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Acmlm's Board - I2 Archive - - Posts by ShadowSonic |
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ShadowSonic Paragoomba Level: 13 Posts: 21/69 EXP: 8585 For next: 1682 Since: 03-23-05 From: Minnesota Since last post: 54 days Last activity: 7 days |
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Yeah, there will be, unless someone would like me to just release the one I have now. If someone does want it I'll just call it Super Luigi RPG Beta. Also, for my information, am I allowed to post links to roms or direct links to roms on here or just IPS patches? | |||
ShadowSonic Paragoomba Level: 13 Posts: 22/69 EXP: 8585 For next: 1682 Since: 03-23-05 From: Minnesota Since last post: 54 days Last activity: 7 days |
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Alright then. I'll just make a IPS patch then. If you have ZSNES, have the patch the same place where the Super Mario RPG rom is and load it up. ZSNES should automatically patch them and also it's not permiment so you can just remove the patch any time. | |||
ShadowSonic Paragoomba Level: 13 Posts: 23/69 EXP: 8585 For next: 1682 Since: 03-23-05 From: Minnesota Since last post: 54 days Last activity: 7 days |
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Hey, I'd love to help! If you don't know, I'm the guy making some SMRPG graphic hacks and some text editing in them. Exactly though, what do you think I should do? | |||
ShadowSonic Paragoomba Level: 13 Posts: 24/69 EXP: 8585 For next: 1682 Since: 03-23-05 From: Minnesota Since last post: 54 days Last activity: 7 days |
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Heh, if I were to change Mario to Link, Peach to Zelda, and Bowser to Ganondorf, I would need those sprites in 3/4 camera view from a game unless there's some good sprite artists out there that could help. | |||
ShadowSonic Paragoomba Level: 13 Posts: 25/69 EXP: 8585 For next: 1682 Since: 03-23-05 From: Minnesota Since last post: 54 days Last activity: 7 days |
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Ok, this is just weird but, what the heck is up with that "Bork Bork Bork!" crap!? Is that a virus or a hacker or does it just randomly appear to change people's messages? And if it's normal, is there a way to turn it off? | |||
ShadowSonic Paragoomba Level: 13 Posts: 26/69 EXP: 8585 For next: 1682 Since: 03-23-05 From: Minnesota Since last post: 54 days Last activity: 7 days |
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Well, like i said, I wanted to help but...I have no idea what you guys are doing with RAM addresses and stuff. Are you guys using a specific program to view those are something. I'm pretty much a bump on a log here, knowing nothing...heh. | |||
ShadowSonic Paragoomba Level: 13 Posts: 27/69 EXP: 8585 For next: 1682 Since: 03-23-05 From: Minnesota Since last post: 54 days Last activity: 7 days |
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You know, looking at those RAM address, to me they looked just like PAR codes. Well comparing them, they are the same as PAR codes. Not sure if this helps, doubt it, but I did make a "fight any enemy" code that lets you fight any enemy you input into the PAR code. | |||
ShadowSonic Paragoomba Level: 13 Posts: 28/69 EXP: 8585 For next: 1682 Since: 03-23-05 From: Minnesota Since last post: 54 days Last activity: 7 days |
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Well, this probably should be posted elsewhere but, I did some background hacking and found this unusal background for an underwater battle: has that ever been used in a game or did I just perhaps miss it somewhere? |
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ShadowSonic Paragoomba Level: 13 Posts: 29/69 EXP: 8585 For next: 1682 Since: 03-23-05 From: Minnesota Since last post: 54 days Last activity: 7 days |
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Hey, have any of you guys ever seen this background in a battle before? I did some background hacking with PAR code testing and came apon that. |
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ShadowSonic Paragoomba Level: 13 Posts: 30/69 EXP: 8585 For next: 1682 Since: 03-23-05 From: Minnesota Since last post: 54 days Last activity: 7 days |
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Originally posted by HyperHacker Uh, not it's not. Maybe you should go look at the stage the monsters fight in. I'm sure because I just doubled checked it just to be sure. The stage for the enemies in the Sea level is just a plain underwater arena. |
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ShadowSonic Paragoomba Level: 13 Posts: 31/69 EXP: 8585 For next: 1682 Since: 03-23-05 From: Minnesota Since last post: 54 days Last activity: 7 days |
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Ok, well I stated to work on editing it again. Now that I'm done with school I should have plenty of enough time to work on it. | |||
ShadowSonic Paragoomba Level: 13 Posts: 32/69 EXP: 8585 For next: 1682 Since: 03-23-05 From: Minnesota Since last post: 54 days Last activity: 7 days |
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Then I suppose the best solution is a group of people that can make a very accurate GameCube emulator. But that would require an insane amount of time to do and not to mention to get it to work online. | |||
ShadowSonic Paragoomba Level: 13 Posts: 33/69 EXP: 8585 For next: 1682 Since: 03-23-05 From: Minnesota Since last post: 54 days Last activity: 7 days |
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Right now I'm editing the Mario sprite again to look more Luigiish. As soon as that gets done I'll continue with the text editing. Here's a IPS patch of what I have so far. http://shadowsonicroms.tripod.com/sitebuildercontent/sitebuilderfiles/superluigirpgipspatch.zip Use a IPS patching program or use Snes9x and name the ROM and patch the same name. Snes9x patches it automatically without changing the actual ROM. |
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ShadowSonic Paragoomba Level: 13 Posts: 34/69 EXP: 8585 For next: 1682 Since: 03-23-05 From: Minnesota Since last post: 54 days Last activity: 7 days |
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GameBook Cover - I meant to say GameBook Color I have a page to my site about it. Could you tell what you think? I think they are kinda interesting, well mainly because I created them, but uh take a look. http://shadowsonicroms.tripod.com/id15.html (edited by ShadowSonic on 06-13-05 11:14 AM) |
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ShadowSonic Paragoomba Level: 13 Posts: 35/69 EXP: 8585 For next: 1682 Since: 03-23-05 From: Minnesota Since last post: 54 days Last activity: 7 days |
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Hey, I want to make Mario 2 pixles higher so he's taller like Luigi. But the problem with that is the X,Y,B,A icons when in battle. The X would cover his his head more then usual so I'm wondering, is there a way to move the X icon a bit higher? | |||
ShadowSonic Paragoomba Level: 13 Posts: 36/69 EXP: 8585 For next: 1682 Since: 03-23-05 From: Minnesota Since last post: 54 days Last activity: 7 days |
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Yeah, the X icon is serparated into 2 tiles and they are both full but it doesn't matter anymore. Well I tried it changing the icon anyway and well, it seems it doesn't matter! I should have acutally tried it first before posting . Heh my mistake. Ok here are some comparison screenshots of before and after. *Edit* These are old screenshots and the ones on my site are better. Before: After: (edited by ShadowSonic on 06-13-05 02:10 PM) (edited by ShadowSonic on 07-19-05 08:55 PM) |
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ShadowSonic Paragoomba Level: 13 Posts: 37/69 EXP: 8585 For next: 1682 Since: 03-23-05 From: Minnesota Since last post: 54 days Last activity: 7 days |
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Well it doesn't matter because I did make him taller and it works so its fine now. Besides, it's better to make him taller in here then just to change Mario's palette. | |||
ShadowSonic Paragoomba Level: 13 Posts: 38/69 EXP: 8585 For next: 1682 Since: 03-23-05 From: Minnesota Since last post: 54 days Last activity: 7 days |
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Originally posted by Yoronosuku Well didn't you look at the picture of what it might look like? Like I said on my site, I am gonna try to make it look like a SNES controller. Also the Z button will be on the back side of the controller. The prototype of N64 controller was just something I kinda slopped together. Anyway thanks for liking my GameBook Color. I was in school and got bored when we had to read for 15 min. So I made it. I would have like to have a professional look to it, like cut in the pages. If you could see the side of the book I had to take a scissors and cut from the side. (edited by ShadowSonic on 06-14-05 03:07 PM) |
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ShadowSonic Paragoomba Level: 13 Posts: 39/69 EXP: 8585 For next: 1682 Since: 03-23-05 From: Minnesota Since last post: 54 days Last activity: 7 days |
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Originally posted by Luigi-San Hey, thanks for posting the correct link. I was updating my site yesterday, and I changed some things and I forgot to post the new link here but you did it anyway. |
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ShadowSonic Paragoomba Level: 13 Posts: 40/69 EXP: 8585 For next: 1682 Since: 03-23-05 From: Minnesota Since last post: 54 days Last activity: 7 days |
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Here are some games I play that you might like: Aero Fighters (series) Area 51 Killer Instinct Maximum Force Metal Slug (series) Simpsons Bowling Marvel Vs Capcom The Simpsons (try the Japanese versions, its better) TMNT Galaga Bubble Bobble That's about it. Don't forget that some ROMs need bios inorder for them to work like the Neo Geo, Megaplay, ST-V, etc...if you need some bios I can help you out. |
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Acmlm's Board - I2 Archive - - Posts by ShadowSonic |