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11-02-05 12:59 PM
Acmlm's Board - I2 Archive - - Posts by dan
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dan

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Posted on 03-15-04 11:47 PM, in Last emulator you used? Link
FCEUxd, for mapping out Castlevania 3's data in an Excel spreadsheet.
dan

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Posted on 03-16-04 01:23 AM, in Last emulator you used? Link
Originally posted by Banedon
Originally posted by HyperHacker

That's a bug in the hacks, not the emu.


I have about 20 of them, and they all worked fine for about two and a half years (yes, some of them were downloaded that long ago). They do all come from the same rom though...I would suspect a defective rom if they hadn't still worked for that long.


Emulators have become more accurate over that period of time. I bet if you run those hacks in NESticle, they will work fine. NESticle ... bleh.
dan

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Posted on 03-16-04 01:30 AM, in Astyanax Editor V1.0 Released! Link
It looks a fine editor, but maybe you could create a lite version of the editor, without the installer and DLLs? I have bad experiences with installers overwriting my DLLs with older versions.

It's good that you moved on from making DOS editors.
dan

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Posted on 03-16-04 01:39 AM, in An interesting problem; keeping track of tabs and arrays. [Visual Basic 6] Link
When you delete an index from the tab sheet, you could call a For loop that loops from the number of tabs down to the index, subtracting 1 from each tab's index. I don't know if you already tried it, but that seems the most logical solution.
dan

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Posted on 03-16-04 02:02 AM, in Astyanax Editor V1.0 Released! Link
Installers for ROM hacking utilities just seems .... wrong to me. Oh well. I installed it, and it actually doesn't run too bad. I like the effect when you scroll from screen to screen. Whether it was intentional or not, I don't know. Hopefully, we will see some Astynax hacks, as the game seems to be one of those good, overlooked NES games.

Just one question though, how do I exit the about dialog? There isn't any buttons to do so.
dan

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Posted on 03-17-04 05:33 AM, in Bah. Why must XP be stupid? Link
XP theming Visual Basic applications is a waste of time really. Some controls don't get themed properly, and it's never going to get a fix from Microsoft. I found a page on how to (probably) fix your crash:

http://www.vbaccelerator.com/home/VB/Code/Libraries/XP_Visual_Styles/index.asp


(edited by dan on 03-16-04 08:38 PM)
dan

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Posted on 03-18-04 04:49 AM, in Happy Saint Patricks day! Link
Even though I'm from Northern Ireland, I don't celebrate St Patricks Day at all. Hell, I didn't even realise that people did anything special for it, until I was like 16.

To me, it just seems like a day where they wave a load of tricolours around and get drunk. I have no problems with the getting drunk part, but the whole waving of the tricolour is the part I have serious issues with.
dan

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Posted on 03-19-04 05:32 AM, in Help!! Link
Um, what's the problem exactly? Or what do you want help with? It would help us answer you if told us either of these things.
dan

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Posted on 03-19-04 03:13 PM, in Best NES Emulator Link
It's also a good idea to disable multi-voting or whatever it is called. Anyone could wreck this poll by repeatedly voting.
dan

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Posted on 03-19-04 10:55 PM, in Help!! Link
You could try these functions I wrote a few years ago to do just that. You need to setup the table within the module to use it.
dan

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Posted on 03-20-04 12:54 AM, in Now would be a great time... Link
Yeah, on the old board, there were days where all the new threads in the ROM hacking forum were about pokemon hacking. If more pokemon threads appear, I'd be definitely for a pokemon hacking forum, especially if it would mean that I wouldn't have to see those threads.
dan

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Posted on 03-20-04 02:48 PM, in Kirby's Adventure Editor? Link
From what I've heard, Kirby's Adventure on the NES is compressed using RLE. So working out the compression shouldn't really take that long to do.
dan

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Posted on 03-20-04 02:52 PM, in Is there a *insert game* editor? (MUST READ) - THIS IS NOT AN EDITOR REQUEST THREAD Link
I'm in complete agreement with DD on this one. Maybe this should be stickied or something, as it's already getting buried.
dan

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Posted on 03-20-04 02:55 PM, in NES emulation question... Link
The Windows version of NESticle works under XP. Also, the RockNES X emulators can load STA files, however it can be slightly glitchy.
dan

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Posted on 03-21-04 03:26 PM, in Kirby's Adventure Editor? Link
<Vagla> 3456- tsa data
<Vagla> 17911- unknown, x length, y length, bg chr, bg palette set, enemy chr, unknown, enemy palette set?
<Vagla> 0x[string of length x+1] = Uncompressed blocks
<Vagla> 2xid = RLE of length x+1 with id id.
<Vagla> 4xi1i2 = RLE half-word of length 2+(x*2) with ids i1 and i2
<Vagla> 6xid = RLE string of length x+1, where all blocks add 1 to the ID to get their value
<Vagla> 8x??ll = place x+1 blocks, followed by an unknown byte, and grab these blocks from ll+1 (length) blocks ago
<Vagla> E4llid = RLE of length xx+1 with id of id

I'm pretty sure that says RLE right there.
dan

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Posted on 03-21-04 04:19 PM, in Kirby's Adventure Editor? Link
That could be TSA data, or the actual level data. I was often given snippets like that whilst in DES.
dan

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Posted on 03-21-04 04:26 PM, in translater Link
Why bother posting such flame bait material? It's fair to say that you haven't changed since the old board
dan

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Posted on 03-22-04 01:09 AM, in Hack name register? Link
I actually did make a script that did exactly that. But for every system going. However, it would need to be slightly rewritten, as you could easily flood a database with it
dan

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Posted on 03-26-04 05:59 AM, in Is there a *insert game* editor? (MUST READ) - THIS IS NOT AN EDITOR REQUEST THREAD Link
Meh, that list sucked. None of my editors were on it either. I concur with the last few posts, in that if someone asks if such an editor exists, someone tells them if it does or not. Simple. No fuss. Easy.
dan

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Posted on 03-27-04 05:01 AM, in GBC Tile Format (VB related) Link
Is there a tile editor that supports this format? If so, you could reverse engineer the format from that, just to be sure.
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