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11-02-05 12:59 PM
1 user currently in Super Mario World hacking: labmaster | 3 guests
Acmlm's Board - I2 Archive - Super Mario World hacking - how do you make a poison mushroom? | | Thread closed
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hamtaro126

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Posted on 02-13-05 11:44 PM Link
i need help on making a poison mushroom! can you please help me?
Chris

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Posted on 02-14-05 12:10 AM Link
Originally posted by hamtaro126
i need help on making a poison mushroom! can you please help me?

Asm is the key to everything...


(edited by Chris on 02-13-05 08:13 PM)
hamtaro126

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Posted on 02-14-05 12:26 AM Link
Originally posted by Chris
Originally posted by hamtaro126
i need help on making a poison mushroom! can you please help me?

Asm is the key to everything...


What SNES ASM editor can i get? I know ASM!
But i need a program!
Keikonium
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Posted on 02-14-05 12:42 AM Link
I was trying to locate the thread that Mikeyk made. He posted a link to a small demo he made that contained the poison mushroom. And it came out of the question block! I couldn't find the thread tho. So if you want to search for the thread, go ahead. Or maby Mikeyk may post the demo he made in this thread.

Edit:

The mushroom is a regular mushroom replacement, but the original mushroom is still there. The poison mushroom is sprite 17 I think...just search for the thread.


(edited by Keikonium on 02-13-05 08:43 PM)
Chris

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Posted on 02-14-05 12:46 AM Link
Originally posted by hamtaro126
Originally posted by Chris
Originally posted by hamtaro126
i need help on making a poison mushroom! can you please help me?

Asm is the key to everything...
What SNES ASM editor can i get? I know ASM!
But i need a program!
Since your looking for a Snes asm editor, I recommend that you take a look here. I use Gold Finger, it may just work out for you.
Atma X

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Posted on 02-14-05 12:51 AM Link
A Hex Editor

Edit: Well, technically Gold Finger is an Editor for Data and Instruction (otherwise Chris wouldn't be using it,... unless he suddly learned how to program ).
But anyway, making specifically an Instruction Editor would be more work for whoever wrote the program, because they would have to make the program display to you only the Instructions in the program/game that you opened, and not display anything that is beign Interpreted as Data).

In other words, Data can have the same Hex, Bin, Dec etc. value as an Instruction, but if it's not being interpreted as an Instruction, then the Instruction for that value will not be excecuted when read, and will be used as a meaningless value (but the value is then given a meaning by the Routine that is interpreting the Data,... well, it's not given a meaning, but it then becomes understood that that value will represent something)

Ok, I don't know why I just bothered to explain all that, but oh well,... I was bored.


(edited by Atma X on 02-13-05 09:17 PM)
Chris

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Posted on 02-14-05 12:56 AM Link
Originally posted by Atma X
A Hex Editor
LOL!!! Yeah, that's a section with Hex editors. My mistake.


(edited by Chris on 02-13-05 08:56 PM)
Atma X

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Posted on 02-14-05 01:19 AM Link
Oh no , I meant that a Hex Editor is a good tool for Programming (but yea, Gold Finger is a Hex Editor with some Game Hacking Specific options added to it)
HyperLamer
<||bass> and this was the soloution i thought of that was guarinteed to piss off the greatest amount of people

Sesshomaru
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Posted on 02-14-05 02:05 AM Link
Couldn't you set a Goomba to have the "Can't Be Jumped On" attribute and make it look like a poison mushroom? It wouldn't be entirely like one (not disappearing when you touch it) but pretty close.
Alastor the Stylish
Hey! I made a cool game! It's called "I poisoned half the food, so if you eat you might die!" Have a taco.


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Posted on 02-14-05 02:09 AM Link
It could also be fireballed, it wouldn't go the right speed, and hitting it with a cape temporarily disables it instead of making it jump. In short, no.
HyperLamer
<||bass> and this was the soloution i thought of that was guarinteed to piss off the greatest amount of people

Sesshomaru
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Posted on 02-14-05 02:13 AM Link
You can disable killing it with fireballs and the cape too.
Atma X

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Posted on 02-14-05 02:17 AM Link
Isn't there an option to disable Fireballing and Whacking with a Cape ?
If not, then I'm pretty sure it there was Bit that could be set (by the Addresses supplied by Mikey) to disable it (when I was looking at this stuff in a Hex Editor).

Edit: Yea, HH just posted around the same time as me thinking the same thing.
I'm pretty sure there was (I'm just too lazy to look right now).


(edited by Atma X on 02-13-05 10:19 PM)
knuck

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Posted on 02-14-05 02:21 AM Link
Originally posted by HyperHacker
(not disappearing when you touch it)
That make what you said completely unworthy.
Instead of giving people ideas of making a not so good Poison Mushroom, why not tell him to learn ASM so he can do it himself?

We can only show them the door, they are the ones who'll open it.~
Alastor the Stylish
Hey! I made a cool game! It's called "I poisoned half the food, so if you eat you might die!" Have a taco.


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Posted on 02-14-05 02:22 AM Link
But the thing is, if you disable the fireballs killing it, they'll simply extinguish themselves when they hit instead of going through it like they're supposed to.
UnsurpassedDarkness

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Posted on 02-14-05 03:30 AM Link
Originally posted by Kyouji Craw
But the thing is, if you disable the fireballs killing it, they'll simply extinguish themselves when they hit instead of going through it like they're supposed to.
No they won


(edited by UnsurpassedDarkness on 02-13-05 11:32 PM)
(edited by UnsurpassedDarkness on 02-13-05 11:33 PM)
HyperLamer
<||bass> and this was the soloution i thought of that was guarinteed to piss off the greatest amount of people

Sesshomaru
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Posted on 02-14-05 03:46 AM Link
Actually I think they would. I never said this was the way to make an accurate poison mushroom, just a simple one.
Mario_World_Lover

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Posted on 06-19-05 12:42 AM Link
What's ASM?
Juggling Joker

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Posted on 06-19-05 12:45 AM Link
Don't bump old threads, plz.

Edit: A link courtesy of our most esteemed Kawa-oneechan. - It be Mikeyk's poison shroom work.


(edited by Juggling Joker on 06-18-05 04:11 PM)
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