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11-02-05 12:59 PM
Acmlm's Board - I2 Archive - - Posts by The Kins
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User Post
The Kins

Kodondo
Level: 38

Posts: 183/595
EXP: 354733
For next: 15714

Since: 03-15-04
From: Melbourne, VIC, Australia

Since last post: 2 days
Last activity: 9 hours
Posted on 06-26-04 11:41 AM, in SNK Versus Capcom: Dragging the Bottom Of The Barrel Edition Link
The Kins

Kodondo
Level: 38

Posts: 184/595
EXP: 354733
For next: 15714

Since: 03-15-04
From: Melbourne, VIC, Australia

Since last post: 2 days
Last activity: 9 hours
Posted on 06-26-04 12:10 PM, in Happy birfday Kawa! Link
May the sparrow of happiness crap on your from the tree of delight!

Although you know this, since I'm sending ya a gift on MSN now, but weh.
The Kins

Kodondo
Level: 38

Posts: 185/595
EXP: 354733
For next: 15714

Since: 03-15-04
From: Melbourne, VIC, Australia

Since last post: 2 days
Last activity: 9 hours
Posted on 06-27-04 08:51 AM, in SNK Versus Capcom: Dragging the Bottom Of The Barrel Edition Link
Originally posted by Ranko
More like Capcom VS Technos
Yeah, it's the most tenuous connection I've ever made, but eh.
Originally posted by Ranko
via Street Fighter Alpha 3 (Guile's Stage)...
If I could find a SVC Chaos rom that WORKED, I'd use that, heh.
Originally posted by Ranko
It's a passable edit if nothing else but that's about it. Nothing too spectacular or original about it.
Yeah, I'm agreeing. It was just something I made for fun. Mind you, I do like the font-matching on Kunio's name.
Originally posted by Ranko
Oh yea...forgot to mention...take a look at Kunio's size versus the shadow's size. If we're dealing with straight-up light like they do in a lot of fighter's that shadow's a bit big.
That was the basic SFA3 shadow, and I really didn't want to mess with it, because I'd fuck it up, heh.
The Kins

Kodondo
Level: 38

Posts: 186/595
EXP: 354733
For next: 15714

Since: 03-15-04
From: Melbourne, VIC, Australia

Since last post: 2 days
Last activity: 9 hours
Posted on 06-27-04 11:03 AM, in Question Re: Bonus Round Link
OK, apparently for the bonus stage when you collect 100 stars, the game randomly chooses between level 0 and another identical stage.

Is there a way to remove level 0 from that list? I'd like to make that a "Kins forgot to set this exit! Email him and bitch him out!" level, due to level 0 being the default level for exits.
The Kins

Kodondo
Level: 38

Posts: 187/595
EXP: 354733
For next: 15714

Since: 03-15-04
From: Melbourne, VIC, Australia

Since last post: 2 days
Last activity: 9 hours
Posted on 06-27-04 09:29 PM, in Great Final Battles In Videogame History # 1 Link
A little series of sprite-pics I'm doing, where I take a final battle from a game, dramatise it in image form, and explain it in text. Just a small result of boredom of the "I should be working on ROM World, but I've not the urge to rip SML2 tiles..." variety. Hopefully it won't suck (I've already noticed one graphical mistake. Can you see it?)

Anywho... *puts on dramatic voice*

The comical side-scrolling action RPG "River City Ransom" (Technos Inc/Atlus, 1989/2004) has the two lead characters, Alex and Ryan, fight through countless gang members in a bid to rescue Ryan's girlfriend from "Slick", a fellow of whom little was known except his alias and that he was behind all the trouble, controlling all the city's Street Gangs. Alex and Ryan, putting aside their rivallry for a time to take care of this larger threat, fought through a variety of tough bosses, from strongman mob-leader Rocko, to the legendary 3-man "Zombies" gang to the deadly Double Dragon Twins, before eventually meeting Slick himself... who actually turned out to be Simon, one of Alex's former friends, hiding behind an alias, now with additional psychic powers, which he aptly demonstrated by throwing stuff at Alex from a safe distance with the power of his mind. After a long, hard, and not entirely even battle, Simon suffered the humiliation that comes with both losing horribly to your worst enemy, and being told by said enemy that your alias is crap.
The Kins

Kodondo
Level: 38

Posts: 188/595
EXP: 354733
For next: 15714

Since: 03-15-04
From: Melbourne, VIC, Australia

Since last post: 2 days
Last activity: 9 hours
Posted on 06-28-04 07:30 AM, in Great Final Battles In Videogame History # 1 Link
Originally posted by JDavis
I say the "graphical error" is that there's no rain bouncing off of Slick or Alex.
El Correcto!
The Kins

Kodondo
Level: 38

Posts: 189/595
EXP: 354733
For next: 15714

Since: 03-15-04
From: Melbourne, VIC, Australia

Since last post: 2 days
Last activity: 9 hours
Posted on 06-29-04 08:25 AM, in Demo World on GBA... Link
Originally posted by Clockworkz
I don't know. Craw, do you know of any better ones? Cause I sure as hell don't! Now, then; what emulators for GBA has 48mbit suppourt!?
None of them. Ge' over it.
The Kins

Kodondo
Level: 38

Posts: 190/595
EXP: 354733
For next: 15714

Since: 03-15-04
From: Melbourne, VIC, Australia

Since last post: 2 days
Last activity: 9 hours
Posted on 07-01-04 05:32 PM, in Super Luigi: The Red Coin Quest movies! Link
Originally posted by BabyBowser
DarkDaiz , what is the password of the IPS on your site
In "Do_Not_Read_Me.txt" there is no password
It's hidden quite carefully. Read between the lines!
The Kins

Kodondo
Level: 38

Posts: 191/595
EXP: 354733
For next: 15714

Since: 03-15-04
From: Melbourne, VIC, Australia

Since last post: 2 days
Last activity: 9 hours
Posted on 07-08-04 02:50 PM, in Hey look, he's jumping on the "New Layout" bandwagon Link
Image thanks to VGMaps, layout thanks to my boredom.

Considerably less HTML than my previous mess, which is only a good thing.

And in keeping with my post layout tradition, links are damn near invisible. Care to help me out on this little pointer?

Oh, and can YOU spot the mistake in the looping background? I just did.
The Kins

Kodondo
Level: 38

Posts: 192/595
EXP: 354733
For next: 15714

Since: 03-15-04
From: Melbourne, VIC, Australia

Since last post: 2 days
Last activity: 9 hours
Posted on 07-08-04 02:54 PM, in The epitomy of boredom... Link
...fiddling with my board profile's time difference to synch the board clock with my computer's.

I LIVE A FULFILLING LIFE!


(edited by Trashykins on 07-08-04 05:54 AM)
The Kins

Kodondo
Level: 38

Posts: 193/595
EXP: 354733
For next: 15714

Since: 03-15-04
From: Melbourne, VIC, Australia

Since last post: 2 days
Last activity: 9 hours
Posted on 07-08-04 09:37 PM, in Prepare to cream in your pants! Link
There are better ways to become a complete and total social outcast.
The Kins

Kodondo
Level: 38

Posts: 194/595
EXP: 354733
For next: 15714

Since: 03-15-04
From: Melbourne, VIC, Australia

Since last post: 2 days
Last activity: 9 hours
Posted on 07-09-04 08:09 AM, in Hey look, he's jumping on the "New Layout" bandwagon Link
OK, there doesn't SEEM to be a graphical bug, just me noticing somethin while posting. That pyramid thing was in the original image, not sure if it's in SML or what
The Kins

Kodondo
Level: 38

Posts: 195/595
EXP: 354733
For next: 15714

Since: 03-15-04
From: Melbourne, VIC, Australia

Since last post: 2 days
Last activity: 9 hours
Posted on 07-09-04 12:30 PM, in ARGH, DAMMIT. Link
I just saved over the SML1 level in ROM World.

Let this be a lesson: KEEP BACKUPS.

*grumbles, resumes rebuilding the level*
The Kins

Kodondo
Level: 38

Posts: 196/595
EXP: 354733
For next: 15714

Since: 03-15-04
From: Melbourne, VIC, Australia

Since last post: 2 days
Last activity: 9 hours
Posted on 07-09-04 01:13 PM, in ARGH, DAMMIT. Link
Originally posted by Kiwibonga
I stapled my nuts together yesterday.
Holy jesus fuck!
Originally posted by Juggling Joker
You should still have all the graphics, I hope, so it shouldn't be too hard just to reassemble it. At least, I hope.
Yeah, I still have all the graphics, but it's still frustrating as all get-out.

Oh well, I can fix a few mistakes this time.
The Kins

Kodondo
Level: 38

Posts: 197/595
EXP: 354733
For next: 15714

Since: 03-15-04
From: Melbourne, VIC, Australia

Since last post: 2 days
Last activity: 9 hours
Posted on 07-09-04 11:17 PM, in Query about exits in levels. Link
While we're here, how would I change the sphere's music from that special fanfare to the normal level exit fanfare?
The Kins

Kodondo
Level: 38

Posts: 198/595
EXP: 354733
For next: 15714

Since: 03-15-04
From: Melbourne, VIC, Australia

Since last post: 2 days
Last activity: 9 hours
Posted on 07-14-04 03:08 PM, in Hi, im new here. These are screens from my First Hack! Link
I'll bite, I came into this thread wanting to hate this.

However, it looks pretty cool. Especially the Retro Hills level. Good work!
The Kins

Kodondo
Level: 38

Posts: 199/595
EXP: 354733
For next: 15714

Since: 03-15-04
From: Melbourne, VIC, Australia

Since last post: 2 days
Last activity: 9 hours
Posted on 07-15-04 06:47 PM, in Doom3's gone gold! Link
According to a .plan update by one of the big id guys, the demo will most likely be released after the game hits stores, as id focused on finishing the full game first.

Also, the technological grunt needed for full-quality graphics isn't really commerically available yet.
The Kins

Kodondo
Level: 38

Posts: 200/595
EXP: 354733
For next: 15714

Since: 03-15-04
From: Melbourne, VIC, Australia

Since last post: 2 days
Last activity: 9 hours
Posted on 07-16-04 01:14 PM, in New SMB3 editor, maybe Link
Hope this works out. I really wanna see a new SMB3 editor!
The Kins

Kodondo
Level: 38

Posts: 201/595
EXP: 354733
For next: 15714

Since: 03-15-04
From: Melbourne, VIC, Australia

Since last post: 2 days
Last activity: 9 hours
Posted on 07-16-04 08:16 PM, in Saga Genesis Graphic Hacking? Link
...what the fuck? Converting "Saga" Genesis games to SNES?

Do you have ANY idea what you're doing?
The Kins

Kodondo
Level: 38

Posts: 202/595
EXP: 354733
For next: 15714

Since: 03-15-04
From: Melbourne, VIC, Australia

Since last post: 2 days
Last activity: 9 hours
Posted on 07-17-04 05:40 PM, in EliteMap and Rubikon Running FAQ Link
Now with added TrainEd!



(edited by Trashykins on 07-17-04 08:42 AM)
(edited by Trashykins on 07-17-04 08:44 AM)
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Acmlm's Board - I2 Archive - - Posts by The Kins


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