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1 user currently in Super Mario World hacking: |
Acmlm's Board - I2 Archive - Super Mario World hacking - An early demo of my hack | | | |
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Alastor the Stylish Hey! I made a cool game! It's called "I poisoned half the food, so if you eat you might die!" Have a taco. Level: 114 Posts: 4800/7620 EXP: 16258468 For next: 51099 Since: 03-15-04 From: Oregon, US Since last post: 2 hours Last activity: 2 hours |
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You may want to make it so you have to tap B more frequently, and make it so you don't periodically stop moving up then start again, and make it so you can't fly quite as high as you can now, so that it'll be a little closer to how Raccoon Mario is in SMB3. Just a thought. | |||
HabsoluteFate Red Paratroopa Level: 23 Posts: 97/179 EXP: 58525 For next: 9198 Since: 03-15-04 From: Ottawa, Ontario, Canada Since last post: 10 days Last activity: 2 days |
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Originally posted by Kyouji Craw He could always introduce a P-Wing powerup that lasts the remainder of the level (or until he gets hit) as well...I'm assuming considering what he already has done doing such a change wouldn't take much more code....although if he does that he might have to disable "Select" to switch power ups while P-Wing is used...otherwise what could stop someone from switching before the end of a level so the P-Wing is always in his power up list I Guess you could always go one step further and introduce the item selection from SMB3 |
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Violent J Melon Bug Level: 41 Posts: 163/749 EXP: 479154 For next: 991 Since: 05-05-04 From: Since last post: 8 hours Last activity: 8 hours |
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Im sorry but im going to have to kill you. I made a bunch of Racoon SMW Mario sprites just for a reviveal of one of my hacks. Well...I wanted to be first. Now im sad. |
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Alastor the Stylish Hey! I made a cool game! It's called "I poisoned half the food, so if you eat you might die!" Have a taco. Level: 114 Posts: 4810/7620 EXP: 16258468 For next: 51099 Since: 03-15-04 From: Oregon, US Since last post: 2 hours Last activity: 2 hours |
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It wouldn't work without serious ASMage, though, because of the fact that the cape the tail goes in positions that would look like crap for a tail while you're flying... And it's also take ASM to get the flying right. | |||
Atma X Bandit Level: 43 Posts: 704/801 EXP: 553639 For next: 11407 Since: 03-16-04 From: Derrière vous!!! Since last post: 43 days Last activity: 14 days |
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No, you just have to change the Mappings (the only programming involved is the Routine that sets up the Format of the Sprite's mappings). Yes, the mappings may be placed within the Programming somewhere, but the Sprite's Mappings are not actual Instructions, all you would have to do in this case is change the X or Y location that the Tiles are displayed. If the Mapping Format set up by the Routine allows you to change things like the amount of time the Tile is displayed for, how many Tiles are displayed, etc. that'll give you a lot more flexibility with setting up the Mappings. Now changing which Tile to displayed when the B Button is pressed (for the Tail), isn't going to work without Programming,... unless the Format set up by the Routine also allows you to set something like this: "if Button # 1 is pressed, Tile # 8D" will be displayed on the X,Y location that you want for however long you want. But setting a Reaction to Buttons that are pressed (by the Format of the Mappings, instead of using programming) isn't something that Nintendo would have likey done. Now, to make him act like Racoon Mario from SMB3, that requies changing Mario's set of Instructions (AKA Programming ). (edited by Atma X on 01-28-05 07:39 PM) |
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Alastor the Stylish Hey! I made a cool game! It's called "I poisoned half the food, so if you eat you might die!" Have a taco. Level: 114 Posts: 4819/7620 EXP: 16258468 For next: 51099 Since: 03-15-04 From: Oregon, US Since last post: 2 hours Last activity: 2 hours |
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Hmm. You learn something new every day... But I was still right about changing the graphics being not enough to make it right | |||
UnsurpassedDarkness Melon Bug Level: 39 Posts: 390/746 EXP: 391555 For next: 13216 Since: 10-29-04 From: Λtlantıs. All your base are belong to us. Since last post: 12 days Last activity: 2 days |
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Mario dies on the title screen. | |||
The Kins Kodondo Level: 38 Posts: 263/595 EXP: 354733 For next: 15714 Since: 03-15-04 From: Melbourne, VIC, Australia Since last post: 2 days Last activity: 9 hours |
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WHAT THE FUCKING FUCK FUCK FUCK? Fuck. The raccoon suit I can understand, but HOW IN THE SHIT DID YOU DO HAMMER BROTHERS. Seriously. If you and a couple of other ASM dewds who shall remain nameless teamed up, I'd pack it in. Seriously. |
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blackhole89 LOLSEALS Moderator of ROM hacking EmuNET IRC network admin Head GM of TwilightRO Level: 47 Posts: 529/971 EXP: 739208 For next: 26995 Since: 03-15-04 From: Dresden/Germany Since last post: 14 hours Last activity: 12 hours |
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Could you at least tell where the sprite routines are located? I mean, I looked up what I thought being the goomba handler code (I'm still quite sure it was), replaced it with NOPs and watched the only difference being the goomba not being displayed after it hits mario and mario falls down the screen. | |||
UnsurpassedDarkness Melon Bug Level: 39 Posts: 408/746 EXP: 391555 For next: 13216 Since: 10-29-04 From: Λtlantıs. All your base are belong to us. Since last post: 12 days Last activity: 2 days |
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I hope you release the code for that hammer brother, I could really use it, since I | |||
DAVALLR Koopa Level: 16 Posts: 15/104 EXP: 18620 For next: 1636 Since: 12-29-04 From: SUMMERVILLE Since last post: 131 days Last activity: 124 days |
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how did you get that racoon mario and all the other stuff like the change of the feather,and the smb3 look and also the hammer bros. because i was just working on my smw hack and i cant seem to get that on there or extract with smas.and one other question how come i cant change some things with lunar magic.can u please help me with that | |||
Chris Boo Level: 46 Posts: 293/922 EXP: 663200 For next: 48574 Since: 04-20-04 Since last post: 7 hours Last activity: 4 hours |
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Originally posted by DAVALLRAll the smas stuff are extra graphics, then there is regular graphic changes. As for how the hammer brothers work in the hack, that was by asm. Takes time to get stuff like this to work, don't try to rush yourself. (edited by Chris on 02-07-05 01:52 AM) (edited by Chris on 02-07-05 01:52 AM) (edited by Chris on 02-07-05 01:56 AM) |
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DAVALLR Koopa Level: 16 Posts: 16/104 EXP: 18620 For next: 1636 Since: 12-29-04 From: SUMMERVILLE Since last post: 131 days Last activity: 124 days |
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how can you extract the smas stuff to smw lunar magic? | |||
Chris Boo Level: 46 Posts: 294/922 EXP: 663200 For next: 48574 Since: 04-20-04 Since last post: 7 hours Last activity: 4 hours |
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Originally posted by DAVALLRI really think you need to make a new thread stating these questions rather than making off topic post with them in here. But anyway, there is a point of this thread being here. http://board.acmlm.org/thread.php?id=4969#gfx |
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Devil_Evilone_RA Tektite Level: 14 Posts: 52/64 EXP: 11455 For next: 1616 Since: 06-19-04 From: Canada Since last post: 18 days Last activity: 18 days |
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hey mikey, I was wondering if you allow me to help with level design? I find I'm good at making levels (the part I suck at is pallets an exgfx, the exgfx doesn't like me ) If you want to see if im good enough I understand. I'll also understand if you want to work on it alone seeing as I'm working alone on my hack (since no ones asked... (edited by Devil_Evilone_RA on 02-12-05 03:39 AM) |
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Atma X Bandit Level: 43 Posts: 710/801 EXP: 553639 For next: 11407 Since: 03-16-04 From: Derrière vous!!! Since last post: 43 days Last activity: 14 days |
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Originally posted by DAVALLR Note: I know you're not going to know several of terms I am using and won't know what the hell I'm talking about all together, but oh well (If you did understand the following very well, then you'd be well on your way to being a programmer yourself , if not already one). You're not going to be able to get the Hammer Bros. or Racoon Mario in your hack for a long long time, becuase you're going to need to know how to Program, or at least port Routine(s) (the Sprite's programming) correctly from SMAS to SMW (you may need to make them correspond correctly to some of SMW's Routines,... or even SMAS's Sprites may be trying to call Library's/Routines that do not exist in SMW). So the amount of work required to port a Sprite can vary. I've ported some Sprites from Sonic 2 Beta to Sonic 2 Final before, and there was no programming required because it wasn't trying to call anything that didn't exist in the Final Sonic 2 Game,... and even if there was something that didn't exist that it needed as a resource, that doesn't necessarily mean that I would need to use any programming to accomplish my task, a quick copy/port of the resource it's trying to read from will do the job (but not if the resource is corresponding to something that only exists in SMAS,... then there's some programming involved to make it work right). If you want to just program your own sprite from scratch, then you definately need to know how to Program. As for the Gfx, LM can help you with that . (edited by Atma X on 02-13-05 08:49 PM) |
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Shadow Red Koopa Level: 17 Posts: 2/125 EXP: 22852 For next: 1891 Since: 02-08-05 From: Puerto Rico Since last post: 31 days Last activity: 1 day |
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Mikeyk! Congratulations!! I also was working on Raccoon Mario,but you already did itvery well! but my raccoon mario has the mario 3 mario.I could help you with the level designs if you want! my email is bebe18_pr@yahoo.com If you want I can send you a demo of my hack so you can see my style of level design! Thanks! and Keep up the good work! |
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Shyguy The Original Femme Fatale! Level: 57 Posts: 8/1998 EXP: 1443008 For next: 42920 Since: 02-14-05 Since last post: 2 hours Last activity: 1 hour |
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Awesome! I tried to cheat and play from one of my older save states. CHEATERS NEVER PROSPER! lol. I ended up with open-cape-head caped Mario after I did that. I don't know how to explain it. It's funny. I love your game! I played through it normally until I got stuck, then tried to cheat. Nice use of Raccoon Mario! It even lets me fly while mounted on Yoshi! There should be more stuff like that! Hammer suit, Tanooki suit, and frog suit! The people here are GENIOUSES, seriously! EDIT: I really don't want to make you feel bad. I was just thinking. but I was laughing at myself for cheating and it got to that. So the ha ha point point goes to me. I loved your game! Unfortunately because of my sick sense of taste, I like this glitch too. (edited by Master M on 02-15-05 07:13 AM) (edited by Master M on 02-15-05 11:49 AM) |
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Devil_Evilone_RA Tektite Level: 14 Posts: 56/64 EXP: 11455 For next: 1616 Since: 06-19-04 From: Canada Since last post: 18 days Last activity: 18 days |
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Originally posted by Shadow come on man..... I saw it first... heh heh, just kidding. I don't whine (much). If he lets us, then we could probably work together. (edited by Devil_Evilone_RA on 02-15-05 08:25 PM) (edited by Devil_Evilone_RA on 02-15-05 08:25 PM) |
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Shadow Red Koopa Level: 17 Posts: 11/125 EXP: 22852 For next: 1891 Since: 02-08-05 From: Puerto Rico Since last post: 31 days Last activity: 1 day |
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That's right! Hey I think that Raccoon Mario will look better with the Mario 3 Mario. The hammer bros are really kool! They make the game feels very classic! |
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