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1 user currently in Super Mario World hacking: |
Acmlm's Board - I2 Archive - Super Mario World hacking - The Ninji Saga - DEMO | | | |
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The Kins Kodondo Level: 38 Posts: 340/595 EXP: 354733 For next: 15714 Since: 03-15-04 From: Melbourne, VIC, Australia Since last post: 2 days Last activity: 9 hours |
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ExKay Somebody set up us the bomb! Level: 50 Posts: 551/1114 EXP: 908268 For next: 39049 Since: 03-15-04 From: Hannover, Germany Since last post: 14 hours Last activity: 1 hour |
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W00t, I'm going to play it now. Keep up the nice work. |
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MadMikeXP Red Paratroopa Level: 21 Posts: 93/168 EXP: 45026 For next: 4917 Since: 09-01-04 From: Augusta Since last post: 25 days Last activity: 11 days |
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Way to go trashy kins ! as soon as I get the chance today I'll download this and let you know what I think. I reall never thought as playing as one of mario enemies from SMB2...... I'm going to find this strange and exciting ! Rock on man! |
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Boom.dk Level: 31 Posts: 287/392 EXP: 168692 For next: 16671 Since: 07-18-04 From: Denmark Since last post: 10 days Last activity: 1 day |
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I already downloaded it. | |||
The Kins Kodondo Level: 38 Posts: 342/595 EXP: 354733 For next: 15714 Since: 03-15-04 From: Melbourne, VIC, Australia Since last post: 2 days Last activity: 9 hours |
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Originally posted by KieranThank you for your helpful constructive criticism and other such comments on the hack itself! |
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XPeter Fuzz Ball Level: 42 Posts: 132/963 EXP: 501695 For next: 19667 Since: 01-24-05 From: South Ireland Since last post: 1 hour Last activity: 26 min. |
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yes Kirean, good work Nice hack Trashykins. i'm lookin forward to the full release. |
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Boom.dk Level: 31 Posts: 288/392 EXP: 168692 For next: 16671 Since: 07-18-04 From: Denmark Since last post: 10 days Last activity: 1 day |
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Well. Yeah. Ok. I must say that I'm impressed. Very good work! |
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Smallhacker Green Birdo SMW Hacking Moderator Level: 68 Posts: 1385/2273 EXP: 2647223 For next: 81577 Since: 03-15-04 From: Söderhamn, Sweden Since last post: 10 hours Last activity: 9 hours |
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Very, VERY nice. Two things, however. 1: The left edges of the SMB2 hills in the prolouge is solid from every direction, not just from above. 2: In the teleporter room, if you run past the teleporter, there's this pillar blocking the path. Try running into it without jumping and you'll see the problem. (edited by Smallhacker on 03-15-05 10:30 AM) |
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Juggling Joker Boomerang Brother SMW Hacking Moderator Yeah, JAMH is still being worked on. Level: 48 Posts: 611/1033 EXP: 811447 For next: 12096 Since: 03-15-04 From: Wyoming Since last post: 2 days Last activity: 3 hours |
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Very nice, I especially like all the animation frames of Ninji. That little guy is just so cute. | |||
Jesper Busy, busy, busy. Level: 69 Posts: 2242/2390 EXP: 2856000 For next: 13743 Since: 03-15-04 From: Sweden. Since last post: 176 days Last activity: 79 days |
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Quality over quantity. I like it but I also hate it because I want quantity too!!!!!!!!!111 | |||
HyperLamer <||bass> and this was the soloution i thought of that was guarinteed to piss off the greatest amount of people Sesshomaru Tamaranian Level: 118 Posts: 3740/8210 EXP: 18171887 For next: 211027 Since: 03-15-04 From: Canada, w00t! LOL FAD Since last post: 2 hours Last activity: 2 hours |
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Heh, nice box. I should make those for my hacks. | |||
Kario In Possession of a Stolen Shovel Level: 65 Posts: 1469/2082 EXP: 2321379 For next: 14249 Since: 03-15-04 From: Texas... Yeehaw! Since last post: 2 days Last activity: 17 hours |
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Cool. Looks good. Top corners of the doors are the BG color. | |||
Alastor the Stylish Hey! I made a cool game! It's called "I poisoned half the food, so if you eat you might die!" Have a taco. Level: 114 Posts: 5439/7620 EXP: 16258468 For next: 51099 Since: 03-15-04 From: Oregon, US Since last post: 2 hours Last activity: 2 hours |
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It's fun, but there are a few obvious problems... For instance, in the back of the third level at the start, there's an invisible wall right next to the regular one. And, If you stand right in the middle of the teleporter, it doesn't work. Good job on the Goomba graphics though. |
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Sketchie Mole Level: 28 Posts: 62/356 EXP: 118351 For next: 12987 Since: 12-27-04 Since last post: 7 days Last activity: 10 hours |
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I must say after playing such an awfully short demo, it was just GREAT. I just LOVED the animations of that cute little ninji. How he smiles when he's jumping, how he actually looks up when you press UP... it's those little things that just makes me want to get the hack, like, NOW. XD That game is just great. I am VERY looking forward to the finished hack. Question though: Is there going to be any power-ups other than the star in the last level of the demo? Or is it pretty much "one hit and you're dead" kind of thing? :o |
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Shyguy The Original Femme Fatale! Level: 57 Posts: 274/1998 EXP: 1443008 For next: 42920 Since: 02-14-05 Since last post: 2 hours Last activity: 1 hour |
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The game looks great! I love it! You've done one thing I wanted you to try to avoid though....... Player 2 was a blue ninji named Luigi! | |||
Xkeeper 2.0 Hammer Brother Again... :P Level: 49 Posts: 248/1091 EXP: 880818 For next: 3065 Since: 03-15-04 Since last post: 5 hours Last activity: 3 hours |
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Very nice. I also hope you didn't make those bricks breakable by Super Mario. It'd be a waste, as you don't get powerups |
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Shyguy The Original Femme Fatale! Level: 57 Posts: 275/1998 EXP: 1443008 For next: 42920 Since: 02-14-05 Since last post: 2 hours Last activity: 1 hour |
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Originally posted by skateboarder11I think they use the brown block sprite. The one that goes like: \ / INSPIRATION!!!!!!!!! I got inspiration. It won't be exactly like this game, and My character will be different. yet It's still inspiring me. (edited by Master M on 03-15-05 05:26 PM) |
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PumpkinPie Boo! I'll scare your dad! Big Boo Pretend Moderator All hail the Pumpkin King! Level: 47 Posts: 67/1158 EXP: 718208 For next: 47995 Since: 12-05-04 From: Halloween Town Treats: Many Tricks: Oh yes Since last post: 2 days Last activity: 8 hours |
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Heheheh. Very cool. Ninji. So neat. The only problems I noticed were like little pixels missing in the graphics here and there. Stuff that will be cleaned up over time. Which means: This hack is great! | |||
The Kins Kodondo Level: 38 Posts: 343/595 EXP: 354733 For next: 15714 Since: 03-15-04 From: Melbourne, VIC, Australia Since last post: 2 days Last activity: 9 hours |
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Right, let me see...Originally posted by SmallhackerWhoops! My bad. I'll fix it for the full game. Originally posted by SmallhackerIf there's a block in the game that acts like 130 but one giving collusions for the first eight pixels up, I'll fix it. Originally posted by Kyouji CrawI'll check out that wall thing. And the teleporter problem is because of how I did it (invisible doors). The fact that the teleporter is crossing the border between two screens probably doesn't help. Originally posted by SketchieP-Balloons and Yoshi will make brief appearences. Originally posted by Master MOops, forgot to do that, because I never play two player. I also forgot to change the overworld Mario sprite, you'll notice. Thanks for all the comments everyone, I appreciate it! I hope to make this hack the best I can, and your comments make that much easier to do. |
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HyperLamer <||bass> and this was the soloution i thought of that was guarinteed to piss off the greatest amount of people Sesshomaru Tamaranian Level: 118 Posts: 3759/8210 EXP: 18171887 For next: 211027 Since: 03-15-04 From: Canada, w00t! LOL FAD Since last post: 2 hours Last activity: 2 hours |
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Regarding powerups, I bet I could make you a simple ASM hack to have the 'shrooms give you some sort of health bonus instead of making you big. How did you go about making midway points work anyway? Or did you just not use any? |
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Acmlm's Board - I2 Archive - Super Mario World hacking - The Ninji Saga - DEMO | | | |