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11-02-05 12:59 PM
Acmlm's Board - I2 Archive - - Posts by Ramsus
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Ramsus

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Posted on 01-24-05 04:09 AM, in Who can help out with what languages? Link
C - I know the language itself inside/out (pointers permeate my very existence), and I'm familiar with a number of the libraries on Linux (I never really did any Windows or game programming). I've been a Mac user since late 2003, so I'm somewhat out of touch with Linux programming. Anyway, this was the first language I really understood, and it's still my favorite.

C++ - I don't like this language. It's a personal preference. After templates, I just got sick of the immense size, complexity, and strictness of the language.

PHP - Yeah, I know this one fairly well. Who doesn't these days?

Python - I wrote a few simple programs and games. The language is so easy though, that I can't think of why someone would need help unless they're totally new to programming. Haven't messed with it (or Lisp) since I lost interest in functional programming (and programming in general) last spring.

Fortran 77 - I've read a few books online and written a few things (just started learning this last week). I'm probably going to go over the standard later. So far, I really like this language. Now I just get some real programs written in it.

Objective-C - I still need a lot more experience with this language and Cocoa programming in general before I can help anyone except an absolute beginner. Definitely my favorite OO language though, and one of my favorite languages in general.

Javascript - I love this language. I only use it with W3C DOM to do web development though, so I can't help with WSH questions.

Of course, I've been programming for five years now, but I suck (mostly at creating algorithms for advanced problems). That's why I'm currently working on going back and teaching myself the mathematical foundations of computer science (i.e. discrete math), since I pretty much skipped over it in trying to teach myself programming. Once I finish that, I'm going to study advanced algorithm design and analysis, a few hundred commonly used, important, or otherwise interesting algorithms, and maybe compiler design/implementation before I really start programming again.

In the meantime, I don't mind answering those questions that I can when I see them.

Pretty strange for an intended Art/French major, eh?


(edited by Ramsus on 01-23-05 08:07 PM)
Ramsus

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Posted on 01-24-05 04:39 AM, in Exams you 0wn3d? Link
Last semester I owned all of my General Astronomy and Beginning French exams (J'aime beaucoup le fran
Ramsus

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Posted on 01-24-05 05:22 AM, in Breakdancer sketch Link
Just a quick drawing to try out Alias Sketchbook Pro. Interesting program (tools are a bit inflexible and awkward), but I still prefer Photoshop by a large margin. If I get the chance, I'd like to give Painter a try one of these days.




(edited by Ramsus on 01-23-05 08:26 PM)
Ramsus

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Posted on 01-24-05 05:30 AM, in This comic is awesome. Link
I love PBF! A friend of mine down the hall showed it to me a few months ago.
Ramsus

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Posted on 01-24-05 02:34 PM, in Breakdancer sketch Link
What exactly comes with UT2k4? I don't play PC games. Also, I don't see how the hips are "undefined," considering the position of the legs and based on my understanding of anatomy. Could you be more specific?


(edited by Ramsus on 01-24-05 08:02 AM)
Ramsus

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Posted on 01-25-05 09:13 PM, in Breakdancer sketch Link
I posted this to possibly get an honest idea of what other people thought of the way it looked, but I didn't mention my intent, so meh. Pointing out an obvious mistake or two says almost nothing about it. Think it's a bad-looking, boring sketch with a bad concept? That's what I'd like to know when I post a quick sketch or drawing.

Yes, if you can pick up the curve of the shoes, then you can see that the left one especially tends to be opposite what I wanted, even though the right one can look either way because of the messy lineart. Also, the shoes and hands are too big, the soles of the shoes a bit too wide for the angle they should be facing (the right shoe is way off in perspective), the elbows just a little off in the wrong directions, and the upper torso, especially the breasts (which should be stretched a lot flatter), horribly incorrect for the arms to be stretched up from the torso and supporting the body (the torso should be stretched longer due to the arms and a bit wider because of the weight of the body). Even the arms themselves aren't shaped properly for supporting that much weight. The head looks attached from behind to the top of the chest, instead of being on the neck and turned towards the viewer (so it should be viewed with the underside of the chin visible and the neck compressed).

Don't even get me started about the details, especially that face.

If you noticed the incorrect curvature of the shoes though, then maybe you can see why I don't normally try to do lineart with my wacom tablet (i.e. unlike some people, my control with the thing, except for pressure, is god-awful). You can also tell from the more general mistakes (e.g. the torso and head) that I don't study references and pre-visualize the drawing like I should when I just want to draw something.

Next time I'll remember to fix or make note of all of the problems I already see, so that when someone does decide to point out mistakes, it'll actually be helping me improve my skill. Sorry for being so lazy this time around.


(edited by Ramsus on 01-25-05 12:14 PM)
Ramsus

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Posted on 01-26-05 11:51 PM, in Breakdancer sketch Link
Thanks, I'll check out a gymnastics magazine and a few skeletal references to study the hips a bit. As for the movement, I'll experiment with using motion lines or blurring, as well as some different poses that might suggest more motion.

The only problem with Open Canvas is that I'm a Mac user, but I mostly stick to using pencils and ink anyway. After trying Alias Sketchbook again, I've decided that I just plain don't like the way the tools work except for the pencils. I might be giving my Wacom tablet to my sister soon, since she's been really interested in messing around with some of these programs lately. If that happens, I'll suggest she try Open Canvas with it.


Also, I'm sorry if I put off or offended anyone with my stupid rant. It was out-of-line.
Ramsus

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Posted on 01-27-05 12:32 AM, in Easiest Language to learn and why you wanted to learn it Link
I started with C++ and learned the basic language fairly easily on my own, and I thought this "Object-Oriented" thing made a lot of sense, so it really stuck with me even though I lost interest in C++ fairly early. When I started using Linux and started doing stuff with C, I would always tend to use the OO approach to things. It wasn't until I tried languages like Python until I started looking at and mixing other approaches. Also, it wasn't until I learned basic x86 assembly that I started to really get programming in general and really understand C.

The absolute easiest languages I've ever learned though have been PHP, Python, and Fortran 77. Fortran 77 is a small, simple language compared to a lot of today's languages, and it's really easy to pick up if you've ever learned a procedural language. I learned it mostly out of curiosity, but also there's a lot of weather research on campus, so later I might try learning Fortran 95, scientific programming, and parallel computing techniques to land a job.

Python is just really easy and simple. Just read the tutorial in the documentation and you know the language in a matter of a few hours. Lists are really nice to work with, and not having to worry about memory management is nice. Being a functional scripting language, it's also really easy to develop and test programs with a bottom-up model of development (as opposed to the well-planned top-down model taught in some beginning CS classes). The other nice thing is the large number of libraries included with the language.

PHP is just as easy as Python for similar reasons, except you use dictionary arrays instead of lists, and the syntax is different. PHP is a great glue language for the web with all those libraries, and I probably wouldn't have any interest in server-side web development if it wasn't for PHP. I'd definitely be a better Javascript programmer though.

Probably the hardest language I ever tried learning was Lisp, because it's just so different from C++ or even Python in so many ways. I never really got macros and all those fancy Lisp things that supposedly make it better than every other language. Maybe it was all those parenthesis. I might give Lisp and scheme a try again someday, but I'm just focusing on concrete math for now.
Ramsus

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Posted on 01-27-05 12:40 AM, in Object Oriented Programming Link
How horrible. My handwriting isn't really fast, and I have a tendency to write everything in cursive, so doing a handwritten CS exam would suck -- especially if it was a really strict language with a lot of forced declarations and such. If they're just grading the algorithm and structure though, then it wouldn't be as bad.

At least it makes you think ahead before you start writing.
Ramsus

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Posted on 01-27-05 12:49 AM, in Microsoft to limit Security Fixes to Legal Copies of Windows Link
So if someone obtains and uses your serial key somehow, both your copy and his get marked as pirated, and no more updates for either of you? It's really hard to find a good way to prevent and detect piracy.

Doesn't impact me as a Mac user though, but I have to buy a copy of Tiger when it comes out this year. Software isn't cheap. Even if you use Free Software, with few exceptions (depending on your hardware and luck) you usually spend a lot of time twiddling with things when you could have been working and making money.
Ramsus

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Posted on 01-27-05 12:56 AM, in Mouse died. Link
Accessibility tools somewhere in Windows allows you to set up the number pad as a virtual mouse. At least, it did in Windows 9x, but I never tried it in Windows XP.

Try the mouse on another computer, and if it doesn't work, definitely throw it away and buy a new one.
Ramsus

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Posted on 01-27-05 01:05 AM, in End to the paparazzi? Link
I use a film camera (35mm, but only because I'm starting out and can't afford a medium/large format film camera), and I think a lot of magazine photographers still do as well for the image quality. Of course, most paparazzi magazines are cheaply made and the image quality doesn't matter that much, so they probably use digital like the newspapers do these days. Nevertheless, film will still be around for a long time.

The real concern here is mostly voyeurism with cell phones and the like. People update their cell phones eventually (know anyone with old cell phones? People change services a lot and old phones get, well, old), so it might be feasible in that area. You'll just have a black market for cell phone hacks that remove the limits though.
Ramsus

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Posted on 01-27-05 01:07 AM, in A picture tells a thousand words Link
What if it's just Antarctica? I mean, it's right under Africa, so that'd make more sense to me. Pretty amazing map for several hundred years ago though.
Ramsus

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Posted on 01-27-05 01:17 AM, in Breakdancer sketch Link
In that case, I'll check out some of the computer labs on campus here and see if one has Painter installed.
Ramsus

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Posted on 01-27-05 02:16 AM, in Breakdancer sketch Link
I have a Graphire 3 (5x4" active area), which has 512-levels of pressure sensitivity and no tilt. It may be kind of limited, but it really gets the job done for coloring stuff in Photoshop. The size isn't too bad for 1024x768 resolution either, so it matches well with my iBook. I realize I should probably upgrade to something better one of these days, but I'm trying to get started with film photography right now, so I can't afford to for a while.
Ramsus

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Posted on 01-27-05 02:38 AM, in Object Oriented Programming Link
I'm just a hobbyist programmer, and I think it didn't seem too bad until they threw in the MIPS stuff. I'm sure the students study enough so they don't have any trouble with it. Well, okay...

'Question 8: Floating Point Debate (8 points
Ramsus

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Posted on 01-27-05 02:56 AM, in You know, I'm not that great at all [warning: long post on scrollbar layout] Link
I never really coded anything really cool as far as most programs go (I can't work on a project for more than a day or two it seems like), but I understand the frustration you're going through. Coming up with algorithms for game logic or models without any guide or code to learn from feels like wondering in the jungle all of the time. I put up with it for a while, then quit because I felt that I couldn't be a real programmer. Don't give up though, because you'll eventually get it.

Recently I've become interested in programming again, which is why I've quit programming temporarily to study concrete math and then computer algorithms first. I'm hoping to expand the way I think about problems in order to improve my ability to find solutions (in other words, write my own algorithms). I prefer the problem solving and modeling aspects of computer programming and math anyway.

If I were further along myself, I'd offer to help out, but in the meantime I hope you find the help you need. GameDev.net has a lot of articles, and you can find a lot of open source games to look at and study. Learning a few time and project management skills and sticking to them might help too, since then you'll be able to make deadlines and stick to projects longer.
Ramsus

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Posted on 01-27-05 02:59 AM, in End to the paparazzi? Link
I can't wait until they invent all-encompassing PDA-phones that are neat and stylish and can hold objects in some sort of other-dimensional space, so I don't have to use a bag when I need to carry a lot of books and stuff.
Ramsus

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Posted on 01-27-05 03:08 AM, in Wine: Does not provide the Windows experience. Link
This is an outrage! At this rate, WINE and even ReactOS will never be able to offer a truly Windows Windows experience, to which viruses and trojans are essential.

I swear I've read an article just like that one somewhere before.

I think most of the security problems with Windows could have been eliminated by taking out Outlook Express and Active X. Limiting some scripting and macro abilities in certain programs might help too. Basically, MS should've thought about security from the beginning, instead of looking at it as an afterthought.

So, do you have any relation to the FreeDOS project? I ask because I used to mess with FreeDOS a few years back on a $50 laptop I bought.
Ramsus

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Posted on 01-27-05 09:09 AM, in Wine: Does not provide the Windows experience. Link
I honestly don't know what to think about GNU/Linux security, since I never really analyzed the specifics of the situation by looking at specific projects. Most of the code contributed to Free Software projects is written with the focus of adding new functionality or fixing bugs in functionality, and there aren't regular security audits on most open source code with the exception of projects like OpenBSD. It's always made me wonder about just how secure Linux really is.

Like you hinted at with /., the general attitude in the community tends to work against implementing processes to improve security in Free and Open Source Software, since nobody is willing to confront the issue openly for fear of how it would look (they become just as bad as those they criticize) or because it runs against what people keep telling themselves (dogmatically believing that it can't be true).

The development model used tends to take up a more "trial and error" approach anyway, which is why so much code gets rewritten as people realize the original approach was flawed. I can't list how many times I've seen this happen.

Still, that mostly impacts low-cost servers and academia, since most regular computer users don't use Linux or BSD.

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