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11-02-05 12:59 PM
Acmlm's Board - I2 Archive - - Posts by Keikonium
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Keikonium
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Posted on 07-03-04 01:40 AM, in Nooooo I messed up my hack!:( I need some help please Link
I was editing some graphics in YY-chr and saved them. Then I opened up LM and accidentally hit the insert GFX. All my custom gfx disappered including all the blocks!. I have a backup from about 2 weeks ago but it is OLD compared to waht I had done. Any suggestions on how to fix this problem. Thanks.
Keikonium
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Posted on 07-05-04 01:18 AM, in Nooooo I messed up my hack!:( I need some help please Link
Thanks guys, I did exactly "loose" my GFX, they all disappeared from the Lm screen, and when I played it in zsnes. I still have my allgfx.bin file intact. I have transfered my OW to another ROM, and saved all 256 edited levels and transfered them. I have my ROM about 90% (just a guess) back to how it was. The only thing I need to do is ALL the ExGFX, ALL the custom GFX, ALL the secondary exits (This will take forever) ,and ALL the block tool inserts. So I am glad that I had at least a backup, it was handy. Now I make backups everyday.
Keikonium
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Posted on 07-05-04 01:55 AM, in Question: Can I permanently implement a game genie code? Link
I need to have a game genie code in my hack but the person playing shouldn't have to put it in. Is there a way I can use it by putting it into the hacks coding? This may sould like a weird question, but the code would be useful for this second hack I have in the works.

Also, I read awhile back about a program that can change certain values, like the amount of lives that you start off with. I can't seem to find that thread. Hopefully someone knows what Im talking about.

Thanks.
Keikonium
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Posted on 07-05-04 02:07 AM, in Nooooo I messed up my hack!:( I need some help please Link
It seems I had the same problem as you Dugy. I hate TLP tho so, thats why I use YY. Its actulyy my fault for acidentally inserting GFX before Extracting. YY saved me from doing all the work over again
Keikonium
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Posted on 07-05-04 02:22 AM, in Question: Can I permanently implement a game genie code? Link
wait I think at zophars there is a program that does this! *goes to check*

I don't understand ASM.

I checked at zophars, but none for the SNES. There is one for the NES...


(edited by Keikonium on 07-04-04 05:34 PM)
Keikonium
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Posted on 07-05-04 05:10 AM, in Question: Can I permanently implement a game genie code? Link
Thats awesome cpubasic! Thanks. Do you, or anyone else, remember a program that can edit values such as amount of lives to start with? I could use the GG code that I have, and use the doc to insert it, but with this program it will be eaiser. I still will use this doc for something very important if you want to have a all the levels in my hack....
Keikonium
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Posted on 07-05-04 05:42 AM, in The ExGFX Workshop: Your #1 place for freebie ExGFX! Link
HUGE REQUEST HERE


I am requesting a tileset, or 2 from YI. Below are some shots of the sets I would like if some kind person or persons could rip these for me:



These 3 shots are the underground tileset. I mainly need,

1st shot: the ground that yoshi is on, and the side of the cliff that yoshi is standing on. I need the chrystals that are in the bottom right, and definetly the mushrooms in the bottom left. The blocks that yoshi is shotting, in all forms (left side jagged, right side jagged, middle as if it hadn't been hit etc.), the ceiling, and possibly the BG.
2nd shot: The crate, ceiling, stomping block beside the crate, the rolling chomp ball, sloped ground, and the white info block. Possibly the BG.
3rd shot: Mainly the mushrooms, and the ledges. Possibly the white plant that yoshi is trying to eat, and maby the BG.

Not in any shots: Lava and crystals that are not part of the ground but seperate. Like crystals that grow up. Any other underground things I haven't mentioned.



If someone wants to rip this set that would be great, just not the big blue creature. The BG is mainly why I posted this shot.

If a kind person (I know begging wont get me anywhere) could rip these sets for me that would be great! Thanks.
Keikonium
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Posted on 07-05-04 05:46 AM, in Question: Can I permanently implement a game genie code? Link
I have an editor, and have tried to edit values that people (like BMF/Neko) have said to edit to change the amount of lives but it hasent worked. I use XVI (I don't think many people have heard of it). It is a good hex editor IMO, so if someone could tell me EXACTLY what to edit to change lives started with that would be great.
Keikonium
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Posted on 07-05-04 06:33 AM, in Anyone notice a trend in the birthdays today? Link
I notice that everyone with a birthday (that choses to say when their birthday is) their username starts with a Y.

No point to this topic, it will probably get deleted soon. Anyway Happy 4th of July all you american people!!
Keikonium
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Posted on 07-05-04 11:57 PM, in The ExGFX Workshop: Your #1 place for freebie ExGFX! Link
I love it xkeeper. Some more shots of diferent tiles in use would be great. The palette isn't amazing but its an underground set, so when/if it gets done it will be a definent use in my hack. Good job. I am glad to see an underground set.

What I would love to see is a petrified forest underground set. Like a forest set, but with an underground feel to it. As if a forest grew underground. That would be cool IMO.

EDIT: I have created a custom BG set and need to know how to get it into LM. I know its something with the map 16, but does anyone have a link, or an extremly detailed explination, of how to insert BG's. I prefer not to use any DOS programs, they hate me. Thanks. If it looks good I will upload it to the workshop.


(edited by Keikonium on 07-05-04 05:37 PM)
Keikonium
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Posted on 07-06-04 02:32 AM, in ExGFX question Link
What KATW is saying is that you open up the 16x16 editor and go to the page where are the exgfx that you're using are stored. Then hit the F9 key. A box will pop up saying do you want to save the FG map16 data. Click yes. Now see if it works. If it does, great, if not, beats me. I don't know what you're doing. Hope that helps.
Keikonium
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Posted on 07-06-04 02:51 AM, in The ExGFX Workshop: Your #1 place for freebie ExGFX! Link
Since so many are submitting BG's now, how do I insert them? I can insert them when they are Map16Page.bin, Map16PageG.bin but not when they are inserted as Map16PageBG (I think thats what its called, can't rememeber but it has BG in it's name). I have the file ExGFX86 in my ExGFX folder, and the BG file in the same folder as my ROM. But LM doesn't notice that the file is there. What am I doing wrong? I am 100% positive that the filename is correct. I think I may have some files out of place.

Some help would be great. Thanks

BTW Cpubasic that BG looks cool, but what is all the stuff above the part you have circled?


(edited by Keikonium on 07-05-04 05:52 PM)
Keikonium
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Posted on 07-06-04 04:44 AM, in The ExGFX Workshop: Your #1 place for freebie ExGFX! Link


What do you people think of this BG? I made it using BG's from 2 different games, and the photoshoped it into one BG, with a bit of special effects. I think I did a pretty good job, and it fits PERFECTLY when it tiles itself across the screen. I just need to get it into a Map16. I really need a guide on how to insert custom BG's into my hack/LM. Please post your thoughts.
Keikonium
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Posted on 07-06-04 06:26 AM, in The ExGFX Workshop: Your #1 place for freebie ExGFX! Link
It is supposed to be a petrified forest. (not sure if many people know what that means in this context. Its when a tree/wood becomes rock hard.) The leaves are supposed to be brownish, so they look like stone, but stupid freewebs wont let me upload more than 50 pics, so I need to get another account. But I do have one where the leaves are brownish. I might upload it when I figure out how to get new graphics into my hack...
Keikonium
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Posted on 07-06-04 06:44 AM, in The ExGFX Workshop: Your #1 place for freebie ExGFX! Link
Thats what I was afraid of, not enough map16. That is why I also created one that doesn't have the light. It doesn't look as good, but its fine. I hate that m16 blah blah blah thing. WAAAYYY to hard to input, I have long fingers at it is still hard. I don't even know how to use it anyway, so if worse comes to wosre I will use the light-less one.

Thanks to everyone who said it was great.
Keikonium
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Posted on 07-07-04 01:22 AM, in The ExGFX Workshop: Your #1 place for freebie ExGFX! Link
Well, here are some more cave/forest BG's. I think I may have overused the forground, considering its in every Bg. Oh well, I can't find another good cave FG. So here are some more shots:

This is the same as before, except without the lighting effects. Its good IMO.

This is also the same as before, except with a brown shade to the leaves. It, IMO, dioesn't look AS great as the green leaves.

This one looks pretty cool. Its got SMB3, YI, and AR BG's. (the AR game is not going to be said) Its really dark with a bright yellow sky, giving it a sort of I'm-almost-out-of-this-cave effect. I like the mushrooms in the FG.

This is one of my favourites. I absolutly LOVE the lighting effects I did with this. I wish I would have saved the granidets that I used to make it . Anyway now on to the BEST BG!!!

This so far has been the best BG I have made. It is just a lighter version of the previous one, but just looking at the lights, the mushrooms, and the water drops coming off the mushrooms, it reminds me of a lonely woods/forest dream (mushy I know, but hey )
Keikonium
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Posted on 07-07-04 04:43 AM, in The ExGFX Workshop: Your #1 place for freebie ExGFX! Link
very nice Xkeeper. The only problems I can see are the water (I wish there was a transparent colour so it could be see thru) because its almost black. The only other problem I can see is the very visible blackness around the tiles. Mainly the cornor tile near the middle of the shot.
Keikonium
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Posted on 07-07-04 04:54 AM, in I know I have asked this a million times but I need to make some ExGFX. Link
Okay I have asked in the ExGFX workshop thread, but I got no responses. Therefore, I am going to ask here. I have ripped images out of different games, and got them perfectly in a .bin file. Now all I need to do is actually get them into LM, to be used in my hack. I have tried to rename the file to ExGFX88.bin; no luck. I have tried making 2 more files (The map16 pages); no luck. I have no idea what Im doing wrong. I have been told to use the 8x8 editor in LM I have been told to use the 16x16 editor. I don't know what Im supposed to do, so if I could get a detailed explination or guide on how to do this that would be great. Thanks.

Edt: I also need to get the Map16page.bin and Map16pageG.bin to insert them. I know I get that with LM, but if my GFX arn't in there, how am I supposed to get them? Thanks again.


(edited by Keikonium on 07-06-04 07:56 PM)
Keikonium
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Posted on 07-07-04 07:37 AM, in I know I have asked this a million times but I need to make some ExGFX. Link
Cpubasic, I have NOT inserted the new ExGFX that I created into LM because I don't know how. When I click insert ExGFX (the new file [the ExGFX88.bin] is in the ExGFX folder) it inserts all ExGFX EXCEPT my file. I can't get them into LM. And yes it is a Gfaphics file. I DON'T KNOW HOW to get the Map16 files. I will submit my ExGFX to the workshop if I caould just get them in! Thanks for your help.:
Keikonium
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Posted on 07-07-04 08:05 AM, in Would anyone have any idea what game this is from? [screenshot] Link
I found this screenshot while sufing the internet:


Does anyone know what game this is? I need the graphics in one of my hacks. Thanks
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Acmlm's Board - I2 Archive - - Posts by Keikonium


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