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11-02-05 12:59 PM
1 user currently in Super Mario World hacking: labmaster | 3 guests
Acmlm's Board - I2 Archive - Super Mario World hacking - Problems Changing the Wiggler with the Reconfigurer | |
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BookReader

Ninji
Level: 25

Posts: 194/232
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Since: 03-15-04
From: Albuquerque, New Mexico (Land of Disenchantment)

Since last post: 22 days
Last activity: 2 days
Posted on 01-25-05 03:51 AM Link | Quote
Greetings. I hate the Wiggler enemy and was going to change it into one of those fire worm things from SMB3. I changed the graphics, got everything setup right, and then discovered that Hyper Hacker
Juggling Joker

Boomerang Brother
SMW Hacking Moderator
Yeah, JAMH is still being worked on.
Level: 48

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Since: 03-15-04
From: Wyoming

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Posted on 01-25-05 04:23 AM Link | Quote
FYI: The following post is made with absolutely no knowledge of the Reconfigurer.

There's a lot about sprite data that still isn't understood. Try fiddling with the ASM code of the sprite.
BookReader

Ninji
Level: 25

Posts: 195/232
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Since: 03-15-04
From: Albuquerque, New Mexico (Land of Disenchantment)

Since last post: 22 days
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Posted on 01-25-05 04:48 AM Link | Quote
I have a bit of knowledge about it, but admittedly not a whole lot.

But really, I had no idea that I didn
Alastor the Stylish
Hey! I made a cool game! It's called "I poisoned half the food, so if you eat you might die!" Have a taco.


Level: 114

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Since: 03-15-04
From: Oregon, US

Since last post: 2 hours
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Posted on 01-25-05 06:19 AM Link | Quote
Not every command works on every enemy since many use very different code. FYI, none of the platforms work with can't be jumped on either.
BookReader

Ninji
Level: 25

Posts: 196/232
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Since: 03-15-04
From: Albuquerque, New Mexico (Land of Disenchantment)

Since last post: 22 days
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Posted on 01-25-05 09:39 PM Link | Quote
Never tried anything with the platforms, probably since I hate platform levels (passively sitting on a board of wood while koopas fly at me
Sendy

Shyguy
Level: 17

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Since: 03-25-04
From: South of UK

Since last post: 55 days
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Posted on 01-25-05 11:25 PM Link | Quote
There's already a line-guided sparky AFAIK. But line guided mushrooms etc would be cool
Sukasa

Boomboom
Error 349857348734534: The system experienced an error.
Level: 57

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Since: 02-06-05
From: *Shrug*

Since last post: 6 days
Last activity: 1 day
Posted on 02-10-05 04:10 AM Link | Quote
Hey!

Y'know, line guided thwomps might be how SMWR made the thwomps act differently. If end line tiles and line were used right, you would never know, right?

Just an idea
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