(Link to AcmlmWiki) Offline: thank ||bass
Register | Login
Views: 13,040,846
Main | Memberlist | Active users | Calendar | Chat | Online users
Ranks | FAQ | ACS | Stats | Color Chart | Search | Photo album
05-22-24 12:55 AM
0 users currently in SMW Hacking.
Acmlm's Board - I3 Archive - SMW Hacking - What is the correct size for custom backrgrounds in LM ? New poll | |
Add to favorites | Next newer thread | Next older thread
User Post
MadMikeXP 3



 





Since: 11-24-05
From: Georgia

Last post: 6313 days
Last view: 6312 days
Posted on 05-09-06 12:46 AM Link | Quote
I'm having a small problem importing my background when I import it to LM the colors come in decently but it eats up the ground tiles and 15% of normal sprites.
my backround aize is 256wd to 238ht I have attached a picture so you can see what I'm talking about.


what is the right size I should use for backgrounds ?

had to remove image do to a problem with image shacks services.


(edited by MadMikeXP 3 on 05-09-06 12:44 AM)
Alastor
Fearless Moderator Hero








Since: 11-17-05
From: An apartment by DigiPen, Redmond, Washington

Last post: 6302 days
Last view: 6302 days
Posted on 05-09-06 12:50 AM Link | Quote
Lemme just say this now.

Wanting that as a background makes no sense at all.
... But simple logic indicates it's 512x432 pixels of background space, though you shouldn't need more than one GFX file for something like that, if you tile it properly.


(edited by Alastor the Stylish on 05-08-06 11:53 PM)
Cruel Justice
I have better things to do.


 





Since: 11-18-05
From: At my house!

Last post: 6302 days
Last view: 6302 days
Posted on 05-09-06 12:51 AM Link | Quote
An 8x8 graphics page is 128 pixels in width and 64 pixels in height.
8 8x8 tiles in height, 16 8x8 tiles in width.
asdf

Link's Awakening
‭‮‭‮ಠ_ಠ








Since: 11-18-05

Last post: 6303 days
Last view: 6302 days
Posted on 05-09-06 12:53 AM Link | Quote
Originally posted by Alastor the Stylish
Wanting that as a background makes no sense at all.


I believe he is going to use it as a title screen. That size should work fine for a title screen, as long as you move it down to ground level. If it's going to be used for anything but a static (without a demo) title screen, though, it's a bad idea.
Alastor
Fearless Moderator Hero








Since: 11-17-05
From: An apartment by DigiPen, Redmond, Washington

Last post: 6302 days
Last view: 6302 days
Posted on 05-09-06 12:56 AM Link | Quote
That's like... Few colors. Couldn't he make that without making its own background, if he set things up cleverly?
C:/xkas bio.asm
Compiled ASM code








Since: 11-17-05

Last post: 6302 days
Last view: 6302 days
Posted on 05-09-06 01:04 AM Link | Quote
Originally posted by Alastor the Stylish
That's like... Few colors. Couldn't he make that without making its own background, if he set things up cleverly?

no, because, there is 6 color used for that BG(including transparency), and layer 3 can only have 4 color
MadMikeXP 3



 





Since: 11-24-05
From: Georgia

Last post: 6313 days
Last view: 6312 days
Posted on 05-09-06 01:41 AM Link | Quote
Ok I did what Bio said and I had to drop down the colors in my custom fonts and size and change it to something diffferent I gave it a mystic blue color.
I would post a screenshot but thanks to alastor's first and second comments I won't release one. I do have 3 questions though.
1. when Import a background to lunar magic I need to have a size of 256wd to 238ht correct ?
2. if I want to change the backgrounds picture color say like the sky do I need to keep it to 1 color graidient or 2 gradient colors ?
3. how many tiles can LM handle so I don't screw up my hack by a small and petty mistake ?
Alastor
Fearless Moderator Hero








Since: 11-17-05
From: An apartment by DigiPen, Redmond, Washington

Last post: 6302 days
Last view: 6302 days
Posted on 05-09-06 01:51 AM Link | Quote
Originally posted by Bio
Originally posted by Alastor the Stylish
That's like... Few colors. Couldn't he make that without making its own background, if he set things up cleverly?

no, because, there is 6 color used for that BG(including transparency), and layer 3 can only have 4 color
Right, because it's IMPOSSIBLE to have palettes set up so that joining colors are shared between them, and everything on the layer has to use the exact same palette


(edited by Alastor the Stylish on 05-09-06 12:51 AM)
Add to favorites | Next newer thread | Next older thread
Acmlm's Board - I3 Archive - SMW Hacking - What is the correct size for custom backrgrounds in LM ? |


ABII

Acmlmboard 1.92.999, 9/17/2006
©2000-2006 Acmlm, Emuz, Blades, Xkeeper

Page rendered in 0.014 seconds; used 384.55 kB (max 476.95 kB)