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Acmlm's Board - I3 Archive - ROM Hacking - ROM Expanders |
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BakaMochi![]() Micro-Goomba ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Since: 08-17-06 Last post: 6484 days Last view: 6484 days |
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Err... it's me... again...
This time, I was wondering if there's a GBA ROM Expander. Supposedly it's the easiest to expand, yet I couldn't fine one for it. I tried google, but it spat out SNES editors, which I'm safely assuming ISN'T for GBA... ![]() So help would be appreciated once more. Thank you very, very much!!! |
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Yoronosuku![]() Toss Tortoise ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Since: 11-17-05 From: Massachusetts is my new home.. Last post: 6334 days Last view: 6334 days |
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GBA is the easiest to expand because you just tack on bytes to the end of the ROM, pretty much ![]() (edited by Yoronosuku on 09-03-06 05:55 PM) |
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BMF54123![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Since: 11-18-05 From: MOOGLES Last post: 6335 days Last view: 6334 days |
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The SNES is just as easy, so long as you don't exceed the maximum size for the ROM's memory map. =P | |||
Kyoufu Kawa Intends to keep Rom Hacking in one piece until the end ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Since: 11-18-05 From: Catgirl Central Station Last post: 6334 days Last view: 6334 days |
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Yoro's right. Just tack on the spillage and it'll work. Pointers can be in the 09000000-09FFFFFF range ![]() |
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Celice![]() Gordo ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Since: 11-17-05 From: Oroville, CA Last post: 6339 days Last view: 6335 days |
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Alright, ima highjack this thread; there's this GBA game I'm messing with, but some graphics are compressed. How hard is it to relocate the data to this new area, so I don't have to worry about room? Is it as easy as updating the pointers to look there? Or am I thinking too simple? | |||
Gideon Zhi![]() Keese ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Since: 12-05-05 From: ...behind you! Boo! Last post: 6337 days Last view: 6334 days |
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That's all it should take, provided your pointers reach the new area. | |||
Yoronosuku![]() Toss Tortoise ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Since: 11-17-05 From: Massachusetts is my new home.. Last post: 6334 days Last view: 6334 days |
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Originally posted by Celice That's exactly all it is. ![]() |
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BakaMochi![]() Micro-Goomba ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Since: 08-17-06 Last post: 6484 days Last view: 6484 days |
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I'll hijack the thread back XD. Err... I was wondering, the problem with supports have been solved. Now just some minor thing still stands between us and the paired endings. One of the heackers noted that there were 32-or-something-like-that 'paired endings'. Can that number be expanded? Or would the hackers have to overwrite something important in order to do so? I've loosely heard somewhere that support text is stored in a different bank (I'm probably wrong, so please, do correct me on this)... | |||
Gideon Zhi![]() Keese ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Since: 12-05-05 From: ...behind you! Boo! Last post: 6337 days Last view: 6334 days |
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Uh... what? You never mentioned anything about supports or paired endings or anything. You didn't even tell us what you were working on. You just asked about expansion.
Care to be a bit more specific? |
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BakaMochi![]() Micro-Goomba ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Since: 08-17-06 Last post: 6484 days Last view: 6484 days |
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Originally posted by Gideon Zhi Oh! I'm sorry - I completely forgot... ![]() Well, we were working on a big Fire Emblem Hack (I made a thread about this a month or sometim ago. I wasn't sure the rules for necroposting, and decided not to risk it). The custom supports issue has been solved. However, there is only 32 paired endings that exist in the ROM. So err, the question would be if more could be added without erasing important data. http://board.acmlm.org/thread.php?pid=150244&r=1#150244 There's the link to my original thread. Thank you in advance!!! |
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BakaMochi![]() Micro-Goomba ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Since: 08-17-06 Last post: 6484 days Last view: 6484 days |
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Er... anybody...??? | |||
Sypher (anime_player)![]() Blue Octorok ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Since: 09-21-06 Last post: 6468 days Last view: 6468 days |
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Hey bakaMochi your not allowed to double post. Alot of people find double posting to be spam. | |||
FreeDOS +![]() Giant Red Koopa Legion: freedos = fritos ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Since: 11-17-05 From: Seattle Last post: 6334 days Last view: 6334 days |
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If I'm not mistaken, that happens to be a Pokémon game. In which case, *kicks* | |||
HyperHacker![]() Star Mario Finally being paid to code in VB! If only I still enjoyed that. <_< Wii #7182 6487 4198 1828 ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Since: 11-18-05 From: Canada, w00t! My computer's specs, if anyone gives a damn. STOP TRUNCATING THIS >8^( Last post: 6335 days Last view: 6335 days |
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Fire Emblem is not a Pokémon game. ![]() |
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Kyoufu Kawa Intends to keep Rom Hacking in one piece until the end ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Since: 11-18-05 From: Catgirl Central Station Last post: 6334 days Last view: 6334 days |
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Yep. Not even close. | |||
Super Conker Newcomer idiot ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Since: 09-26-06 Last post: 6476 days Last view: 6476 days |
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yo | |||
Kyoufu Kawa Intends to keep Rom Hacking in one piece until the end ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Since: 11-18-05 From: Catgirl Central Station Last post: 6334 days Last view: 6334 days |
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Thank you, Super Conker, for ruining an old thread. You remind me of the bastard who killed my board so long ago. For that, I wish you unpleasant dreams. |
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Acmlm's Board - I3 Archive - ROM Hacking - ROM Expanders |
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