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11-02-05 12:59 PM
Acmlm's Board - I2 Archive - - Posts by hamtaro126
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hamtaro126

Shyguy
Level: 16

Posts: 61/83
EXP: 17272
For next: 2984

Since: 05-29-04
From: hacktown, USA

Since last post: 3 hours
Last activity: 1 hour
Posted on 09-17-05 06:25 AM, in Luigi vs Mario (formerly SMB3DX) Link
I can beta-test! Anywas, You did a good job on this hack!!
hamtaro126

Shyguy
Level: 16

Posts: 62/83
EXP: 17272
For next: 2984

Since: 05-29-04
From: hacktown, USA

Since last post: 3 hours
Last activity: 1 hour
Posted on 09-19-05 03:14 AM, in Luigi vs Mario (formerly SMB3DX) Link
Originally posted by hamtaro126
I can beta-test! Anywas, You did a good job on this hack!!


In case, Here is my email:

JAJJMM@msn.com
hamtaro126

Shyguy
Level: 16

Posts: 63/83
EXP: 17272
For next: 2984

Since: 05-29-04
From: hacktown, USA

Since last post: 3 hours
Last activity: 1 hour
Posted on 09-25-05 04:41 AM, in Turnblock from smw in smb3 (need hex\asm) Link
It may be a newbie-ish question, ALSO note it may sound like it is a
request, BUT IT IS NOT!, alright, now:

i need some asm\hex for making a SMW turnblock in SMB3,
(NOT dahrkdaiz's one! the real thing, except that one
does break when the fireball hits it And it spins [diffrent tile]
When you bonk it at the top of your head)
I do know asm, but not much. I needed a routine for SMB3 to make
my game more special. i am still working on SMB3 enhanced!

i have the cape patch, and i am greatful for Beijor for the patch!
hamtaro126

Shyguy
Level: 16

Posts: 64/83
EXP: 17272
For next: 2984

Since: 05-29-04
From: hacktown, USA

Since last post: 3 hours
Last activity: 1 hour
Posted on 09-26-05 03:23 AM, in LUNAR MAGIC V1.63 RELEASED BY FUSOYA! Link
GOOD NEWS: (*SCREECHES FOR JOY!*)

FUSOYA NOTIFIED ME THAT
LUNAR MAGIC 1.63 HAS RELEASED!

sorry, i am so excited,

NOTE that this is mainly a bugfix by fusoya,
so dont expect it to be a big update!

Also not that this is not a joke! It is real!

http://fusoya.panicus.org/lm/program.html

This will lead to the site with the download!

Thank you for listening,

-hamtaro126
hamtaro126

Shyguy
Level: 16

Posts: 65/83
EXP: 17272
For next: 2984

Since: 05-29-04
From: hacktown, USA

Since last post: 3 hours
Last activity: 1 hour
Posted on 10-07-05 08:27 AM, in OW custom tiles? Link
First of all, it is compressed in the rom, if you are talking
about making custom tiles from the rom itself, it is
impossible, but if you use lunar magic, then:

1. Go to File,

2. Go to Options, (or something) Then
Click on jointed GFX in (or on) file *Optional*

3. Push extract GFX from rom (or the RED mushroom),

4. Go use TLP or YY-CHR, then open ALLGFX.BIN. (or GFX??.bin)

5. In both Character editors, push SNES 4bpp

6 Edit it,

If you wanna insert GFX, then:

1. Go to File,

3. Push insert GFX to rom (or the green mushroom),

6 Done,

PS: i am tired of lecturing n00bs, I am sleepy! *YAWNS*
hamtaro126

Shyguy
Level: 16

Posts: 66/83
EXP: 17272
For next: 2984

Since: 05-29-04
From: hacktown, USA

Since last post: 3 hours
Last activity: 1 hour
Posted on 10-09-05 08:20 AM, in anyone made a Sunsoft music engine doc? Link
I need to turn Ufouria's music into Journey to Silius
Music? They have a Simular format! But I Fail To
Switch music data:

The thing:

Ufouria <----< Journey to Silius

I need it for my Mario Ufouria project! Thanks.
hamtaro126

Shyguy
Level: 16

Posts: 67/83
EXP: 17272
For next: 2984

Since: 05-29-04
From: hacktown, USA

Since last post: 3 hours
Last activity: 1 hour
Posted on 10-09-05 09:59 PM, in anyone have or found Nesmusa? Link
I need to make modules from games!
Does Anyone have Nesmusa or find it in any way?
hamtaro126

Shyguy
Level: 16

Posts: 68/83
EXP: 17272
For next: 2984

Since: 05-29-04
From: hacktown, USA

Since last post: 3 hours
Last activity: 1 hour
Posted on 10-11-05 06:14 AM, in I need SMB reformer password, please! Link
I am still not opening the SMBreformer zip file, It has a password,
And I STILL have no luck on finding it! Zip, Zero, NONE!
hamtaro126

Shyguy
Level: 16

Posts: 69/83
EXP: 17272
For next: 2984

Since: 05-29-04
From: hacktown, USA

Since last post: 3 hours
Last activity: 1 hour
Posted on 10-13-05 04:47 AM, in Help Decompressing SMA4 graphics! Link
I need help decompressing SMA4 (SMB3) graphics,
But i tried everything, It does not decompress! ARGH!!
hamtaro126

Shyguy
Level: 16

Posts: 70/83
EXP: 17272
For next: 2984

Since: 05-29-04
From: hacktown, USA

Since last post: 3 hours
Last activity: 1 hour
Posted on 10-13-05 06:11 PM, in Help Decompressing SMA4 graphics! Link
Thanks. But I already decompressed the
graphics with unLZ-GBA, Thanks anyways!
hamtaro126

Shyguy
Level: 16

Posts: 71/83
EXP: 17272
For next: 2984

Since: 05-29-04
From: hacktown, USA

Since last post: 3 hours
Last activity: 1 hour
Posted on 10-15-05 04:26 AM, in Starting Sunsoft music hacking - Ufouria Link
I am now restarting that project, I am all right since my
FIRST attempt. My project, was to turn Ufouria's music
Into Journey to silius, which is considered: ''Hacking!''
then I might write a document! Any suggestions,
It will be fine here, and please, do NOT BE OFF-TOPIC!
hamtaro126

Shyguy
Level: 16

Posts: 72/83
EXP: 17272
For next: 2984

Since: 05-29-04
From: hacktown, USA

Since last post: 3 hours
Last activity: 1 hour
Posted on 10-19-05 03:25 AM, in Suggestion for Solar Soundtrack, Link
I need to say that there is Should be some
N-SPC format in the following SNES games:

Natsume:

Spanky's Quest (usa)\Lucky Monkey (jap)

Capcom:

Mickey Mouse: The Magical Quest (usa)

Bandai:

Crayon Shin-chan 2 - Daimaou no Gyakushuu (jap)
Ultraman (jap\eur\usa)

Sunsoft: (Mostly Hebereke Series)

Hashire Hebereke (jap)
Sugoi Hebereke (jap)
Hebereke's Popoitto (jap\eur)
Hebereke's Popoon (jap\eur)
Hebereke's (jap\eur)
Ohchan no Oekaki Logic (jap)
hamtaro126

Shyguy
Level: 16

Posts: 73/83
EXP: 17272
For next: 2984

Since: 05-29-04
From: hacktown, USA

Since last post: 3 hours
Last activity: 1 hour
Posted on 10-19-05 03:41 AM, in Suggestion for Solar Soundtrack, Link
Ok. Can anyone close this now?
hamtaro126

Shyguy
Level: 16

Posts: 74/83
EXP: 17272
For next: 2984

Since: 05-29-04
From: hacktown, USA

Since last post: 3 hours
Last activity: 1 hour
Posted on 10-19-05 06:53 AM, in Starting Sunsoft music hacking - Ufouria Link
UPDATE:

Alright, i got the NSF implented successfuly,
now I need Ufouria info on how to set it up!

NOTE: I use NES2NSF, as it does the NSFs right,
UNLIKE the original rips, In WHICH they are
EDITED an DELETED. It might suit it's NSF
match! but the NES2NSF program ONLY works with
ALL of Sunsoft's games!

Problem:
Note: These addresses I searched in
ONLY work with FCEUXD original and
SP versions (or a simular debugger
with a hex editor [asm?])!

Ufouria's NSF song startup
address: 8000-800F

Journey to Silius's NSF song
startup address: e000-e00f

Use these to find\trace the address in the
rom where the address of the ufouria song
load routine is,

Sorry if i am bumping, i just need more data!
hamtaro126

Shyguy
Level: 16

Posts: 75/83
EXP: 17272
For next: 2984

Since: 05-29-04
From: hacktown, USA

Since last post: 3 hours
Last activity: 1 hour
Posted on 10-22-05 08:06 AM, in SMB3 sprite TSA addresses please? Link
(1)I just realized that i needed Smb3 sprite TSA to
Complete my Hack! And I need YOUR help!

(2) While in ASM news, I could not trace the SMB3
brick asm from Rom addresses! I tried my best! So
I need Help on that, Too!

Reasons:
1: I need to edit the sprite's tsa because
I need to Import some good graphics from
SMW and overwrite TSA. Example: Goomba,
Remember Mario Chronicles 1? (the SMB3
hack by Ringodoggie) There is EDITED TSA
there!!

2: I am still thinking about a SMB3
Turnblock! Any ROM\RAM addresses will
be credited and WILL be AWARDED!
(Award: Being The 1ST Alpha\Betatester
of this hack!)

Good luck finding it! and remember:
(Is it Smallhacker who did this quote?)

I AM NOT USING GODDAMN NESTICLE!!
AND IF YOU USE IT! I WILL HURT YOU!


(edited by hamtaro126 on 10-21-05 11:08 PM)
hamtaro126

Shyguy
Level: 16

Posts: 76/83
EXP: 17272
For next: 2984

Since: 05-29-04
From: hacktown, USA

Since last post: 3 hours
Last activity: 1 hour
Posted on 10-22-05 10:06 PM, in Wanted: IPSelect v1.0 Link
I need it because i need to select music
from THE Demo World 3 patch!! Because I
never had the ZIP file! And it did NOT
show UP in Google! ALL are dead links!

Anyone who has a copy of it wil be credited!
hamtaro126

Shyguy
Level: 16

Posts: 77/83
EXP: 17272
For next: 2984

Since: 05-29-04
From: hacktown, USA

Since last post: 3 hours
Last activity: 1 hour
Posted on 10-24-05 05:00 AM, in Need more help! Link
I still could not find the ROM locations
for the brick code! The truth is, that
ASM knowlage of mine, ONLY covers
PC ASM! Not NES ASM. But I know 2 things:
JSR: Jump to subroutine
RTS: Return To subroutine

I Traced it but is hard to read correctly.
But can Someone help? OR to find\retrace
the hex\code in the ROM with Code Comments??

I tried SERVERELY to find it!

But it wont do anything! but CRASH!!
I still copied my hack!!

EDIT: I also need this:
http://dahrkdaiz.panicus.org/cgi-bin/SMB3DX.pl?page=0

In Two of These Pictures, Do you see that Enemy?
I want to trace that too, You know what happens,
Either give me a private message with BOTH the
Brick and the SMW Coin code In It! I know dahrk-
Daiz, but i am turning SMB3 into a SMW-type game:

Title: SMB3 Special Enhanced Edition!

After I finish the hack, I am going to give you
Screenies! Thank you For your time! Guys!



(edited by hamtaro126 on 10-23-05 08:10 PM)
hamtaro126

Shyguy
Level: 16

Posts: 78/83
EXP: 17272
For next: 2984

Since: 05-29-04
From: hacktown, USA

Since last post: 3 hours
Last activity: 1 hour
Posted on 10-26-05 05:33 AM, in Magical quest-related Custom block. Link
I need a custom block which
imitates the one on:

The Magical Quest starring Mickey Mouse

The Block I need that imitates the Blue
Turn block (A Throw block) In SMW, Except
That it does Reappear!

My level also needs that block for certain
things too! like my new Ghost house!
With boo in it! Can anyone make it for me?
hamtaro126

Shyguy
Level: 16

Posts: 79/83
EXP: 17272
For next: 2984

Since: 05-29-04
From: hacktown, USA

Since last post: 3 hours
Last activity: 1 hour
Posted on 10-30-05 05:05 AM, in Good News, Everyone! Link
Good news for rom hackers, If It IS Good:

I found out that Someone made a Disassembly Of
SMB And put comments in it! You know what that
means! SOMEONE FINALLY RELEASED FULL SOURCE
CODE OF SUPER MARIO 1!

Download URL:
http://www.freewebs.com/hamtaro126/SMB/SMB1_source_w_music_thingy.zip

Note: The source code is in 6502\2A03
NES ASM, The look like they are for the
X816 Assembler BUT they could not
Compile\Assemble in that Assembler!

Comments? Send it to JAJJMM@MSN.com


(edited by hamtaro126 on 10-29-05 09:41 PM)
(edited by hamtaro126 on 10-29-05 09:45 PM)
(edited by hamtaro126 on 10-30-05 12:36 AM)
(edited by hamtaro126 on 10-30-05 12:40 AM)
(edited by hamtaro126 on 10-30-05 12:41 AM)
hamtaro126

Shyguy
Level: 16

Posts: 80/83
EXP: 17272
For next: 2984

Since: 05-29-04
From: hacktown, USA

Since last post: 3 hours
Last activity: 1 hour
Posted on 10-30-05 08:03 AM, in Good News, Everyone! Link
Now is the time for the Download:

URL:
http://www.freewebs.com/hamtaro126/Index.htm

Download URL:
http://www.freewebs.com/hamtaro126/SMB/SMB1_source_w_music_thingy.zip

Note that it is Under MAJOR Construction!
I used FREEWEBS.com to host it like Peter_AC
did! Have a good time

PS: I did NOT make the source code, Someone did for
NES development! although it is great, I want a good
compiler/assembler for both files WITH header for
NES emulator *Removed* compatibility!
If You help fix or Compile\Disassemble the Source,
Then it might help!

EDIT: Removed Because it might be ''Spam''


(edited by hamtaro126 on 10-30-05 12:07 AM)
(edited by hamtaro126 on 10-30-05 12:09 AM)
Pages: 1 2 3 4 5
Acmlm's Board - I2 Archive - - Posts by hamtaro126


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