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04-29-24 03:30 PM
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Acmlm's Board - I3 Archive - ROM Hacking - Super Mario 64 Hacking discussion thread - READ THE FIRST POST BEFORE POSTING! New poll | |
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SuperLuigi64

Snifit








Since: 07-22-06
From: TN
My PC Specs

Last post: 6373 days
Last view: 6373 days
Posted on 08-20-06 11:41 AM Link | Quote
Its easy to change the hat letter, but how do you change the clothing colors without the Gameshark code. I never figured it out.
sirhax0r

30








Since: 08-10-06
From: Somewhere over there

Last post: 6280 days
Last view: 6280 days
Posted on 08-20-06 12:57 PM Link | Quote
I think you have to find out the values that the codes change,
then use a hex editor and hard code in to the rom.
I think that means you have to change:
8107EC38 to 007F and 8107EC40 to 00FF...
Unless gameshark codes are in a special format, but all I think they change are values stored in hex...
The M is easy to change from what i've seen, and then if you want, you could somehow change mario's height, which would be hard at the moment.
I'll stop talking now.
Prince Kassad

320
As you wish.








Since: 06-30-06
From: nowhere

Last post: 6280 days
Last view: 6280 days
Posted on 08-20-06 12:59 PM Link | Quote
Gameshark codes are RAM values, and can't just be written into the ROM. You have to find what changes the RAM value and experiment with that.
SuperLuigi64

Snifit








Since: 07-22-06
From: TN
My PC Specs

Last post: 6373 days
Last view: 6373 days
Posted on 08-20-06 03:00 PM Link | Quote
Originally posted by Goldensunboy
Originally posted by HyperHacker
The texture on top of the bridge guardrail is smeared here.
It was already smeared in the original game, but his lightness and darkness of graphics have gotten a little stronger, so now it's just more apparent.


I was working on fixing the blurring, and if you look at the side angled with the bridge, and the hills, they look the same, do they not?

Here is a screenie:

Attachments

Tanks

Spiny








Since: 06-19-06
From: Eagle Land

Last post: 6279 days
Last view: 6279 days
Posted on 08-21-06 10:39 AM Link | Quote
Would it be possible to put the "play as" GS codes into the game? If it's possible then we could use the earlier dicussed model editing to fix yoshi because he's messed up in the GS code.
jensthecomposer

Paratroopa


 





Since: 05-18-06
From: Norway

Last post: 6284 days
Last view: 6279 days
Posted on 08-21-06 10:56 AM Link | Quote
Originally posted by Tanks
Would it be possible to put the "play as" GS codes into the game? If it's possible then we could use the earlier dicussed model editing to fix yoshi because he's messed up in the GS code.


Needs lot of work and research...
Tanks

Spiny








Since: 06-19-06
From: Eagle Land

Last post: 6279 days
Last view: 6279 days
Posted on 08-21-06 11:03 AM Link | Quote
Originally posted by jensthecomposer
Originally posted by Tanks
Would it be possible to put the "play as" GS codes into the game? If it's possible then we could use the earlier dicussed model editing to fix yoshi because he's messed up in the GS code.


Needs lot of work and research...


i know about the work and research and Im willing to do it but from what your saying it is possible then. Right?
Juga Juga

Micro-Goomba


 





Since: 07-13-06

Last post: 6410 days
Last view: 6410 days
Posted on 08-22-06 01:03 PM Link | Quote
Okay, I have been playing around with the textures, music, and text, and I just wanted to know where to get the n64 patching program. I want to release my demo.
FreeDOS +

Giant Red Koopa
Legion: freedos = fritos








Since: 11-17-05
From: Seattle

Last post: 6279 days
Last view: 6279 days
Posted on 08-22-06 01:55 PM Link | Quote
Use NINJA
Doritokiller

Mole


 





Since: 06-15-06
From: California

Last post: 6422 days
Last view: 6285 days
Posted on 08-22-06 09:04 PM Link | Quote
Spiky: The question's been asked already. Take a look at FreeDOS's post. He linked to a patcher there. Next time, try to search this thread a little... It'll do you some good when something like this arises.
spiky502
Newcomer
setz did it








Since: 08-19-06

Last post: 6459 days
Last view: 6459 days
Posted on 08-22-06 09:14 PM Link | Quote
Originally posted by Doritokiller
Spiky: The question's been asked already. Take a look at FreeDOS's post. He linked to a patcher there. Next time, try to search this thread a little... It'll do you some good when something like this arises.

your worng i looked on every page on this thread nothin /:
Doritokiller

Mole


 





Since: 06-15-06
From: California

Last post: 6422 days
Last view: 6285 days
Posted on 08-22-06 09:53 PM Link | Quote
Originally posted by spiky502
Originally posted by Doritokiller
Spiky: The question's been asked already. Take a look at FreeDOS's post. He linked to a patcher there. Next time, try to search this thread a little... It'll do you some good when something like this arises.

your worng i looked on every page on this thread nothin

*sigh*

Originally posted by FreeDOS +
Use NINJA


Not wrong.


(edited by Doritokiller on 08-22-06 08:54 PM)
(edited by Doritokiller on 08-22-06 08:55 PM)
(edited by Doritokiller on 08-22-06 08:56 PM)
proffessor_gad

Red Koopa








Since: 01-27-06
From: Mars

Last post: 6310 days
Last view: 6310 days
Posted on 08-22-06 11:05 PM Link | Quote
http://fusoya.panicus.org/lips/index.html

^ Lunar ips patching utility ^

I don't think that Ninja would work for *.ips files.
jensthecomposer

Paratroopa


 





Since: 05-18-06
From: Norway

Last post: 6284 days
Last view: 6279 days
Posted on 08-23-06 03:53 AM Link | Quote
Originally posted by Tanks
Originally posted by jensthecomposer
Originally posted by Tanks
Would it be possible to put the "play as" GS codes into the game? If it's possible then we could use the earlier dicussed model editing to fix yoshi because he's messed up in the GS code.


Needs lot of work and research...


i know about the work and research and Im willing to do it but from what your saying it is possible then. Right?


Yeah, I guess it's possible but to do that you have to reassign the animation and stuff. No one knows how to do that, and to make it 'perfect' you have to edit some animations which is very complicated.
It is possible and easy to change the behavior code assigned to mario on each level. I'm gonna try to assign the "yoshi behavior code" to mario and see what happens, but I'm afraid that you won't be able to control him. I believe that because I once tried to change mario's behavior code to a cannonballs and he "rolled away", but I'm not sure. Gonna try out some behavior codes on mario later.



About NINJA Patcher, it's said that it can take IPS patches and many other patchformats, but I've never tried it myself. IPS patches are not compatible with too big files (max 16mb I think..), like the extended SM64 rom. I'm hacking the nonextended rom, 'cause I'm rarely edit anything inside the mio0 files and a nonextended rom is easier to deal with.
ajstal8

Red Goomba


 





Since: 07-11-06
From: The Land of EverLasting Boredome.

Last post: 6400 days
Last view: 6400 days
Posted on 08-23-06 01:26 PM Link | Quote
There is something I realy dont get... I found Mario's eye textures, and I tried to edit them red. For some reason though, the eyes dissapeared alltogether! I realy dont get this. I also did the same for his shirt buttons. I why would turning Mario's eyes red make the texture dissapear?

Mario: http://i53.photobucket.com/albums/g42/ajstal8/snap0009.jpg

Like to remind you this is using tile molester.

I know this sounds kind of noobish...but how do you put a link to an IPS patch online?


(edited by ajstal8 on 08-23-06 12:27 PM)
(edited by ajstal8 on 08-23-06 12:52 PM)
HyperHacker

Star Mario
Finally being paid to code in VB! If only I still enjoyed that. <_<
Wii #7182 6487 4198 1828


 





Since: 11-18-05
From: Canada, w00t!
My computer's specs, if anyone gives a damn.
STOP TRUNCATING THIS >8^(

Last post: 6280 days
Last view: 6280 days
Posted on 08-23-06 04:13 PM Link | Quote
TM has bugs on Windows; you may have corrupted a byte before or after the texture data.
ajstal8

Red Goomba


 





Since: 07-11-06
From: The Land of EverLasting Boredome.

Last post: 6400 days
Last view: 6400 days
Posted on 08-23-06 04:32 PM Link | Quote
Is there any solution to this problem? I'm actualy ok with eyeless mario, but what you said seems to be the problem with a few other things. When I edit certain textures and test what they look like, there are sometimes yellow and blue dots, even though when I check TM there are none there in those textures.
HyperHacker

Star Mario
Finally being paid to code in VB! If only I still enjoyed that. <_<
Wii #7182 6487 4198 1828


 





Since: 11-18-05
From: Canada, w00t!
My computer's specs, if anyone gives a damn.
STOP TRUNCATING THIS >8^(

Last post: 6280 days
Last view: 6280 days
Posted on 08-23-06 05:03 PM Link | Quote
Unfortunately I think the only solutions would be to obtain and fix the source or run it on a Mac. It's a byte ordering issue, so it probably occurrs on all OSes on little-endian systems (basically everything except PowerPC Mac).
You can often work around it though by just using the + and divide buttons to move ahead or back a byte, or just avoid editing the top left and bottom right pixels.
Tanks

Spiny








Since: 06-19-06
From: Eagle Land

Last post: 6279 days
Last view: 6279 days
Posted on 08-23-06 11:48 PM Link | Quote
Originally posted by HyperHacker
Unfortunately I think the only solutions would be to obtain and fix the source or run it on a Mac. It's a byte ordering issue, so it probably occurrs on all OSes on little-endian systems (basically everything except PowerPC Mac).
You can often work around it though by just using the + and divide buttons to move ahead or back a byte, or just avoid editing the top left and bottom right pixels.


Are there any mac emulators for windows so we don't need to buy a mac. I kinda figured you would know this since your a major mac fanatic.
HyperHacker

Star Mario
Finally being paid to code in VB! If only I still enjoyed that. <_<
Wii #7182 6487 4198 1828


 





Since: 11-18-05
From: Canada, w00t!
My computer's specs, if anyone gives a damn.
STOP TRUNCATING THIS >8^(

Last post: 6280 days
Last view: 6280 days
Posted on 08-23-06 11:52 PM Link | Quote
I haven't even touched a Mac in like 8 years.
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Acmlm's Board - I3 Archive - ROM Hacking - Super Mario 64 Hacking discussion thread - READ THE FIRST POST BEFORE POSTING! |


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