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Acmlm's Board - I2 Archive - - Posts by Smallhacker |
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Smallhacker Green Birdo SMW Hacking Moderator Level: 68 Posts: 2101/2273 EXP: 2647223 For next: 81577 Since: 03-15-04 From: Söderhamn, Sweden Since last post: 10 hours Last activity: 9 hours |
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Originally posted by BigMattrizzle I've got a half done program called Sprite Paint 3. Right now, it can show the tiles and palettes of the supported enemies. However, I'll probably have to rewrite it, since I'm moving over to C++... |
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Smallhacker Green Birdo SMW Hacking Moderator Level: 68 Posts: 2102/2273 EXP: 2647223 For next: 81577 Since: 03-15-04 From: Söderhamn, Sweden Since last post: 10 hours Last activity: 9 hours |
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I'm sick of these photoshopped screenshots. Originally posted by BMF54123 You wouldn't mind sharing that secret, would you? |
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Smallhacker Green Birdo SMW Hacking Moderator Level: 68 Posts: 2103/2273 EXP: 2647223 For next: 81577 Since: 03-15-04 From: Söderhamn, Sweden Since last post: 10 hours Last activity: 9 hours |
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Copy, paste and replace the fake addresses. <img src="http://image1.png"> <img src="http://image2.png"> |
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Smallhacker Green Birdo SMW Hacking Moderator Level: 68 Posts: 2104/2273 EXP: 2647223 For next: 81577 Since: 03-15-04 From: Söderhamn, Sweden Since last post: 10 hours Last activity: 9 hours |
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Level ASM? Executes code depending on level number instead of palettes? Damn! I was planning on doing that! | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
(restricted)
Smallhacker |
Green Birdo SMW Hacking Moderator Level: 68 Posts: 2106/2273 EXP: 2647223 For next: 81577 Since: 03-15-04 From: Söderhamn, Sweden Since last post: 10 hours Last activity: 9 hours
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Hey, I've got an idea. How about adding two unfilled circles in one of the corners? When you complete the level through the normal exit, the first circle would be filled in. When you complete the level through the secret exit, the second circle would be filled in. (If there's only one exit in the level, the second circle would be invisible.) |
Smallhacker |
Green Birdo SMW Hacking Moderator Level: 68 Posts: 2107/2273 EXP: 2647223 For next: 81577 Since: 03-15-04 From: Söderhamn, Sweden Since last post: 10 hours Last activity: 9 hours
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"When is Solar Soundtrack comeing out" threads have actually been quite rare lately... And that's not a bad thing. |
*Das Schloß*
Smallhacker |
Green Birdo SMW Hacking Moderator Level: 68 Posts: 2108/2273 EXP: 2647223 For next: 81577 Since: 03-15-04 From: Söderhamn, Sweden Since last post: 10 hours Last activity: 9 hours
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One word reply: No. |
Smallhacker |
Green Birdo SMW Hacking Moderator Level: 68 Posts: 2109/2273 EXP: 2647223 For next: 81577 Since: 03-15-04 From: Söderhamn, Sweden Since last post: 10 hours Last activity: 9 hours
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Maybe you should specify what you want mods for? |
(edited by Smallhacker on 09-23-05 06:15 PM)
Smallhacker |
Green Birdo SMW Hacking Moderator Level: 68 Posts: 2110/2273 EXP: 2647223 For next: 81577 Since: 03-15-04 From: Söderhamn, Sweden Since last post: 10 hours Last activity: 9 hours
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Originally posted by JRK I doubt that would ever happen, since the Snes haven't got a built in "Rotate Tiles 90 degrees" function. Anyway... Wait... WHAT?! A- a- a new version of LM? WHO ARE YOU AND WHAT HAVE YOU DONE TO FUSOYA?
Smallhacker |
Green Birdo SMW Hacking Moderator Level: 68 Posts: 2111/2273 EXP: 2647223 For next: 81577 Since: 03-15-04 From: Söderhamn, Sweden Since last post: 10 hours Last activity: 9 hours
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Great. I'm a "?". |
Using unicode, I'm "". (I'm pretty sure that's not a normal ?, but a "char doesn't exist symbol".)
Smallhacker |
Green Birdo SMW Hacking Moderator Level: 68 Posts: 2112/2273 EXP: 2647223 For next: 81577 Since: 03-15-04 From: Söderhamn, Sweden Since last post: 10 hours Last activity: 9 hours
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Since this most likely is the final version, would you mind answering a question? |
Is there anything left for us to find in LM?
Smallhacker |
Green Birdo SMW Hacking Moderator Level: 68 Posts: 2113/2273 EXP: 2647223 For next: 81577 Since: 03-15-04 From: Söderhamn, Sweden Since last post: 10 hours Last activity: 9 hours
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My user name is "" according to the 128 ASCII system and "" according to the 256 ASCII system. |
Smallhacker |
Green Birdo SMW Hacking Moderator Level: 68 Posts: 2114/2273 EXP: 2647223 For next: 81577 Since: 03-15-04 From: Söderhamn, Sweden Since last post: 10 hours Last activity: 9 hours
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I've got an idea which I'm too lazy to do myself. |
The "leader" describes a part of a cutscene from a game. The others then have to guess / find out which game it's from and where in the game it is. Bad example of a description: "Link and Zelda are standing in the sky. Zelda plays on the Ocarina of Time." Better example: "The man and the woman floats in the sky. The woman starts playing an instrument." Clues to genre / console / game initials could be given after a few days of incorrect answers. Example: "A ship flies through a city while the main character talks to the boss. The main character then jumps out from the ship and lands on a roof top." "Uh... GoldenEye?" "No." "SMB 1-3?" "No. Clue: FPS" "GoldenEye?" "NO" "Pikmin?" "That's an FPS? Clue: N64" "Pac-man?" "...No..." "Super Mario Sunshine" "You people sure are stupid... Clue: PD" "Potato Dreams?" "..." "oMG! i NOW!!!1 tEH MOVI FORM TEH FIRST LEVL IN pERFEKT dARRK!!!!111111" "We have a winner" (edited by Smallhacker on 09-26-05 02:04 AM)
Smallhacker |
Green Birdo SMW Hacking Moderator Level: 68 Posts: 2115/2273 EXP: 2647223 For next: 81577 Since: 03-15-04 From: Söderhamn, Sweden Since last post: 10 hours Last activity: 9 hours
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#52: Ignore all rules except #51. |
Smallhacker |
Green Birdo SMW Hacking Moderator Level: 68 Posts: 2116/2273 EXP: 2647223 For next: 81577 Since: 03-15-04 From: Söderhamn, Sweden Since last post: 10 hours Last activity: 9 hours
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I accepted the fact that there is no SMA2 support... Until I looked through 1.63 in ResHacker. |
I found this: "Okay. A dialog window for opening a GBA file in an emulator. So what?", you might say. However, the odd thing is that this dialog doesn't exist in 1.62. (According to ResHacker, that is.) It most likely shows that Fu has been working on SMA2 support, even if it's just a little bit. Could this be something, or am I just crazy/stupid/moronic/wtf? (Prepares to get 1000 copies of the last choice thrown at me for even thinking about posting this thread) (edited by Smallhacker on 09-26-05 04:08 PM)
Smallhacker |
Green Birdo SMW Hacking Moderator Level: 68 Posts: 2117/2273 EXP: 2647223 For next: 81577 Since: 03-15-04 From: Söderhamn, Sweden Since last post: 10 hours Last activity: 9 hours
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An envelope. |
Smallhacker |
Green Birdo SMW Hacking Moderator Level: 68 Posts: 2118/2273 EXP: 2647223 For next: 81577 Since: 03-15-04 From: Söderhamn, Sweden Since last post: 10 hours Last activity: 9 hours
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G?LgShEZIO |
What should the ? be? Note: Just saying the letter won't count. You have to say WHY the letter should be there. If noone gets it, I'll give away clues.
Smallhacker |
Green Birdo SMW Hacking Moderator Level: 68 Posts: 2119/2273 EXP: 2647223 For next: 81577 Since: 03-15-04 From: Söderhamn, Sweden Since last post: 10 hours Last activity: 9 hours
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0001010110 is the same thing as 1010110. (All zeros before the first 1 is unneccesary) |
Smallhacker |
Green Birdo SMW Hacking Moderator Level: 68 Posts: 2120/2273 EXP: 2647223 For next: 81577 Since: 03-15-04 From: Söderhamn, Sweden Since last post: 10 hours Last activity: 9 hours
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HH: Nope. Those 0s are the time and score added by the code. They're not in the tilemap. |
Bio: That... haven't really got anything to do with the problem... I tried looking for the code, but I couldn't figure out how to make a VRAM breakpoint in geiger's debugger... (edited by Smallhacker on 09-28-05 12:03 PM) |
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Acmlm's Board - I2 Archive - - Posts by Smallhacker |