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1 user currently in Rom Hacking: |
Acmlm's Board - I2 Archive - Rom Hacking - Super Luigi RPG | | | Thread closed |
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Tanookirby Bullet Bill Level: 30 Posts: 49/509 EXP: 152637 For next: 13232 Since: 05-09-05 Since last post: 2 days Last activity: 2 hours |
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When it comes to hacking SMRPG, there should be a program that combines the elements of Temporal Flux and ASCII's RPG Maker 2003. | |||
HyperLamer <||bass> and this was the soloution i thought of that was guarinteed to piss off the greatest amount of people Sesshomaru Tamaranian Level: 118 Posts: 4884/8210 EXP: 18171887 For next: 211027 Since: 03-15-04 From: Canada, w00t! LOL FAD Since last post: 2 hours Last activity: 2 hours |
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Sure, I'll get right on that. Just as soon as we know anything about the game. | |||
BMF98567 BLACK HAS BUILT A SILLY DICE-MAZE! GO! Current list of BURNING FURY >8( recipients: - Yiffy Kitten (x2) - Xkeeper Level: 53 Posts: 906/1261 EXP: 1094149 For next: 62970 Since: 03-15-04 From: Blobaria Special Move: Rising Meatloaf Backhand Combo Since last post: 21 hours Last activity: 1 hour |
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Hey, nobody likes to be pestered about release dates. Just be patient and wait until he posts again. | |||
Kefka Indefinitely Unbanned Level: 81 Posts: 3166/3392 EXP: 4826208 For next: 166641 Since: 03-15-04 From: Pomona, CALIFORNIA BABY! Since last post: 4 hours Last activity: 4 hours |
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Yea, it is actually really hard to do rendered graphics, I'm guessing. A graphic hack for this would be a bitch, no doubt. | |||
ShadowSonic Paragoomba Level: 13 Posts: 33/69 EXP: 8585 For next: 1682 Since: 03-23-05 From: Minnesota Since last post: 54 days Last activity: 7 days |
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Right now I'm editing the Mario sprite again to look more Luigiish. As soon as that gets done I'll continue with the text editing. Here's a IPS patch of what I have so far. http://shadowsonicroms.tripod.com/sitebuildercontent/sitebuilderfiles/superluigirpgipspatch.zip Use a IPS patching program or use Snes9x and name the ROM and patch the same name. Snes9x patches it automatically without changing the actual ROM. |
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Kefka Indefinitely Unbanned Level: 81 Posts: 3170/3392 EXP: 4826208 For next: 166641 Since: 03-15-04 From: Pomona, CALIFORNIA BABY! Since last post: 4 hours Last activity: 4 hours |
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Interesting, certainly. I was half-expecting a pick up of those little jokes from Mario and Luigi Superstar Saga on the text front, so I was a bit surprised. You know, that whole bit with "Mario and... green guy" or something like that. It would have been funnier if nobody in the game knew who Luigi was, but were wondering about Mario. But nonetheless it is looking good. Sonic is great. Yes, I did play that far already. | |||
ShadowSonic Paragoomba Level: 13 Posts: 35/69 EXP: 8585 For next: 1682 Since: 03-23-05 From: Minnesota Since last post: 54 days Last activity: 7 days |
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Hey, I want to make Mario 2 pixles higher so he's taller like Luigi. But the problem with that is the X,Y,B,A icons when in battle. The X would cover his his head more then usual so I'm wondering, is there a way to move the X icon a bit higher? | |||
Yoronosuku Bullet Bill YORO 4 GOD Level: 32 Posts: 164/502 EXP: 194954 For next: 11488 Since: 01-06-05 From: hailing from Oyamazaki, Kyoto Since last post: 4 hours Last activity: 4 hours |
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Move the X icon up inside its frame 2 pixles. If it takes up the entire frame, you need to change what position on screen that the game is showing the graphics. I do not know how SMRPG does this however. | |||
ShadowSonic Paragoomba Level: 13 Posts: 36/69 EXP: 8585 For next: 1682 Since: 03-23-05 From: Minnesota Since last post: 54 days Last activity: 7 days |
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Yeah, the X icon is serparated into 2 tiles and they are both full but it doesn't matter anymore. Well I tried it changing the icon anyway and well, it seems it doesn't matter! I should have acutally tried it first before posting . Heh my mistake. Ok here are some comparison screenshots of before and after. *Edit* These are old screenshots and the ones on my site are better. Before: After: (edited by ShadowSonic on 06-13-05 02:10 PM) (edited by ShadowSonic on 07-19-05 08:55 PM) |
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Kefka Indefinitely Unbanned Level: 81 Posts: 3173/3392 EXP: 4826208 For next: 166641 Since: 03-15-04 From: Pomona, CALIFORNIA BABY! Since last post: 4 hours Last activity: 4 hours |
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Originally posted by ShadowSonic Isn't Luigi taller than Mario in 99% of games though, and the other 1% they are of equal height? |
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BMF98567 BLACK HAS BUILT A SILLY DICE-MAZE! GO! Current list of BURNING FURY >8( recipients: - Yiffy Kitten (x2) - Xkeeper Level: 53 Posts: 922/1261 EXP: 1094149 For next: 62970 Since: 03-15-04 From: Blobaria Special Move: Rising Meatloaf Backhand Combo Since last post: 21 hours Last activity: 1 hour |
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Originally posted by KefkaThe only games in which he's the same height are those that share graphics between the two. SMB, SMB3, and SMW (excluding SMAS SMW) shared tiles, while SMB2 (US) did not. I believe SMB2 was the first known appearance of the taller, skinnier Luigi... |
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ShadowSonic Paragoomba Level: 13 Posts: 37/69 EXP: 8585 For next: 1682 Since: 03-23-05 From: Minnesota Since last post: 54 days Last activity: 7 days |
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Well it doesn't matter because I did make him taller and it works so its fine now. Besides, it's better to make him taller in here then just to change Mario's palette. | |||
Omega45889 Panser Level: 30 Posts: 275/335 EXP: 148978 For next: 16891 Since: 03-22-04 From: Vancouver Canada Since last post: 5 days Last activity: 6 hours |
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Well, as nice as gfx hacks are, i find them to be without substance which leads to quick bordom. What we need is a level editor for this game so that we can come up with some cool stuff. I think the first step to creating an editor is documenting the level data compression routine. Once that is done, we can all start finding data, and eventually compile enough of it to create a viable editor. I am going to give it a try as soon as i finish my current project, but im not very optimistic about my abilities to figure it out. Whos gonna step up? |
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ShadowSonic Paragoomba Level: 13 Posts: 48/69 EXP: 8585 For next: 1682 Since: 03-23-05 From: Minnesota Since last post: 54 days Last activity: 7 days |
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OK so fiiianly I started again with Super Luigi RPG, a Super Mario RPG "sequal". It's been like a month since I last did anything. Well anyway, I'm still touching up the Luigi sprites. I actually got the title screen now to say Super Luigi RPG thanks to Lunar Compress. Next thing I'm gonna do is change Peach to Daisy, change the boss sprites/appearence a little (maybe some new bosses? I dunno, all my plans are in my head | |||
PeterGriffinTheMan Deddorokku Level: 29 Posts: 235/425 EXP: 137018 For next: 10867 Since: 03-02-05 Since last post: 4 hours Last activity: 6 hours |
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How long ago did your hacking start? Love the story. Keep up the good work. | |||
ShadowSonic Paragoomba Level: 13 Posts: 49/69 EXP: 8585 For next: 1682 Since: 03-23-05 From: Minnesota Since last post: 54 days Last activity: 7 days |
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Originally posted by Bush Hater Hmm, I'm not sure when I first started hacking. I'm sure I can just look at my first post in this topic to find out anyway heh. Thanks for the comment about my story. And I will keep up the good work. Anyway I've updated my site. Anyone can go here to look at it. http://shadowsonicroms.tripod.com/slrpg.html |
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Riku Giant Goomba Level: 42 Posts: 323/1239 EXP: 505941 For next: 15421 Since: 06-21-05 From: ....Is this like a custom title? Since last post: 6 hours Last activity: 6 hours |
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Where did you get the Palette editor and the stats editor? The 1 at Zophers is ummmm........missing......THAT IS A VERY GOOD HACK!!! (edited by MarioMaster on 07-19-05 07:07 PM) |
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ShadowSonic Paragoomba Level: 13 Posts: 50/69 EXP: 8585 For next: 1682 Since: 03-23-05 From: Minnesota Since last post: 54 days Last activity: 7 days |
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I sent you a PM so I hoped that helped. Anyway more on topic, I added some storylines for Bowser, Mallow, and Geno as in why they are in Super Luigi RPG. I hope you enjoy those and they aren't that long. Also, could a admin change the title topic to "Super Luigi RPG" now? It's more on SLRPG now then my other gfx hack. | |||
Nintendude Koopa Level: 14 Posts: 2/107 EXP: 11219 For next: 1852 Since: 07-22-05 From: Ventura,California,USA Since last post: 20 days Last activity: 16 days |
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I can't patch the ips 'cause i don't know the name of it. I have ipswin (2.0) (edited by Mr.Nintendo on 07-22-05 11:08 AM) |
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Dart Zaidyer Red Tektite Level: 15 Posts: 61/72 EXP: 13571 For next: 2813 Since: 06-27-04 Since last post: 8 days Last activity: 2 hours |
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I see some nice effort here. Not bad considering that Mario RPG graphics were technically based on 3d models. As long as you're changing things, do you think maybe you could turn the green Axem Ranger blue instead? Fits better with him as the wuss. |
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Acmlm's Board - I2 Archive - Rom Hacking - Super Luigi RPG | | | Thread closed |