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Acmlm's Board - I2 Archive - - Posts by KawaiiImoto-e |
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KawaiiImoto-e Hammer Brother Level: 49 Posts: 939/1068 EXP: 852917 For next: 30966 Since: 03-15-04 From: In my own little complicated dreamworld Since last post: 16 days Last activity: 4 days |
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Originally posted by stag019Originally posted by Hyper HackerI think both of those ideas are great. I think SMA5 should be SMRPG. And actually, someone's been working on a Pocket SNES, which can kinda play All-Stars.Originally posted by peter_ac Please, do not link to Pocketsnes, cos the owner of that site just makes profit, or tries to, from Loopys work. Always use SNESAdvance or Pocket Heaven Boards But what does that have to do with Super Mario Allstars? It's just emulated on GBA or DS. |
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KawaiiImoto-e Hammer Brother Level: 49 Posts: 940/1068 EXP: 852917 For next: 30966 Since: 03-15-04 From: In my own little complicated dreamworld Since last post: 16 days Last activity: 4 days |
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If you want to trade on Advance Pok | |||
KawaiiImoto-e Hammer Brother Level: 49 Posts: 941/1068 EXP: 852917 For next: 30966 Since: 03-15-04 From: In my own little complicated dreamworld Since last post: 16 days Last activity: 4 days |
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I ported the first Level of SML2 by hand to SMW, i.e.; I played the Level and drew the Layout out on paper, counting spaces and such. | |||
KawaiiImoto-e Hammer Brother Level: 49 Posts: 942/1068 EXP: 852917 For next: 30966 Since: 03-15-04 From: In my own little complicated dreamworld Since last post: 16 days Last activity: 4 days |
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Originally posted by The Crimson Chin It depends what's out of range, like Turtlezone 2, where just the floor for the secret exits is out of range (easely done as a second Level with an exit enabled pipe. But in this regard, SMWs Engine is the 3rd worst, right after SMB / SML and SMUSA. Super Mario Bros. 3 and Super Mario Land 2 offer more freedom (diagional Level scrolling, 5-9 in SMB3) |
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KawaiiImoto-e Hammer Brother Level: 49 Posts: 943/1068 EXP: 852917 For next: 30966 Since: 03-15-04 From: In my own little complicated dreamworld Since last post: 16 days Last activity: 4 days |
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Originally posted by DahrkDaiz DD has spocken. Hugh. |
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KawaiiImoto-e Hammer Brother Level: 49 Posts: 944/1068 EXP: 852917 For next: 30966 Since: 03-15-04 From: In my own little complicated dreamworld Since last post: 16 days Last activity: 4 days |
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hukka, just keep on working for the NES-Version. And you may develop a Graphics export and import feature as in Lunar Magic. I think it's very usefull, so everyone can use the Graphics editing programm of their will. (As long it's suited for Hacking purposes, like YY-CHR. |
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KawaiiImoto-e Hammer Brother Level: 49 Posts: 945/1068 EXP: 852917 For next: 30966 Since: 03-15-04 From: In my own little complicated dreamworld Since last post: 16 days Last activity: 4 days |
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Originally posted by peter_ac If ya need help? I'm up to it to port Levels... |
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KawaiiImoto-e Hammer Brother Level: 49 Posts: 946/1068 EXP: 852917 For next: 30966 Since: 03-15-04 From: In my own little complicated dreamworld Since last post: 16 days Last activity: 4 days |
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Originally posted by The Crimson Chin I still think developing a fictive additional hardware, wich holds those mp3s or whatever (may even the SuperCD) and let ZSNES and SNES9x emulate that fictive additional hardware, and give trough the SPC or something else commands to this hardware, and the emulator software then plays acording music and sound files. Or else: Just add a little asm that tells the modifided emu to load a specific music file from harddisk. (edited by KawaiiImoto-e on 08-04-05 01:12 PM) |
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KawaiiImoto-e Hammer Brother Level: 49 Posts: 947/1068 EXP: 852917 For next: 30966 Since: 03-15-04 From: In my own little complicated dreamworld Since last post: 16 days Last activity: 4 days |
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I would like to apply for the -e+ Levels, not only because I like to design levels, but also because I own an e-reader and SMA4 (Na, just kidding about that qualifying me for the job). I'm not applying for Super Mario Bros. or Super Mario Bros. 2. |
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KawaiiImoto-e Hammer Brother Level: 49 Posts: 948/1068 EXP: 852917 For next: 30966 Since: 03-15-04 From: In my own little complicated dreamworld Since last post: 16 days Last activity: 4 days |
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You may also have to change the Save-Format to Flash128k. | |||
KawaiiImoto-e Hammer Brother Level: 49 Posts: 949/1068 EXP: 852917 For next: 30966 Since: 03-15-04 From: In my own little complicated dreamworld Since last post: 16 days Last activity: 4 days |
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What do I know. Super Mario Land is one of the more unique Mario Jump'n Runs. And in Europe, I think, it's better known than Super Mario Bros. |
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KawaiiImoto-e Hammer Brother Level: 49 Posts: 950/1068 EXP: 852917 For next: 30966 Since: 03-15-04 From: In my own little complicated dreamworld Since last post: 16 days Last activity: 4 days |
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Originally posted by The Crimson Chin Just enlarge it to fit 16x16 Tiles, and it'll even fill the hole screen ^^ |
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KawaiiImoto-e Hammer Brother Level: 49 Posts: 951/1068 EXP: 852917 For next: 30966 Since: 03-15-04 From: In my own little complicated dreamworld Since last post: 16 days Last activity: 4 days |
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Originally posted by The Crimson Chin Originally posted by Conker the Squirrel |
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KawaiiImoto-e Hammer Brother Level: 49 Posts: 952/1068 EXP: 852917 For next: 30966 Since: 03-15-04 From: In my own little complicated dreamworld Since last post: 16 days Last activity: 4 days |
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I wish you luck, and please post pictures of your progress. I have an empty NES laying around, and wanted to have a disk system only system in it (a Famicom Board with a RAM Cartridge fixed to the cartridge slot, and the disks load through the front door of the NES, no Cartrdigeslot anymore) |
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KawaiiImoto-e Hammer Brother Level: 49 Posts: 953/1068 EXP: 852917 For next: 30966 Since: 03-15-04 From: In my own little complicated dreamworld Since last post: 16 days Last activity: 4 days |
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I mostly play Super Smash Bros. Melee, but calling that a fighting Game? For me, it's a party game. I really enjoy Marvel VS. Capcom 2, but in terms of the listed series, I vote for King of Fighters. |
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KawaiiImoto-e Hammer Brother Level: 49 Posts: 954/1068 EXP: 852917 For next: 30966 Since: 03-15-04 From: In my own little complicated dreamworld Since last post: 16 days Last activity: 4 days |
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I just had a though today in the train.. how much different is the Mappy-Engine for GBA to the N-SPC-Engine for SNES? As Bouche wrote a great Midi-Mapper for the Mappy-Engine.. wouldn't there be some interesting things be possible? |
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KawaiiImoto-e Hammer Brother Level: 49 Posts: 955/1068 EXP: 852917 For next: 30966 Since: 03-15-04 From: In my own little complicated dreamworld Since last post: 16 days Last activity: 4 days |
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Originally posted by Kawa-oneechan Looks SW33T0! All your Shooter belongs to Kawa-o-nee-chan! |
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KawaiiImoto-e Hammer Brother Level: 49 Posts: 956/1068 EXP: 852917 For next: 30966 Since: 03-15-04 From: In my own little complicated dreamworld Since last post: 16 days Last activity: 4 days |
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Originally posted by Keitaro Thanks for the explanation... I'm a little disapointed, but I should have known, cos Sappy's earlier version did play the music trough midi. The difference between mono- and polyphonic is that with polyphonic, you can play more than one tone trough one channel at a time (like the Animal Crossing Title tune can be played with just two polyphonic channels). What are the limitations of the N-SPC format musicwise? (Not technical, but what you actually hear) besides the SPC700s own limitations? |
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KawaiiImoto-e Hammer Brother Level: 49 Posts: 957/1068 EXP: 852917 For next: 30966 Since: 03-15-04 From: In my own little complicated dreamworld Since last post: 16 days Last activity: 4 days |
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Sw33t0! But I think I'll never use that image again... But somehow, I missed it in the other postlayouts.. but only a tiny little bit. (edited by KawaiiImoto-e on 08-15-05 09:50 AM) |
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KawaiiImoto-e Hammer Brother Level: 49 Posts: 958/1068 EXP: 852917 For next: 30966 Since: 03-15-04 From: In my own little complicated dreamworld Since last post: 16 days Last activity: 4 days |
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Disch put it nicely what would have to be done. and about the SMB2(j) NES-ROM, its just a pirate cart patched to work with NESticle. Your attemt is interessting and a real challenge to put of. But if you want to make a cart, it may come cheaper to just hunt down a Famicom Disk System on ebay.co.uk and the game. (There is a Honk Kong based seller wich can't sell his famicoms anymore in Hong Kong) |
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Acmlm's Board - I2 Archive - - Posts by KawaiiImoto-e |