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05-14-24 05:01 PM
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Acmlm's Board - I3 Archive - General Emulation - NES: PAL B vs. NTSC vs. Emulation New poll | |
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PrincessPeach

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Since: 11-18-05
From: Rüti ZH

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Posted on 06-29-06 08:27 AM Link | Quote
I just downloaded a speedrun of Super Mario Bros. 3 played on an NTSC-NES. Then decided to try it at home, with my PAL B device.

And on the Map of Grass Land, I noticed that on my Game, the Sound Speed is higher.

Why could that be? I didn't notice a speed change in the levels.

In the attachement, there's a mp3 file I recorded of my game.

Attachments

Koji Kondo - 01 - Gras Land (PAL B Version).mp3 (99560b) - views: 39
jensthecomposer

Paratroopa


 





Since: 05-18-06
From: Norway

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Posted on 06-29-06 01:46 PM Link | Quote
The speed change is probably some issue of a cheating metode, it's usually some cheating on these speed runs!!
PrincessPeach

Buzzy Beetle








Since: 11-18-05
From: Rüti ZH

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Posted on 06-29-06 02:21 PM Link | Quote
I don't think so, as the Emu's play the song slower too, and in the Movie 'The Wizard', it was also slower than on my own system.
FreeDOS +

Giant Red Koopa
Legion: freedos = fritos








Since: 11-17-05
From: Seattle

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Posted on 06-29-06 03:52 PM Link | Quote
Probably just laziness of the developers not to completely fix the speed for PAL. The game was originally designed for NTSC (the standard in Japan and North America)
PrincessPeach

Buzzy Beetle








Since: 11-18-05
From: Rüti ZH

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Posted on 06-29-06 05:36 PM Link | Quote
Yeah, but the funny thing is, PAL is slower than NTSC.
Sonicandfails

910








Since: 11-17-05
From: Mass

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Posted on 06-29-06 09:02 PM Link | Quote
Hm, I have seen this before. There was a PAL version of SMB I played once, and it constantly played it's music about 2 times faster then NTSC. I never understood it...
HyperHacker

Star Mario
Finally being paid to code in VB! If only I still enjoyed that. <_<
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Since: 11-18-05
From: Canada, w00t!
My computer's specs, if anyone gives a damn.
STOP TRUNCATING THIS >8^(

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Posted on 06-29-06 09:26 PM Link | Quote
Hm, you're right. I hooked up my NTSC NES and played the MP3 alongside it, and the NES was a lot slower.
FreeDOS +

Giant Red Koopa
Legion: freedos = fritos








Since: 11-17-05
From: Seattle

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Posted on 06-30-06 07:39 PM Link | Quote
So perhaps the developers took a rough estimate at how much faster they'd need to play the music to be normal on PAL, went a bit too high, and decided it was good enough?
Raccoon Sam

Boomerang Brother
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Since: 11-20-05
From: Correct

Last post: 6295 days
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Posted on 07-01-06 09:05 PM Link | Quote
Yeh.
I remember humming the Grassland theme with the perfect tempo.
Then I played it at my friends house and I was like "doo-pa-dah, doo-pa desync wtf"
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