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Acmlm's Board - I2 Archive - - Posts by Smallhacker |
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Smallhacker Green Birdo SMW Hacking Moderator Level: 68 Posts: 1382/2273 EXP: 2647223 For next: 81577 Since: 03-15-04 From: Söderhamn, Sweden Since last post: 10 hours Last activity: 9 hours |
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Amazing! | |||
Smallhacker Green Birdo SMW Hacking Moderator Level: 68 Posts: 1383/2273 EXP: 2647223 For next: 81577 Since: 03-15-04 From: Söderhamn, Sweden Since last post: 10 hours Last activity: 9 hours |
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I can't manage to understand anything of that post except for the last sentence. Drop down to 16bit? The SMAS graphics are 16bit. How is it possible to drop down from 16 to 16? In other words: Yes, it's supposed to be 16bit. (4bpp, SNES) |
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Smallhacker Green Birdo SMW Hacking Moderator Level: 68 Posts: 1384/2273 EXP: 2647223 For next: 81577 Since: 03-15-04 From: Söderhamn, Sweden Since last post: 10 hours Last activity: 9 hours |
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3.141592653589793238462643383279502884 19716939937510582097494459230781640628 I haven't learned any more than that yet... Edit: Divided it into two parts to avoid stretching. (At least on 1024x768 monitors) (edited by Smallhacker on 03-14-05 05:51 PM) (edited by Smallhacker on 03-14-05 05:52 PM) |
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Smallhacker Green Birdo SMW Hacking Moderator Level: 68 Posts: 1385/2273 EXP: 2647223 For next: 81577 Since: 03-15-04 From: Söderhamn, Sweden Since last post: 10 hours Last activity: 9 hours |
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Very, VERY nice. Two things, however. 1: The left edges of the SMB2 hills in the prolouge is solid from every direction, not just from above. 2: In the teleporter room, if you run past the teleporter, there's this pillar blocking the path. Try running into it without jumping and you'll see the problem. (edited by Smallhacker on 03-15-05 10:30 AM) |
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Smallhacker Green Birdo SMW Hacking Moderator Level: 68 Posts: 1386/2273 EXP: 2647223 For next: 81577 Since: 03-15-04 From: Söderhamn, Sweden Since last post: 10 hours Last activity: 9 hours |
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Originally posted by Trashykins Just make that one block fully passable. Try it! It's not going to look like crap. Trust me. |
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Smallhacker Green Birdo SMW Hacking Moderator Level: 68 Posts: 1387/2273 EXP: 2647223 For next: 81577 Since: 03-15-04 From: Söderhamn, Sweden Since last post: 10 hours Last activity: 9 hours |
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Yoshi's Cookie? | |||
Smallhacker Green Birdo SMW Hacking Moderator Level: 68 Posts: 1388/2273 EXP: 2647223 For next: 81577 Since: 03-15-04 From: Söderhamn, Sweden Since last post: 10 hours Last activity: 9 hours |
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Originally posted by HabsoluteFate I'm pretty sure that's a RAM address... This thread is for ROM addresses. |
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Smallhacker Green Birdo SMW Hacking Moderator Level: 68 Posts: 1389/2273 EXP: 2647223 For next: 81577 Since: 03-15-04 From: Söderhamn, Sweden Since last post: 10 hours Last activity: 9 hours |
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Well, I did a quick test and got a bad result. The stomped goomba graphics aren't stored in the normal sprite graphics table, which means that someone has to try to change the thousands of C7s in the Rom one by one and hope that one of them works. | |||
Smallhacker Green Birdo SMW Hacking Moderator Level: 68 Posts: 1390/2273 EXP: 2647223 For next: 81577 Since: 03-15-04 From: Söderhamn, Sweden Since last post: 10 hours Last activity: 9 hours |
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Originally posted by skateboarder11 I'd like to know how to change which tile(s) the squished goomba uses. Please tell me. |
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Smallhacker Green Birdo SMW Hacking Moderator Level: 68 Posts: 1391/2273 EXP: 2647223 For next: 81577 Since: 03-15-04 From: Söderhamn, Sweden Since last post: 10 hours Last activity: 9 hours |
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Originally posted by Darkflight Change 4BBD into 00. |
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Smallhacker Green Birdo SMW Hacking Moderator Level: 68 Posts: 1392/2273 EXP: 2647223 For next: 81577 Since: 03-15-04 From: Söderhamn, Sweden Since last post: 10 hours Last activity: 9 hours |
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The fire thingies he's talking about are the flamethrowers. | |||
Smallhacker Green Birdo SMW Hacking Moderator Level: 68 Posts: 1393/2273 EXP: 2647223 For next: 81577 Since: 03-15-04 From: Söderhamn, Sweden Since last post: 10 hours Last activity: 9 hours |
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Sorry about the one week bump, but I found it. It begins at 2B926. The following text can be found there (in the same order as in the rom): MARIO A ...EMPTY MARIO B ...EMPTY MARIO C ...EMPTY ERASE ERASE ERASE END MARIO A ...EMPTY MARIO B ...EMPTY MARIO C ...EMPTY ERASE DATA 1 PLAYER GAME 2 PLAYER GAME CONTINUE AND SAVE CONTINUE WITHOUT SAVE CONTINUE END The format is the same as the status bar and can be found in the ROM Loc thread. (This info will be added to the ROM Loc thread as well) |
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Smallhacker Green Birdo SMW Hacking Moderator Level: 68 Posts: 1394/2273 EXP: 2647223 For next: 81577 Since: 03-15-04 From: Söderhamn, Sweden Since last post: 10 hours Last activity: 9 hours |
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The following strings can be found at $2B926 and the ~600 bytes following it: MARIO A ...EMPTY MARIO B ...EMPTY MARIO C ...EMPTY ERASE ERASE ERASE END MARIO A ...EMPTY MARIO B ...EMPTY MARIO C ...EMPTY ERASE DATA 1 PLAYER GAME 2 PLAYER GAME CONTINUE AND SAVE CONTINUE WITHOUT SAVE CONTINUE END The format is the same as the status bar and can be found in this thread. |
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Smallhacker Green Birdo SMW Hacking Moderator Level: 68 Posts: 1395/2273 EXP: 2647223 For next: 81577 Since: 03-15-04 From: Söderhamn, Sweden Since last post: 10 hours Last activity: 9 hours |
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Carpender. By the way... Yoshi's Cookie was also released on both consoles. |
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Smallhacker Green Birdo SMW Hacking Moderator Level: 68 Posts: 1396/2273 EXP: 2647223 For next: 81577 Since: 03-15-04 From: Söderhamn, Sweden Since last post: 10 hours Last activity: 9 hours |
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After importing the ExGFX, enter the overworld editor and click on Overworld>Change Submap FG Graphics. Make sure to read the note at the bottom! Edit: Crap. Beaten to it... (edited by Smallhacker on 03-20-05 04:59 PM) |
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Smallhacker Green Birdo SMW Hacking Moderator Level: 68 Posts: 1397/2273 EXP: 2647223 For next: 81577 Since: 03-15-04 From: Söderhamn, Sweden Since last post: 10 hours Last activity: 9 hours |
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How about making it yourself? | |||
Smallhacker Green Birdo SMW Hacking Moderator Level: 68 Posts: 1398/2273 EXP: 2647223 For next: 81577 Since: 03-15-04 From: Söderhamn, Sweden Since last post: 10 hours Last activity: 9 hours |
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Just rip the graphics from SMAS and assemble the tiles in the overworld editor. | |||
Smallhacker Green Birdo SMW Hacking Moderator Level: 68 Posts: 1399/2273 EXP: 2647223 For next: 81577 Since: 03-15-04 From: Söderhamn, Sweden Since last post: 10 hours Last activity: 9 hours |
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Originally posted by Darkflight |
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Smallhacker Green Birdo SMW Hacking Moderator Level: 68 Posts: 1400/2273 EXP: 2647223 For next: 81577 Since: 03-15-04 From: Söderhamn, Sweden Since last post: 10 hours Last activity: 9 hours |
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Was the stranger a police? | |||
Smallhacker Green Birdo SMW Hacking Moderator Level: 68 Posts: 1401/2273 EXP: 2647223 For next: 81577 Since: 03-15-04 From: Söderhamn, Sweden Since last post: 10 hours Last activity: 9 hours |
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Yes, it's a day which ends with a "Y", which means that it's time for a new program. This thingie allows you to edit the text at the file selection, player number selection, file deleting, saving and continuing/ending. Have fun. FYI: It uses a modified version of SMWSBE's GUI. Go here to visit my lovely designed SMW site and download the program. (edited by Smallhacker on 03-21-05 04:35 PM) |
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Acmlm's Board - I2 Archive - - Posts by Smallhacker |