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11-02-05 12:59 PM
Acmlm's Board - I2 Archive - - Posts by AP
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AP

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Posted on 09-21-05 02:32 AM, in Your biggest mistake on Acmlm's? Link
Here's some of the mistakes I made here:

* Repeating messages in other threads ("Unknown Sion hacked the board" messages in fact)
* Jumping to conclusions making myself look like an idiot and therefore adding to drama, which I found out that drama is really not welcome (related to the first one)
Spoiler:
* Posting about Keikonium's tempban (and as a result embarassing him and making him mad, I think)


I'm still learning, but I hope I never make any mistakes as bad as these or even worse again. I started out worse than I thought.


(edited by AP on 09-20-05 05:35 PM)
AP

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Posted on 09-21-05 02:58 AM, in I'm a newb. I guess. Link
Welcome to Acmlm's Board, Tzepish! Live the fun rule-following posting experience. Remember to read and FOLLOW the FAQ. You can post here for Emulation, here for ROM hacking that's not SMW hacking, or here for SMW hacking. I hope you become a great member here and a great ROM hacker soon, too.
AP

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Posted on 09-22-05 01:29 AM, in Your biggest mistake on Acmlm's? Link
Originally posted by HyperHacker
I went to change various peoples' powerlevels back

Not sure if you're aware, but that caused a massive unbanning of most of the banned users. Some users that were unbanned include Koopa Kid (used to be general grevious), Gavin, and ZTaimat.
Originally posted by Skytroopa
I think if you say somebody "Don't bump!" isn't acting like a staff. You just remind him rule about bumping.

I think stuff like that is part of the job as a moderator. But sometimes when people post stuff like that, they get away with it, like:
Spoiler:
*cough*RF*cough*
Maybe some of the mods don't find stuff like that pretty bad. I don't tell people that they're bumping or they posted in the wrong forum even if I could tell, because I think that's like a mod, in which acting like mods isn't allowed according to the FAQ. Then again, the FAQ should be clear on exactly what's considered acting like a mod.


(edited by AP on 09-21-05 04:30 PM)
AP

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Posted on 09-22-05 03:39 AM, in Help With SMB1 Hacking Tools (Some Nifty Cool Tools, Too!) Link
NES TitleEditor (SMB1 editor) Ver 1.0b by Mana



How To Use: Open the ROM (40,976 bytes) you want to edit by going to "File(F)" and selecting "Open(O)..." or click on "Open". Select the titles from the tile box at the bottom-right corner. Click on on the box with the title screen, where you want the selected tile to be. At the "rClick" box is selections for the use of the right-click function. The first and default one is "Erase", which is self explanatory. The other one, called "Spoit", lets you copy a tile from the box with the title screen and paste it on where you want the copied tile to be. Once you want to save, click "Result" first, then click "Save as File". If you want to undo all the changes you made, you can click on "Reload". If you want to clear the whole title screen, select "TitleClear". With "Tool(T)", you can add the following strings, selectable from "AddString":

* PUSH START
* 1 PLAYER GAME and 2 PLAYER GAME
* SCORE -
* TOP-

WARNING: Saving with this editor will cause all the tiles to use the same palettes as the blocks behind the title screen! (Most of it appears green, because blank background tiles use the green palette.)

Title Editor Ver 0.12 (By βeta)



Description: This is another title editor. I like this better than Mana's title editor, mainly because that you can edit the palettes of each 16x16 tile of the title screen and that the title screen palettes don't change into the ones of the blocks behind the title screen like in Mana's title editor. The only flaw is that there's a tile limit for the title screen, which is actually less than the amount of tiles used in the original title screen of SMB.

How To Use: When you run the editor, it should automatically have the Open dialog open. Here are what the buttons and other stuff do:
* "|N|||A|["- Clears the title screen.
* "|o|C|i|||o|Ã?"- This is used for the saving process or saving the bytes in a text file. At the bottom of the window that pops up, press the top button to apply the results for the saving process, or the bottom button to save the data in a file.
* "ROM|C|Ã?|||Ã?"- Click on this to choose a different ROM.
* "ROM|�|�'¶"- Click on this to save the changes to the ROM after applying results for the saving process (see the second point to know how to apply the results for the process).
* "|F|�|�'è|�"- Click on this to switch from tile editing mode to palette editing mode (or vice verca).

Exclusive Tile Editing Mode Functions:

* 1st One at the Right (Right Click Function):
1. Erase
2. Similar to the "Spoit" function from Mana's editor
* 2nd One " ,, " (Tile Selection Window Palette, but doesn't affect the colors of the tiles when placed on the title screen)
1. Green
2. Brown
3. White
4. Shine/Coin
* 3rd One " ,, " (Palette Set)
1. Overworld (Outside)
2. Underworld (Underground)
3. Water
4. Castle
Palette Editing Mode Stuff:

* Box With Number- Palette Number to Place On a 16x16 Tile (-1=same palette as block behind the 16x16 tile of the title screen, 0=green, orange, or snow palette, 1=brown palette, 2=white palette, 3=shine/coin palette)
* Thing at the Bottom (Palette Editing View):
    1. Grid with the palette numbers labeled
    2. Grid without the labels
    3. Labeled but no grid
    4. No labels or grird

TSA & BG Editor Ver 0.20 (By βeta)
* "ROM|C|Ã?|||Ã?"- Click on this to choose a different ROM.
* "ROM|�|�'¶"- Click on this to save the changes to the ROM.
* "|F|�|�'è|�"- Click on this to switch from TSA editing mode to BG editing mode (or vice verca).
Exclusive TSA Editing Functions:



* First Thing At the Left (Block To Edit TSA Of)

* Second Thing " ,, " (Palette Set)
1. Overworld (Outside)
2. Underworld (Underground)
3. Water
4. Castle

* Third Thing At the Bottom (TSA values of selected block)

Exclusive BG Editing Functions:



* Thing At The Right (BG Position/Piece Editing Box View)

    1. No Lines
    2. Vertical Lines Only
    3. Horizontal Lines Only
    4. Vertical and Horizontal Lines

* First Thing At The Bottom (Palette Set)

    1. Overworld (Outside
    2. Underworld (Underground)
    3. Water
    4. Castle

* Second Thing " ,, " (BG Set To Edit)
    1. Clouds
    2. Mountains and Bushes
    3. Trees and Fences

* Hex Values with BG Pieces Above (Tiles Used For the BG Pieces)

* Top Box (BG Position/Piece Editing Box View)

    1. Left click on a column- Changes the BG Piece In This Order: (Blank, Cloud Pieces 1-3, Bush Pieces 1-3, Mountain Pieces 1-3, Fence, Tree 1, Tree 2, and back to Blank)
    2. Right click on a column- Moves down BG piece (goes back to the top after right-clicking when the top block of the BG piece is at y pos A)

I hope that anyone finds this useful. Also, since there's an update of SMB Remodeler (updated to 2.08), I'll post the translation of the thing added in the update. I can't post this in my thread since the last post there is mine, and I can't double post.



???(V): Mario's autowalk speed (pipe intros)

Please post any comments here, but post any stuff/comments related to SMB Remodeler in my SMB Remodeler thread. I'll also post stuff about S.M.B. Remodeler stuff here until a reply is made in the SMB Remodeler thread.

EDIT: Change the text encoding to "Western European (Windows)", if it hasn't already. Some stuff with Unicode encoding or other encodings may not look right.

EDIT 2: Mod or admin, please change the thread title to "Using SMB1 Hacking Tools (Title Editors & a TSA/BG Editor). Thank you.


(edited by AP on 09-21-05 06:40 PM)
(edited by AP on 09-21-05 07:39 PM)
AP

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Posted on 09-22-05 06:20 AM, in Help With SMB1 Hacking Tools (Some Nifty Cool Tools, Too!) Link
Whooops, I forgot to tell people how to edit the palettes of the title screen with Beta's editor. At the palette-editing mode of Beta's editor, right click to select the palette in this order: -1, 0, 1, 2, 3. Then left-click on the 16x16 tile of the title screen you want to edit the palette of to make the 16x16 tile the palette chosen. Sorry that I forgot to mention that!


(edited by AP on 09-21-05 10:20 PM)
AP

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Posted on 09-22-05 06:59 AM, in Exercise Link
Well, I used to play this DDR course with 16 songs daily, but I seemed to have stopped, because of school, Acmlm's Board, and ROM hacking related stuff. I might try to DDR for excercise again tommorow. Not sure, though.
AP

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Posted on 09-23-05 03:03 AM, in How do you get patches out of a rom? Link
Actually, I was able to get rid of patches in my hacks, though they're not SMW hacks. I think you can. Patch the patch(es) you don't want to a clean ROM (hereby called ROM A). Then create a patch with the unmodified ROM as ROM A, and select the modified ROM as the original ROM. Make sure they have the 200 byte headers. Then patch the ips to your hack to get rid of the patches. I'm not sure if this would work with SMW hacks, though, so take backups. Oh yes, use Lunar IPS for this!


(edited by AP on 09-22-05 06:07 PM)
(edited by AP on 09-22-05 06:12 PM)
AP

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Posted on 09-23-05 05:12 AM, in Danielle. (The Official Hot Pocket Thread) Link
Where did you act rude to Danielle, anyway? Could you post a link, just curious (and too lazy to go through your posts).
AP

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Posted on 09-23-05 05:34 AM, in Help With SMB1 Hacking Tools (Some Nifty Cool Tools, Too!) Link
I'll also post links for help for SMB Utility. It's not completely for noobs, though, as there are questions and answers that could be useful for the non-noobs, like:

Q: What's "Edit Looping Castle Loop"?

A: "Edit Looping Castle Loop" edits how the Loop Commands work. All of the values (which are in hexadecimal) are in "non-straight" columns. The world row has the values of the worlds each command works in. Add 1 to these values for the real world number. The page row are the values that are the page numbers the loop commands are located. The V pos row are the values of the locations that Mario has to be at in order to pass the commands. The values are set up as y pos/x pos. The Offset of map page skip data row has values of the header of each (one) page skip behind a loop command. To find these headers, double click on the page skip block. The value with a "H" next to it (i.e., 3FH, 43H, etc.) in the description is the header of the page skip. I'm not sure what "World 7's loop" is. I'm guessing that World 7's looping is special. The two values next to it tells the world number (hex) of this "special loop". The values should be the same. However, I don't know what's the World's 7 loop thing.

Q: What's "World Data Update"?

A: "World Data Update" updates the world order to the one adjusted in the level order in the Level Select window. I believe it's useful if you have a number of levels in a world that's not 4. I believe that from that kind of world, if you have a warp zone to the world after that, it would go to a different level not what you wanted. If that happens, I suggest you use this.

Q: Ahh!! When I finish a level, the next level's number is a weird tile! Why!?

A: From my experience, the most common reason is that the staircase (width 9; height 8)'s length is not zero. These staircases' length should always be 0. If it's not zero, this will happen.

I also made something for SMB Reformer. It's a useful utility for adding features. You can add pretty cool stuff with it. Go here if you want to know what a trainer is. I also put together some data here.


(edited by AP on 09-22-05 08:36 PM)
(edited by AP on 09-22-05 08:39 PM)
AP

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Posted on 09-24-05 04:04 AM, in SMB3 Level Discombobulator wont open my rom Link
Also, for the latest edition of SMB3 Workshop, use the latest level DAT file, not the other ones older than the most recently modified level DAT file, some of the outdated ones may cause SMB3 Workshop to not work properly.
AP

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Posted on 09-25-05 05:14 AM, in Discussion of File 58 (Lunar Magic V1.63) Link
The Lunar Magic sticky should be replaced with this. Why in the world is this not stickied, yet? The current Lunar Magic sticky's outdated now, anyway.


(edited by AP on 09-27-05 08:21 PM)
AP

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Posted on 09-25-05 11:39 PM, in Random Binary Excersize... lookup the ASCII code >_> Link
I'm a "SUB". Or a . So I'm an arrow. How exciting.
AP

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Posted on 09-28-05 05:04 AM, in Ahh screw it Link
Originally posted by Disch
Originally posted by kuja killer
i'm not quite willing to spend hours figuring out what is what.


The quote of the day, everbody.

This is exactly what's wrong with rom hackers these days. Nobody's willing to do real, actual work. They expect instant results with minimal effort... then get frustrated quickly after they realize that it actually does take a decent amount of brainpower, time, and busywork to get anything done.

If you don't have hours (as if that were even a significant amount of time) to dedicate to a hack... then yeah... ROM hacking probably isn't (wasn't) for you.

Sorry to sound like an ass about it... but man. It sounds like you gave up before you even started.

I agree with Disch. A good (or decent) ROM hack will need the many hours to find out stuff. I think that it would be actually worth it if you do this and find out stuff and even bring great ideas for your hack. You should work hard for a good hack. No offence, but don't be lazy. I agree with NetSplit. There could be exceptions where you wouldn't be even able to fix it by yourself, due to really bad problems caused by bugs from the only editor available and that people who know about the game didn't help him earlier. Some games just currently can't be hacked decently, I guess, considering there are people who aren't willing to help.


(edited by AP on 09-27-05 10:12 PM)
(edited by AP on 09-27-05 10:13 PM)
(edited by AP on 09-27-05 10:14 PM)
(edited by AP on 09-27-05 10:15 PM)
AP

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Posts: 285/333
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Since: 08-07-05

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Posted on 09-29-05 04:11 AM, in Strange unknown problem Link
Maybe you should try to go to Safe Mode and use System Restore, if you can and that your computer has System Restore. You could also try Last Known Good, too, but that only restores the info in the Registry key "HKLM\System\CurrentControlSet", so I recommend System Restore. System Restore helped me to solve this DrWatson Error problem that hangs my computer, so it may solve your problem.


(edited by AP on 09-28-05 07:12 PM)
(edited by AP on 09-28-05 07:13 PM)
(edited by AP on 09-28-05 07:13 PM)
AP

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Posted on 09-29-05 05:08 AM, in Strange unknown problem Link
This is from the Windows Help File:
To start the computer in safe mode
You should print these instructions before continuing. They will not be available after you shut your computer down in step 2.
Click Start, click Shut Down, and then, in the drop-down list, click Shut down.
In the Shut Down Windows dialog box, click Restart, and then click OK.
When you see the message Please select the operating system to start, press F8.
Use the arrow keys to highlight the appropriate safe mode option, and then press ENTER.
If you have a dual-boot or multiple-boot system, choose the installation that you need to access using the arrow keys, and then press ENTER.
Notes

In safe mode, you have access to only basic files and drivers (mouse, monitor, keyboard, mass storage, base video, default system services, and no network connections). You can choose the Safe Mode with Networking option, which loads all of the above files and drivers and the essential services and drivers to start networking, or you can choose the Safe Mode with Command Prompt option, which is exactly the same as safe mode except that a command prompt is started instead of the graphical user interface. You can also choose Last Known Good Configuration, which starts your computer using the registry information that was saved at the last shutdown.
Safe mode helps you diagnose problems. If a symptom does not reappear when you start in safe mode, you can eliminate the default settings and minimum device drivers as possible causes. If a newly added device or a changed driver is causing problems, you can use safe mode to remove the device or reverse the change.
There are circumstances where safe mode will not be able to help you, such as when Windows system files that are required to start the system are corrupted or damaged. In this case, the Recovery Console may help you.
NUM LOCK must be off before the arrow keys on the numeric keypad will function."

If the F8 thing doesn't work, run msconfig (if you are able to, it's located at C:\WINDOWS\PCHealth\HelpCtr\Binaries\), go to the BOOT.INI tab, and select /SAFEBOOT and restart. To turn it off, go to msconfig in safe mode and uncheck /SAFEBOOT.
AP

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Posted on 09-30-05 04:20 AM, in Strange unknown problem Link
Originally posted by Forte.EXE
The F8 thing didn't work, nor did doign what you said, but using the System Restore after getting to it via the Task Manager and browsing til I found it... worked. Thanks AP.

THANKFULLY, I saved my recent work on my SMW hack before I did so...

Your'e welcome, Forte.EXE. But according to Windows, System Restore only restores system files, not personal files. Unless your SMW hack is in a "non-personal" folder.
AP

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Posted on 10-01-05 09:11 AM, in Super Gothic Bros.(SMB Hack) Link
Originally posted by Googie
Lemme give ya's some suggestions, to make this hack special use AP's SMB2 Mario patch, Change his palette like in your hack. Second, there's alotta gfx out there you can use for this hack, just give people credit if you use'em. Other than that, good luck with this hack okay?

If you want, you could use other patches of mine here, and some of the links of my page go to sites that have patches for SMB.
AP

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Posted on 10-02-05 03:20 AM, in Why is my hack NOT posted on chaosforce's site. What do I do wrong! Link
You know, another reason why your hacks aren't posted yet is that Chaos Force doesn't have the time yet to do so yet. Just be patient, and wait for your hack to be posted like about a week later, or more. I don't think the second (SMAS) hack is bad, maybe just the pikachu one. So, what you may have done "wrong" could be that you don't have the patience or you may need to look over of whether the hacks you wanted to email are worth posting to today's standards. Another reason he wouldn't could be the fact that he thought it was spam (follow the directions from the site for making it recognizable as a hack-post request), or that sending him the hack repeatedly makes him not post the hacks because of finding the repetitive emailing annoying. So the latter could be one of the things that you've done wrong. You could have other sites host your hack, though, like mine.


(edited by AP on 10-01-05 06:24 PM)
(edited by AP on 10-01-05 06:25 PM)
(edited by AP on 10-01-05 06:26 PM)
AP

Panser
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Posts: 290/333
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Since: 08-07-05

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Posted on 10-03-05 02:37 AM, in The Share Your Stats Thread! Link
My Stats:

What's so special about stats, anyway? You don't get cool features if you have high stats. You don't really get anything.


(edited by AP on 10-02-05 05:38 PM)
AP

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Posts: 291/333
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Since: 08-07-05

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Posted on 10-03-05 04:20 AM, in Why is my hack NOT posted on chaosforce's site. What do I do wrong! Link
Well, insectduel's SMAS-SMB3: TLL hack is posted at TEK Hacks, finally, but we all could see (or more like have opinions on) why the pikachu one wasn't. I'm sorry, insectduel, but your brother's pikachu hack isn't really worth posting to us here. But hey, at least one of your hacks were posted.


(edited by AP on 10-02-05 09:14 PM)
(edited by AP on 10-02-05 09:15 PM)
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Acmlm's Board - I2 Archive - - Posts by AP


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