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11-02-05 12:59 PM
Acmlm's Board - I2 Archive - - Posts by Dwedit
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Dwedit

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Posted on 06-19-05 12:45 AM, in Hacking GBA Media Player Link
Now it has been completely hacked!

http://forum.gbadev.org/viewtopic.php?t=6021


(edited by Dwedit on 06-18-05 03:45 PM)
Dwedit

Shyguy
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Posted on 06-21-05 08:58 PM, in Bizarre gameplay quirks and customs Link
Actually, playing as Zitz in Battletoads gives you a slight edge. One of the electro-blaster thingy monsters in the wookie hole never targets Player 2, so he just sits there until you kill him.
Dwedit

Shyguy
Level: 17

Posts: 63/92
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Posted on 06-24-05 01:37 AM, in SMB3 music Link
I wonder if someone could check and see if all these games use the same music engine:
Athena
1942
Ghosts and goblins
Mottomo Abunai Deka
Tiger Heli



(edited by Dwedit on 06-23-05 07:14 PM)
Dwedit

Shyguy
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Posted on 06-25-05 12:22 AM, in New hack: Mario Bros. Special Edition Link
Admins, lock or delete this thread. The IPS converts the JU version of mario bros to the E version and contains no original non-pirated data.

Really! Run the IPS on mario bros and you get a file identical to the later european version.


(edited by Dwedit on 06-24-05 03:27 PM)
Dwedit

Shyguy
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Posted on 06-28-05 08:37 PM, in Ooh, goody, my speed runs are on SDA. Link
I think that was Morimoto's emulator assisted speedrun played on Famtasia.
Dwedit

Shyguy
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Posted on 06-28-05 08:42 PM, in Would ROM Hacks Work On the Real Deal? Link
The translation of "100 World Story" fails on the newer more accurate emulators. At one of the screens at the main menu, the game is guaranteed to crash. In fact, during the intro animation at one point, the translator puts 9 sprites on the screen next to each other.


(edited by Dwedit on 06-28-05 11:43 AM)
Dwedit

Shyguy
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Posted on 07-01-05 09:35 PM, in Changing the text in SMB2's ending? Link
I think the real issue is that this isn't background tiles, but sprites!
Dwedit

Shyguy
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Posted on 07-02-05 05:11 AM, in Help in Thy Dungeonman Link
Thy Dungeonman is crap. The main point is to give Dennis the trinket, then you win. For more information, go read it up on hrwiki: http://www.hrwiki.org/index.php/Thy_Dungeonman

Thy Dungeonman 2 on the other hand is a legitimate text adventure game.
Dwedit

Shyguy
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Posted on 07-13-05 12:10 PM, in Let's teach Slay C++ Link
While and for loops are actually different.
This might be compiler specific, but in a for loop, it remembers the value to compare the variable to, but in a while loop, it checks the variable each time.

int number;
int count()
{
number--;
return number;
}

void some_function()
{
number=10;
int i;
for (i=0;i {
cout << i << endl;
}
}

void some_other_function()
{
number=10;
int i=0;
while (i {
cout << i << endl;
i++;
}
}

I think the while version and the for version will have different results, but if you want to test it out and correct me, go ahead.
Dwedit

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Posted on 07-15-05 09:19 AM, in Let's teach Slay C++ Link
Oh crap.. Sorry, I was thinking Visual Basic. Visual Basic does that stuff with for...next loops, not C++.


(edited by Dwedit on 07-15-05 12:19 AM)
Dwedit

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Posted on 07-15-05 12:35 PM, in SONY IS EDUCATED STUPID! Link
http://pasareppu.fateback.com/joke/gamecube.html

And another one! Very different content on each take.

http://botheration.org/gamecube/gamecube.htm


(edited by Dwedit on 07-15-05 03:35 AM)
(edited by Dwedit on 07-15-05 03:47 AM)
Dwedit

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Posted on 07-15-05 08:34 PM, in SONY IS EDUCATED STUPID! Link
In case you're new to the internets and have no idea what those two pages are a parody of, go to http://www.timecube.com. Gene Ray makes Alex Chiu look sane by comparison.
Dwedit

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Posted on 07-16-05 05:35 AM, in Sonic the Hedgehog 1: The Blue Blur (Playable Rom hack) Link
...And I though Red Mario Bros 3 had a bad color scheme... Ich!
The green hill zone looks like it's running on an old PC with a CGA graphics card!
The spring yard and marble zones also look bad.


(edited by Dwedit on 07-15-05 08:37 PM)
Dwedit

Shyguy
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Posted on 07-20-05 06:54 AM, in MMX and MMX2 beat with one input Link
You can even jump off spikes if you are flashing invinciblity (makes it much easier to get that one heart in X2), did something like that happen there?
Dwedit

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Posted on 07-21-05 02:56 AM, in Luigi's Red Coin? Link
Some of the upside-down parts remind me of MC Kids!
Dwedit

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Posted on 07-29-05 05:30 AM, in To Kill A Mockingbird Link
That's the worst SWF size optimization I've ever seen! 16.7 megabytes!

The only thing that comes close is RandomFerret's Holy Shit! Ninjas! at around 9 megs.


(edited by Dwedit on 07-28-05 08:33 PM)
Dwedit

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Posted on 08-11-05 04:10 AM, in Strings in C++ Link
Um... the string content itself uses heap memory. Making a 'new' string will just stick the pointer and length on the heap, which is pointless unless you really really want objects on the heap.
I never use 'new []' anyway, the vector class takes care of that for me.
Dwedit

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Posted on 08-12-05 10:52 AM, in What is wrong with this MOO screenshot? Link

What is wrong with this screenshot from Master of Orion?
Dwedit

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Posted on 08-13-05 11:13 AM, in PSP and NDS audio Link
I can't really hear anything (thanks to the corrupting SMT rom dumper 1.0) in Touched, but I suspect that the reason that the Mona Pizza song does not have separated samples has to do with the fact that the song is only being played at one speed, so it wouldn't need to split each word/syllable apart when the song plays faster.
Dwedit

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Posted on 08-27-05 10:23 AM, in Donkey Kong Country [sound effects] Link
I've never needed something like VAC, I just set my recording source to "sum", then recording sound output just works.
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