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Acmlm's Board - I3 Archive - SMW Hacking - Is it possible to make like a race level? | New poll | | |
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StingX2 Micro-Goomba Since: 07-16-06 From: Camden Last post: 6580 days Last view: 6580 days |
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something to the effect of a 2d koopa the quick (sm64) race or a riverside race (dkc3). I'm using lunar magic and i'm a big newbie
I just really need to know if its possible and if i can be steered in some kind of right direction. (edited by StingX2 on 07-16-06 08:57 PM) |
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asdf Link's Awakening ಠ_ಠ Since: 11-18-05 Last post: 6432 days Last view: 6430 days |
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With restrictions. You can simply have a level with a low time limit - the player has to finish before time runs out, or they die. Having something like Riverside Race is possible - SMW Odyssey has such an area. But if you want something like Koopa the Quick, forget it. | |||
Sukasa Birdo Not quite as active as before. Xkeeper supporter Xk > ||bass I IP Banned myself! Twice! Since: 11-17-05 From: Somewhere over there Last post: 6431 days Last view: 6430 days |
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...for now.
Get really good at SMW hacking, then maybe you'll be able to make a racer sprite for mario. Until then though, you'll have to just go without. |
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StingX2 Micro-Goomba Since: 07-16-06 From: Camden Last post: 6580 days Last view: 6580 days |
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don't want to make a new topic and anger the staff.
How do I make a keyhole lead to a different level? And on that note, how do I edit the tiling for the overworld it wont let me? |
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Omega Mole Since: 04-27-06 From: Los Angeles,CA Last post: 6434 days Last view: 6430 days |
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You know you should read the help file but, I know how you feel, took me about 2 months to figure it out. I'll be nice just download this. | |||
JJokerDude Kabu Since: 11-21-05 Last post: 6646 days Last view: 6646 days |
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I suppose it could be done because...
*ahem* With just a little bit of ASM, almost anything's possible! Heh heh... If you were to get a lot better with SMW hacking and proceeded to ASM hacking, I suppose you could make a sprite that walked at a certain speed but didn't interfere with Mario. (A sort of... background sprite, I guess... He could be our "Koopa the Quick") You could do a little trial-and-error with how long it takes the sprite to reach a certain point. You would then make THAT the time limit. Since the sprite will reach that point as soon as the time limit is reached, you could suppose it was because you lost the "race" that you died... Just a thought, you know. Or... You could actually code the level to be similar to DKC3's level. Since both games are for SNES, it could be possible to use the ASM code from that level on a SMW level... But it'd be extremely difficult. But... It's not like I'm gonna help with any of that... I'm just the lazy guy with the ideas. |
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StingX2 Micro-Goomba Since: 07-16-06 From: Camden Last post: 6580 days Last view: 6580 days |
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I appreciate the input joker, and thank you omega | |||
Smallhacker Super Koopa I AM A Group Of Officially Frustrated Younglings, G.O.O.F.Y. MEMBER |
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Originally posted by JJokerDude Why do people belive that code can be copied from one game to another? You CAN'T copy code from game A to game B and expect it to work, unless the games uses the same game engine (like Super Mario Bros. and Lost Levels). |
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Raccoon Sam Boomerang Brother Custom Title Since: 11-20-05 From: Correct Last post: 6431 days Last view: 6430 days |
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Then SMW and DKC3 must use the same engine. | |||
Smallhacker Super Koopa I AM A Group Of Officially Frustrated Younglings, G.O.O.F.Y. MEMBER |
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What?! No, they don't. SMW and DKC3 aren't even similar when it comes to gameplay, so just beliving that they use the same engine is... ugh! Also, SMW was made by Nintendo and DKC3 was made by Rare! | |||
JJokerDude Kabu Since: 11-21-05 Last post: 6646 days Last view: 6646 days |
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My mistake for thinking that. I don't know shit about ASM. Sorry. (edited by JJokerDude on 07-17-06 11:05 AM) |
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Raccoon Sam Boomerang Brother Custom Title Since: 11-20-05 From: Correct Last post: 6431 days Last view: 6430 days |
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Originally posted by Smallhacker I was being sarcastic... |
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Alastor Fearless Moderator Hero Since: 11-17-05 From: An apartment by DigiPen, Redmond, Washington Last post: 6430 days Last view: 6430 days |
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No one could tell that, though. All you saying that now shows is that you really suck with sarcasm. It sounded a lot more like you had ripped code and somehow gotten it to work than it did like you were being sarcastic. | |||
Sukasa Birdo Not quite as active as before. Xkeeper supporter Xk > ||bass I IP Banned myself! Twice! Since: 11-17-05 From: Somewhere over there Last post: 6431 days Last view: 6430 days |
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The ONLY way to get that to work would be to copy the code out, then disassemble it and modify it to work with SMW's game engine instead of DKC's game engine. | |||
Alastor Fearless Moderator Hero Since: 11-17-05 From: An apartment by DigiPen, Redmond, Washington Last post: 6430 days Last view: 6430 days |
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Theoretically, they could have something in common. I just assumed he had no idea what he was talking about, though... But didn't want to say that. | |||
Sukasa Birdo Not quite as active as before. Xkeeper supporter Xk > ||bass I IP Banned myself! Twice! Since: 11-17-05 From: Somewhere over there Last post: 6431 days Last view: 6430 days |
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True, but it's pretty unlikely.
Likely however, the sprite tables will be much different. there would be no need for a yoshi-related table, and the different sprite values would liekly mean different things. |
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Alastor Fearless Moderator Hero Since: 11-17-05 From: An apartment by DigiPen, Redmond, Washington Last post: 6430 days Last view: 6430 days |
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Hey, I'm not debating with you, Sukasa | |||
Raccoon Sam Boomerang Brother Custom Title Since: 11-20-05 From: Correct Last post: 6431 days Last view: 6430 days |
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Originally posted by Alastor the Stylish No one is dumb enough to think that DKC and SMW use the same engine. I thought that was pretty obvious |
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Sukasa Birdo Not quite as active as before. Xkeeper supporter Xk > ||bass I IP Banned myself! Twice! Since: 11-17-05 From: Somewhere over there Last post: 6431 days Last view: 6430 days |
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Eh, mostly I was thinking to myself out loud. | |||
Sonic 3 Micro-Goomba Since: 07-05-06 Last post: 6646 days Last view: 6646 days |
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Omega, i downloaded that file. When i open the zip file, theres nothing to extract!!!!!! |
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Acmlm's Board - I3 Archive - SMW Hacking - Is it possible to make like a race level? | | |