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11-02-05 12:59 PM
Acmlm's Board - I2 Archive - - Posts by Dwedit
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Dwedit

Shyguy
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Posted on 04-26-04 07:05 AM, in free VB compiler? Link
The Visual Basic .net compiler is free, and comes with the .net SDK I think. But it's just the command line compiler tool, not the fancy thing that lets you draw your forms.
Dwedit

Shyguy
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Posted on 05-15-04 02:04 AM, in Something I made quick in Flash Link
Awesome, it's the second piece of Alex Chiu RPG fandom I've seen yet. (First being some magic card)
Dwedit

Shyguy
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Posted on 07-04-04 10:27 AM, in Adventures of lolo information? Link
Hi. I was wondering how the levels of Adventure of Lolo were compressed in the rom. If anyone knows any information, feel free to respond.
Dwedit

Shyguy
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Posted on 07-06-04 09:20 AM, in Adventures of lolo information? Link
The Zelda 2 editor works fine in Windows, just give the program EMS memory under properties. Windows NT/2K/XP automaticly sets EMS to None by default, you must change it to Auto. If you use Windows ME, you will need Dosbox to emulate the program, since Microsoft Corporation are evil bastards who refuse to provide EMS memory to DOS applications running under Windows ME.

Anyway, it looks like Vagla quit the scene back in April, and he hasn't replied to my email yet, and the other guy doesn't check his email ever. He also hasn't come up yet on his msn messanger account.
Fx3's email is completely unpublished, unless someone can fill me in here. Maybe post on his message board?
Dwedit

Shyguy
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Posted on 08-02-04 04:21 PM, in Dragon warrior 2... Link
Right now I'm working on hacking out the dragon warrior 2 town data format...

It's not byte aligned.
I have a dump file captured with a custom program that watches FCEU's debugger, it shows each bit being read and each byte written to map data.
Dwedit

Shyguy
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Posted on 08-02-04 09:26 PM, in Worst game ever... hack that... Link
Cool MC Kids story here: http://greggman.com/mckids/programming_mc_kids.htm
Dwedit

Shyguy
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Posted on 08-03-04 10:36 PM, in Dragon warrior 2... Link
On a completely unrelated note, here's some earlier work I did:
I went and ripped each town map from DW2 using savestates, and made them loadable by the old dwx editor VB program.
This program is NOT loading the dw2 town maps from the rom, just from the large bunch of .bin files. So you can look at them and doodle on them. It also displays the dungeon/tower maps.
The .bin files contain the 1025 (qbasic sucks) byte dump of the map ram at 7800, then the 'editor' reads the height and width from the actual data.

Eventually, if I ever crack the DW2 town format, I might load them from rom rather than a bunch of .bin files

http://home.comcast.net/~alanweiss3/dwedit/files/dwxedit_with_ripped_dw2_maps.zip


Back on topic:
You can download the log files I made. These show which bits are being read from the map data, and what bytes are written to map ram.
http://home.comcast.net/~alanweiss3/dwedit/files/dw2_map_loading.zip

So when you see stuff like
$8B8C-00 000,00111001,00001100,
;(790C)=03

it's reading bits 0000011100100001100, and writing a forest tile to 790C as a result.
The $ part is the rom address, followed by the byte there. Then there's the real binary (1's and zeroes) data that's read. Ignore the rom address dash byte, it's irrelevant.
The ; part is what ram address gets written to...


(edited by Dwedit on 08-03-04 01:45 PM)
Dwedit

Shyguy
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Posted on 08-19-04 04:33 AM, in WarioWare music rip Link
WarioWare uses MIDI FILES for its music. Which makes it easy to rip, edit, and re-insert music into the game.
I just extracted every midi file from the game, and packed it up into this rar file.
http://home.comcast.net/~alanweiss3/dwedit/files/warioware_midi_rip.rar
The file contains every midi file in the game, along with the ripped song title.

These are raw rips, so don't be surprised when they use different instruments than what you'd find in your midi players. They just need a new sound font made specificly for this game, then they'll be perfect, don't know if anyone's interested in that though.

A few of the song titles are in badly converted japanese characters, like...say...モンナファンファーレ2 (monna fanfare 2?)

Note that each sound effect is a separate midi file as well!

There are 1342 midi files in the rar file, so the game has LOTS of sound.

There's also the crappy C++ program I used to extract them as well, it doesn't actually look at the midi data, it just assumes a midi file ends where the next one starts, so it rips the last file as 2 megs...

You'll also notice that many of the Big Songs during the game are split into many pieces, each one 2 measures long.

Edit: Looks like this has been done before at least a YEAR AGO: http://desnet.fobby.net/board/thread.php?id=34


(edited by Dwedit on 08-18-04 07:37 PM)
(edited by Dwedit on 08-18-04 07:38 PM)
(edited by Dwedit on 08-18-04 08:32 PM)
Dwedit

Shyguy
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Posted on 09-13-04 03:51 AM, in Waluigi's Adventure (100% Complete) Link
My only comment is that you really should get rid of the symmetric sprites for waluigi standing still, that will differentiate it from most mario hacks immediatly.
Dwedit

Shyguy
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Posted on 09-13-04 04:03 AM, in A new Megaman hack w/ Schwa (snaps) Link
Are you going to add the enemy life meters hack in as well?
Dwedit

Shyguy
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Posted on 11-05-04 11:44 AM, in Punch Out - Play against demo bald bull Link
Start a New Game
While the title animation is playing, write 19d (0x13) to memory address 0001, then you are fighting against the Bald Bull seen in the demo!
You will get a game over crash after 2 minutes. Can you beat him before time is over?

Try it in Punch Out (J) (is this the actual J version?) and you will end up fighting "Kid Dynamite" Glass Joe after 2 minutes are up. That fight crashes the game. Mike Tyson/Mr. Dream was *removed* from that version of the game, even when you write in 13d into memory address 0001. There also is no game credits nor "Another World Circuit" in Punch Out (J).
Dwedit

Shyguy
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Posted on 11-21-04 11:00 AM, in Miko Miko NES! Link
http://dwedit.no-ip.org:8080/.secret/flash_stuff/mikomikonurse_nes.swf

Warning: Not for people who are unfamiliar with the original!
Nor for epileptics

EDIT: And here's the original... http://www.newgrounds.com/portal/view/154637



(edited by Dwedit on 11-22-04 09:42 AM)
(edited by Dwedit on 11-22-04 09:43 AM)
(edited by Dwedit on 11-22-04 09:46 AM)
(edited by Dwedit on 11-22-04 09:46 AM)
(edited by Dwedit on 11-22-04 09:49 AM)
(edited by Dwedit on 11-22-04 09:51 AM)
Dwedit

Shyguy
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Posted on 11-23-04 05:42 AM, in Miko Miko NES! Link
Now someone's probably going to go copy and paste huge chunks of code from Ilovebees.com....
Dwedit

Shyguy
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Posted on 12-01-04 01:55 AM, in An alternative to Romhacking Link
If you're that interested, go download a copy of ROM CORRUPTOR.
Dwedit

Shyguy
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Posted on 12-12-04 08:32 PM, in Tiny toons Link
YY-CHR Set to view mode "FC/NES x16" works really really well for Tiny Toons. Take a look at that, and there will be no way you can complain about things being in confusing places.
Dwedit

Shyguy
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Posted on 01-05-05 12:22 AM, in i want to rip ct rom Link
It is not an emulated SNES game, so you can't rip it. There is a japanese snes chrono trigger rom sitting on the CD however.
Dwedit

Shyguy
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Posted on 01-09-05 12:40 AM, in MegaMan Vortex OLD Demo ReReleased Link
Importing music from the other games, and inserting special levels at the beginning is very very impressive.

However, requiring a hack to use a custom palette file is really really bad.
Dwedit

Shyguy
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Posted on 01-26-05 06:46 AM, in Doom 3 ported to Atari 2600! Link

Screenshots:



In all its glory

A demon up close

Firing the gun

Dwedit

Shyguy
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Posted on 03-31-05 08:09 PM, in Are the bootleggers even trying anymore? Link
Take a look at this:
http://cgi.ebay.com/ws/eBayISAPI.dll?ViewItem&category=48454&item=8181700560&rd=1

How obvious can you get? All it needs now is a great big Nintondo logo.


(edited by Dwedit on 03-31-05 10:23 AM)
Dwedit

Shyguy
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Posted on 03-31-05 11:36 PM, in Are the bootleggers even trying anymore? Link
Yeah, I know about "Pocket Yellow" (name?), which is by far the worst Tiny Toon Adventures hack ever made. As well as that Felix the Cat hack that people keep trying to pass off as a pokemon game.
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