both the PS, PS DualShock, and PS2 Dualshock that show them being very clearly 4 point, not 8.

First, when dualshock is off (light is off), the D-Pad is emulated as a 2-axis device. The device reports only up/down/center on axis 1 and left/right/center on axis 2. Any "diagonal" is only SOFTWARE INTERPRETATION of these two axis.

Second, when dualchock is ON (light is on), up, down, left, and right are each registered as 4 independant buttons. Again, being no different from square/triangle/x/circle, any diagonal direction is simple a software interpretation of a combination of the four cardinal directions.

In short, there is no inbuilt hardware support for diagonals in the Playstation controllers, which were definately made "since the SNES".
Luigi-San

Ptooie
ZOMG Wii is teh pwn


 





Since: 11-18-05
From: The Mushroom Kingdom a.k.a Buffalo, NY
Wii: Yes

Last post: 6329 days
Last view: 6329 days
Skype
Posted on 10-18-06 12:22 AM Link | Quote
Plus sign shape was the way god wanted d-pads to be shaped. ENd of story.
Simon Belmont
Except I'm totally fucking hyped about Dracula X: Chronicles.








Since: 11-18-05
From: Pittsburgh

Last post: 6327 days
Last view: 6327 days
Posted on 10-18-06 06:54 AM Link | Quote
Originally posted by neotransotaku
wait...so is a circular d-pad nothing more than an analog stick? because the only circular d-pad I know of the NES max controller...

analog sticks are nice when you play directional games for hours (like sports games). However, i like d-pads for RPGs and stuff...

I actually think analog sticks are the best for RPGs, it makes walking back and forth so much easier when leveling.

Originally posted by HyperHacker
Actually, the cord on my P880 broke (it was like 2 years old) and I replaced it with a P2500, the closest I could find. Same thing but with rumble. Cords break on my things all the time though, so meh. (The D-pad was fine though.)

Though I tried one of their cordless ones and it didn't work at all. It was unresponsive and kept telling me the battery was dead when it wasn't. Maybe I just got a lemon. :-/

I got a saitek p990, the cord broke 2 months after I bought it. tought me to save warranty, receipt, etc info. to this day I have to re-solder the wires every week or two to use it, the d-pad is awesome on it, though.

Originally posted by SonicandFAILS
Genesis gamepad ftw!

I concur.

seriously, maybe I was sega-raised or something, but I prefer a circular D-Pad over a stiff one, for the most part because they're easier to use, I never had any problems with them, plus they look way cooler.
Dr_Death16

970


 





Since: 05-07-06
From: Iowa

Last post: 6327 days
Last view: 6327 days
Posted on 10-18-06 11:58 AM Link | Quote
Originally posted by setz
seriously, maybe I was sega-raised or something, but I prefer a circular D-Pad over a stiff one, for the most part because they're easier to use, I never had any problems with them, plus they look way cooler.
Thumb cramps anyone? I've gotten them from the stiff cross d-pads before if you're going the same sort of direction too often. Circular d-pads are a bit more comfortable on the thumbs.
Zidane

Koopa








Since: 07-14-06
From: Melbourne, FL

Last post: 6332 days
Last view: 6333 days
Posted on 10-18-06 01:51 PM Link | Quote
Originally posted by Dr_Death16
Originally posted by setz
seriously, maybe I was sega-raised or something, but I prefer a circular D-Pad over a stiff one, for the most part because they're easier to use, I never had any problems with them, plus they look way cooler.
Thumb cramps anyone? I've gotten them from the stiff cross d-pads before if you're going the same sort of direction too often. Circular d-pads are a bit more comfortable on the thumbs.


When I was younger, the SNES controller gave me blisters. I did press a lot harder then, though. The circular pads are a lot more comfortable. They are more precise than the cross pad, but only if the user has good coordination. For those who lack this coordination, it is usually because they rejected the circular pad and never used it enough to master it.

Real gamers use the analog stick. If you're able to master the analog stick, you'll have a clear advantage over those who haven't. There is, actually, a good fighting game that makes use of the analog sticks - Capcom vs. SNK2 EO for the XBox.
Kailieann



 





Since: 11-18-05

Last post: 6327 days
Last view: 6327 days
Posted on 10-18-06 07:26 PM Link | Quote
Circular d-pads are only more precise than cross d-pads if you're playing a game that should be played with an analog stick instead of a d-pad anyways.

I guess I can agree with the circular ones being more comfortable, but that's not much comfort when I have to switch ZSNES to keyboard controls in order to play Super Metroid because the damn circlepad keeps breaking my spin-jumps.

Besides, Metroid games are the only games that give me thumb cramps anyways.
Well, Mario 64 used to, but that was before I got an analog controller.
Kasumi-Astra

Flurry


 





Since: 11-18-05
From: Sheffield England

Last post: 6327 days
Last view: 6327 days
Posted on 11-06-06 07:07 AM Link | Quote
Originally posted by ||bass

First, when dualshock is off (light is off), the D-Pad is emulated as a 2-axis device. The device reports only up/down/center on axis 1 and left/right/center on axis 2. Any "diagonal" is only SOFTWARE INTERPRETATION of these two axis.



You've missed my point. The cross-style d-pads are regardlessly capable of eight-point control using the software emulation, yet my original arguement was about the shape of the d-pad, not how control is interpreted. If both cross-style and circle-style pads are theoretically capable of the same level of control, then preference should simply fall on the shape of the pad, not the mechanics.
NintendoFB

Coney


 





Since: 11-02-06
From: Florida, US

Last post: 6390 days
Last view: 6390 days
Posted on 11-06-06 09:12 PM Link | Quote
I gotta say, No, they don't suck because there comes a time when they're useful. Example: Super Smash Brothers and Zelda.
Metal Man88

Gold axe
It appears we have been transported to a time in which everything is on fire!


 





Since: 11-17-05

Last post: 6327 days
Last view: 6327 days
Posted on 11-06-06 09:18 PM Link | Quote
Ewww. Why would I want to suck on a circular piece of dusty plastic?

...A bit more on topic, horrible puns aside, I find some things silly here. The first is that the circular D-pad is only as good as the stuff underneath it. IF it's made outta something cheap, it'll fall apart and not be accurate. If it's well-designed, it'll rock.

Second thing, that's an Analog Stick you're talking about, NintendoFB. Even worse, the N64 controller has a cross-shaped D-pad, so it doesn't.. exactly... count either.

As for the circular shaped ones I've seen, my Sega Genesis has a good one (I have yet to fly to my death because of it in the games I've played there), whereas my first-gen Saturn controller is sloppy and ineffective. There's probably more cases out there, too... so you can't exactly call every circular d-pad bad at once.
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Acmlm's Board - I3 Archive - General Gaming - Circular d-pads: Suck or not suck? |


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