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Acmlm's Board - I3 Archive - SMW Hacking - New Overworld | New poll | | |
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User | Post | ||
Aioria Goomba Since: 01-25-06 Last post: 6453 days Last view: 6430 days |
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i think you should dark the grass pallette a bit, its too bright.
I see no problem with Mario though, in fact i think he looks great in it. (edited by Aioria on 08-04-06 01:42 AM) |
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Ice Man Panser Since: 11-18-05 From: Germany Last post: 6529 days Last view: 6465 days |
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Here's an update on the OW.
Hope you guys like it. |
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luisv Goomba Since: 12-03-05 Last post: 6592 days Last view: 6592 days |
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Excellent! Hope the levels are equally impressive! | |||
Kingpin Since: 11-21-05 From: Amarillo, TX Last post: 6436 days Last view: 6430 days |
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Hrm, something isn't looking right to me. The land looks like the same 8x8 green tiles over and over again. Looks very unnatural. | |||
luisv Goomba Since: 12-03-05 Last post: 6592 days Last view: 6592 days |
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It may not be perfect, but it definitely has promise. (edited by luisv on 08-04-06 09:38 AM) |
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Raccoon Sam Boomerang Brother Custom Title Since: 11-20-05 From: Correct Last post: 6430 days Last view: 6429 days |
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Too flat. Add some high mountains. | |||
Ice Man Panser Since: 11-18-05 From: Germany Last post: 6529 days Last view: 6465 days |
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The problem is, I cant add any higher things than this cause there weren't any GFX for it in the game. I also can't add new GFX to the OW, cause I already used everything I can use.
But last not least, a screen of the cave. I took off all pipes, exits, etc,..that's why the path doesn't finish. |
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Kingpin Since: 11-21-05 From: Amarillo, TX Last post: 6436 days Last view: 6430 days |
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That doesn't look like a cave. Looks outside to me. I'm not saying it looks bad, because it looks pretty good. It just doesn't look like its in a cave. | |||
S.N.N. wtf Since: 11-17-05 From: Ontario, Canada Last post: 6435 days Last view: 6429 days |
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Yeah, that one looks for like a nighttime scene or something. It does look nice though.
Your main OW though...it looks fine, but please, change the Ghost House GFX. The one in the bottom right corner kinda sticks out as being more....how do I put this...."SMW-Like" then the OW itself. One other thing: There is a cliff tile southwest of the only red dot on the main OW that sticks out. The cliff part of it is black, and the tile below it is brown. They kinda don't match Best I could describe things. Pretty nice though |
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Watermelon Red Goomba Since: 07-29-06 Last post: 6451 days Last view: 6451 days |
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That looks really nice Ice Man , but the cave palette isnīt right for me. Make it darker. | |||
The 13th Prodigy Red Koopa Your Local Li'l Demon Since: 02-11-06 From: uh...outer space? Last post: 6431 days Last view: 6430 days |
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YAY! CHRONO TRIGGER GFX! *does a happy dance*
Looks wonderful, even beautiful but...eh...change the Ghost House graphics, methinks. |
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Raccoon Sam Boomerang Brother Custom Title Since: 11-20-05 From: Correct Last post: 6430 days Last view: 6429 days |
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Originally posted by Ice Man Whutchatchot? I could've sworn that there was high mountains in Sutte Hakkun overworld.. Correct me if I'm mistaken.. |
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Alastor Fearless Moderator Hero Since: 11-17-05 From: An apartment by DigiPen, Redmond, Washington Last post: 6429 days Last view: 6429 days |
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The water still doesn't look right there... And also, the layer 1 tiles still look pretty poor | |||
Ice Man Panser Since: 11-18-05 From: Germany Last post: 6529 days Last view: 6465 days |
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@Raccoon: I ripped all OW graphics from it and I didn't saw high mountain GFX.
@Alastor: Make better suggestions for the water and layer 1, cause I think the water fits pretty good with the graphics, though I do agree that some layer 1 tiles look poor on that. Anyway, here are some other screens and a reworked cave. Any suggestions and critism are welcome. |
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Goldensunboy Snifit Since: 12-30-05 From: Georgia Last post: 6434 days Last view: 6434 days |
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The pipes would look nicer if they were a little darker and a little more rugged or worn. Smae goes for the mushroom house and icebergs. As for the cloud sprite, it looks a little too SMWish. As I look into the sky right now, it seems as if the clouds are puffy around the middle and top, and whispy around the edges. With ground looking that realistic, the sky probably should too. We sure are picky, huh?
Also, in the last picture, is Mario swimming? O_o Besides those things, I think this hack's overworld looks beautiful. Of course, you're gonna need to make levels that look beautiful, too. |
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mohagany Newcomer too many re-regs Since: 08-04-06 Last post: 6624 days Last view: 6624 days |
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Wow this looks promising! | |||
Ice Man Panser Since: 11-18-05 From: Germany Last post: 6529 days Last view: 6465 days |
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@Goldensunboy: I'll try my best on these. I only made a new cloud so far and I can only use 2 colors on it.
Oh, and btw. For those who don't know my hack and think I'm just starting one....this hack has been started in the spring of 2004 and I still am working on it, since I stopped SMW hacking for a long time. If you want some screens of the levels (outdated graphics and maybe OW and levels, too), visit these links. http://board.acmlm.org/archive//thread.php?id=19970 http://board.acmlm.org/archive//thread.php?id=18818 ... Edit: here are some better links for screens of my hack, though some are outdated, too. http://board.acmlm.org/thread.php?id=116 http://board.acmlm.org/thread.php?id=1660 (edited by Ice Man on 08-04-06 03:58 PM) |
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Omega Mole Since: 04-27-06 From: Los Angeles,CA Last post: 6433 days Last view: 6429 days |
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You...you...you bastard!
He was so young....Anyways very nice OW and for the crystal mine....add some crystal. BTW, how'd you get the thunder effect? Does it use Layer 3 or something? (edited by Omega on 08-04-06 04:13 PM) |
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Ice Man Panser Since: 11-18-05 From: Germany Last post: 6529 days Last view: 6465 days |
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The thunders use layer 3, though they need to be added again, because I lost some stuff when transfering my hack to another and this to another, etc etc etc...
In short, it fucked up a bajilion of times. |
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Kingpin Since: 11-21-05 From: Amarillo, TX Last post: 6436 days Last view: 6430 days |
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Originally posted by Ice Man |
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