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11-02-05 12:59 PM
Acmlm's Board - I2 Archive - - Posts by Mutation
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Buzzy Beetle
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Posted on 12-11-04 12:55 PM, in They should do this with car doors... Link
Originally posted by Chaos Force
I'm confused myself. I've never seen this "prevent-door-from-slamming" thing.


Actually, maybe "preventing the door from slamming" really isn't a very good description of its function...what it actually does is slow the door down while it's closing.

Originally posted by Chaos Force
And usually you have to slam car doors in order for them to close.


Hmmm. That would mean that the device would need to be a bit more lenient about how fast it lets the door close.


(edited by Mutation on 12-11-04 06:03 AM)
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Buzzy Beetle
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Posted on 12-11-04 02:57 PM, in If you could make a Mario power... Link
Split Mario/Join Mario
Split Mario Powerup Icon: a picture of Mario with a vertical line through him
Join Mario Powerup Icon: a picture of two Marios with arrows pointing at each other
The "Split Mario" item will split Mario into two separate Marios; one will be on the foreground layer, and one will be on the background layer. They will both respond to the controls as if they were the same Mario. The "Join Mario" item will join both Marios into one Mario which will end up on whichever layer the "Join Mario" item was collected on.

Mutated Mario
Icon: green squirming blob
This will cause Mario to turn green and grow eight giant insectoid legs from under his hat. He can use these legs to cling to ceilings; they also give him the ability to destroy enemies by hitting them directly from below.


(edited by Mutation on 12-11-04 05:59 AM)
(edited by Mutation on 12-12-04 12:57 AM)
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Posted on 12-11-04 08:53 PM, in Project64 plugin problems Link
Is there a way to get NEmu64's video plugin to work with Project64? (The reason why I want to use it is because of texture transparency problems that have happened with Project64 but not NEmu64...)

(edit: Never mind...someone please close this...)


(edited by Mutation on 12-11-04 12:57 PM)
(edited by Mutation on 12-11-04 01:00 PM)
(edited by Mutation on 12-11-04 01:00 PM)
(edited by Mutation on 12-11-04 01:05 PM)
(edited by Mutation on 12-11-04 03:39 PM)
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Posted on 12-11-04 08:56 PM, in mistranslated things in video games... Link
Originally posted by Davis
The L/R thing.


Maybe that happens because Japanese keyboards have the "L" and "R" (or their equivalent) keys right next to each other. (At least I think they do... )


(edited by Mutation on 12-11-04 11:57 AM)
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Posted on 12-11-04 09:01 PM, in The plural of Yoshi. Link
I think it's "Yoshies", because "Yoshis" would be pronounced either "Yoshiss" or "Yoshizz", neither of which sound right.
And what's with the Pepto-Bismol option?
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Posted on 12-11-04 09:04 PM, in mistranslated things in video games... Link
Originally posted by Davis
What the hell, man.

It happens because the Japanese don't use L or R, they use a combination of both.


So, in other words, that mistake happens for the same reason why things like "!!!111" happen, right? (actually, that was my other theory on this)

(edit: Come to think of it, wasn't there a keyboard available for the Japanese NES (or was it SNES?) that had separate "L" and "R" keys? I think it was called the "Family Basic Keyboard" or something to that effect.)


(edited by Mutation on 12-11-04 12:10 PM)
(edited by Mutation on 12-11-04 12:10 PM)
(edited by Mutation on 12-11-04 12:11 PM)
(edited by Mutation on 12-11-04 12:11 PM)
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Posted on 12-11-04 09:21 PM, in Bored and.... Link
Originally posted by Davis
Ctrl+Fing the source tells me it was Jarukoth.


So he's the one to blame for causing QuickTime's sucky plugin to make my browser hang for like 30 seconds...

Originally posted by Mari0mega
I have 0.05 posts/day. ONO!


It would be funny (edit: or not) if it were really possible to post 0.05 posts every day.


(edited by Mutation on 12-11-04 12:22 PM)
(edited by Mutation on 12-11-04 12:32 PM)
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Posted on 12-11-04 09:34 PM, in Bored and.... Link
Originally posted by Davis
How is that funny. Seriously, I don't get it.


It would be the same type of funny as those funny noises that car engines make when something is wrong with them.
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Posted on 12-12-04 12:42 AM, in mistranslated things in video games... Link
Back on topic...

I've found some unused code in the Mario Kart 64 ROM that refers to Luigi as "Luizi", Yoshi as "Yossy", and D.K. as "Donky", along with a couple of other odd driver names...
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Posted on 12-12-04 08:05 AM, in Bored and.... Link
Originally posted by Black Lord
Originally posted by Davis
Originally posted by Mari0mega
Wow, so much craziness, and I have nothing to contribute.

Who added the music on the first page?

I haven't been at the board in a long times. You know what's crazy? I have 0.05 posts/day. ONO!
Ctrl+Fing the source tells me it was Jarukoth. And that I hate you.


Ctrl+Fing....

LOL he's control fucking the sorce... lol


No, he's control plus fucking the source. (as opposed to, say, control minus fucking it)
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Posted on 12-12-04 08:08 AM, in December ACS Rankings (12/31 - The ball drops on 2004 - Happy New Year!) Link
Originally posted by Davis
What forum Wait that's the wrong smiley. doesn't work either...


I'd suggest , but that smiley sucks as much as Legion once said it did...so you should probably go with .
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Posted on 12-14-04 08:44 AM, in mistranslated things in video games... Link
Originally posted by HyperHacker
Originally posted by Mutation
I've found some unused code in the Mario Kart 64 ROM that refers to Luigi as "Luizi", Yoshi as "Yossy", and D.K. as "Donky", along with a couple of other odd driver names...

Where? I know the debug code refers to a few people strangely (like Toad as Kinopio, the Japanese Toad, and Bowser as Koopa), but it got Luigi and Yoshi right.


Erm...the code I'm referring to starts at hex offset 0E2260; it seems to be a set of driver names. (Actually, it might not be unused at all...maybe those names are for internal variables. )

Anyway...
A couple of things I've found in the original Zelda:
"All of treasures" in the info that shows up if you wait long enough at the title screen.
"Please look up the manual for details" also in that info.
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Posted on 12-14-04 11:15 AM, in Fad threads exposed! Link
Originally posted by Kirby ATW
OMG those rows of text are so HOT OMG!!!


In fact, they're about as hot as most porn pics when they are viewed in WordPad.


(edited by Mutation on 12-14-04 02:15 AM)
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Posted on 12-14-04 11:28 AM, in Link
It looks like you can enter a thread with a blank title by pressing Tab over and over until you get to where its link should be and then pressing Enter...
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Posted on 12-14-04 11:31 AM, in They should do this with car doors... Link
Originally posted by HyperHacker
So you get out and forget the key, door stays open. You get in, and once you've actually started the engine you can close/lock it.


Erm...that would still allow the keys to get locked in the car while the car is running.
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Posted on 12-15-04 10:21 AM, in What's with all the fad threads? Link
It seems we've had several thread fads here within the past week...
- "____ exposed"
- "Do you hate me?"
...and I don't think those'll be the last ones.
Do thread fads happen here all the time, or is this a rare occurrence?
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Posted on 12-15-04 10:24 AM, in cap sizes of 1-liter soda bottles Link
For some reason, some types of soda use a 1-liter bottle that takes a cap of the same size as the ones for the 20-oz. and 2-liter size, but other types of soda use a 1-liter bottle that takes a cap of a different size...can anyone here explain why?
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Posted on 12-17-04 11:35 AM, in mistranslated things in video games... Link
Why do so many Zelda games say "Piece of Heart" when they should say "Heart Piece"? Even some of the newer ones I've played have this mistake.


(edited by Mutation on 12-17-04 02:35 AM)
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Posted on 12-17-04 11:46 AM, in If you could make a Mario power... Link
Snowball Mario
Icon: snowball
This gives Mario the ability to throw small snowballs. Also, when on snow-covered slopes, he can transform into a large snowball that rolls downhill, getting bigger as it rolls over more snow, and doesn't stop until it hits a wall.

Stone Mario
Icon: stone
This makes Mario very heavy, so he can't jump as high or as far, but slopes have a much greater effect on his speed. While in midair, he can transform into a stone that will crush any enemy it lands on; after it hits the ground, it will transform back into Mario.
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Posted on 12-18-04 03:08 AM, in If you could make a Mario power... Link
Originally posted by Kyouji Craw
...he can warp to the end of the level.


Does he go to the normal exit or the secret exit?
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