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11-02-05 12:59 PM
Acmlm's Board - I2 Archive - - Posts by Kario
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User Post
Kario

In Possession of a Stolen Shovel

Level: 65

Posts: 342/2082
EXP: 2321379
For next: 14249

Since: 03-15-04
From: Texas... Yeehaw!

Since last post: 2 days
Last activity: 17 hours
Posted on 06-09-04 04:28 AM, in My Layout Link
Yeah, it isn't completely mine, but I like it. So, what do ya'll think of the blueness?
Kario

In Possession of a Stolen Shovel

Level: 65

Posts: 343/2082
EXP: 2321379
For next: 14249

Since: 03-15-04
From: Texas... Yeehaw!

Since last post: 2 days
Last activity: 17 hours
Posted on 06-09-04 04:34 AM, in My Layout Link
Yeah it is a near complete ripoff. I asked his permission though, so it's a permissable ripoff.
Kario

In Possession of a Stolen Shovel

Level: 65

Posts: 344/2082
EXP: 2321379
For next: 14249

Since: 03-15-04
From: Texas... Yeehaw!

Since last post: 2 days
Last activity: 17 hours
Posted on 06-09-04 04:57 AM, in SMWR demo release! Link
I played through all the levels, at least I think I did. Went every path. I like how it branches off. I also like how the levels are named. Mine of Chuck for example. Good GFX and such. Definitely one of the good ones.
Kario

In Possession of a Stolen Shovel

Level: 65

Posts: 345/2082
EXP: 2321379
For next: 14249

Since: 03-15-04
From: Texas... Yeehaw!

Since last post: 2 days
Last activity: 17 hours
Posted on 06-09-04 05:49 AM, in My Layout Link
I have a version that is a complete ripoff, but I didnt use it. It has this picture in it though.

It even blinks, but I wont use it
Kario

In Possession of a Stolen Shovel

Level: 65

Posts: 346/2082
EXP: 2321379
For next: 14249

Since: 03-15-04
From: Texas... Yeehaw!

Since last post: 2 days
Last activity: 17 hours
Posted on 06-09-04 07:24 AM, in SMB3 - new map animations Link
Yeah, just about everything. Animated dirt would be a bit much though.....
Kario

In Possession of a Stolen Shovel

Level: 65

Posts: 347/2082
EXP: 2321379
For next: 14249

Since: 03-15-04
From: Texas... Yeehaw!

Since last post: 2 days
Last activity: 17 hours
Posted on 06-09-04 11:17 AM, in "m16-7k" :\ Link
OK, i got the thing to come up, but has anyone gotten the pic2snes stuff to work? Everytime I try, it says its not a gif or no a pcx, when it is. Anybody have a clue as to how to make this thing work?
Kario

In Possession of a Stolen Shovel

Level: 65

Posts: 348/2082
EXP: 2321379
For next: 14249

Since: 03-15-04
From: Texas... Yeehaw!

Since last post: 2 days
Last activity: 17 hours
Posted on 06-09-04 07:41 PM, in ASM help (custom block and music related) Link
I want to know a few things:
1. Where are you from orynider? Your english is half way understandable, but the grammar is usually pretty bad.
2. Why do you keep posting these music things with offsets saying that you know how to change the music, yet you have never show us that you can or how you do it.
3. If you can edit music, why do you keep requesting that others do ASM hacking for the music?

Sorry I seem so doubtful about you "1337 haXXor" skills, but until I see some proof of music editing from YOU, I won't believe it.
Kario

In Possession of a Stolen Shovel

Level: 65

Posts: 349/2082
EXP: 2321379
For next: 14249

Since: 03-15-04
From: Texas... Yeehaw!

Since last post: 2 days
Last activity: 17 hours
Posted on 06-10-04 09:39 PM, in List of which GFX files contain what by default Link
Here, I'll help ya out.

GFX0C: Cave BG
GFX32: Mario and Berry GFX
GFX33: Yoshi


(edited by Kario on 06-10-04 12:43 PM)
(edited by Kario on 06-10-04 12:50 PM)
Kario

In Possession of a Stolen Shovel

Level: 65

Posts: 350/2082
EXP: 2321379
For next: 14249

Since: 03-15-04
From: Texas... Yeehaw!

Since last post: 2 days
Last activity: 17 hours
Posted on 06-10-04 10:01 PM, in Where do I find DW: TLC Link
Go to FuSoYa's webpage. If you would have looked around a bit I am sure you would have found it.
Kario

In Possession of a Stolen Shovel

Level: 65

Posts: 351/2082
EXP: 2321379
For next: 14249

Since: 03-15-04
From: Texas... Yeehaw!

Since last post: 2 days
Last activity: 17 hours
Posted on 06-11-04 02:38 AM, in How do I remove the automatic Layer Priority setting for Sprites (Piranhas, etc.) Link
you could use one 16x16 block and just make them a bit smaller. That is what I would do if you can't do what you just suggested.
Kario

In Possession of a Stolen Shovel

Level: 65

Posts: 352/2082
EXP: 2321379
For next: 14249

Since: 03-15-04
From: Texas... Yeehaw!

Since last post: 2 days
Last activity: 17 hours
Posted on 06-11-04 03:12 AM, in Screenies of SMW Extreme! Link
OK, there are a few things here:

1. I like the screenshots in general, there are a few things though....
2. The (c) CLOCKWORKZ thing, move it down a bit, looks too far into the screen
3. Same with the EXTREME! thing, move it up some.
4. The powerup replacements you used look good, and they also looked good in all the other hacks they were used in.
5. I like the idea with the fire breathing goombas, and about what Kyouji said, i would make the dino rhinos big goombas. Then you kill a big goomba it would make a small goomba.
6. In the ninth pic, the turtles eye looks kind of weird. Wait, really weird.
Kario

In Possession of a Stolen Shovel

Level: 65

Posts: 353/2082
EXP: 2321379
For next: 14249

Since: 03-15-04
From: Texas... Yeehaw!

Since last post: 2 days
Last activity: 17 hours
Posted on 06-11-04 03:24 AM, in Could someone help me make a time-attack version of smw? Link
This does sound cool, i time myself on the original all the time. If I did it though, I would get rid of the OV. I did that once, where you played through every level, never went to the ov and at the end you killed bowser. That was all one level. Never released it though, since there was nothing new and no timer.
Kario

In Possession of a Stolen Shovel

Level: 65

Posts: 354/2082
EXP: 2321379
For next: 14249

Since: 03-15-04
From: Texas... Yeehaw!

Since last post: 2 days
Last activity: 17 hours
Posted on 06-11-04 03:35 AM, in Could someone help me make a time-attack version of smw? Link
the bosses were too easy so i got rid of them, where the big red door was changed the screen exit to the next level. so you never went to the ov at all.
Kario

In Possession of a Stolen Shovel

Level: 65

Posts: 355/2082
EXP: 2321379
For next: 14249

Since: 03-15-04
From: Texas... Yeehaw!

Since last post: 2 days
Last activity: 17 hours
Posted on 06-11-04 03:55 AM, in More then one midway points Link
I don't see a point. If a level is that long, it shouldnt be allowed. Eghad. It would be easier to make it recognize which level you got the midway point in, that way it wouldnt only go the "origin" level, it would go to the midway start point wherever the point is you hit. That would require some OV asm as well. Don't know if that helped at all....
Kario

In Possession of a Stolen Shovel

Level: 65

Posts: 357/2082
EXP: 2321379
For next: 14249

Since: 03-15-04
From: Texas... Yeehaw!

Since last post: 2 days
Last activity: 17 hours
Posted on 06-11-04 11:52 AM, in Pirannah Plants Link
You can make your own or rip them from another game like All Stars.
Kario

In Possession of a Stolen Shovel

Level: 65

Posts: 358/2082
EXP: 2321379
For next: 14249

Since: 03-15-04
From: Texas... Yeehaw!

Since last post: 2 days
Last activity: 17 hours
Posted on 06-11-04 12:35 PM, in Photo Edit Contest! Link
Well, I have two entries. If you want me to pick one of them, let me know.


Kario

In Possession of a Stolen Shovel

Level: 65

Posts: 359/2082
EXP: 2321379
For next: 14249

Since: 03-15-04
From: Texas... Yeehaw!

Since last post: 2 days
Last activity: 17 hours
Posted on 06-11-04 09:22 PM, in Just out of interest... Link
Well, you wouldn't want to disable the buttons completely. Then you couldn't run or shoot fire balls.....mmmmm......evil hack...heh heh.
Kario

In Possession of a Stolen Shovel

Level: 65

Posts: 360/2082
EXP: 2321379
For next: 14249

Since: 03-15-04
From: Texas... Yeehaw!

Since last post: 2 days
Last activity: 17 hours
Posted on 06-11-04 09:25 PM, in Pirannah Plants Link
Implement? Don't use that word, it makes it sound hard. You find the gfx that come up at the bottom of the Piranha, replace those with the stem gfx, then save it as ExGFX. Find out which slot you need to bypass and use the ExGFX for, then put them in the level.
Kario

In Possession of a Stolen Shovel

Level: 65

Posts: 361/2082
EXP: 2321379
For next: 14249

Since: 03-15-04
From: Texas... Yeehaw!

Since last post: 2 days
Last activity: 17 hours
Posted on 06-11-04 10:01 PM, in How do I remove the automatic Layer Priority setting for Sprites (Piranhas, etc.) Link
So basically, if you found out how to hit one block and effect blocks around it, not only could you do the 3D thing, that would also make it possible to use the Giant World GFX. Hopefully someone will figure this out...
Kario

In Possession of a Stolen Shovel

Level: 65

Posts: 362/2082
EXP: 2321379
For next: 14249

Since: 03-15-04
From: Texas... Yeehaw!

Since last post: 2 days
Last activity: 17 hours
Posted on 06-12-04 05:23 AM, in Luigi's Adventure Complete! Link
Originally posted by Almost Everyone
It's too hard....


Hard, heh. I think I will go beat this right now....
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Acmlm's Board - I2 Archive - - Posts by Kario


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