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11-02-05 12:59 PM
Acmlm's Board - I2 Archive - - Posts by Smallhacker
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Smallhacker

Green Birdo

SMW Hacking Moderator
Level: 68

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Since: 03-15-04
From: Söderhamn, Sweden

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Posted on 06-13-05 12:35 AM, in Samurai Mario?!???!!?! Link
Originally posted by tjbk_tjb
what is the difference between RAM and memory?

None. RAM stands for Random Access Memory.

Originally posted by tjbk_tjb
Unless you are looking at how you can tell the difference

RAM addresses are 7Exxxx or 7Fxxxx.

Anyway... Back on topic...

Originally posted by yop
a sword

Hmm... I belive that it wouldn't be TOO hard to change the cape into a sword... I'll see if I can do it.
Never mind. It turned out to be a lot harder than I expected.


(edited by Smallhacker on 06-12-05 07:36 AM)
(edited by Smallhacker on 06-12-05 08:27 AM)
Smallhacker

Green Birdo

SMW Hacking Moderator
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Posted on 06-13-05 04:10 AM, in You're favuorite number Link
I also like 0/0, which, according to my Room Zero theory, equals 0.5 plus/minus 0.5. In other words, 0/0 = 0 and 1 at the same time.
Smallhacker

Green Birdo

SMW Hacking Moderator
Level: 68

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Since: 03-15-04
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Posted on 06-13-05 04:42 AM, in Stuff doesn't work. Link
Originally posted by HyperHacker
5) Not a problem so much as a question. I found I can use bitmaps as icons, but what's the transparent colour?


IIRC, it uses the color of the pixel in the picture's upper left corner. I'm pretty sure that's how it worked in Win98, at least...
Smallhacker

Green Birdo

SMW Hacking Moderator
Level: 68

Posts: 1704/2273
EXP: 2647223
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Since: 03-15-04
From: Söderhamn, Sweden

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Posted on 06-14-05 12:36 AM, in New tutorial for you guys. Link
Yo, FuSoYa. I found a bug. That undocumented animation thingie won't work if you try to access any other part of the memory than the VRAM.

^
|
|
There's your bug.
Smallhacker

Green Birdo

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Posted on 06-14-05 01:37 AM, in SMW ROM addresses Link
A Hex Editor.
Smallhacker

Green Birdo

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Posted on 06-14-05 02:00 AM, in SMW ROM addresses Link
My Hex Editor of choice is Hex Workshop. Note that unless you pick an older version, the program will stop working after a few months or so until you buy it. (However, that's nothing that a serial number can't fix. )
Smallhacker

Green Birdo

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Posted on 06-14-05 03:21 AM, in Juice me up! Link
Pineapple juice = Great!
Smallhacker

Green Birdo

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Posted on 06-14-05 04:12 AM, in How do I change the very first introduction pallettes ? Link
Fix... Your... Layout...


(edited by Smallhacker on 06-13-05 11:12 AM)
(edited by Smallhacker on 06-13-05 11:12 AM)
(edited by Juggling Joker on 06-13-05 11:26 AM)
Smallhacker

Green Birdo

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Posted on 06-14-05 04:36 AM, in How do I change the very first introduction pallettes ? Link
Originally posted by Juggling Joker
I've got no life, you see.


You're talking to a bunch of SMW hackers. NONE of us have got any lifes.
(restricted)
Smallhacker

Green Birdo

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Posted on 06-14-05 06:08 PM, in Probs on Used Brown Blocks Link
It works for me... Did you insert the graphics after editing them?

Also, btw... You meant GFX file 33, not 32, right?
Smallhacker

Green Birdo

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Posted on 06-14-05 07:02 PM, in Can you read? Link
I found the Ninji animation bytes. Note that this will edit every Ninji in the game. Also, I'm not 100% sure that it won't change any other enemy.
It's stored at 9E7D (Arms up) and 9E7E (Arms down).

Open the GFX/ExGFX file in Yy-Chr and hold the mouse over the upper left tile of the Ninji with the arms up. A value should appear at the bottom after the text "Bank:". Enter this at 9E7D in the ROM. Do the same with Ninji with the arms down and enter it at 9E7E.

Also, keep in mind that LM won't show these changes.

Edit: Oh. Forgot one thing. Add $80 to the value to keep it at page 4. Otherwise, it will jump up to page 3.


(edited by Smallhacker on 06-14-05 02:28 PM)
Smallhacker

Green Birdo

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Posted on 06-14-05 11:07 PM, in Acmlm's Board Adventures Link
I was just about to upload the next one when my dog ate it, so I have to make it again. /lameexcuse>

Seriously... There will be more... Either be patient or run around screaming.
Smallhacker

Green Birdo

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Posted on 06-15-05 02:55 AM, in Ninji Saga 2 - Ideas thread and request Link
I suggest keeping the purple guy at the bottom in all of the powerups.
Reason:
It's more logical or something if the friends have got the special powers and not Ninji himself.


(edited by Smallhacker on 06-14-05 05:57 PM)
Smallhacker

Green Birdo

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Posted on 06-16-05 12:07 AM, in The Return of Things In Common!! Link
Originally posted by VGFreak877
SET #2 (2 points): Multi-Grain, Berry, Honey Nut

Cereals?

Edit: Damn. Beaten to it.


(edited by Smallhacker on 06-15-05 03:08 PM)
Smallhacker

Green Birdo

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Posted on 06-16-05 01:00 AM, in How to delete Secondary Entrances? Link
No, and there's no real need to, since an unused one wastes as much space as an used one.
Smallhacker

Green Birdo

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Posted on 06-16-05 03:24 AM, in Throw Blocks Link
The throw block is actually sprite 53, not 5C.
Smallhacker

Green Birdo

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Posted on 06-16-05 03:57 AM, in My hack needs a good name!!! Link
Super Mario Bros. followed by a number and a subtitle.

Example:

Super Mario Bros. 1337
"Oh, please-a! Not another game-a! I'm-a tired of saving the-a princess! Just-a shoot me-a already!"
Smallhacker

Green Birdo

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Posted on 06-16-05 04:10 AM, in Sprite request! Link
Well, (next to) everything is possible with ASM. mikeyk or someone might be able to, but I doubt that anyone will make it.
Smallhacker

Green Birdo

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Posted on 06-16-05 04:47 PM, in Acmlm's Board Adventures Link
Acmlm has already been in the comic.
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Acmlm's Board - I2 Archive - - Posts by Smallhacker


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