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Acmlm's Board - I2 Archive - Modern Art - SNK Versus Capcom: Dragging the Bottom Of The Barrel Edition | | | |
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The Kins Kodondo Level: 38 Posts: 183/595 EXP: 354733 For next: 15714 Since: 03-15-04 From: Melbourne, VIC, Australia Since last post: 2 days Last activity: 9 hours |
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Ran-chan Moldorm eek, when are they going to stop growing... Level: 143 Posts: 1643/12781 EXP: 35293588 For next: 538220 Since: 03-15-04 From: Nerima District, Tokyo - Japan Since last post: 12 hours Last activity: 12 hours |
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Cool! Your guy is more detailed than Ryu. I especially like the shadings. Very good. I wonder if he has any chance against Ryu... It |
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Prier Archangel Administrative Priestess. NUCLEAR SUB WEEEOOOO Level: 119 Posts: 1579/8392 EXP: 18790939 For next: 138352 Since: 03-15-04 From: Nerima Dist. - Tokyo, Japan Since last post: 1 day Last activity: 1 day |
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More like Capcom VS Technos via Street Fighter Alpha 3 (Guile's Stage)...but eh...it works. It's a passable edit if nothing else but that's about it. Nothing too spectacular or original about it. | |||
Emptyeye Real American Level: 67 Posts: 367/2273 EXP: 2488421 For next: 104451 Since: 05-24-04 From: I DUNNOOOOOOOO!! Since last post: 9 hours Last activity: 4 hours |
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Aww, but that's not the classic NES RCR style. | |||
Kyoufu Kawa I'm not bad. I'm just drawn that way. Level: 70 Posts: 273/2481 EXP: 3008456 For next: 7355 Since: 03-19-04 From: Catgirl Central Since last post: 14 hours Last activity: 13 hours |
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Originally posted by EmptyeyeYes, but then Kunio would be a teensy little dude compared to big-ass Ryu. It's really from the Neo Geo version of Super Dodgeball, I should know cuz Trashy told me and he even gave me the game as a BARF!day present. |
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Prier Archangel Administrative Priestess. NUCLEAR SUB WEEEOOOO Level: 119 Posts: 1596/8392 EXP: 18790939 For next: 138352 Since: 03-15-04 From: Nerima Dist. - Tokyo, Japan Since last post: 1 day Last activity: 1 day |
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Oh yea...forgot to mention...take a look at Kunio's size versus the shadow's size. If we're dealing with straight-up light like they do in a lot of fighter's that shadow's a bit big. | |||
The Kins Kodondo Level: 38 Posts: 185/595 EXP: 354733 For next: 15714 Since: 03-15-04 From: Melbourne, VIC, Australia Since last post: 2 days Last activity: 9 hours |
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Originally posted by RankoYeah, it's the most tenuous connection I've ever made, but eh. Originally posted by RankoIf I could find a SVC Chaos rom that WORKED, I'd use that, heh. Originally posted by RankoYeah, I'm agreeing. It was just something I made for fun. Mind you, I do like the font-matching on Kunio's name. Originally posted by RankoThat was the basic SFA3 shadow, and I really didn't want to mess with it, because I'd fuck it up, heh. |
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Prier Archangel Administrative Priestess. NUCLEAR SUB WEEEOOOO Level: 119 Posts: 1632/8392 EXP: 18790939 For next: 138352 Since: 03-15-04 From: Nerima Dist. - Tokyo, Japan Since last post: 1 day Last activity: 1 day |
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On the shadow, all you really have to do is align the shadow with the width of the character, maybe just a little extra (check Ryu's shadow for an example). It'd be somewhat of a flattened oval shape, but it Kunio's case it might be more circular and less flattened, considering he's a small guy on the screen. |
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Acmlm's Board - I2 Archive - Modern Art - SNK Versus Capcom: Dragging the Bottom Of The Barrel Edition | | | |